mirror of
https://github.com/ppy/osu.git
synced 2025-01-14 21:13:01 +08:00
Merge branch 'master' into profile-header-update
This commit is contained in:
commit
2c2ed1ae47
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework;
|
||||
@ -77,10 +76,10 @@ namespace osu.Desktop.Updater
|
||||
switch (RuntimeInfo.OS)
|
||||
{
|
||||
case RuntimeInfo.Platform.Windows:
|
||||
bestAsset = release.Assets?.FirstOrDefault(f => f.Name.EndsWith(".exe"));
|
||||
bestAsset = release.Assets?.Find(f => f.Name.EndsWith(".exe"));
|
||||
break;
|
||||
case RuntimeInfo.Platform.MacOsx:
|
||||
bestAsset = release.Assets?.FirstOrDefault(f => f.Name.EndsWith(".app.zip"));
|
||||
bestAsset = release.Assets?.Find(f => f.Name.EndsWith(".app.zip"));
|
||||
break;
|
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}
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
@ -23,60 +24,70 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
|
||||
|
||||
var osuBeatmap = (Beatmap<OsuHitObject>)Beatmap;
|
||||
|
||||
// Reset stacking
|
||||
foreach (var h in osuBeatmap.HitObjects)
|
||||
h.StackHeight = 0;
|
||||
if (osuBeatmap.HitObjects.Count > 0)
|
||||
{
|
||||
// Reset stacking
|
||||
foreach (var h in osuBeatmap.HitObjects)
|
||||
h.StackHeight = 0;
|
||||
|
||||
if (Beatmap.BeatmapInfo.BeatmapVersion >= 6)
|
||||
applyStacking(osuBeatmap);
|
||||
else
|
||||
applyStackingOld(osuBeatmap);
|
||||
if (Beatmap.BeatmapInfo.BeatmapVersion >= 6)
|
||||
applyStacking(osuBeatmap, 0, osuBeatmap.HitObjects.Count - 1);
|
||||
else
|
||||
applyStackingOld(osuBeatmap);
|
||||
}
|
||||
}
|
||||
|
||||
private void applyStacking(Beatmap<OsuHitObject> beatmap)
|
||||
private void applyStacking(Beatmap<OsuHitObject> beatmap, int startIndex, int endIndex)
|
||||
{
|
||||
// Extend the end index to include objects they are stacked on
|
||||
int extendedEndIndex = beatmap.HitObjects.Count - 1;
|
||||
for (int i = beatmap.HitObjects.Count - 1; i >= 0; i--)
|
||||
if (startIndex > endIndex) throw new ArgumentOutOfRangeException(nameof(startIndex), $"{nameof(startIndex)} cannot be greater than {nameof(endIndex)}.");
|
||||
if (startIndex < 0) throw new ArgumentOutOfRangeException(nameof(startIndex), $"{nameof(startIndex)} cannot be less than 0.");
|
||||
if (endIndex < 0) throw new ArgumentOutOfRangeException(nameof(endIndex), $"{nameof(endIndex)} cannot be less than 0.");
|
||||
|
||||
int extendedEndIndex = endIndex;
|
||||
if (endIndex < beatmap.HitObjects.Count - 1)
|
||||
{
|
||||
int stackBaseIndex = i;
|
||||
for (int n = stackBaseIndex + 1; n < beatmap.HitObjects.Count; n++)
|
||||
// Extend the end index to include objects they are stacked on
|
||||
for (int i = endIndex; i >= startIndex; i--)
|
||||
{
|
||||
OsuHitObject stackBaseObject = beatmap.HitObjects[stackBaseIndex];
|
||||
if (stackBaseObject is Spinner) break;
|
||||
|
||||
OsuHitObject objectN = beatmap.HitObjects[n];
|
||||
if (objectN is Spinner)
|
||||
continue;
|
||||
|
||||
double endTime = (stackBaseObject as IHasEndTime)?.EndTime ?? stackBaseObject.StartTime;
|
||||
double stackThreshold = objectN.TimePreempt * beatmap.BeatmapInfo.StackLeniency;
|
||||
|
||||
if (objectN.StartTime - endTime > stackThreshold)
|
||||
//We are no longer within stacking range of the next object.
|
||||
break;
|
||||
|
||||
if (Vector2Extensions.Distance(stackBaseObject.Position, objectN.Position) < stack_distance ||
|
||||
stackBaseObject is Slider && Vector2Extensions.Distance(stackBaseObject.EndPosition, objectN.Position) < stack_distance)
|
||||
int stackBaseIndex = i;
|
||||
for (int n = stackBaseIndex + 1; n < beatmap.HitObjects.Count; n++)
|
||||
{
|
||||
stackBaseIndex = n;
|
||||
OsuHitObject stackBaseObject = beatmap.HitObjects[stackBaseIndex];
|
||||
if (stackBaseObject is Spinner) break;
|
||||
|
||||
// HitObjects after the specified update range haven't been reset yet
|
||||
objectN.StackHeight = 0;
|
||||
OsuHitObject objectN = beatmap.HitObjects[n];
|
||||
if (objectN is Spinner)
|
||||
continue;
|
||||
|
||||
double endTime = (stackBaseObject as IHasEndTime)?.EndTime ?? stackBaseObject.StartTime;
|
||||
double stackThreshold = objectN.TimePreempt * beatmap.BeatmapInfo.StackLeniency;
|
||||
|
||||
if (objectN.StartTime - endTime > stackThreshold)
|
||||
//We are no longer within stacking range of the next object.
|
||||
break;
|
||||
|
||||
if (Vector2Extensions.Distance(stackBaseObject.Position, objectN.Position) < stack_distance
|
||||
|| stackBaseObject is Slider && Vector2Extensions.Distance(stackBaseObject.EndPosition, objectN.Position) < stack_distance)
|
||||
{
|
||||
stackBaseIndex = n;
|
||||
|
||||
// HitObjects after the specified update range haven't been reset yet
|
||||
objectN.StackHeight = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (stackBaseIndex > extendedEndIndex)
|
||||
{
|
||||
extendedEndIndex = stackBaseIndex;
|
||||
if (extendedEndIndex == beatmap.HitObjects.Count - 1)
|
||||
break;
|
||||
if (stackBaseIndex > extendedEndIndex)
|
||||
{
|
||||
extendedEndIndex = stackBaseIndex;
|
||||
if (extendedEndIndex == beatmap.HitObjects.Count - 1)
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Reverse pass for stack calculation.
|
||||
int extendedStartIndex = 0;
|
||||
for (int i = extendedEndIndex; i > 0; i--)
|
||||
int extendedStartIndex = startIndex;
|
||||
for (int i = extendedEndIndex; i > startIndex; i--)
|
||||
{
|
||||
int n = i;
|
||||
/* We should check every note which has not yet got a stack.
|
||||
@ -155,7 +166,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
|
||||
/* We have hit the first slider in a possible stack.
|
||||
* From this point on, we ALWAYS stack positive regardless.
|
||||
*/
|
||||
while (--n >= 0)
|
||||
while (--n >= startIndex)
|
||||
{
|
||||
OsuHitObject objectN = beatmap.HitObjects[n];
|
||||
if (objectN is Spinner) continue;
|
||||
|
@ -105,13 +105,9 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
|
||||
double approachRateFactor = 1.0f;
|
||||
if (Attributes.ApproachRate > 10.33f)
|
||||
approachRateFactor += 0.45f * (Attributes.ApproachRate - 10.33f);
|
||||
approachRateFactor += 0.3f * (Attributes.ApproachRate - 10.33f);
|
||||
else if (Attributes.ApproachRate < 8.0f)
|
||||
{
|
||||
// HD is worth more with lower ar!
|
||||
if (mods.Any(h => h is OsuModHidden))
|
||||
approachRateFactor += 0.02f * (8.0f - Attributes.ApproachRate);
|
||||
else
|
||||
approachRateFactor += 0.01f * (8.0f - Attributes.ApproachRate);
|
||||
}
|
||||
|
||||
@ -119,7 +115,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
|
||||
// We want to give more reward for lower AR when it comes to aim and HD. This nerfs high AR and buffs lower AR.
|
||||
if (mods.Any(h => h is OsuModHidden))
|
||||
aimValue *= 1.02 + (11.0f - Attributes.ApproachRate) / 50.0; // Gives a 1.04 bonus for AR10, a 1.06 bonus for AR9, a 1.02 bonus for AR11.
|
||||
aimValue *= 1.0f + 0.04f * (12.0f - Attributes.ApproachRate);
|
||||
|
||||
if (mods.Any(h => h is OsuModFlashlight))
|
||||
{
|
||||
@ -152,13 +148,19 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
if (beatmapMaxCombo > 0)
|
||||
speedValue *= Math.Min(Math.Pow(scoreMaxCombo, 0.8f) / Math.Pow(beatmapMaxCombo, 0.8f), 1.0f);
|
||||
|
||||
double approachRateFactor = 1.0f;
|
||||
if (Attributes.ApproachRate > 10.33f)
|
||||
approachRateFactor += 0.3f * (Attributes.ApproachRate - 10.33f);
|
||||
|
||||
speedValue *= approachRateFactor;
|
||||
|
||||
if (mods.Any(m => m is OsuModHidden))
|
||||
speedValue *= 1.18f;
|
||||
speedValue *= 1.0f + 0.04f * (12.0f - Attributes.ApproachRate);
|
||||
|
||||
// Scale the speed value with accuracy _slightly_
|
||||
speedValue *= 0.5f + accuracy / 2.0f;
|
||||
speedValue *= 0.02f + accuracy;
|
||||
// It is important to also consider accuracy difficulty when doing that
|
||||
speedValue *= 0.98f + Math.Pow(Attributes.OverallDifficulty, 2) / 2500;
|
||||
speedValue *= 0.96f + Math.Pow(Attributes.OverallDifficulty, 2) / 1600;
|
||||
|
||||
return speedValue;
|
||||
}
|
||||
@ -186,7 +188,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
accuracyValue *= Math.Min(1.15f, Math.Pow(amountHitObjectsWithAccuracy / 1000.0f, 0.3f));
|
||||
|
||||
if (mods.Any(m => m is OsuModHidden))
|
||||
accuracyValue *= 1.02f;
|
||||
accuracyValue *= 1.08f;
|
||||
if (mods.Any(m => m is OsuModFlashlight))
|
||||
accuracyValue *= 1.02f;
|
||||
|
||||
|
@ -215,7 +215,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
var distanceProgress = d / length;
|
||||
var timeProgress = reversed ? 1 - distanceProgress : distanceProgress;
|
||||
|
||||
var firstSample = Samples.FirstOrDefault(s => s.Name == SampleInfo.HIT_NORMAL)
|
||||
var firstSample = Samples.Find(s => s.Name == SampleInfo.HIT_NORMAL)
|
||||
?? Samples.FirstOrDefault(); // TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933)
|
||||
var sampleList = new List<SampleInfo>();
|
||||
|
||||
|
@ -135,7 +135,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
{
|
||||
if (userTriggered)
|
||||
{
|
||||
var nextTick = ticks.FirstOrDefault(j => !j.IsHit);
|
||||
var nextTick = ticks.Find(j => !j.IsHit);
|
||||
|
||||
nextTick?.TriggerResult(HitResult.Great);
|
||||
|
||||
|
@ -148,7 +148,7 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
private bool selectedBeatmapVisible()
|
||||
{
|
||||
var currentlySelected = carousel.Items.FirstOrDefault(s => s.Item is CarouselBeatmap && s.Item.State == CarouselItemState.Selected);
|
||||
var currentlySelected = carousel.Items.Find(s => s.Item is CarouselBeatmap && s.Item.State == CarouselItemState.Selected);
|
||||
if (currentlySelected == null)
|
||||
return true;
|
||||
return currentlySelected.Item.Visible;
|
||||
|
@ -55,7 +55,7 @@ namespace osu.Game.Tests.Visual
|
||||
linkColour = colours.Blue;
|
||||
|
||||
var chatManager = new ChannelManager();
|
||||
BindableCollection<Channel> availableChannels = (BindableCollection<Channel>)chatManager.AvailableChannels;
|
||||
BindableList<Channel> availableChannels = (BindableList<Channel>)chatManager.AvailableChannels;
|
||||
availableChannels.Add(new Channel { Name = "#english"});
|
||||
availableChannels.Add(new Channel { Name = "#japanese" });
|
||||
Dependencies.Cache(chatManager);
|
||||
|
@ -73,8 +73,8 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
public event Action RoomsUpdated;
|
||||
|
||||
public readonly BindableCollection<Room> Rooms = new BindableCollection<Room>();
|
||||
IBindableCollection<Room> IRoomManager.Rooms => Rooms;
|
||||
public readonly BindableList<Room> Rooms = new BindableList<Room>();
|
||||
IBindableList<Room> IRoomManager.Rooms => Rooms;
|
||||
|
||||
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => Rooms.Add(room);
|
||||
|
||||
|
@ -17,12 +17,13 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
public TestCaseMatchLeaderboard()
|
||||
{
|
||||
Add(new MatchLeaderboard(new Room { RoomID = { Value = 3 } })
|
||||
Add(new MatchLeaderboard
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Size = new Vector2(550f, 450f),
|
||||
Scope = MatchLeaderboardScope.Overall,
|
||||
Room = new Room { RoomID = { Value = 3 } }
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -138,7 +138,7 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
public event Action RoomsUpdated;
|
||||
|
||||
public IBindableCollection<Room> Rooms { get; } = null;
|
||||
public IBindableList<Room> Rooms { get; } = null;
|
||||
|
||||
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
|
||||
{
|
||||
|
@ -49,7 +49,6 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
manager.UnreadCount.ValueChanged += count => { displayedCount.Text = $"displayed count: {count}"; };
|
||||
|
||||
|
||||
setState(Visibility.Visible);
|
||||
AddStep(@"simple #1", sendHelloNotification);
|
||||
AddStep(@"simple #2", sendAmazingNotification);
|
||||
@ -75,7 +74,6 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
checkProgressingCount(0);
|
||||
|
||||
|
||||
setState(Visibility.Visible);
|
||||
|
||||
//AddStep(@"barrage", () => sendBarrage());
|
||||
@ -111,7 +109,7 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
if (progressingNotifications.Count(n => n.State == ProgressNotificationState.Active) < 3)
|
||||
{
|
||||
var p = progressingNotifications.FirstOrDefault(n => n.State == ProgressNotificationState.Queued);
|
||||
var p = progressingNotifications.Find(n => n.State == ProgressNotificationState.Queued);
|
||||
if (p != null)
|
||||
p.State = ProgressNotificationState.Active;
|
||||
}
|
||||
|
@ -57,11 +57,19 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
private class TestSongSelect : PlaySongSelect
|
||||
{
|
||||
public Action StartRequested;
|
||||
|
||||
public new Bindable<RulesetInfo> Ruleset => base.Ruleset;
|
||||
|
||||
public WorkingBeatmap CurrentBeatmap => Beatmap.Value;
|
||||
public WorkingBeatmap CurrentBeatmapDetailsBeatmap => BeatmapDetails.Beatmap;
|
||||
public new BeatmapCarousel Carousel => base.Carousel;
|
||||
|
||||
protected override bool OnStart()
|
||||
{
|
||||
StartRequested?.Invoke();
|
||||
return base.OnStart();
|
||||
}
|
||||
}
|
||||
|
||||
private TestSongSelect songSelect;
|
||||
@ -182,6 +190,27 @@ namespace osu.Game.Tests.Visual
|
||||
void onRulesetChange(RulesetInfo ruleset) => rulesetChangeIndex = actionIndex--;
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestStartAfterUnMatchingFilterDoesNotStart()
|
||||
{
|
||||
addManyTestMaps();
|
||||
AddUntilStep(() => songSelect.Carousel.SelectedBeatmap != null, "has selection");
|
||||
|
||||
bool startRequested = false;
|
||||
|
||||
AddStep("set filter and finalize", () =>
|
||||
{
|
||||
songSelect.StartRequested = () => startRequested = true;
|
||||
|
||||
songSelect.Carousel.Filter(new FilterCriteria { SearchText = "somestringthatshouldn'tbematchable" });
|
||||
songSelect.FinaliseSelection();
|
||||
|
||||
songSelect.StartRequested = null;
|
||||
});
|
||||
|
||||
AddAssert("start not requested", () => !startRequested);
|
||||
}
|
||||
|
||||
private void importForRuleset(int id) => AddStep($"import test map for ruleset {id}", () => manager.Import(createTestBeatmapSet(getImportId(), rulesets.AvailableRulesets.Where(r => r.ID == id).ToArray())));
|
||||
|
||||
private static int importId;
|
||||
|
@ -2,6 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel.DataAnnotations;
|
||||
using System.ComponentModel.DataAnnotations.Schema;
|
||||
using System.Linq;
|
||||
@ -9,6 +10,7 @@ using Newtonsoft.Json;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.IO.Serialization;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
@ -112,6 +114,11 @@ namespace osu.Game.Beatmaps
|
||||
[JsonProperty("difficulty_rating")]
|
||||
public double StarDifficulty { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Currently only populated for beatmap deletion. Use <see cref="ScoreManager"/> to query scores.
|
||||
/// </summary>
|
||||
public List<ScoreInfo> Scores { get; set; }
|
||||
|
||||
public override string ToString() => $"{Metadata} [{Version}]";
|
||||
|
||||
public bool Equals(BeatmapInfo other)
|
||||
|
@ -36,7 +36,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public string Hash { get; set; }
|
||||
|
||||
public string StoryboardFile => Files?.FirstOrDefault(f => f.Filename.EndsWith(".osb"))?.Filename;
|
||||
public string StoryboardFile => Files?.Find(f => f.Filename.EndsWith(".osb"))?.Filename;
|
||||
|
||||
public List<BeatmapSetFileInfo> Files { get; set; }
|
||||
|
||||
|
@ -64,7 +64,8 @@ namespace osu.Game.Beatmaps
|
||||
base.AddIncludesForDeletion(query)
|
||||
.Include(s => s.Beatmaps).ThenInclude(b => b.Metadata)
|
||||
.Include(s => s.Beatmaps).ThenInclude(b => b.BaseDifficulty)
|
||||
.Include(s => s.Metadata);
|
||||
.Include(s => s.Metadata)
|
||||
.Include(s => s.Beatmaps).ThenInclude(b => b.Scores);
|
||||
|
||||
protected override IQueryable<BeatmapSetInfo> AddIncludesForConsumption(IQueryable<BeatmapSetInfo> query) =>
|
||||
base.AddIncludesForConsumption(query)
|
||||
|
@ -151,7 +151,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public bool WaveformLoaded => waveform.IsResultAvailable;
|
||||
public Waveform Waveform => waveform.Value;
|
||||
protected virtual Waveform GetWaveform() => new Waveform();
|
||||
protected virtual Waveform GetWaveform() => new Waveform(null);
|
||||
private readonly RecyclableLazy<Waveform> waveform;
|
||||
|
||||
public bool StoryboardLoaded => storyboard.IsResultAvailable;
|
||||
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
@ -43,7 +42,7 @@ namespace osu.Game.Configuration
|
||||
{
|
||||
base.AddBindable(lookup, bindable);
|
||||
|
||||
var setting = databasedSettings.FirstOrDefault(s => (int)s.Key == (int)(object)lookup);
|
||||
var setting = databasedSettings.Find(s => (int)s.Key == (int)(object)lookup);
|
||||
if (setting != null)
|
||||
{
|
||||
bindable.Parse(setting.Value);
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Configuration.Tracking;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
@ -96,15 +97,27 @@ namespace osu.Game.Configuration
|
||||
Set(OsuSetting.ScreenshotCaptureMenuCursor, false);
|
||||
|
||||
Set(OsuSetting.SongSelectRightMouseScroll, false);
|
||||
|
||||
Set(OsuSetting.Scaling, ScalingMode.Off);
|
||||
|
||||
Set(OsuSetting.ScalingSizeX, 0.8f, 0.2f, 1f);
|
||||
Set(OsuSetting.ScalingSizeY, 0.8f, 0.2f, 1f);
|
||||
|
||||
Set(OsuSetting.ScalingPositionX, 0.5f, 0f, 1f);
|
||||
Set(OsuSetting.ScalingPositionY, 0.5f, 0f, 1f);
|
||||
|
||||
Set(OsuSetting.UIScale, 1f, 0.8f, 1.6f, 0.01f);
|
||||
}
|
||||
|
||||
public OsuConfigManager(Storage storage) : base(storage)
|
||||
public OsuConfigManager(Storage storage)
|
||||
: base(storage)
|
||||
{
|
||||
}
|
||||
|
||||
public override TrackedSettings CreateTrackedSettings() => new TrackedSettings
|
||||
{
|
||||
new TrackedSetting<bool>(OsuSetting.MouseDisableButtons, v => new SettingDescription(!v, "gameplay mouse buttons", v ? "disabled" : "enabled"))
|
||||
new TrackedSetting<bool>(OsuSetting.MouseDisableButtons, v => new SettingDescription(!v, "gameplay mouse buttons", v ? "disabled" : "enabled")),
|
||||
new TrackedSetting<ScalingMode>(OsuSetting.Scaling, m => new SettingDescription(m, "scaling", m.GetDescription())),
|
||||
};
|
||||
}
|
||||
|
||||
@ -151,6 +164,12 @@ namespace osu.Game.Configuration
|
||||
BeatmapHitsounds,
|
||||
IncreaseFirstObjectVisibility,
|
||||
ScoreDisplayMode,
|
||||
ExternalLinkWarning
|
||||
ExternalLinkWarning,
|
||||
Scaling,
|
||||
ScalingPositionX,
|
||||
ScalingPositionY,
|
||||
ScalingSizeX,
|
||||
ScalingSizeY,
|
||||
UIScale
|
||||
}
|
||||
}
|
||||
|
16
osu.Game/Configuration/ScalingMode.cs
Normal file
16
osu.Game/Configuration/ScalingMode.cs
Normal file
@ -0,0 +1,16 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace osu.Game.Configuration
|
||||
{
|
||||
public enum ScalingMode
|
||||
{
|
||||
Off,
|
||||
Everything,
|
||||
[Description("Excluding overlays")]
|
||||
ExcludeOverlays,
|
||||
Gameplay,
|
||||
}
|
||||
}
|
@ -79,6 +79,7 @@ namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
AddInternal(new DrawableLinkCompiler(drawables.OfType<SpriteText>().ToList())
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
TooltipText = tooltipText ?? (url != text ? url : string.Empty),
|
||||
Action = action ?? (() =>
|
||||
{
|
||||
@ -122,5 +123,10 @@ namespace osu.Game.Graphics.Containers
|
||||
}),
|
||||
});
|
||||
}
|
||||
|
||||
// We want the compilers to always be visible no matter where they are, so RelativeSizeAxes is used.
|
||||
// However due to https://github.com/ppy/osu-framework/issues/2073, it's possible for the compilers to be relative size in the flow's auto-size axes - an unsupported operation.
|
||||
// Since the compilers don't display any content and don't affect the layout, it's simplest to exclude them from the flow.
|
||||
public override IEnumerable<Drawable> FlowingChildren => base.FlowingChildren.Where(c => !(c is DrawableLinkCompiler));
|
||||
}
|
||||
}
|
||||
|
147
osu.Game/Graphics/Containers/ScalingContainer.cs
Normal file
147
osu.Game/Graphics/Containers/ScalingContainer.cs
Normal file
@ -0,0 +1,147 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
/// <summary>
|
||||
/// Handles user-defined scaling, allowing application at multiple levels defined by <see cref="ScalingMode"/>.
|
||||
/// </summary>
|
||||
public class ScalingContainer : Container
|
||||
{
|
||||
private Bindable<float> sizeX;
|
||||
private Bindable<float> sizeY;
|
||||
private Bindable<float> posX;
|
||||
private Bindable<float> posY;
|
||||
|
||||
private readonly ScalingMode? targetMode;
|
||||
|
||||
private Bindable<ScalingMode> scalingMode;
|
||||
|
||||
private readonly Container content;
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
private readonly Container sizableContainer;
|
||||
|
||||
private Drawable backgroundLayer;
|
||||
|
||||
/// <summary>
|
||||
/// Create a new instance.
|
||||
/// </summary>
|
||||
/// <param name="targetMode">The mode which this container should be handling. Handles all modes if null.</param>
|
||||
public ScalingContainer(ScalingMode? targetMode = null)
|
||||
{
|
||||
this.targetMode = targetMode;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
InternalChild = sizableContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
CornerRadius = 10,
|
||||
Child = content = new ScalingDrawSizePreservingFillContainer(targetMode != ScalingMode.Gameplay)
|
||||
};
|
||||
}
|
||||
|
||||
private class ScalingDrawSizePreservingFillContainer : DrawSizePreservingFillContainer
|
||||
{
|
||||
private readonly bool applyUIScale;
|
||||
private Bindable<float> uiScale;
|
||||
|
||||
public ScalingDrawSizePreservingFillContainer(bool applyUIScale)
|
||||
{
|
||||
this.applyUIScale = applyUIScale;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager osuConfig)
|
||||
{
|
||||
if (applyUIScale)
|
||||
{
|
||||
uiScale = osuConfig.GetBindable<float>(OsuSetting.UIScale);
|
||||
uiScale.BindValueChanged(scaleChanged, true);
|
||||
}
|
||||
}
|
||||
|
||||
private void scaleChanged(float value)
|
||||
{
|
||||
this.ScaleTo(new Vector2(value), 500, Easing.Out);
|
||||
this.ResizeTo(new Vector2(1 / value), 500, Easing.Out);
|
||||
}
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
scalingMode = config.GetBindable<ScalingMode>(OsuSetting.Scaling);
|
||||
scalingMode.ValueChanged += _ => updateSize();
|
||||
|
||||
sizeX = config.GetBindable<float>(OsuSetting.ScalingSizeX);
|
||||
sizeX.ValueChanged += _ => updateSize();
|
||||
|
||||
sizeY = config.GetBindable<float>(OsuSetting.ScalingSizeY);
|
||||
sizeY.ValueChanged += _ => updateSize();
|
||||
|
||||
posX = config.GetBindable<float>(OsuSetting.ScalingPositionX);
|
||||
posX.ValueChanged += _ => updateSize();
|
||||
|
||||
posY = config.GetBindable<float>(OsuSetting.ScalingPositionY);
|
||||
posY.ValueChanged += _ => updateSize();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
updateSize();
|
||||
sizableContainer.FinishTransforms();
|
||||
}
|
||||
|
||||
private bool requiresBackgroundVisible => (scalingMode == ScalingMode.Everything || scalingMode == ScalingMode.ExcludeOverlays) && (sizeX.Value != 1 || sizeY.Value != 1);
|
||||
|
||||
private void updateSize()
|
||||
{
|
||||
if (targetMode == ScalingMode.Everything)
|
||||
{
|
||||
// the top level scaling container manages the background to be displayed while scaling.
|
||||
if (requiresBackgroundVisible)
|
||||
{
|
||||
if (backgroundLayer == null)
|
||||
LoadComponentAsync(backgroundLayer = new Background("Menu/menu-background-1")
|
||||
{
|
||||
Colour = OsuColour.Gray(0.1f),
|
||||
Alpha = 0,
|
||||
Depth = float.MaxValue
|
||||
}, d =>
|
||||
{
|
||||
AddInternal(d);
|
||||
d.FadeTo(requiresBackgroundVisible ? 1 : 0, 4000, Easing.OutQuint);
|
||||
});
|
||||
else
|
||||
backgroundLayer.FadeIn(500);
|
||||
}
|
||||
else
|
||||
backgroundLayer?.FadeOut(500);
|
||||
}
|
||||
|
||||
bool scaling = targetMode == null || scalingMode.Value == targetMode;
|
||||
|
||||
var targetSize = scaling ? new Vector2(sizeX, sizeY) : Vector2.One;
|
||||
var targetPosition = scaling ? new Vector2(posX, posY) * (Vector2.One - targetSize) : Vector2.Zero;
|
||||
bool requiresMasking = scaling && targetSize != Vector2.One;
|
||||
|
||||
if (requiresMasking)
|
||||
sizableContainer.Masking = true;
|
||||
|
||||
sizableContainer.MoveTo(targetPosition, 500, Easing.OutQuart);
|
||||
sizableContainer.ResizeTo(targetSize, 500, Easing.OutQuart).OnComplete(_ => { sizableContainer.Masking = requiresMasking; });
|
||||
}
|
||||
}
|
||||
}
|
@ -8,7 +8,6 @@ using osuTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
@ -33,38 +32,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
private readonly Box leftBox;
|
||||
private readonly Box rightBox;
|
||||
|
||||
public virtual string TooltipText
|
||||
{
|
||||
get
|
||||
{
|
||||
var bindableDouble = CurrentNumber as BindableNumber<double>;
|
||||
var bindableFloat = CurrentNumber as BindableNumber<float>;
|
||||
var floatValue = bindableDouble?.Value ?? bindableFloat?.Value;
|
||||
var floatPrecision = bindableDouble?.Precision ?? bindableFloat?.Precision;
|
||||
|
||||
if (floatValue != null)
|
||||
{
|
||||
var floatMinValue = bindableDouble?.MinValue ?? bindableFloat.MinValue;
|
||||
var floatMaxValue = bindableDouble?.MaxValue ?? bindableFloat.MaxValue;
|
||||
|
||||
if (floatMaxValue == 1 && (floatMinValue == 0 || floatMinValue == -1))
|
||||
return floatValue.Value.ToString("P0");
|
||||
|
||||
var decimalPrecision = normalise((decimal)floatPrecision, max_decimal_digits);
|
||||
|
||||
// Find the number of significant digits (we could have less than 5 after normalize())
|
||||
var significantDigits = findPrecision(decimalPrecision);
|
||||
|
||||
return floatValue.Value.ToString($"N{significantDigits}");
|
||||
}
|
||||
|
||||
var bindableInt = CurrentNumber as BindableNumber<int>;
|
||||
if (bindableInt != null)
|
||||
return bindableInt.Value.ToString("N0");
|
||||
|
||||
return Current.Value.ToString(CultureInfo.InvariantCulture);
|
||||
}
|
||||
}
|
||||
public virtual string TooltipText { get; private set; }
|
||||
|
||||
private Color4 accentColour;
|
||||
public Color4 AccentColour
|
||||
@ -136,21 +104,34 @@ namespace osu.Game.Graphics.UserInterface
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
protected override void OnUserChange()
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
base.OnUserChange();
|
||||
playSample();
|
||||
Nub.Current.Value = true;
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
private void playSample()
|
||||
protected override bool OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
Nub.Current.Value = false;
|
||||
return base.OnMouseUp(e);
|
||||
}
|
||||
|
||||
protected override void OnUserChange(T value)
|
||||
{
|
||||
base.OnUserChange(value);
|
||||
playSample(value);
|
||||
updateTooltipText(value);
|
||||
}
|
||||
|
||||
private void playSample(T value)
|
||||
{
|
||||
if (Clock == null || Clock.CurrentTime - lastSampleTime <= 50)
|
||||
return;
|
||||
|
||||
if (Current.Value.Equals(lastSampleValue))
|
||||
if (value.Equals(lastSampleValue))
|
||||
return;
|
||||
|
||||
lastSampleValue = Current.Value;
|
||||
lastSampleValue = value;
|
||||
|
||||
lastSampleTime = Clock.CurrentTime;
|
||||
sample.Frequency.Value = 1 + NormalizedValue * 0.2f;
|
||||
@ -163,16 +144,28 @@ namespace osu.Game.Graphics.UserInterface
|
||||
sample.Play();
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
private void updateTooltipText(T value)
|
||||
{
|
||||
Nub.Current.Value = true;
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
if (CurrentNumber.IsInteger)
|
||||
TooltipText = ((int)Convert.ChangeType(value, typeof(int))).ToString("N0");
|
||||
else
|
||||
{
|
||||
double floatValue = (double)Convert.ChangeType(value, typeof(double));
|
||||
double floatMinValue = (double)Convert.ChangeType(CurrentNumber.MinValue, typeof(double));
|
||||
double floatMaxValue = (double)Convert.ChangeType(CurrentNumber.MaxValue, typeof(double));
|
||||
|
||||
protected override bool OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
Nub.Current.Value = false;
|
||||
return base.OnMouseUp(e);
|
||||
if (floatMaxValue == 1 && floatMinValue >= -1)
|
||||
TooltipText = floatValue.ToString("P0");
|
||||
else
|
||||
{
|
||||
var decimalPrecision = normalise((decimal)Convert.ChangeType(CurrentNumber.Precision, typeof(decimal)), max_decimal_digits);
|
||||
|
||||
// Find the number of significant digits (we could have less than 5 after normalize())
|
||||
var significantDigits = findPrecision(decimalPrecision);
|
||||
|
||||
TooltipText = floatValue.ToString($"N{significantDigits}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
|
@ -62,6 +62,6 @@ namespace osu.Game.Graphics.UserInterface
|
||||
fill.Width = value * UsableWidth;
|
||||
}
|
||||
|
||||
protected override void OnUserChange() => OnSeek?.Invoke(Current);
|
||||
protected override void OnUserChange(double value) => OnSeek?.Invoke(value);
|
||||
}
|
||||
}
|
||||
|
@ -14,7 +14,7 @@ namespace osu.Game.Migrations
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.1.4-rtm-31024");
|
||||
.HasAnnotation("ProductVersion", "2.2.0-rtm-35687");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
@ -215,6 +215,25 @@ namespace osu.Game.Migrations
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
@ -239,25 +258,6 @@ namespace osu.Game.Migrations
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
@ -454,7 +454,7 @@ namespace osu.Game.Migrations
|
||||
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap")
|
||||
.WithMany()
|
||||
.WithMany("Scores")
|
||||
.HasForeignKey("BeatmapInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
|
@ -101,6 +101,9 @@ namespace osu.Game.Online.API
|
||||
//todo: replace this with a ping request.
|
||||
log.Add(@"In a failing state, waiting a bit before we try again...");
|
||||
Thread.Sleep(5000);
|
||||
|
||||
if (!IsLoggedIn) goto case APIState.Connecting;
|
||||
|
||||
if (queue.Count == 0)
|
||||
{
|
||||
log.Add(@"Queueing a ping request");
|
||||
|
@ -29,8 +29,8 @@ namespace osu.Game.Online.Chat
|
||||
@"#lobby"
|
||||
};
|
||||
|
||||
private readonly BindableCollection<Channel> availableChannels = new BindableCollection<Channel>();
|
||||
private readonly BindableCollection<Channel> joinedChannels = new BindableCollection<Channel>();
|
||||
private readonly BindableList<Channel> availableChannels = new BindableList<Channel>();
|
||||
private readonly BindableList<Channel> joinedChannels = new BindableList<Channel>();
|
||||
|
||||
/// <summary>
|
||||
/// The currently opened channel
|
||||
@ -40,12 +40,12 @@ namespace osu.Game.Online.Chat
|
||||
/// <summary>
|
||||
/// The Channels the player has joined
|
||||
/// </summary>
|
||||
public IBindableCollection<Channel> JoinedChannels => joinedChannels;
|
||||
public IBindableList<Channel> JoinedChannels => joinedChannels;
|
||||
|
||||
/// <summary>
|
||||
/// The channels available for the player to join
|
||||
/// </summary>
|
||||
public IBindableCollection<Channel> AvailableChannels => availableChannels;
|
||||
public IBindableList<Channel> AvailableChannels => availableChannels;
|
||||
|
||||
private IAPIProvider api;
|
||||
|
||||
|
@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
@ -30,6 +31,7 @@ namespace osu.Game.Online.Leaderboards
|
||||
private readonly LoadingAnimation loading;
|
||||
|
||||
private ScheduledDelegate showScoresDelegate;
|
||||
private CancellationTokenSource showScoresCancellationSource;
|
||||
|
||||
private bool scoresLoadedOnce;
|
||||
|
||||
@ -49,6 +51,10 @@ namespace osu.Game.Online.Leaderboards
|
||||
|
||||
loading.Hide();
|
||||
|
||||
// schedule because we may not be loaded yet (LoadComponentAsync complains).
|
||||
showScoresDelegate?.Cancel();
|
||||
showScoresCancellationSource?.Cancel();
|
||||
|
||||
if (scores == null || !scores.Any())
|
||||
return;
|
||||
|
||||
@ -58,8 +64,6 @@ namespace osu.Game.Online.Leaderboards
|
||||
scrollFlow = CreateScoreFlow();
|
||||
scrollFlow.ChildrenEnumerable = scores.Select((s, index) => CreateDrawableScore(s, index + 1));
|
||||
|
||||
// schedule because we may not be loaded yet (LoadComponentAsync complains).
|
||||
showScoresDelegate?.Cancel();
|
||||
if (!IsLoaded)
|
||||
showScoresDelegate = Schedule(showScores);
|
||||
else
|
||||
@ -77,7 +81,7 @@ namespace osu.Game.Online.Leaderboards
|
||||
}
|
||||
|
||||
scrollContainer.ScrollTo(0f, false);
|
||||
});
|
||||
}, (showScoresCancellationSource = new CancellationTokenSource()).Token);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -37,10 +37,10 @@ namespace osu.Game.Online.Multiplayer
|
||||
public RulesetInfo Ruleset { get; set; }
|
||||
|
||||
[JsonIgnore]
|
||||
public readonly BindableCollection<Mod> AllowedMods = new BindableCollection<Mod>();
|
||||
public readonly BindableList<Mod> AllowedMods = new BindableList<Mod>();
|
||||
|
||||
[JsonIgnore]
|
||||
public readonly BindableCollection<Mod> RequiredMods = new BindableCollection<Mod>();
|
||||
public readonly BindableList<Mod> RequiredMods = new BindableList<Mod>();
|
||||
|
||||
[JsonProperty("beatmap")]
|
||||
private APIBeatmap apiBeatmap { get; set; }
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Online.Multiplayer
|
||||
public Bindable<User> Host { get; private set; } = new Bindable<User>();
|
||||
|
||||
[JsonProperty("playlist")]
|
||||
public BindableCollection<PlaylistItem> Playlist { get; set; } = new BindableCollection<PlaylistItem>();
|
||||
public BindableList<PlaylistItem> Playlist { get; set; } = new BindableList<PlaylistItem>();
|
||||
|
||||
[JsonProperty("channel_id")]
|
||||
public Bindable<int> ChannelId { get; private set; } = new Bindable<int>();
|
||||
|
@ -26,6 +26,7 @@ using osu.Framework.Platform;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Input;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Rulesets;
|
||||
@ -187,6 +188,7 @@ namespace osu.Game
|
||||
}
|
||||
|
||||
private ExternalLinkOpener externalLinkOpener;
|
||||
|
||||
public void OpenUrlExternally(string url)
|
||||
{
|
||||
if (url.StartsWith("/"))
|
||||
@ -222,7 +224,7 @@ namespace osu.Game
|
||||
var databasedSet = BeatmapManager.QueryBeatmapSet(s => s.OnlineBeatmapSetID == beatmap.OnlineBeatmapSetID);
|
||||
|
||||
// Use first beatmap available for current ruleset, else switch ruleset.
|
||||
var first = databasedSet.Beatmaps.FirstOrDefault(b => b.Ruleset == ruleset.Value) ?? databasedSet.Beatmaps.First();
|
||||
var first = databasedSet.Beatmaps.Find(b => b.Ruleset == ruleset.Value) ?? databasedSet.Beatmaps.First();
|
||||
|
||||
ruleset.Value = first.Ruleset;
|
||||
Beatmap.Value = BeatmapManager.GetWorkingBeatmap(first);
|
||||
@ -353,7 +355,14 @@ namespace osu.Game
|
||||
ActionRequested = action => volume.Adjust(action),
|
||||
ScrollActionRequested = (action, amount, isPrecise) => volume.Adjust(action, amount, isPrecise),
|
||||
},
|
||||
mainContent = new Container { RelativeSizeAxes = Axes.Both },
|
||||
screenContainer = new ScalingContainer(ScalingMode.ExcludeOverlays)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
mainContent = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
overlayContent = new Container { RelativeSizeAxes = Axes.Both, Depth = float.MinValue },
|
||||
idleTracker = new IdleTracker(6000)
|
||||
});
|
||||
@ -362,7 +371,7 @@ namespace osu.Game
|
||||
{
|
||||
screenStack.ModePushed += screenAdded;
|
||||
screenStack.Exited += screenRemoved;
|
||||
mainContent.Add(screenStack);
|
||||
screenContainer.Add(screenStack);
|
||||
});
|
||||
|
||||
loadComponentSingleFile(Toolbar = new Toolbar
|
||||
@ -497,7 +506,7 @@ namespace osu.Game
|
||||
if (notifications.State == Visibility.Visible)
|
||||
offset -= ToolbarButton.WIDTH / 2;
|
||||
|
||||
screenStack.MoveToX(offset, SettingsOverlay.TRANSITION_LENGTH, Easing.OutQuint);
|
||||
screenContainer.MoveToX(offset, SettingsOverlay.TRANSITION_LENGTH, Easing.OutQuint);
|
||||
}
|
||||
|
||||
settings.StateChanged += _ => updateScreenOffset();
|
||||
@ -555,7 +564,7 @@ namespace osu.Game
|
||||
focused.StateChanged += s =>
|
||||
{
|
||||
visibleOverlayCount += s == Visibility.Visible ? 1 : -1;
|
||||
screenStack.FadeColour(visibleOverlayCount > 0 ? OsuColour.Gray(0.5f) : Color4.White, 500, Easing.OutQuint);
|
||||
screenContainer.FadeColour(visibleOverlayCount > 0 ? OsuColour.Gray(0.5f) : Color4.White, 500, Easing.OutQuint);
|
||||
};
|
||||
}
|
||||
|
||||
@ -646,6 +655,7 @@ namespace osu.Game
|
||||
|
||||
private OsuScreen currentScreen;
|
||||
private FrameworkConfigManager frameworkConfig;
|
||||
private ScalingContainer screenContainer;
|
||||
|
||||
protected override bool OnExiting()
|
||||
{
|
||||
@ -685,7 +695,7 @@ namespace osu.Game
|
||||
ruleset.Disabled = applyBeatmapRulesetRestrictions;
|
||||
Beatmap.Disabled = applyBeatmapRulesetRestrictions;
|
||||
|
||||
mainContent.Padding = new MarginPadding { Top = ToolbarOffset };
|
||||
screenContainer.Padding = new MarginPadding { Top = ToolbarOffset };
|
||||
|
||||
MenuCursorContainer.CanShowCursor = currentScreen?.CursorVisible ?? false;
|
||||
}
|
||||
|
@ -24,6 +24,7 @@ using osu.Framework.Input;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Input;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.IO;
|
||||
@ -189,7 +190,7 @@ namespace osu.Game
|
||||
Child = content = new OsuTooltipContainer(MenuCursorContainer.Cursor) { RelativeSizeAxes = Axes.Both }
|
||||
};
|
||||
|
||||
base.Content.Add(new DrawSizePreservingFillContainer { Child = MenuCursorContainer });
|
||||
base.Content.Add(new ScalingContainer(ScalingMode.Everything) { Child = MenuCursorContainer });
|
||||
|
||||
KeyBindingStore.Register(globalBinding);
|
||||
dependencies.Cache(globalBinding);
|
||||
@ -247,7 +248,8 @@ namespace osu.Game
|
||||
var extension = Path.GetExtension(paths.First())?.ToLowerInvariant();
|
||||
|
||||
foreach (var importer in fileImporters)
|
||||
if (importer.HandledExtensions.Contains(extension)) importer.Import(paths);
|
||||
if (importer.HandledExtensions.Contains(extension))
|
||||
importer.Import(paths);
|
||||
}
|
||||
|
||||
public string[] HandledExtensions => fileImporters.SelectMany(i => i.HandledExtensions).ToArray();
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osuTK;
|
||||
@ -18,7 +19,7 @@ namespace osu.Game.Overlays.Chat.Selection
|
||||
public readonly FillFlowContainer<ChannelListItem> ChannelFlow;
|
||||
|
||||
public IEnumerable<IFilterable> FilterableChildren => ChannelFlow.Children;
|
||||
public IEnumerable<string> FilterTerms => new[] { Header };
|
||||
public IEnumerable<string> FilterTerms => Array.Empty<string>();
|
||||
public bool MatchingFilter
|
||||
{
|
||||
set
|
||||
|
@ -6,9 +6,14 @@ using System.Drawing;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
{
|
||||
@ -16,24 +21,33 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
{
|
||||
protected override string Header => "Layout";
|
||||
|
||||
private FillFlowContainer letterboxSettings;
|
||||
private FillFlowContainer<SettingsSlider<float>> scalingSettings;
|
||||
|
||||
private Bindable<bool> letterboxing;
|
||||
private Bindable<ScalingMode> scalingMode;
|
||||
private Bindable<Size> sizeFullscreen;
|
||||
|
||||
private OsuGameBase game;
|
||||
private SettingsDropdown<Size> resolutionDropdown;
|
||||
private SettingsEnumDropdown<WindowMode> windowModeDropdown;
|
||||
|
||||
private Bindable<float> scalingPositionX;
|
||||
private Bindable<float> scalingPositionY;
|
||||
private Bindable<float> scalingSizeX;
|
||||
private Bindable<float> scalingSizeY;
|
||||
|
||||
private const int transition_duration = 400;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(FrameworkConfigManager config, OsuGameBase game)
|
||||
private void load(FrameworkConfigManager config, OsuConfigManager osuConfig, OsuGameBase game)
|
||||
{
|
||||
this.game = game;
|
||||
|
||||
letterboxing = config.GetBindable<bool>(FrameworkSetting.Letterboxing);
|
||||
scalingMode = osuConfig.GetBindable<ScalingMode>(OsuSetting.Scaling);
|
||||
sizeFullscreen = config.GetBindable<Size>(FrameworkSetting.SizeFullscreen);
|
||||
scalingSizeX = osuConfig.GetBindable<float>(OsuSetting.ScalingSizeX);
|
||||
scalingSizeY = osuConfig.GetBindable<float>(OsuSetting.ScalingSizeY);
|
||||
scalingPositionX = osuConfig.GetBindable<float>(OsuSetting.ScalingPositionX);
|
||||
scalingPositionY = osuConfig.GetBindable<float>(OsuSetting.ScalingPositionY);
|
||||
|
||||
Container resolutionSettingsContainer;
|
||||
|
||||
@ -49,12 +63,19 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y
|
||||
},
|
||||
new SettingsCheckbox
|
||||
new SettingsSlider<float, UIScaleSlider>
|
||||
{
|
||||
LabelText = "Letterboxing",
|
||||
Bindable = letterboxing,
|
||||
LabelText = "UI Scaling",
|
||||
TransferValueOnCommit = true,
|
||||
Bindable = osuConfig.GetBindable<float>(OsuSetting.UIScale),
|
||||
KeyboardStep = 0.01f
|
||||
},
|
||||
letterboxSettings = new FillFlowContainer
|
||||
new SettingsEnumDropdown<ScalingMode>
|
||||
{
|
||||
LabelText = "Screen Scaling",
|
||||
Bindable = osuConfig.GetBindable<ScalingMode>(OsuSetting.Scaling),
|
||||
},
|
||||
scalingSettings = new FillFlowContainer<SettingsSlider<float>>
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
@ -62,25 +83,38 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
AutoSizeDuration = transition_duration,
|
||||
AutoSizeEasing = Easing.OutQuint,
|
||||
Masking = true,
|
||||
|
||||
Children = new Drawable[]
|
||||
Children = new []
|
||||
{
|
||||
new SettingsSlider<double>
|
||||
new SettingsSlider<float>
|
||||
{
|
||||
LabelText = "Horizontal position",
|
||||
Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionX),
|
||||
Bindable = scalingPositionX,
|
||||
KeyboardStep = 0.01f
|
||||
},
|
||||
new SettingsSlider<double>
|
||||
new SettingsSlider<float>
|
||||
{
|
||||
LabelText = "Vertical position",
|
||||
Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionY),
|
||||
Bindable = scalingPositionY,
|
||||
KeyboardStep = 0.01f
|
||||
},
|
||||
new SettingsSlider<float>
|
||||
{
|
||||
LabelText = "Horizontal scale",
|
||||
Bindable = scalingSizeX,
|
||||
KeyboardStep = 0.01f
|
||||
},
|
||||
new SettingsSlider<float>
|
||||
{
|
||||
LabelText = "Vertical scale",
|
||||
Bindable = scalingSizeY,
|
||||
KeyboardStep = 0.01f
|
||||
},
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
scalingSettings.ForEach(s => bindPreviewEvent(s.Bindable));
|
||||
|
||||
var resolutions = getResolutions();
|
||||
|
||||
if (resolutions.Count > 1)
|
||||
@ -105,16 +139,46 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
}, true);
|
||||
}
|
||||
|
||||
letterboxing.BindValueChanged(isVisible =>
|
||||
scalingMode.BindValueChanged(mode =>
|
||||
{
|
||||
letterboxSettings.ClearTransforms();
|
||||
letterboxSettings.AutoSizeAxes = isVisible ? Axes.Y : Axes.None;
|
||||
scalingSettings.ClearTransforms();
|
||||
scalingSettings.AutoSizeAxes = mode != ScalingMode.Off ? Axes.Y : Axes.None;
|
||||
|
||||
if (!isVisible)
|
||||
letterboxSettings.ResizeHeightTo(0, transition_duration, Easing.OutQuint);
|
||||
if (mode == ScalingMode.Off)
|
||||
scalingSettings.ResizeHeightTo(0, transition_duration, Easing.OutQuint);
|
||||
|
||||
scalingSettings.ForEach(s => s.TransferValueOnCommit = mode == ScalingMode.Everything);
|
||||
}, true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a delayed bindable which only updates when a condition is met.
|
||||
/// </summary>
|
||||
/// <param name="bindable">The config bindable.</param>
|
||||
/// <returns>A bindable which will propagate updates with a delay.</returns>
|
||||
private void bindPreviewEvent(Bindable<float> bindable)
|
||||
{
|
||||
bindable.ValueChanged += v =>
|
||||
{
|
||||
switch (scalingMode.Value)
|
||||
{
|
||||
case ScalingMode.Gameplay:
|
||||
showPreview();
|
||||
break;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private Drawable preview;
|
||||
private void showPreview()
|
||||
{
|
||||
if (preview?.IsAlive != true)
|
||||
game.Add(preview = new ScalingPreview());
|
||||
|
||||
preview.FadeOutFromOne(1500);
|
||||
preview.Expire();
|
||||
}
|
||||
|
||||
private IReadOnlyList<Size> getResolutions()
|
||||
{
|
||||
var resolutions = new List<Size> { new Size(9999, 9999) };
|
||||
@ -132,6 +196,24 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
return resolutions;
|
||||
}
|
||||
|
||||
private class ScalingPreview : ScalingContainer
|
||||
{
|
||||
public ScalingPreview()
|
||||
{
|
||||
Child = new Box
|
||||
{
|
||||
Colour = Color4.White,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.5f,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class UIScaleSlider : OsuSliderBar<float>
|
||||
{
|
||||
public override string TooltipText => base.TooltipText + "x";
|
||||
}
|
||||
|
||||
private class ResolutionSettingsDropdown : SettingsDropdown<Size>
|
||||
{
|
||||
protected override OsuDropdown<Size> CreateDropdown() => new ResolutionDropdownControl { Items = Items };
|
||||
|
@ -1,20 +0,0 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Settings
|
||||
{
|
||||
public class SettingsLabel : SettingsItem<string>
|
||||
{
|
||||
protected override Drawable CreateControl() => null;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colour)
|
||||
{
|
||||
Colour = colour.Gray6;
|
||||
}
|
||||
}
|
||||
}
|
@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
@ -23,14 +22,16 @@ namespace osu.Game.Overlays.Settings
|
||||
RelativeSizeAxes = Axes.X
|
||||
};
|
||||
|
||||
public float KeyboardStep;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
public bool TransferValueOnCommit
|
||||
{
|
||||
var slider = Control as U;
|
||||
if (slider != null)
|
||||
slider.KeyboardStep = KeyboardStep;
|
||||
get => ((U)Control).TransferValueOnCommit;
|
||||
set => ((U)Control).TransferValueOnCommit = value;
|
||||
}
|
||||
|
||||
public float KeyboardStep
|
||||
{
|
||||
get => ((U)Control).KeyboardStep;
|
||||
set => ((U)Control).KeyboardStep = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -31,7 +31,7 @@ namespace osu.Game.Scoring
|
||||
[Column(TypeName="DECIMAL(1,4)")]
|
||||
public double Accuracy { get; set; }
|
||||
|
||||
[JsonIgnore]
|
||||
[JsonProperty(@"pp")]
|
||||
public double? PP { get; set; }
|
||||
|
||||
[JsonProperty("max_combo")]
|
||||
|
27
osu.Game/Screens/Backgrounds/BackgroundScreenBlack.cs
Normal file
27
osu.Game/Screens/Backgrounds/BackgroundScreenBlack.cs
Normal file
@ -0,0 +1,27 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Screens;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Backgrounds
|
||||
{
|
||||
public class BackgroundScreenBlack : BackgroundScreen
|
||||
{
|
||||
public BackgroundScreenBlack()
|
||||
{
|
||||
Child = new Box
|
||||
{
|
||||
Colour = Color4.Black,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
};
|
||||
}
|
||||
|
||||
protected override void OnEntering(Screen last)
|
||||
{
|
||||
Show();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,9 +0,0 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Screens.Backgrounds
|
||||
{
|
||||
public class BackgroundScreenEmpty : BackgroundScreen
|
||||
{
|
||||
}
|
||||
}
|
@ -238,11 +238,11 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
{
|
||||
case Key.Right:
|
||||
beatDivisor.Next();
|
||||
OnUserChange();
|
||||
OnUserChange(Current);
|
||||
return true;
|
||||
case Key.Left:
|
||||
beatDivisor.Previous();
|
||||
OnUserChange();
|
||||
OnUserChange(Current);
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
@ -279,7 +279,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
var xPosition = (ToLocalSpace(screenSpaceMousePosition).X - RangePadding) / UsableWidth;
|
||||
|
||||
CurrentNumber.Value = availableDivisors.OrderBy(d => Math.Abs(getMappedPosition(d) - xPosition)).First();
|
||||
OnUserChange();
|
||||
OnUserChange(Current);
|
||||
}
|
||||
|
||||
private float getMappedPosition(float divisor) => (float)Math.Pow((divisor - 1) / (availableDivisors.Last() - 1), 0.90f);
|
||||
|
@ -57,7 +57,7 @@ namespace osu.Game.Screens.Edit
|
||||
|
||||
// Depending on beatSnapLength, we may snap to a beat that is beyond timingPoint's end time, but we want to instead snap to
|
||||
// the next timing point's start time
|
||||
var nextTimingPoint = ControlPointInfo.TimingPoints.FirstOrDefault(t => t.Time > timingPoint.Time);
|
||||
var nextTimingPoint = ControlPointInfo.TimingPoints.Find(t => t.Time > timingPoint.Time);
|
||||
if (position > nextTimingPoint?.Time)
|
||||
position = nextTimingPoint.Time;
|
||||
|
||||
@ -123,7 +123,7 @@ namespace osu.Game.Screens.Edit
|
||||
if (seekTime < timingPoint.Time && timingPoint != ControlPointInfo.TimingPoints.First())
|
||||
seekTime = timingPoint.Time;
|
||||
|
||||
var nextTimingPoint = ControlPointInfo.TimingPoints.FirstOrDefault(t => t.Time > timingPoint.Time);
|
||||
var nextTimingPoint = ControlPointInfo.TimingPoints.Find(t => t.Time > timingPoint.Time);
|
||||
if (seekTime > nextTimingPoint?.Time)
|
||||
seekTime = nextTimingPoint.Time;
|
||||
|
||||
|
@ -39,7 +39,7 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
public override bool CursorVisible => false;
|
||||
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenEmpty();
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBlack();
|
||||
|
||||
private Bindable<bool> menuVoice;
|
||||
private Bindable<bool> menuMusic;
|
||||
|
@ -58,6 +58,7 @@ namespace osu.Game.Screens.Menu
|
||||
Origin = Anchor.CentreLeft,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = box_width * 2,
|
||||
Height = 1.5f,
|
||||
// align off-screen to make sure our edges don't become visible during parallax.
|
||||
X = -box_width,
|
||||
Alpha = 0,
|
||||
@ -70,6 +71,7 @@ namespace osu.Game.Screens.Menu
|
||||
Origin = Anchor.CentreRight,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = box_width * 2,
|
||||
Height = 1.5f,
|
||||
X = box_width,
|
||||
Alpha = 0,
|
||||
Blending = BlendingMode.Additive,
|
||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Screens.Multi
|
||||
/// <summary>
|
||||
/// All the active <see cref="Room"/>s.
|
||||
/// </summary>
|
||||
IBindableCollection<Room> Rooms { get; }
|
||||
IBindableList<Room> Rooms { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new <see cref="Room"/>.
|
||||
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Linq;
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
@ -13,8 +13,9 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Screens.Multi.Components;
|
||||
using osu.Game.Users;
|
||||
@ -37,11 +38,10 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
||||
private Box statusStrip;
|
||||
private UpdateableBeatmapBackgroundSprite background;
|
||||
private ParticipantCountDisplay participantCount;
|
||||
private FillFlowContainer topFlow, participantsFlow;
|
||||
private OsuSpriteText name, status;
|
||||
private BeatmapTypeInfo beatmapTypeInfo;
|
||||
private ScrollContainer participantsScroll;
|
||||
private ParticipantInfo participantInfo;
|
||||
private MatchParticipants participants;
|
||||
|
||||
[Resolved]
|
||||
private BeatmapManager beatmaps { get; set; }
|
||||
@ -58,141 +58,141 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.FromHex(@"343138"),
|
||||
},
|
||||
topFlow = new FillFlowContainer
|
||||
new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Container
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.Distributed),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 200,
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
new FillFlowContainer
|
||||
{
|
||||
background = new UpdateableBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both },
|
||||
new Box
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.5f), Color4.Black.Opacity(0)),
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding(20),
|
||||
Children = new Drawable[]
|
||||
new Container
|
||||
{
|
||||
participantCount = new ParticipantCountDisplay
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 200,
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
background = new UpdateableBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both },
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.5f), Color4.Black.Opacity(0)),
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding(20),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
participantCount = new ParticipantCountDisplay
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
},
|
||||
name = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
TextSize = 30,
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
name = new OsuSpriteText
|
||||
},
|
||||
statusStrip = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 5,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
TextSize = 30,
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.FromHex(@"28242d"),
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
LayoutDuration = transition_duration,
|
||||
Padding = contentPadding,
|
||||
Spacing = new Vector2(0f, 5f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
status = new OsuSpriteText
|
||||
{
|
||||
TextSize = 14,
|
||||
Font = @"Exo2.0-Bold",
|
||||
},
|
||||
beatmapTypeInfo = new BeatmapTypeInfo(),
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = contentPadding,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
participantInfo = new ParticipantInfo(),
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
statusStrip = new Box
|
||||
new Drawable[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 5,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
participants = new MatchParticipants
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.FromHex(@"28242d"),
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Vertical,
|
||||
LayoutDuration = transition_duration,
|
||||
Padding = contentPadding,
|
||||
Spacing = new Vector2(0f, 5f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
status = new OsuSpriteText
|
||||
{
|
||||
TextSize = 14,
|
||||
Font = @"Exo2.0-Bold",
|
||||
},
|
||||
beatmapTypeInfo = new BeatmapTypeInfo(),
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = contentPadding,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
participantInfo = new ParticipantInfo(),
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
participantsScroll = new OsuScrollContainer
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Padding = new MarginPadding { Top = contentPadding.Top, Left = 38, Right = 37 },
|
||||
Children = new[]
|
||||
{
|
||||
participantsFlow = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
LayoutDuration = transition_duration,
|
||||
Spacing = new Vector2(5f),
|
||||
},
|
||||
},
|
||||
},
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
participantInfo.Host.BindTo(bindings.Host);
|
||||
participantInfo.ParticipantCount.BindTo(bindings.ParticipantCount);
|
||||
participantInfo.Participants.BindTo(bindings.Participants);
|
||||
|
||||
participantCount.Participants.BindTo(bindings.Participants);
|
||||
participantCount.ParticipantCount.BindTo(bindings.ParticipantCount);
|
||||
participantCount.MaxParticipants.BindTo(bindings.MaxParticipants);
|
||||
|
||||
beatmapTypeInfo.Beatmap.BindTo(bindings.CurrentBeatmap);
|
||||
beatmapTypeInfo.Ruleset.BindTo(bindings.CurrentRuleset);
|
||||
beatmapTypeInfo.Type.BindTo(bindings.Type);
|
||||
background.Beatmap.BindTo(bindings.CurrentBeatmap);
|
||||
|
||||
bindings.Status.BindValueChanged(displayStatus);
|
||||
bindings.Participants.BindValueChanged(p => participantsFlow.ChildrenEnumerable = p.Select(u => new UserTile(u)));
|
||||
bindings.Name.BindValueChanged(n => name.Text = n);
|
||||
|
||||
Room.BindValueChanged(updateRoom, true);
|
||||
}
|
||||
|
||||
private void updateRoom(Room room)
|
||||
{
|
||||
bindings.Room = room;
|
||||
participants.Room = room;
|
||||
|
||||
if (room != null)
|
||||
{
|
||||
participantsFlow.FadeIn(transition_duration);
|
||||
participantCount.FadeIn(transition_duration);
|
||||
beatmapTypeInfo.FadeIn(transition_duration);
|
||||
name.FadeIn(transition_duration);
|
||||
@ -200,7 +200,6 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
||||
}
|
||||
else
|
||||
{
|
||||
participantsFlow.FadeOut(transition_duration);
|
||||
participantCount.FadeOut(transition_duration);
|
||||
beatmapTypeInfo.FadeOut(transition_duration);
|
||||
name.FadeOut(transition_duration);
|
||||
@ -210,13 +209,6 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
||||
}
|
||||
}
|
||||
|
||||
protected override void UpdateAfterChildren()
|
||||
{
|
||||
base.UpdateAfterChildren();
|
||||
|
||||
participantsScroll.Height = DrawHeight - topFlow.DrawHeight;
|
||||
}
|
||||
|
||||
private void displayStatus(RoomStatus s)
|
||||
{
|
||||
status.Text = s.Message;
|
||||
@ -226,39 +218,113 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
||||
status.FadeColour(c, transition_duration);
|
||||
}
|
||||
|
||||
private class UserTile : Container, IHasTooltip
|
||||
{
|
||||
private readonly User user;
|
||||
|
||||
public string TooltipText => user.Username;
|
||||
|
||||
public UserTile(User user)
|
||||
{
|
||||
this.user = user;
|
||||
Size = new Vector2(70f);
|
||||
CornerRadius = 5f;
|
||||
Masking = true;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.FromHex(@"27252d"),
|
||||
},
|
||||
new UpdateableAvatar
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
User = user,
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class RoomStatusNoneSelected : RoomStatus
|
||||
{
|
||||
public override string Message => @"No Room Selected";
|
||||
public override Color4 GetAppropriateColour(OsuColour colours) => colours.Gray8;
|
||||
}
|
||||
|
||||
private class MatchParticipants : CompositeDrawable
|
||||
{
|
||||
private Room room;
|
||||
private readonly FillFlowContainer fill;
|
||||
|
||||
public Room Room
|
||||
{
|
||||
get { return room; }
|
||||
set
|
||||
{
|
||||
if (room == value)
|
||||
return;
|
||||
|
||||
room = value;
|
||||
updateParticipants();
|
||||
}
|
||||
}
|
||||
|
||||
public MatchParticipants()
|
||||
{
|
||||
Padding = new MarginPadding { Horizontal = 10 };
|
||||
|
||||
InternalChild = new ScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = fill = new FillFlowContainer
|
||||
{
|
||||
Spacing = new Vector2(10),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Full,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private APIAccess api { get; set; }
|
||||
|
||||
private GetRoomScoresRequest request;
|
||||
|
||||
private void updateParticipants()
|
||||
{
|
||||
var roomId = room.RoomID.Value ?? 0;
|
||||
|
||||
request?.Cancel();
|
||||
|
||||
// nice little progressive fade
|
||||
int time = 500;
|
||||
foreach (var c in fill.Children)
|
||||
{
|
||||
c.Delay(500 - time).FadeOut(time, Easing.Out);
|
||||
time = Math.Max(20, time - 20);
|
||||
c.Expire();
|
||||
}
|
||||
|
||||
if (roomId == 0) return;
|
||||
|
||||
request = new GetRoomScoresRequest(roomId);
|
||||
request.Success += scores =>
|
||||
{
|
||||
if (roomId != room.RoomID.Value)
|
||||
return;
|
||||
|
||||
fill.Clear();
|
||||
foreach (var s in scores)
|
||||
fill.Add(new UserTile(s.User));
|
||||
|
||||
fill.FadeInFromZero(1000, Easing.OutQuint);
|
||||
};
|
||||
|
||||
api.Queue(request);
|
||||
}
|
||||
|
||||
private class UserTile : CompositeDrawable, IHasTooltip
|
||||
{
|
||||
private readonly User user;
|
||||
|
||||
public string TooltipText => user.Username;
|
||||
|
||||
public UserTile(User user)
|
||||
{
|
||||
this.user = user;
|
||||
Size = new Vector2(70f);
|
||||
CornerRadius = 5f;
|
||||
Masking = true;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.FromHex(@"27252d"),
|
||||
},
|
||||
new UpdateableAvatar
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
User = user,
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
|
||||
private readonly Bindable<Room> selectedRoom = new Bindable<Room>();
|
||||
public IBindable<Room> SelectedRoom => selectedRoom;
|
||||
|
||||
private readonly IBindableCollection<Room> rooms = new BindableCollection<Room>();
|
||||
private readonly IBindableList<Room> rooms = new BindableList<Room>();
|
||||
|
||||
private readonly FillFlowContainer<DrawableRoom> roomFlow;
|
||||
public IReadOnlyList<DrawableRoom> Rooms => roomFlow;
|
||||
|
@ -16,17 +16,18 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
{
|
||||
public Action<IEnumerable<APIRoomScoreInfo>> ScoresLoaded;
|
||||
|
||||
private readonly Room room;
|
||||
|
||||
public MatchLeaderboard(Room room)
|
||||
public Room Room
|
||||
{
|
||||
this.room = room;
|
||||
get => bindings.Room;
|
||||
set => bindings.Room = value;
|
||||
}
|
||||
|
||||
private readonly RoomBindings bindings = new RoomBindings();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
room.RoomID.BindValueChanged(id =>
|
||||
bindings.RoomID.BindValueChanged(id =>
|
||||
{
|
||||
if (id == null)
|
||||
return;
|
||||
@ -38,10 +39,10 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
|
||||
protected override APIRequest FetchScores(Action<IEnumerable<APIRoomScoreInfo>> scoresCallback)
|
||||
{
|
||||
if (room.RoomID == null)
|
||||
if (bindings.RoomID.Value == null)
|
||||
return null;
|
||||
|
||||
var req = new GetRoomScoresRequest(room.RoomID.Value ?? 0);
|
||||
var req = new GetRoomScoresRequest(bindings.RoomID.Value ?? 0);
|
||||
|
||||
req.Success += r =>
|
||||
{
|
||||
|
@ -71,10 +71,11 @@ namespace osu.Game.Screens.Multi.Match
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
leaderboard = new MatchLeaderboard(room)
|
||||
leaderboard = new MatchLeaderboard
|
||||
{
|
||||
Padding = new MarginPadding(10),
|
||||
RelativeSizeAxes = Axes.Both
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Room = room
|
||||
},
|
||||
new Container
|
||||
{
|
||||
|
@ -103,8 +103,8 @@ namespace osu.Game.Screens.Multi.Ranking.Pages
|
||||
public class ResultsMatchLeaderboard : MatchLeaderboard
|
||||
{
|
||||
public ResultsMatchLeaderboard(Room room)
|
||||
: base(room)
|
||||
{
|
||||
Room = room;
|
||||
}
|
||||
|
||||
protected override bool FadeTop => true;
|
||||
|
@ -39,6 +39,7 @@ namespace osu.Game.Screens.Multi
|
||||
|
||||
if (room != null)
|
||||
{
|
||||
RoomID.UnbindFrom(room.RoomID);
|
||||
Name.UnbindFrom(room.Name);
|
||||
Host.UnbindFrom(room.Host);
|
||||
Status.UnbindFrom(room.Status);
|
||||
@ -56,6 +57,7 @@ namespace osu.Game.Screens.Multi
|
||||
|
||||
if (room != null)
|
||||
{
|
||||
RoomID.BindTo(room.RoomID);
|
||||
Name.BindTo(room.Name);
|
||||
Host.BindTo(room.Host);
|
||||
Status.BindTo(room.Status);
|
||||
@ -82,11 +84,12 @@ namespace osu.Game.Screens.Multi
|
||||
currentRuleset.Value = playlistItem?.Ruleset;
|
||||
}
|
||||
|
||||
public readonly Bindable<int?> RoomID = new Bindable<int?>();
|
||||
public readonly Bindable<string> Name = new Bindable<string>();
|
||||
public readonly Bindable<User> Host = new Bindable<User>();
|
||||
public readonly Bindable<RoomStatus> Status = new Bindable<RoomStatus>();
|
||||
public readonly Bindable<GameType> Type = new Bindable<GameType>();
|
||||
public readonly BindableCollection<PlaylistItem> Playlist = new BindableCollection<PlaylistItem>();
|
||||
public readonly BindableList<PlaylistItem> Playlist = new BindableList<PlaylistItem>();
|
||||
public readonly Bindable<IEnumerable<User>> Participants = new Bindable<IEnumerable<User>>();
|
||||
public readonly Bindable<int> ParticipantCount = new Bindable<int>();
|
||||
public readonly Bindable<int?> MaxParticipants = new Bindable<int?>();
|
||||
|
@ -21,8 +21,8 @@ namespace osu.Game.Screens.Multi
|
||||
{
|
||||
public event Action RoomsUpdated;
|
||||
|
||||
private readonly BindableCollection<Room> rooms = new BindableCollection<Room>();
|
||||
public IBindableCollection<Room> Rooms => rooms;
|
||||
private readonly BindableList<Room> rooms = new BindableList<Room>();
|
||||
public IBindableList<Room> Rooms => rooms;
|
||||
|
||||
private Room currentRoom;
|
||||
|
||||
|
@ -20,6 +20,7 @@ using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Overlays;
|
||||
@ -179,10 +180,13 @@ namespace osu.Game.Screens.Play
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
},
|
||||
new LocalSkinOverrideContainer(working.Skin)
|
||||
new ScalingContainer(ScalingMode.Gameplay)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = RulesetContainer
|
||||
Child = new LocalSkinOverrideContainer(working.Skin)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = RulesetContainer
|
||||
}
|
||||
},
|
||||
new BreakOverlay(beatmap.BeatmapInfo.LetterboxInBreaks, ScoreProcessor)
|
||||
{
|
||||
@ -191,7 +195,10 @@ namespace osu.Game.Screens.Play
|
||||
ProcessCustomClock = false,
|
||||
Breaks = beatmap.Breaks
|
||||
},
|
||||
RulesetContainer.Cursor?.CreateProxy() ?? new Container(),
|
||||
new ScalingContainer(ScalingMode.Gameplay)
|
||||
{
|
||||
Child = RulesetContainer.Cursor?.CreateProxy() ?? new Container(),
|
||||
},
|
||||
hudOverlay = new HUDOverlay(ScoreProcessor, RulesetContainer, working, offsetClock, adjustableClock)
|
||||
{
|
||||
Clock = Clock, // hud overlay doesn't want to use the audio clock directly
|
||||
|
@ -112,6 +112,6 @@ namespace osu.Game.Screens.Play
|
||||
handleBase.X = xFill;
|
||||
}
|
||||
|
||||
protected override void OnUserChange() => OnSeek?.Invoke(Current);
|
||||
protected override void OnUserChange(double value) => OnSeek?.Invoke(value);
|
||||
}
|
||||
}
|
||||
|
@ -297,14 +297,14 @@ namespace osu.Game.Screens.Select
|
||||
/// <param name="performStartAction">Whether to trigger <see cref="OnStart"/>.</param>
|
||||
public void FinaliseSelection(BeatmapInfo beatmap = null, bool performStartAction = true)
|
||||
{
|
||||
// avoid attempting to continue before a selection has been obtained.
|
||||
// this could happen via a user interaction while the carousel is still in a loading state.
|
||||
if (Carousel.SelectedBeatmap == null) return;
|
||||
|
||||
// if we have a pending filter operation, we want to run it now.
|
||||
// it could change selection (ie. if the ruleset has been changed).
|
||||
Carousel.FlushPendingFilterOperations();
|
||||
|
||||
// avoid attempting to continue before a selection has been obtained.
|
||||
// this could happen via a user interaction while the carousel is still in a loading state.
|
||||
if (Carousel.SelectedBeatmap == null) return;
|
||||
|
||||
if (beatmap != null)
|
||||
Carousel.SelectBeatmap(beatmap);
|
||||
|
||||
|
@ -327,7 +327,7 @@ namespace osu.Game.Screens.Tournament
|
||||
continue;
|
||||
|
||||
// ReSharper disable once AccessToModifiedClosure
|
||||
DrawingsTeam teamToAdd = allTeams.FirstOrDefault(t => t.FullName == line);
|
||||
DrawingsTeam teamToAdd = allTeams.Find(t => t.FullName == line);
|
||||
|
||||
if (teamToAdd == null)
|
||||
continue;
|
||||
|
@ -102,7 +102,7 @@ namespace osu.Game.Skinning
|
||||
|
||||
string lastPiece = filename.Split('/').Last();
|
||||
|
||||
var file = source.Files.FirstOrDefault(f =>
|
||||
var file = source.Files.Find(f =>
|
||||
string.Equals(hasExtension ? f.Filename : Path.ChangeExtension(f.Filename, null), lastPiece, StringComparison.InvariantCultureIgnoreCase));
|
||||
return file?.FileInfo.StoragePath;
|
||||
}
|
||||
|
@ -6,7 +6,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Animations;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Game.Storyboards.Drawables
|
||||
@ -71,7 +70,7 @@ namespace osu.Game.Storyboards.Drawables
|
||||
{
|
||||
var framePath = basePath.Replace(".", frame + ".");
|
||||
|
||||
var path = beatmap.Value.BeatmapSetInfo.Files.FirstOrDefault(f => f.Filename.ToLowerInvariant() == framePath)?.FileInfo.StoragePath;
|
||||
var path = beatmap.Value.BeatmapSetInfo.Files.Find(f => f.Filename.ToLowerInvariant() == framePath)?.FileInfo.StoragePath;
|
||||
if (path == null)
|
||||
continue;
|
||||
|
||||
|
@ -6,7 +6,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
namespace osu.Game.Storyboards.Drawables
|
||||
@ -66,7 +65,7 @@ namespace osu.Game.Storyboards.Drawables
|
||||
private void load(IBindableBeatmap beatmap, TextureStore textureStore)
|
||||
{
|
||||
var spritePath = Sprite.Path.ToLowerInvariant();
|
||||
var path = beatmap.Value.BeatmapSetInfo.Files.FirstOrDefault(f => f.Filename.ToLowerInvariant() == spritePath)?.FileInfo.StoragePath;
|
||||
var path = beatmap.Value.BeatmapSetInfo.Files.Find(f => f.Filename.ToLowerInvariant() == spritePath)?.FileInfo.StoragePath;
|
||||
if (path == null)
|
||||
return;
|
||||
|
||||
|
@ -18,7 +18,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.0" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2018.1226.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.108.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user