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Simplify team storage
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@ -1,7 +1,6 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using System.IO;
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using Newtonsoft.Json;
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using osu.Framework.Allocation;
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@ -9,7 +8,6 @@ using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Tests.Visual;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Screens.Ladder;
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using osu.Game.Tournament.Screens.Ladder.Components;
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@ -25,13 +23,12 @@ namespace osu.Game.Tournament.Tests
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public TestCaseLadderManager()
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{
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var teams = JsonConvert.DeserializeObject<List<TournamentTeam>>(File.ReadAllText(@"teams.json"));
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var ladder = File.Exists(@"bracket.json") ? JsonConvert.DeserializeObject<LadderInfo>(File.ReadAllText(@"bracket.json")) : new LadderInfo();
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Child = new OsuContextMenuContainer
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{
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RelativeSizeAxes = Axes.Both,
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Child = manager = new LadderManager(ladder, teams)
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Child = manager = new LadderManager(ladder)
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};
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}
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@ -107,7 +107,7 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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{
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bool progressionAbove = progression.ID < Pairing.ID;
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var destinationForWinner = progressionAbove || progression.Team1.Value != null && progression.Team1.Value != Pairing.Winner ? progression.Team2 : progression.Team1;
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var destinationForWinner = progressionAbove || progression.Team1.Value != null && progression.Team1.Value != Pairing.Team1.Value && progression.Team1.Value != Pairing.Team2.Value ? progression.Team2 : progression.Team1;
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destinationForWinner.Value = Pairing.Winner;
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}
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@ -115,7 +115,7 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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{
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bool progressionAbove = progression.ID < Pairing.ID;
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var destinationForLoser = progressionAbove || progression.Team1.Value != null && progression.Team1.Value != Pairing.Winner ? progression.Team2 : progression.Team1;
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var destinationForLoser = progressionAbove || progression.Team1.Value != null && progression.Team1.Value != Pairing.Team1.Value && progression.Team1.Value != Pairing.Team2.Value ? progression.Team2 : progression.Team1;
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destinationForLoser.Value = Pairing.Loser;
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}
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}
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@ -145,6 +145,10 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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// don't allow changing scores if the match has a progression. can cause large data loss
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return false;
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if (pairing.Completed && pairing.Winner != Team)
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// don't allow changing scores from the non-winner
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return false;
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if (score.Value > 0)
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score.Value--;
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else
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@ -179,21 +183,4 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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}
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}
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}
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internal static class Extensions
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{
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public static T Random<T>(this IEnumerable<T> enumerable)
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{
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if (enumerable == null)
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{
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throw new ArgumentNullException(nameof(enumerable));
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}
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// note: creating a Random instance each call may not be correct for you,
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// consider a thread-safe static instance
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var r = new Random();
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var list = enumerable as IList<T> ?? enumerable.ToList();
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return list.Count == 0 ? default(T) : list[r.Next(0, list.Count)];
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}
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}
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}
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@ -2,6 +2,7 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using osu.Game.Tournament.Components;
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namespace osu.Game.Tournament.Screens.Ladder.Components
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{
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@ -10,5 +11,6 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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public List<MatchPairing> Pairings = new List<MatchPairing>();
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public List<TournamentProgression> Progressions = new List<TournamentProgression>();
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public List<TournamentGrouping> Groupings = new List<TournamentGrouping>();
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public List<TournamentTeam> Teams = new List<TournamentTeam>();
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}
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}
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@ -15,12 +15,18 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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{
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public int ID;
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[JsonIgnore]
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public readonly Bindable<TournamentTeam> Team1 = new Bindable<TournamentTeam>();
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public string Team1Acronym;
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public readonly Bindable<int?> Team1Score = new Bindable<int?>();
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[JsonIgnore]
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public readonly Bindable<TournamentTeam> Team2 = new Bindable<TournamentTeam>();
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public string Team2Acronym;
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public readonly Bindable<int?> Team2Score = new Bindable<int?>();
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public readonly Bindable<bool> Completed = new Bindable<bool>();
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@ -36,14 +42,15 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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[JsonIgnore]
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public readonly Bindable<MatchPairing> LosersProgression = new Bindable<MatchPairing>();
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[JsonProperty]
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public Point Position;
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public MatchPairing()
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{
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Team1.BindValueChanged(t => Team1Acronym = t?.Acronym, true);
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Team2.BindValueChanged(t => Team2Acronym = t?.Acronym, true);
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}
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public MatchPairing(TournamentTeam team1 = null, TournamentTeam team2 = null)
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public MatchPairing(TournamentTeam team1 = null, TournamentTeam team2 = null) : this()
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{
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Team1.Value = team1;
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Team2.Value = team2;
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@ -35,9 +35,9 @@ namespace osu.Game.Tournament.Screens.Ladder
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[Cached]
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private readonly LadderEditorInfo editorInfo = new LadderEditorInfo();
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public LadderManager(LadderInfo info, List<TournamentTeam> teams)
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public LadderManager(LadderInfo info)
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{
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editorInfo.Teams = Teams = teams;
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editorInfo.Teams = Teams = info.Teams;
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editorInfo.Groupings = info.Groupings;
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RelativeSizeAxes = Axes.Both;
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@ -66,6 +66,14 @@ namespace osu.Game.Tournament.Screens.Ladder
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}
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};
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// assign teams
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foreach (var pairing in info.Pairings)
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{
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pairing.Team1.Value = info.Teams.FirstOrDefault(t => t.Acronym == pairing.Team1Acronym);
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pairing.Team2.Value = info.Teams.FirstOrDefault(t => t.Acronym == pairing.Team2Acronym);
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}
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// assign progressions
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foreach (var pair in info.Progressions)
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{
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var src = info.Pairings.FirstOrDefault(p => p.ID == pair.Item1);
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@ -106,6 +114,7 @@ namespace osu.Game.Tournament.Screens.Ladder
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Progressions = pairings.Where(p => p.Progression.Value != null).Select(p => new TournamentProgression(p.ID, p.Progression.Value.ID)).Concat(
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pairings.Where(p => p.LosersProgression.Value != null).Select(p => new TournamentProgression(p.ID, p.LosersProgression.Value.ID, true)))
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.ToList(),
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Teams = editorInfo.Teams,
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Groupings = editorInfo.Groupings
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};
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}
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