mirror of
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Merge branch 'master' into framed-replay-handler-fixes
This commit is contained in:
commit
c72705217a
@ -110,7 +110,7 @@ namespace osu.Desktop.Overlays
|
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public UpdateCompleteNotification(string version, Action<string> openUrl = null)
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{
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Text = $"You are now running osu!lazer {version}.\nClick to see what's new!";
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Icon = FontAwesome.fa_check_square;
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Icon = FontAwesome.CheckSquare;
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||||
Activated = delegate
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{
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openUrl?.Invoke($"https://osu.ppy.sh/home/changelog/lazer/{version}");
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|
@ -7,10 +7,10 @@ using Newtonsoft.Json;
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using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.IO.Network;
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using osu.Framework.Platform;
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using osu.Game;
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using osu.Game.Graphics;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Notifications;
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@ -54,7 +54,7 @@ namespace osu.Desktop.Updater
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{
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Text = $"A newer release of osu! has been found ({version} → {latest.TagName}).\n\n"
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+ "Click here to download the new version, which can be installed over the top of your existing installation",
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Icon = FontAwesome.fa_upload,
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Icon = FontAwesome.Upload,
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Activated = () =>
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{
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host.OpenUrlExternally(getBestUrl(latest));
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|
@ -9,6 +9,7 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Logging;
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using osu.Game;
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using osu.Game.Graphics;
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@ -158,7 +159,7 @@ namespace osu.Desktop.Updater
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Icon = FontAwesome.fa_upload,
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Icon = FontAwesome.Upload,
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Colour = Color4.White,
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Size = new Vector2(20),
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}
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|
@ -3,8 +3,8 @@
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Catch.Objects;
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namespace osu.Game.Rulesets.Catch.Beatmaps
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@ -23,19 +23,19 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
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{
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Name = @"Fruit Count",
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Content = fruits.ToString(),
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Icon = FontAwesome.fa_circle_o
|
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Icon = FontAwesome.CircleOutline
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},
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new BeatmapStatistic
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||||
{
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Name = @"Juice Stream Count",
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Content = juiceStreams.ToString(),
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||||
Icon = FontAwesome.fa_circle
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||||
Icon = FontAwesome.Circle
|
||||
},
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new BeatmapStatistic
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{
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Name = @"Banana Shower Count",
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Content = bananaShowers.ToString(),
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Icon = FontAwesome.fa_circle
|
||||
Icon = FontAwesome.Circle
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}
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||||
};
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}
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|
@ -9,6 +9,7 @@ using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.UI;
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Bindings;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.Replays;
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@ -17,6 +18,7 @@ using osu.Game.Beatmaps.Legacy;
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using osu.Game.Rulesets.Catch.Beatmaps;
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using osu.Game.Rulesets.Catch.Difficulty;
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using osu.Game.Rulesets.Difficulty;
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using osu.Game.Scoring;
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namespace osu.Game.Rulesets.Catch
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{
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@ -114,10 +116,12 @@ namespace osu.Game.Rulesets.Catch
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public override string ShortName => "fruits";
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||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_fruits_o };
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public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetCatch };
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|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(this, beatmap);
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|
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public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new CatchPerformanceCalculator(this, beatmap, score);
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public override int? LegacyID => 2;
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public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new CatchReplayFrame();
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|
104
osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs
Normal file
104
osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs
Normal file
@ -0,0 +1,104 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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||||
// See the LICENCE file in the repository root for full licence text.
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using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Difficulty;
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using osu.Game.Rulesets.Mods;
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||||
using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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||||
using osu.Game.Scoring.Legacy;
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using osuTK;
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||||
|
||||
namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
{
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||||
public class CatchPerformanceCalculator : PerformanceCalculator
|
||||
{
|
||||
protected new CatchDifficultyAttributes Attributes => (CatchDifficultyAttributes)base.Attributes;
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||||
|
||||
private Mod[] mods;
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||||
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private int fruitsHit;
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private int ticksHit;
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private int tinyTicksHit;
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private int tinyTicksMissed;
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private int misses;
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public CatchPerformanceCalculator(Ruleset ruleset, WorkingBeatmap beatmap, ScoreInfo score)
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: base(ruleset, beatmap, score)
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{
|
||||
}
|
||||
|
||||
public override double Calculate(Dictionary<string, double> categoryDifficulty = null)
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||||
{
|
||||
mods = Score.Mods;
|
||||
|
||||
var legacyScore = Score as LegacyScoreInfo;
|
||||
|
||||
fruitsHit = legacyScore?.Count300 ?? Score.Statistics[HitResult.Perfect];
|
||||
ticksHit = legacyScore?.Count100 ?? 0;
|
||||
tinyTicksHit = legacyScore?.Count50 ?? 0;
|
||||
tinyTicksMissed = legacyScore?.CountKatu ?? 0;
|
||||
misses = Score.Statistics[HitResult.Miss];
|
||||
|
||||
// Don't count scores made with supposedly unranked mods
|
||||
if (mods.Any(m => !m.Ranked))
|
||||
return 0;
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||||
|
||||
// We are heavily relying on aim in catch the beat
|
||||
double value = Math.Pow(5.0f * Math.Max(1.0f, Attributes.StarRating / 0.0049f) - 4.0f, 2.0f) / 100000.0f;
|
||||
|
||||
// Longer maps are worth more. "Longer" means how many hits there are which can contribute to combo
|
||||
int numTotalHits = totalComboHits();
|
||||
|
||||
// Longer maps are worth more
|
||||
float lengthBonus =
|
||||
0.95f + 0.4f * Math.Min(1.0f, numTotalHits / 3000.0f) +
|
||||
(numTotalHits > 3000 ? (float)Math.Log10(numTotalHits / 3000.0f) * 0.5f : 0.0f);
|
||||
|
||||
// Longer maps are worth more
|
||||
value *= lengthBonus;
|
||||
|
||||
// Penalize misses exponentially. This mainly fixes tag4 maps and the likes until a per-hitobject solution is available
|
||||
value *= Math.Pow(0.97f, misses);
|
||||
|
||||
// Combo scaling
|
||||
float beatmapMaxCombo = Attributes.MaxCombo;
|
||||
if (beatmapMaxCombo > 0)
|
||||
value *= Math.Min(Math.Pow(Attributes.MaxCombo, 0.8f) / Math.Pow(beatmapMaxCombo, 0.8f), 1.0f);
|
||||
|
||||
float approachRate = (float)Attributes.ApproachRate;
|
||||
float approachRateFactor = 1.0f;
|
||||
if (approachRate > 9.0f)
|
||||
approachRateFactor += 0.1f * (approachRate - 9.0f); // 10% for each AR above 9
|
||||
else if (approachRate < 8.0f)
|
||||
approachRateFactor += 0.025f * (8.0f - approachRate); // 2.5% for each AR below 8
|
||||
|
||||
value *= approachRateFactor;
|
||||
|
||||
if (mods.Any(m => m is ModHidden))
|
||||
// Hiddens gives nothing on max approach rate, and more the lower it is
|
||||
value *= 1.05f + 0.075f * (10.0f - Math.Min(10.0f, approachRate)); // 7.5% for each AR below 10
|
||||
|
||||
if (mods.Any(m => m is ModFlashlight))
|
||||
// Apply length bonus again if flashlight is on simply because it becomes a lot harder on longer maps.
|
||||
value *= 1.35f * lengthBonus;
|
||||
|
||||
// Scale the aim value with accuracy _slightly_
|
||||
value *= Math.Pow(accuracy(), 5.5f);
|
||||
|
||||
// Custom multipliers for NoFail. SpunOut is not applicable.
|
||||
if (mods.Any(m => m is ModNoFail))
|
||||
value *= 0.90f;
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
private float accuracy() => totalHits() == 0 ? 0 : MathHelper.Clamp((float)totalSuccessfulHits() / totalHits(), 0f, 1f);
|
||||
private int totalHits() => tinyTicksHit + ticksHit + fruitsHit + misses + tinyTicksMissed;
|
||||
private int totalSuccessfulHits() => tinyTicksHit + ticksHit + fruitsHit;
|
||||
private int totalComboHits() => misses + ticksHit + fruitsHit;
|
||||
}
|
||||
}
|
@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
Origin = Anchor.BottomLeft;
|
||||
X = 0;
|
||||
|
||||
InternalChild = bananaContainer = new Container { RelativeSizeAxes = Axes.Both };
|
||||
AddInternal(bananaContainer = new Container { RelativeSizeAxes = Axes.Both });
|
||||
|
||||
foreach (var b in s.NestedHitObjects.Cast<Banana>())
|
||||
AddNested(getVisualRepresentation?.Invoke(b));
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||||
|
@ -26,10 +26,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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||||
[BackgroundDependencyLoader]
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||||
private void load()
|
||||
{
|
||||
InternalChild = pulp = new Pulp
|
||||
{
|
||||
Size = Size
|
||||
};
|
||||
AddInternal(pulp = new Pulp { Size = Size });
|
||||
}
|
||||
|
||||
public override Color4 AccentColour
|
||||
|
@ -42,7 +42,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
// todo: this should come from the skin.
|
||||
AccentColour = colourForRepresentation(HitObject.VisualRepresentation);
|
||||
|
||||
InternalChildren = new[]
|
||||
AddRangeInternal(new[]
|
||||
{
|
||||
createPulp(HitObject.VisualRepresentation),
|
||||
border = new Circle
|
||||
@ -70,7 +70,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
});
|
||||
|
||||
if (HitObject.HyperDash)
|
||||
{
|
||||
|
@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
Origin = Anchor.BottomLeft;
|
||||
X = 0;
|
||||
|
||||
InternalChild = dropletContainer = new Container { RelativeSizeAxes = Axes.Both, };
|
||||
AddInternal(dropletContainer = new Container { RelativeSizeAxes = Axes.Both, });
|
||||
|
||||
foreach (var o in s.NestedHitObjects.Cast<CatchHitObject>())
|
||||
AddNested(getVisualRepresentation?.Invoke(o));
|
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|
@ -10,7 +10,6 @@ using osu.Game.Rulesets.Catch.Objects.Drawable;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
@ -24,29 +23,20 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
Container explodingFruitContainer;
|
||||
|
||||
Anchor = Anchor.TopCentre;
|
||||
Origin = Anchor.TopCentre;
|
||||
|
||||
Size = new Vector2(0.86f); // matches stable's vertical offset for catcher plate
|
||||
|
||||
InternalChild = new PlayfieldAdjustmentContainer
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
explodingFruitContainer = new Container
|
||||
{
|
||||
explodingFruitContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
CatcherArea = new CatcherArea(difficulty)
|
||||
{
|
||||
GetVisualRepresentation = getVisualRepresentation,
|
||||
ExplodingFruitTarget = explodingFruitContainer,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
},
|
||||
HitObjectContainer
|
||||
}
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
CatcherArea = new CatcherArea(difficulty)
|
||||
{
|
||||
GetVisualRepresentation = getVisualRepresentation,
|
||||
ExplodingFruitTarget = explodingFruitContainer,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
},
|
||||
HitObjectContainer
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -3,17 +3,23 @@
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
public class PlayfieldAdjustmentContainer : Container
|
||||
public class CatchPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer
|
||||
{
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container content;
|
||||
|
||||
public PlayfieldAdjustmentContainer()
|
||||
public CatchPlayfieldAdjustmentContainer()
|
||||
{
|
||||
Anchor = Anchor.TopCentre;
|
||||
Origin = Anchor.TopCentre;
|
||||
|
||||
Size = new Vector2(0.86f); // matches stable's vertical offset for catcher plate
|
||||
|
||||
InternalChild = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
@ -36,6 +36,8 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
protected override Playfield CreatePlayfield() => new CatchPlayfield(Beatmap.BeatmapInfo.BaseDifficulty, GetVisualRepresentation);
|
||||
|
||||
protected override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new CatchPlayfieldAdjustmentContainer();
|
||||
|
||||
protected override PassThroughInputManager CreateInputManager() => new CatchInputManager(Ruleset.RulesetInfo);
|
||||
|
||||
public override DrawableHitObject<CatchHitObject> GetVisualRepresentation(CatchHitObject h)
|
||||
|
@ -3,8 +3,8 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
|
||||
@ -42,13 +42,13 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
||||
{
|
||||
Name = @"Note Count",
|
||||
Content = notes.ToString(),
|
||||
Icon = FontAwesome.fa_circle_o
|
||||
Icon = FontAwesome.CircleOutline
|
||||
},
|
||||
new BeatmapStatistic
|
||||
{
|
||||
Name = @"Hold Note Count",
|
||||
Content = holdnotes.ToString(),
|
||||
Icon = FontAwesome.fa_circle
|
||||
Icon = FontAwesome.Circle
|
||||
},
|
||||
};
|
||||
}
|
||||
|
@ -10,6 +10,7 @@ using osu.Game.Rulesets.UI;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
@ -160,7 +161,7 @@ namespace osu.Game.Rulesets.Mania
|
||||
|
||||
public override string ShortName => "mania";
|
||||
|
||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_mania_o };
|
||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetMania };
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(this, beatmap);
|
||||
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@ -12,7 +13,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public override string Name => "Fade In";
|
||||
public override string Acronym => "FI";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden;
|
||||
public override IconUsage Icon => OsuIcon.ModHidden;
|
||||
public override ModType Type => ModType.DifficultyIncrease;
|
||||
public override string Description => @"Keys appear out of nowhere!";
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
@ -17,7 +18,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public override string Name => "Random";
|
||||
public override string Acronym => "RD";
|
||||
public override ModType Type => ModType.Conversion;
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_dice;
|
||||
public override IconUsage Icon => OsuIcon.Dice;
|
||||
public override string Description => @"Shuffle around the keys!";
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
||||
|
@ -43,7 +43,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
AddRangeInternal(new Drawable[]
|
||||
{
|
||||
bodyPiece = new BodyPiece
|
||||
{
|
||||
@ -67,7 +67,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
foreach (var tick in tickContainer)
|
||||
AddNested(tick);
|
||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Size = new Vector2(1);
|
||||
|
||||
InternalChildren = new[]
|
||||
AddRangeInternal(new[]
|
||||
{
|
||||
glowContainer = new CircularContainer
|
||||
{
|
||||
@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
public override Color4 AccentColour
|
||||
|
@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
CornerRadius = 5;
|
||||
Masking = true;
|
||||
|
||||
InternalChild = headPiece = new NotePiece();
|
||||
AddInternal(headPiece = new NotePiece());
|
||||
}
|
||||
|
||||
protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e)
|
||||
|
@ -6,7 +6,6 @@ using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -89,11 +88,9 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
/// <returns>The column which intersects with <paramref name="screenSpacePosition"/>.</returns>
|
||||
public Column GetColumnByPosition(Vector2 screenSpacePosition) => Playfield.GetColumnByPosition(screenSpacePosition);
|
||||
|
||||
protected override Playfield CreatePlayfield() => new ManiaPlayfield(Beatmap.Stages)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
};
|
||||
protected override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new ManiaPlayfieldAdjustmentContainer();
|
||||
|
||||
protected override Playfield CreatePlayfield() => new ManiaPlayfield(Beatmap.Stages);
|
||||
|
||||
public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor(this);
|
||||
|
||||
|
@ -28,8 +28,6 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
if (stageDefinitions.Count <= 0)
|
||||
throw new ArgumentException("Can't have zero or fewer stages.");
|
||||
|
||||
Size = new Vector2(1, 0.8f);
|
||||
|
||||
GridContainer playfieldGrid;
|
||||
AddInternal(playfieldGrid = new GridContainer
|
||||
{
|
||||
|
@ -0,0 +1,20 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
public class ManiaPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer
|
||||
{
|
||||
public ManiaPlayfieldAdjustmentContainer()
|
||||
{
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
Size = new Vector2(1, 0.8f);
|
||||
}
|
||||
}
|
||||
}
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Rulesets.Osu.UI.Cursor;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
@ -27,7 +28,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Add(cursorContainer = new GameplayCursorContainer { RelativeSizeAxes = Axes.Both });
|
||||
Add(cursorContainer = new OsuCursorContainer { RelativeSizeAxes = Axes.Both });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,8 +3,8 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Beatmaps
|
||||
@ -23,19 +23,19 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
|
||||
{
|
||||
Name = @"Circle Count",
|
||||
Content = circles.ToString(),
|
||||
Icon = FontAwesome.fa_circle_o
|
||||
Icon = FontAwesome.CircleOutline
|
||||
},
|
||||
new BeatmapStatistic
|
||||
{
|
||||
Name = @"Slider Count",
|
||||
Content = sliders.ToString(),
|
||||
Icon = FontAwesome.fa_circle
|
||||
Icon = FontAwesome.Circle
|
||||
},
|
||||
new BeatmapStatistic
|
||||
{
|
||||
Name = @"Spinner Count",
|
||||
Content = spinners.ToString(),
|
||||
Icon = FontAwesome.fa_circle
|
||||
Icon = FontAwesome.Circle
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
using osu.Game.Rulesets.UI;
|
||||
@ -20,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
|
||||
private class OsuPlayfieldNoCursor : OsuPlayfield
|
||||
{
|
||||
protected override CursorContainer CreateCursor() => null;
|
||||
protected override GameplayCursorContainer CreateCursor() => null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
|
||||
public override SelectionHandler CreateSelectionHandler() => new OsuSelectionHandler();
|
||||
|
||||
protected override Container CreateLayerContainer() => new PlayfieldAdjustmentContainer { RelativeSizeAxes = Axes.Both };
|
||||
protected override Container CreateLayerContainer() => new OsuPlayfieldAdjustmentContainer { RelativeSizeAxes = Axes.Both };
|
||||
|
||||
public override SelectionBlueprint CreateBlueprintFor(DrawableHitObject hitObject)
|
||||
{
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
@ -11,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
||||
public override string Name => "Autopilot";
|
||||
public override string Acronym => "AP";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_autopilot;
|
||||
public override IconUsage Icon => OsuIcon.ModAutopilot;
|
||||
public override ModType Type => ModType.Automation;
|
||||
public override string Description => @"Automatic cursor movement - just follow the rhythm.";
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
@ -24,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
public override string Description => "Play with blinds on your screen.";
|
||||
public override string Acronym => "BL";
|
||||
|
||||
public override FontAwesome Icon => FontAwesome.fa_adjust;
|
||||
public override IconUsage Icon => FontAwesome.Adjust;
|
||||
public override ModType Type => ModType.DifficultyIncrease;
|
||||
|
||||
public override bool Ranked => false;
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
|
||||
public override string Acronym => "GR";
|
||||
|
||||
public override FontAwesome Icon => FontAwesome.fa_arrows_v;
|
||||
public override IconUsage Icon => FontAwesome.ArrowsV;
|
||||
|
||||
public override ModType Type => ModType.Fun;
|
||||
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
@ -11,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
||||
public override string Name => "Spun Out";
|
||||
public override string Acronym => "SO";
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_spunout;
|
||||
public override IconUsage Icon => OsuIcon.ModSpunout;
|
||||
public override ModType Type => ModType.DifficultyReduction;
|
||||
public override string Description => @"Spinners will be automatically completed.";
|
||||
public override double ScoreMultiplier => 0.9;
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
@ -11,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
public override string Name => "Target";
|
||||
public override string Acronym => "TP";
|
||||
public override ModType Type => ModType.Conversion;
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_target;
|
||||
public override IconUsage Icon => OsuIcon.ModTarget;
|
||||
public override string Description => @"Practice keeping up with the beat of the song.";
|
||||
public override double ScoreMultiplier => 1;
|
||||
}
|
||||
|
@ -4,7 +4,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
||||
public override string Name => "Transform";
|
||||
public override string Acronym => "TR";
|
||||
public override FontAwesome Icon => FontAwesome.fa_arrows;
|
||||
public override IconUsage Icon => FontAwesome.Arrows;
|
||||
public override ModType Type => ModType.Fun;
|
||||
public override string Description => "Everything rotates. EVERYTHING.";
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
@ -4,7 +4,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
||||
public override string Name => "Wiggle";
|
||||
public override string Acronym => "WG";
|
||||
public override FontAwesome Icon => FontAwesome.fa_certificate;
|
||||
public override IconUsage Icon => FontAwesome.Certificate;
|
||||
public override ModType Type => ModType.Fun;
|
||||
public override string Description => "They just won't stay still...";
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
@ -4,10 +4,10 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osuTK;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
new SkinnableDrawable("Play/osu/reversearrow", _ => new SpriteIcon
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Icon = FontAwesome.fa_chevron_right
|
||||
Icon = FontAwesome.ChevronRight
|
||||
}, restrictSize: false)
|
||||
};
|
||||
}
|
||||
|
@ -12,6 +12,7 @@ using osu.Game.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
@ -76,7 +77,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(48),
|
||||
Icon = FontAwesome.fa_asterisk,
|
||||
Icon = FontAwesome.Asterisk,
|
||||
Shadow = false,
|
||||
},
|
||||
}
|
||||
|
@ -9,6 +9,7 @@ using osu.Game.Rulesets.Osu.UI;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Rulesets.Osu.Edit;
|
||||
@ -137,7 +138,7 @@ namespace osu.Game.Rulesets.Osu
|
||||
}
|
||||
}
|
||||
|
||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_osu_o };
|
||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetOsu };
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(this, beatmap);
|
||||
|
||||
|
@ -6,7 +6,6 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -14,10 +13,11 @@ using osu.Game.Configuration;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
{
|
||||
public class GameplayCursorContainer : CursorContainer, IKeyBindingHandler<OsuAction>
|
||||
public class OsuCursorContainer : GameplayCursorContainer, IKeyBindingHandler<OsuAction>
|
||||
{
|
||||
protected override Drawable CreateCursor() => new OsuCursor();
|
||||
|
||||
@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||
|
||||
private readonly Container<Drawable> fadeContainer;
|
||||
|
||||
public GameplayCursorContainer()
|
||||
public OsuCursorContainer()
|
||||
{
|
||||
InternalChild = fadeContainer = new Container
|
||||
{
|
@ -1,4 +1,4 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
@ -32,6 +32,8 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
|
||||
protected override PassThroughInputManager CreateInputManager() => new OsuInputManager(Ruleset.RulesetInfo);
|
||||
|
||||
protected override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new OsuPlayfieldAdjustmentContainer();
|
||||
|
||||
public override DrawableHitObject<OsuHitObject> GetVisualRepresentation(OsuHitObject h)
|
||||
{
|
||||
switch (h)
|
||||
|
@ -10,7 +10,6 @@ using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables.Connections;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Osu.UI.Cursor;
|
||||
|
||||
@ -24,41 +23,28 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
|
||||
public static readonly Vector2 BASE_SIZE = new Vector2(512, 384);
|
||||
|
||||
private readonly PlayfieldAdjustmentContainer adjustmentContainer;
|
||||
|
||||
protected override Container CursorTargetContainer => adjustmentContainer;
|
||||
|
||||
protected override CursorContainer CreateCursor() => new GameplayCursorContainer();
|
||||
protected override GameplayCursorContainer CreateCursor() => new OsuCursorContainer();
|
||||
|
||||
public OsuPlayfield()
|
||||
{
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
Size = new Vector2(0.75f);
|
||||
|
||||
InternalChild = adjustmentContainer = new PlayfieldAdjustmentContainer
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
connectionLayer = new FollowPointRenderer
|
||||
{
|
||||
connectionLayer = new FollowPointRenderer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = 2,
|
||||
},
|
||||
judgementLayer = new JudgementContainer<DrawableOsuJudgement>
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = 1,
|
||||
},
|
||||
HitObjectContainer,
|
||||
approachCircles = new ApproachCircleProxyContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = -1,
|
||||
},
|
||||
}
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = 2,
|
||||
},
|
||||
judgementLayer = new JudgementContainer<DrawableOsuJudgement>
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = 1,
|
||||
},
|
||||
HitObjectContainer,
|
||||
approachCircles = new ApproachCircleProxyContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = -1,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -3,17 +3,23 @@
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.UI
|
||||
{
|
||||
public class PlayfieldAdjustmentContainer : Container
|
||||
public class OsuPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer
|
||||
{
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container content;
|
||||
|
||||
public PlayfieldAdjustmentContainer()
|
||||
public OsuPlayfieldAdjustmentContainer()
|
||||
{
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
Size = new Vector2(0.75f);
|
||||
|
||||
InternalChild = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
@ -3,8 +3,8 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Beatmaps
|
||||
@ -23,19 +23,19 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
||||
{
|
||||
Name = @"Hit Count",
|
||||
Content = hits.ToString(),
|
||||
Icon = FontAwesome.fa_circle_o
|
||||
Icon = FontAwesome.CircleOutline
|
||||
},
|
||||
new BeatmapStatistic
|
||||
{
|
||||
Name = @"Drumroll Count",
|
||||
Content = drumrolls.ToString(),
|
||||
Icon = FontAwesome.fa_circle
|
||||
Icon = FontAwesome.Circle
|
||||
},
|
||||
new BeatmapStatistic
|
||||
{
|
||||
Name = @"Swell Count",
|
||||
Content = swells.ToString(),
|
||||
Icon = FontAwesome.fa_circle
|
||||
Icon = FontAwesome.Circle
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -44,17 +44,14 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
Width = tracker_width;
|
||||
|
||||
InternalChildren = new[]
|
||||
AddInternal(Tracker = new Box
|
||||
{
|
||||
Tracker = new Box
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
EdgeSmoothness = new Vector2(0.5f, 0),
|
||||
Alpha = 0.75f
|
||||
}
|
||||
};
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
EdgeSmoothness = new Vector2(0.5f, 0),
|
||||
Alpha = 0.75f
|
||||
});
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
protected DrawableTaikoHitObject(TaikoHitObject hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
InternalChildren = new[]
|
||||
AddRangeInternal(new[]
|
||||
{
|
||||
nonProxiedContent = new Container
|
||||
{
|
||||
@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
Child = Content = new Container { RelativeSizeAxes = Axes.Both }
|
||||
},
|
||||
proxiedContent = new ProxiedContentContainer { RelativeSizeAxes = Axes.Both }
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -4,7 +4,7 @@
|
||||
using osuTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
|
||||
{
|
||||
@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
|
||||
new SpriteIcon
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Icon = FontAwesome.fa_asterisk,
|
||||
Icon = FontAwesome.Asterisk,
|
||||
Shadow = false
|
||||
}
|
||||
};
|
||||
|
@ -9,6 +9,7 @@ using osu.Game.Rulesets.Taiko.UI;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Rulesets.Replays.Types;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
@ -114,7 +115,7 @@ namespace osu.Game.Rulesets.Taiko
|
||||
|
||||
public override string ShortName => "taiko";
|
||||
|
||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_taiko_o };
|
||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetTaiko };
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(this, beatmap);
|
||||
|
||||
|
@ -81,6 +81,8 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
|
||||
public override ScoreProcessor CreateScoreProcessor() => new TaikoScoreProcessor(this);
|
||||
|
||||
protected override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new TaikoPlayfieldAdjustmentContainer();
|
||||
|
||||
protected override PassThroughInputManager CreateInputManager() => new TaikoInputManager(Ruleset.RulesetInfo);
|
||||
|
||||
protected override Playfield CreatePlayfield() => new TaikoPlayfield(Beatmap.ControlPointInfo);
|
||||
|
@ -55,143 +55,137 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
|
||||
public TaikoPlayfield(ControlPointInfo controlPoints)
|
||||
{
|
||||
InternalChild = new PlayfieldAdjustmentContainer
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
backgroundContainer = new Container
|
||||
{
|
||||
backgroundContainer = new Container
|
||||
Name = "Transparent playfield background",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Name = "Transparent playfield background",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = Color4.Black.Opacity(0.2f),
|
||||
Radius = 5,
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = Color4.Black.Opacity(0.2f),
|
||||
Radius = 5,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.6f
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.6f
|
||||
},
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = "Right area",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Left = left_area_size },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Name = "Masked elements before hit objects",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Left = HIT_TARGET_OFFSET },
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
hitExplosionContainer = new Container<HitExplosion>
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fit,
|
||||
Blending = BlendingMode.Additive,
|
||||
},
|
||||
HitTarget = new HitTarget
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fit
|
||||
}
|
||||
}
|
||||
},
|
||||
barlineContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Left = HIT_TARGET_OFFSET }
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = "Hit objects",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Left = HIT_TARGET_OFFSET },
|
||||
Masking = true,
|
||||
Child = HitObjectContainer
|
||||
},
|
||||
kiaiExplosionContainer = new Container<KiaiHitExplosion>
|
||||
{
|
||||
Name = "Kiai hit explosions",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fit,
|
||||
Margin = new MarginPadding { Left = HIT_TARGET_OFFSET },
|
||||
Blending = BlendingMode.Additive
|
||||
},
|
||||
judgementContainer = new JudgementContainer<DrawableTaikoJudgement>
|
||||
{
|
||||
Name = "Judgements",
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Margin = new MarginPadding { Left = HIT_TARGET_OFFSET },
|
||||
Blending = BlendingMode.Additive
|
||||
},
|
||||
}
|
||||
},
|
||||
overlayBackgroundContainer = new Container
|
||||
{
|
||||
Name = "Left overlay",
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Size = new Vector2(left_area_size, 1),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
overlayBackground = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new InputDrum(controlPoints)
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Scale = new Vector2(0.9f),
|
||||
Margin = new MarginPadding { Right = 20 }
|
||||
},
|
||||
new Box
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 10,
|
||||
Colour = Framework.Graphics.Colour.ColourInfo.GradientHorizontal(Color4.Black.Opacity(0.6f), Color4.Black.Opacity(0)),
|
||||
},
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = "Border",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
MaskingSmoothness = 0,
|
||||
BorderThickness = 2,
|
||||
AlwaysPresent = true,
|
||||
Children = new[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true
|
||||
}
|
||||
}
|
||||
},
|
||||
topLevelHitContainer = new Container
|
||||
{
|
||||
Name = "Top level hit objects",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = "Right area",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Left = left_area_size },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Name = "Masked elements before hit objects",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Left = HIT_TARGET_OFFSET },
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
hitExplosionContainer = new Container<HitExplosion>
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fit,
|
||||
Blending = BlendingMode.Additive,
|
||||
},
|
||||
HitTarget = new HitTarget
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fit
|
||||
}
|
||||
}
|
||||
},
|
||||
barlineContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Left = HIT_TARGET_OFFSET }
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = "Hit objects",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Left = HIT_TARGET_OFFSET },
|
||||
Masking = true,
|
||||
Child = HitObjectContainer
|
||||
},
|
||||
kiaiExplosionContainer = new Container<KiaiHitExplosion>
|
||||
{
|
||||
Name = "Kiai hit explosions",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
FillMode = FillMode.Fit,
|
||||
Margin = new MarginPadding { Left = HIT_TARGET_OFFSET },
|
||||
Blending = BlendingMode.Additive
|
||||
},
|
||||
judgementContainer = new JudgementContainer<DrawableTaikoJudgement>
|
||||
{
|
||||
Name = "Judgements",
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Margin = new MarginPadding { Left = HIT_TARGET_OFFSET },
|
||||
Blending = BlendingMode.Additive
|
||||
},
|
||||
}
|
||||
},
|
||||
overlayBackgroundContainer = new Container
|
||||
{
|
||||
Name = "Left overlay",
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Size = new Vector2(left_area_size, 1),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
overlayBackground = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new InputDrum(controlPoints)
|
||||
{
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Scale = new Vector2(0.9f),
|
||||
Margin = new MarginPadding { Right = 20 }
|
||||
},
|
||||
new Box
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = 10,
|
||||
Colour = Framework.Graphics.Colour.ColourInfo.GradientHorizontal(Color4.Black.Opacity(0.6f), Color4.Black.Opacity(0)),
|
||||
},
|
||||
}
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Name = "Border",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
MaskingSmoothness = 0,
|
||||
BorderThickness = 2,
|
||||
AlwaysPresent = true,
|
||||
Children = new[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true
|
||||
}
|
||||
}
|
||||
},
|
||||
topLevelHitContainer = new Container
|
||||
{
|
||||
Name = "Top level hit objects",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -1,16 +1,23 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.UI
|
||||
{
|
||||
public class PlayfieldAdjustmentContainer : Container
|
||||
public class TaikoPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer
|
||||
{
|
||||
private const float default_relative_height = TaikoPlayfield.DEFAULT_HEIGHT / 768;
|
||||
private const float default_aspect = 16f / 9f;
|
||||
|
||||
public TaikoPlayfieldAdjustmentContainer()
|
||||
{
|
||||
Anchor = Anchor.CentreLeft;
|
||||
Origin = Anchor.CentreLeft;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
@ -20,13 +20,13 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
typeof(KeyCounterKeyboard),
|
||||
typeof(KeyCounterMouse),
|
||||
typeof(KeyCounterCollection)
|
||||
typeof(KeyCounterDisplay)
|
||||
};
|
||||
|
||||
public TestCaseKeyCounter()
|
||||
{
|
||||
KeyCounterKeyboard rewindTestKeyCounterKeyboard;
|
||||
KeyCounterCollection kc = new KeyCounterCollection
|
||||
KeyCounterDisplay kc = new KeyCounterDisplay
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
|
@ -170,12 +170,12 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
InternalChild = new Box
|
||||
AddInternal(new Box
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both
|
||||
};
|
||||
});
|
||||
|
||||
switch (direction)
|
||||
{
|
||||
@ -205,7 +205,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
Origin = Anchor.Centre;
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
InternalChild = new Box { Size = new Vector2(75) };
|
||||
AddInternal(new Box { Size = new Vector2(75) });
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Screens;
|
||||
@ -12,19 +13,24 @@ using osuTK.Graphics;
|
||||
namespace osu.Game.Tests.Visual.Menus
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCaseLoaderAnimation : OsuTestCase
|
||||
public class TestCaseLoaderAnimation : ScreenTestCase
|
||||
{
|
||||
private TestLoader loader;
|
||||
|
||||
[Cached]
|
||||
private OsuLogo logo;
|
||||
|
||||
public TestCaseLoaderAnimation()
|
||||
{
|
||||
Add(logo = new OsuLogo { Depth = float.MinValue });
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
// required to preload the logo in a headless run (so it doesn't delay the loading itself).
|
||||
Add(new OsuLogo());
|
||||
|
||||
bool logoVisible = false;
|
||||
AddStep("almost instant display", () => Child = loader = new TestLoader(250));
|
||||
AddStep("almost instant display", () => LoadScreen(loader = new TestLoader(250)));
|
||||
AddUntilStep("loaded", () =>
|
||||
{
|
||||
logoVisible = loader.Logo?.Alpha > 0;
|
||||
@ -32,7 +38,7 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
});
|
||||
AddAssert("logo not visible", () => !logoVisible);
|
||||
|
||||
AddStep("short load", () => Child = loader = new TestLoader(800));
|
||||
AddStep("short load", () => LoadScreen(loader = new TestLoader(800)));
|
||||
AddUntilStep("loaded", () =>
|
||||
{
|
||||
logoVisible = loader.Logo?.Alpha > 0;
|
||||
@ -41,7 +47,7 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
AddAssert("logo visible", () => logoVisible);
|
||||
AddUntilStep("logo gone", () => loader.Logo?.Alpha == 0);
|
||||
|
||||
AddStep("longer load", () => Child = loader = new TestLoader(1400));
|
||||
AddStep("longer load", () => LoadScreen(loader = new TestLoader(1400)));
|
||||
AddUntilStep("loaded", () =>
|
||||
{
|
||||
logoVisible = loader.Logo?.Alpha > 0;
|
||||
|
@ -27,7 +27,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[Cached(Type = typeof(IRoomManager))]
|
||||
private TestRoomManager roomManager = new TestRoomManager();
|
||||
|
||||
public TestCaseLoungeRoomsContainer()
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
RoomsContainer container;
|
||||
|
||||
|
@ -2,7 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.ComponentModel;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Screens.Select.Options;
|
||||
using osuTK.Graphics;
|
||||
using osuTK.Input;
|
||||
@ -16,10 +16,10 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
{
|
||||
var overlay = new BeatmapOptionsOverlay();
|
||||
|
||||
overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.fa_times_circle_o, Color4.Purple, null, Key.Number1);
|
||||
overlay.AddButton(@"Clear", @"local scores", FontAwesome.fa_eraser, Color4.Purple, null, Key.Number2);
|
||||
overlay.AddButton(@"Edit", @"Beatmap", FontAwesome.fa_pencil, Color4.Yellow, null, Key.Number3);
|
||||
overlay.AddButton(@"Delete", @"Beatmap", FontAwesome.fa_trash, Color4.Pink, null, Key.Number4, float.MaxValue);
|
||||
overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.TimesCircleOutline, Color4.Purple, null, Key.Number1);
|
||||
overlay.AddButton(@"Clear", @"local scores", FontAwesome.Eraser, Color4.Purple, null, Key.Number2);
|
||||
overlay.AddButton(@"Edit", @"Beatmap", FontAwesome.Pencil, Color4.Yellow, null, Key.Number3);
|
||||
overlay.AddButton(@"Delete", @"Beatmap", FontAwesome.Trash, Color4.Pink, null, Key.Number4, float.MaxValue);
|
||||
|
||||
Add(overlay);
|
||||
|
||||
|
@ -9,7 +9,6 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays.BeatmapSet.Scores;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
@ -44,9 +43,9 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
}
|
||||
};
|
||||
|
||||
IEnumerable<APIScoreInfo> scores = new[]
|
||||
IEnumerable<ScoreInfo> scores = new[]
|
||||
{
|
||||
new APIScoreInfo
|
||||
new ScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@ -69,7 +68,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
TotalScore = 1234567890,
|
||||
Accuracy = 1,
|
||||
},
|
||||
new APIScoreInfo
|
||||
new ScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@ -91,7 +90,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
TotalScore = 1234789,
|
||||
Accuracy = 0.9997,
|
||||
},
|
||||
new APIScoreInfo
|
||||
new ScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@ -112,7 +111,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
TotalScore = 12345678,
|
||||
Accuracy = 0.9854,
|
||||
},
|
||||
new APIScoreInfo
|
||||
new ScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@ -132,7 +131,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
TotalScore = 1234567,
|
||||
Accuracy = 0.8765,
|
||||
},
|
||||
new APIScoreInfo
|
||||
new ScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@ -157,9 +156,9 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
s.Statistics.Add(HitResult.Meh, RNG.Next(2000));
|
||||
}
|
||||
|
||||
IEnumerable<APIScoreInfo> anotherScores = new[]
|
||||
IEnumerable<ScoreInfo> anotherScores = new[]
|
||||
{
|
||||
new APIScoreInfo
|
||||
new ScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@ -181,7 +180,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
TotalScore = 1234789,
|
||||
Accuracy = 0.9997,
|
||||
},
|
||||
new APIScoreInfo
|
||||
new ScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@ -204,7 +203,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
TotalScore = 1234567890,
|
||||
Accuracy = 1,
|
||||
},
|
||||
new APIScoreInfo
|
||||
new ScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@ -220,7 +219,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
TotalScore = 123456,
|
||||
Accuracy = 0.6543,
|
||||
},
|
||||
new APIScoreInfo
|
||||
new ScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@ -241,7 +240,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
TotalScore = 12345678,
|
||||
Accuracy = 0.9854,
|
||||
},
|
||||
new APIScoreInfo
|
||||
new ScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
@ -269,7 +268,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
s.Statistics.Add(HitResult.Meh, RNG.Next(2000));
|
||||
}
|
||||
|
||||
var topScoreInfo = new APIScoreInfo
|
||||
var topScoreInfo = new ScoreInfo
|
||||
{
|
||||
User = new User
|
||||
{
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Screens.Tournament;
|
||||
using osu.Game.Screens.Tournament.Teams;
|
||||
|
||||
@ -11,7 +12,8 @@ namespace osu.Game.Tests.Visual.Tournament
|
||||
[Description("for tournament use")]
|
||||
public class TestCaseDrawings : ScreenTestCase
|
||||
{
|
||||
public TestCaseDrawings()
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
LoadScreen(new Drawings
|
||||
{
|
||||
|
@ -2,7 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
|
||||
@ -19,7 +19,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
||||
AddStep("dialog #1", () => overlay.Push(new PopupDialog
|
||||
{
|
||||
Icon = FontAwesome.fa_trash_o,
|
||||
Icon = FontAwesome.TrashOutline,
|
||||
HeaderText = @"Confirm deletion of",
|
||||
BodyText = @"Ayase Rie - Yuima-ru*World TVver.",
|
||||
Buttons = new PopupDialogButton[]
|
||||
@ -39,7 +39,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
||||
AddStep("dialog #2", () => overlay.Push(new PopupDialog
|
||||
{
|
||||
Icon = FontAwesome.fa_gear,
|
||||
Icon = FontAwesome.Gear,
|
||||
HeaderText = @"What do you want to do with",
|
||||
BodyText = "Camellia as \"Bang Riot\" - Blastix Riotz",
|
||||
Buttons = new PopupDialogButton[]
|
||||
|
@ -111,7 +111,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
||||
button.Anchor = Anchor.Centre;
|
||||
button.Origin = Anchor.Centre;
|
||||
button.Icon = FontAwesome.fa_osu_osu_o;
|
||||
button.Icon = OsuIcon.RulesetOsu;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
73
osu.Game.Tests/Visual/UserInterface/TestCaseOsuIcon.cs
Normal file
73
osu.Game.Tests/Visual/UserInterface/TestCaseOsuIcon.cs
Normal file
@ -0,0 +1,73 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Reflection;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCaseOsuIcon : TestCase
|
||||
{
|
||||
public TestCaseOsuIcon()
|
||||
{
|
||||
FillFlowContainer<Icon> flow;
|
||||
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = Color4.Teal,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new ScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = flow = new FillFlowContainer<Icon>
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Full,
|
||||
},
|
||||
}
|
||||
});
|
||||
|
||||
foreach (var p in typeof(OsuIcon).GetProperties(BindingFlags.Public | BindingFlags.Static))
|
||||
flow.Add(new Icon($"{nameof(OsuIcon)}.{p.Name}", (IconUsage)p.GetValue(null)));
|
||||
|
||||
AddStep("toggle shadows", () => flow.Children.ForEach(i => i.SpriteIcon.Shadow = !i.SpriteIcon.Shadow));
|
||||
AddStep("change icons", () => flow.Children.ForEach(i => i.SpriteIcon.Icon = new IconUsage((char)(i.SpriteIcon.Icon.Icon + 1))));
|
||||
}
|
||||
|
||||
private class Icon : Container, IHasTooltip
|
||||
{
|
||||
public string TooltipText { get; }
|
||||
|
||||
public SpriteIcon SpriteIcon { get; }
|
||||
|
||||
public Icon(string name, IconUsage icon)
|
||||
{
|
||||
TooltipText = name;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Child = SpriteIcon = new SpriteIcon
|
||||
{
|
||||
Icon = icon,
|
||||
Size = new Vector2(60),
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -3,7 +3,7 @@
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
@ -17,7 +17,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
State = Framework.Graphics.Containers.Visibility.Visible,
|
||||
Icon = FontAwesome.fa_assistive_listening_systems,
|
||||
Icon = FontAwesome.AssistiveListeningSystems,
|
||||
HeaderText = @"This is a test popup",
|
||||
BodyText = "I can say lots of stuff and even wrap my words!",
|
||||
Buttons = new PopupDialogButton[]
|
||||
|
@ -1,55 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Game.Graphics;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestCaseTextAwesome : OsuTestCase
|
||||
{
|
||||
public TestCaseTextAwesome()
|
||||
{
|
||||
FillFlowContainer flow;
|
||||
|
||||
Add(new ScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = flow = new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Full,
|
||||
},
|
||||
});
|
||||
|
||||
foreach (FontAwesome fa in Enum.GetValues(typeof(FontAwesome)))
|
||||
flow.Add(new Icon(fa));
|
||||
}
|
||||
|
||||
private class Icon : Container, IHasTooltip
|
||||
{
|
||||
public string TooltipText { get; }
|
||||
|
||||
public Icon(FontAwesome fa)
|
||||
{
|
||||
TooltipText = fa.ToString();
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Child = new SpriteIcon
|
||||
{
|
||||
Icon = fa,
|
||||
Size = new Vector2(60),
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,13 +1,13 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
public class BeatmapStatistic
|
||||
{
|
||||
public FontAwesome Icon;
|
||||
public IconUsage Icon;
|
||||
public string Content;
|
||||
public string Name;
|
||||
}
|
||||
|
@ -7,7 +7,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Rulesets;
|
||||
using osuTK;
|
||||
@ -60,7 +60,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
// the null coalesce here is only present to make unit tests work (ruleset dlls aren't copied correctly for testing at the moment)
|
||||
Icon = ruleset?.CreateInstance().CreateIcon() ?? new SpriteIcon { Icon = FontAwesome.fa_question_circle_o }
|
||||
Icon = ruleset?.CreateInstance().CreateIcon() ?? new SpriteIcon { Icon = FontAwesome.QuestionCircleOutline }
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -35,7 +35,7 @@ namespace osu.Game.Graphics.Containers
|
||||
showNotImplementedError = () => notifications?.Post(new SimpleNotification
|
||||
{
|
||||
Text = @"This link type is not yet supported!",
|
||||
Icon = FontAwesome.fa_life_saver,
|
||||
Icon = FontAwesome.LifeSaver,
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -21,6 +21,6 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
public void AddArbitraryDrawable(Drawable drawable) => AddInternal(drawable);
|
||||
|
||||
public IEnumerable<Drawable> AddIcon(FontAwesome icon, Action<SpriteText> creationParameters = null) => AddText(((char)icon).ToString(), creationParameters);
|
||||
public IEnumerable<Drawable> AddIcon(IconUsage icon, Action<SpriteText> creationParameters = null) => AddText(icon.Icon.ToString(), creationParameters);
|
||||
}
|
||||
}
|
||||
|
@ -8,6 +8,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Screens.Play;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
|
@ -5,7 +5,7 @@ using osu.Framework.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Graphics
|
||||
{
|
||||
public struct OsuFont
|
||||
public static class OsuFont
|
||||
{
|
||||
/// <summary>
|
||||
/// The default font size.
|
||||
|
94
osu.Game/Graphics/OsuIcon.cs
Normal file
94
osu.Game/Graphics/OsuIcon.cs
Normal file
@ -0,0 +1,94 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Graphics
|
||||
{
|
||||
public static class OsuIcon
|
||||
{
|
||||
public static IconUsage Get(int icon) => new IconUsage((char)icon, "OsuFont");
|
||||
|
||||
// ruleset icons in circles
|
||||
public static IconUsage RulesetOsu => Get(0xe000);
|
||||
public static IconUsage RulesetMania => Get(0xe001);
|
||||
public static IconUsage RulesetCatch => Get(0xe002);
|
||||
public static IconUsage RulesetTaiko => Get(0xe003);
|
||||
|
||||
// ruleset icons without circles
|
||||
public static IconUsage FilledCircle => Get(0xe004);
|
||||
public static IconUsage CrossCircle => Get(0xe005);
|
||||
public static IconUsage Logo => Get(0xe006);
|
||||
public static IconUsage ChevronDownCircle => Get(0xe007);
|
||||
public static IconUsage EditCircle => Get(0xe033);
|
||||
public static IconUsage LeftCircle => Get(0xe034);
|
||||
public static IconUsage RightCircle => Get(0xe035);
|
||||
public static IconUsage Charts => Get(0xe036);
|
||||
public static IconUsage Solo => Get(0xe037);
|
||||
public static IconUsage Multi => Get(0xe038);
|
||||
public static IconUsage Gear => Get(0xe039);
|
||||
|
||||
// misc icons
|
||||
public static IconUsage Bat => Get(0xe008);
|
||||
public static IconUsage Bubble => Get(0xe009);
|
||||
public static IconUsage BubblePop => Get(0xe02e);
|
||||
public static IconUsage Dice => Get(0xe011);
|
||||
public static IconUsage Heart => Get(0xe02f);
|
||||
public static IconUsage HeartBreak => Get(0xe030);
|
||||
public static IconUsage Hot => Get(0xe031);
|
||||
public static IconUsage ListSearch => Get(0xe032);
|
||||
|
||||
//osu! playstyles
|
||||
public static IconUsage PlaystyleTablet => Get(0xe02a);
|
||||
public static IconUsage PlaystyleMouse => Get(0xe029);
|
||||
public static IconUsage PlaystyleKeyboard => Get(0xe02b);
|
||||
public static IconUsage PlaystyleTouch => Get(0xe02c);
|
||||
|
||||
// osu! difficulties
|
||||
public static IconUsage EasyOsu => Get(0xe015);
|
||||
public static IconUsage NormalOsu => Get(0xe016);
|
||||
public static IconUsage HardOsu => Get(0xe017);
|
||||
public static IconUsage InsaneOsu => Get(0xe018);
|
||||
public static IconUsage ExpertOsu => Get(0xe019);
|
||||
|
||||
// taiko difficulties
|
||||
public static IconUsage EasyTaiko => Get(0xe01a);
|
||||
public static IconUsage NormalTaiko => Get(0xe01b);
|
||||
public static IconUsage HardTaiko => Get(0xe01c);
|
||||
public static IconUsage InsaneTaiko => Get(0xe01d);
|
||||
public static IconUsage ExpertTaiko => Get(0xe01e);
|
||||
|
||||
// fruits difficulties
|
||||
public static IconUsage EasyFruits => Get(0xe01f);
|
||||
public static IconUsage NormalFruits => Get(0xe020);
|
||||
public static IconUsage HardFruits => Get(0xe021);
|
||||
public static IconUsage InsaneFruits => Get(0xe022);
|
||||
public static IconUsage ExpertFruits => Get(0xe023);
|
||||
|
||||
// mania difficulties
|
||||
public static IconUsage EasyMania => Get(0xe024);
|
||||
public static IconUsage NormalMania => Get(0xe025);
|
||||
public static IconUsage HardMania => Get(0xe026);
|
||||
public static IconUsage InsaneMania => Get(0xe027);
|
||||
public static IconUsage ExpertMania => Get(0xe028);
|
||||
|
||||
// mod icons
|
||||
public static IconUsage ModPerfect => Get(0xe049);
|
||||
public static IconUsage ModAutopilot => Get(0xe03a);
|
||||
public static IconUsage ModAuto => Get(0xe03b);
|
||||
public static IconUsage ModCinema => Get(0xe03c);
|
||||
public static IconUsage ModDoubletime => Get(0xe03d);
|
||||
public static IconUsage ModEasy => Get(0xe03e);
|
||||
public static IconUsage ModFlashlight => Get(0xe03f);
|
||||
public static IconUsage ModHalftime => Get(0xe040);
|
||||
public static IconUsage ModHardrock => Get(0xe041);
|
||||
public static IconUsage ModHidden => Get(0xe042);
|
||||
public static IconUsage ModNightcore => Get(0xe043);
|
||||
public static IconUsage ModNofail => Get(0xe044);
|
||||
public static IconUsage ModRelax => Get(0xe045);
|
||||
public static IconUsage ModSpunout => Get(0xe046);
|
||||
public static IconUsage ModSuddendeath => Get(0xe047);
|
||||
public static IconUsage ModTarget => Get(0xe048);
|
||||
public static IconUsage ModBg => Get(0xe04a);
|
||||
}
|
||||
}
|
File diff suppressed because it is too large
Load Diff
@ -11,7 +11,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
public BackButton()
|
||||
{
|
||||
Text = @"back";
|
||||
Icon = FontAwesome.fa_osu_left_o;
|
||||
Icon = OsuIcon.LeftCircle;
|
||||
Anchor = Anchor.BottomLeft;
|
||||
Origin = Anchor.BottomLeft;
|
||||
}
|
||||
|
@ -8,6 +8,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -92,7 +93,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Size = new Vector2(item_chevron_size),
|
||||
Icon = FontAwesome.fa_chevron_right,
|
||||
Icon = FontAwesome.ChevronRight,
|
||||
Margin = new MarginPadding { Left = padding },
|
||||
Alpha = 0f,
|
||||
});
|
||||
|
@ -5,6 +5,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Platform;
|
||||
using osuTK;
|
||||
@ -25,7 +26,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Size = new Vector2(12);
|
||||
InternalChild = new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.fa_external_link,
|
||||
Icon = FontAwesome.ExternalLink,
|
||||
RelativeSizeAxes = Axes.Both
|
||||
};
|
||||
}
|
||||
|
@ -4,6 +4,7 @@
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
@ -41,7 +42,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
/// <summary>
|
||||
/// The icon.
|
||||
/// </summary>
|
||||
public FontAwesome Icon
|
||||
public IconUsage Icon
|
||||
{
|
||||
get => icon.Icon;
|
||||
set => icon.Icon = value;
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -36,14 +37,14 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Position = new Vector2(1, 1),
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.4f,
|
||||
Icon = FontAwesome.fa_circle_o_notch
|
||||
Icon = FontAwesome.CircleONotch
|
||||
},
|
||||
spinner = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Icon = FontAwesome.fa_circle_o_notch
|
||||
Icon = FontAwesome.CircleONotch
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -179,7 +179,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Chevron = new SpriteIcon
|
||||
{
|
||||
AlwaysPresent = true,
|
||||
Icon = FontAwesome.fa_chevron_right,
|
||||
Icon = FontAwesome.ChevronRight,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.5f,
|
||||
Size = new Vector2(8),
|
||||
@ -244,7 +244,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
},
|
||||
Icon = new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.fa_chevron_down,
|
||||
Icon = FontAwesome.ChevronDown,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Margin = new MarginPadding { Right = 4 },
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Platform;
|
||||
@ -107,7 +108,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
public CapsWarning()
|
||||
{
|
||||
Icon = FontAwesome.fa_warning;
|
||||
Icon = FontAwesome.Warning;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -254,7 +254,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.fa_ellipsis_h,
|
||||
Icon = FontAwesome.EllipsisH,
|
||||
Size = new Vector2(14),
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
|
@ -99,7 +99,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
icon = new SpriteIcon
|
||||
{
|
||||
Size = new Vector2(14),
|
||||
Icon = FontAwesome.fa_circle_o,
|
||||
Icon = FontAwesome.CircleOutline,
|
||||
Shadow = true,
|
||||
},
|
||||
},
|
||||
@ -120,12 +120,12 @@ namespace osu.Game.Graphics.UserInterface
|
||||
if (selected.NewValue)
|
||||
{
|
||||
fadeIn();
|
||||
icon.Icon = FontAwesome.fa_check_circle_o;
|
||||
icon.Icon = FontAwesome.CheckCircleOutline;
|
||||
}
|
||||
else
|
||||
{
|
||||
fadeOut();
|
||||
icon.Icon = FontAwesome.fa_circle_o;
|
||||
icon.Icon = FontAwesome.CircleOutline;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
@ -21,7 +22,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.fa_search,
|
||||
Icon = FontAwesome.Search,
|
||||
Origin = Anchor.CentreRight,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Margin = new MarginPadding { Right = 10 },
|
||||
|
@ -7,6 +7,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.MathUtils;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
@ -142,7 +143,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Child = Icon = new SpriteIcon
|
||||
{
|
||||
Size = new Vector2(star_size),
|
||||
Icon = FontAwesome.fa_star,
|
||||
Icon = FontAwesome.Star,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
};
|
||||
|
@ -33,5 +33,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
set => this.FadeTo(value ? 1 : 0);
|
||||
}
|
||||
|
||||
public bool FilteringActive { get; set; }
|
||||
}
|
||||
}
|
||||
|
@ -149,7 +149,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
};
|
||||
}
|
||||
|
||||
public FontAwesome Icon
|
||||
public IconUsage Icon
|
||||
{
|
||||
set => bouncingIcon.Icon = value;
|
||||
}
|
||||
@ -207,7 +207,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
private readonly SpriteIcon icon;
|
||||
|
||||
public FontAwesome Icon
|
||||
public IconUsage Icon
|
||||
{
|
||||
set => icon.Icon = value;
|
||||
}
|
||||
|
@ -10,7 +10,7 @@ using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class GetScoresRequest : APIRequest<APIScores>
|
||||
public class GetScoresRequest : APIRequest<APILegacyScores>
|
||||
{
|
||||
private readonly BeatmapInfo beatmap;
|
||||
private readonly BeatmapLeaderboardScope scope;
|
||||
@ -31,9 +31,9 @@ namespace osu.Game.Online.API.Requests
|
||||
Success += onSuccess;
|
||||
}
|
||||
|
||||
private void onSuccess(APIScores r)
|
||||
private void onSuccess(APILegacyScores r)
|
||||
{
|
||||
foreach (APIScoreInfo score in r.Scores)
|
||||
foreach (APILegacyScoreInfo score in r.Scores)
|
||||
score.Beatmap = beatmap;
|
||||
}
|
||||
|
||||
|
@ -6,7 +6,7 @@ using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
public class GetUserScoresRequest : APIRequest<List<APIScoreInfo>>
|
||||
public class GetUserScoresRequest : APIRequest<List<APILegacyScoreInfo>>
|
||||
{
|
||||
private readonly long userId;
|
||||
private readonly ScoreType type;
|
||||
|
@ -8,12 +8,12 @@ using Newtonsoft.Json;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Scoring.Legacy;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Online.API.Requests.Responses
|
||||
{
|
||||
public class APIScoreInfo : ScoreInfo
|
||||
public class APILegacyScoreInfo : LegacyScoreInfo
|
||||
{
|
||||
[JsonProperty(@"score")]
|
||||
private int totalScore
|
||||
@ -74,29 +74,37 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
HitResult newKey;
|
||||
switch (kvp.Key)
|
||||
{
|
||||
case @"count_geki":
|
||||
CountGeki = kvp.Value;
|
||||
break;
|
||||
case @"count_300":
|
||||
newKey = HitResult.Great;
|
||||
Count300 = kvp.Value;
|
||||
break;
|
||||
case @"count_katu":
|
||||
CountKatu = kvp.Value;
|
||||
break;
|
||||
case @"count_100":
|
||||
newKey = HitResult.Good;
|
||||
Count100 = kvp.Value;
|
||||
break;
|
||||
case @"count_50":
|
||||
newKey = HitResult.Meh;
|
||||
Count50 = kvp.Value;
|
||||
break;
|
||||
case @"count_miss":
|
||||
newKey = HitResult.Miss;
|
||||
CountMiss = kvp.Value;
|
||||
break;
|
||||
default:
|
||||
continue;
|
||||
}
|
||||
|
||||
Statistics.Add(newKey, kvp.Value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[JsonProperty(@"mode_int")]
|
||||
public int OnlineRulesetID { get; set; }
|
||||
public int OnlineRulesetID
|
||||
{
|
||||
get => RulesetID;
|
||||
set => RulesetID = value;
|
||||
}
|
||||
|
||||
[JsonProperty(@"mods")]
|
||||
private string[] modStrings { get; set; }
|
@ -6,9 +6,9 @@ using Newtonsoft.Json;
|
||||
|
||||
namespace osu.Game.Online.API.Requests.Responses
|
||||
{
|
||||
public class APIScores
|
||||
public class APILegacyScores
|
||||
{
|
||||
[JsonProperty(@"scores")]
|
||||
public IEnumerable<APIScoreInfo> Scores;
|
||||
public IEnumerable<APILegacyScoreInfo> Scores;
|
||||
}
|
||||
}
|
@ -258,8 +258,8 @@ namespace osu.Game.Online.Leaderboards
|
||||
|
||||
protected virtual IEnumerable<LeaderboardScoreStatistic> GetStatistics(ScoreInfo model) => new[]
|
||||
{
|
||||
new LeaderboardScoreStatistic(FontAwesome.fa_link, "Max Combo", model.MaxCombo.ToString()),
|
||||
new LeaderboardScoreStatistic(FontAwesome.fa_crosshairs, "Accuracy", string.Format(model.Accuracy % 1 == 0 ? @"{0:P0}" : @"{0:P2}", model.Accuracy))
|
||||
new LeaderboardScoreStatistic(FontAwesome.Link, "Max Combo", model.MaxCombo.ToString()),
|
||||
new LeaderboardScoreStatistic(FontAwesome.Crosshairs, "Accuracy", string.Format(model.Accuracy % 1 == 0 ? @"{0:P0}" : @"{0:P2}", model.Accuracy))
|
||||
};
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
@ -353,7 +353,7 @@ namespace osu.Game.Online.Leaderboards
|
||||
Size = new Vector2(icon_size),
|
||||
Rotation = 45,
|
||||
Colour = OsuColour.FromHex(@"3087ac"),
|
||||
Icon = FontAwesome.fa_square,
|
||||
Icon = FontAwesome.Square,
|
||||
Shadow = true,
|
||||
},
|
||||
new SpriteIcon
|
||||
@ -378,11 +378,11 @@ namespace osu.Game.Online.Leaderboards
|
||||
|
||||
public class LeaderboardScoreStatistic
|
||||
{
|
||||
public FontAwesome Icon;
|
||||
public IconUsage Icon;
|
||||
public string Value;
|
||||
public string Name;
|
||||
|
||||
public LeaderboardScoreStatistic(FontAwesome icon, string name, string value)
|
||||
public LeaderboardScoreStatistic(IconUsage icon, string name, string value)
|
||||
{
|
||||
Icon = icon;
|
||||
Name = name;
|
||||
|
@ -2,7 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Online.Leaderboards
|
||||
{
|
||||
@ -12,7 +12,7 @@ namespace osu.Game.Online.Leaderboards
|
||||
|
||||
public MessagePlaceholder(string message)
|
||||
{
|
||||
AddIcon(FontAwesome.fa_exclamation_circle, cp =>
|
||||
AddIcon(FontAwesome.ExclamationCircle, cp =>
|
||||
{
|
||||
cp.Font = cp.Font.With(size: TEXT_SIZE);
|
||||
cp.Padding = new MarginPadding { Right = 10 };
|
||||
|
@ -3,8 +3,8 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osuTK;
|
||||
|
||||
@ -41,7 +41,7 @@ namespace osu.Game.Online.Leaderboards
|
||||
Action = () => Action?.Invoke(),
|
||||
Child = icon = new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.fa_refresh,
|
||||
Icon = FontAwesome.Refresh,
|
||||
Size = new Vector2(TEXT_SIZE),
|
||||
Shadow = true,
|
||||
},
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osuTK;
|
||||
|
||||
@ -17,7 +18,7 @@ namespace osu.Game.Online.Multiplayer.GameTypes
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = FontAwesome.fa_refresh,
|
||||
Icon = FontAwesome.Refresh,
|
||||
Size = new Vector2(size),
|
||||
Colour = colours.Blue,
|
||||
Shadow = false,
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osuTK;
|
||||
|
||||
@ -25,14 +26,14 @@ namespace osu.Game.Online.Multiplayer.GameTypes
|
||||
{
|
||||
new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.fa_refresh,
|
||||
Icon = FontAwesome.Refresh,
|
||||
Size = new Vector2(size * 0.75f),
|
||||
Colour = colours.Blue,
|
||||
Shadow = false,
|
||||
},
|
||||
new SpriteIcon
|
||||
{
|
||||
Icon = FontAwesome.fa_refresh,
|
||||
Icon = FontAwesome.Refresh,
|
||||
Size = new Vector2(size * 0.75f),
|
||||
Colour = colours.Pink,
|
||||
Shadow = false,
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osuTK;
|
||||
|
||||
@ -15,7 +16,7 @@ namespace osu.Game.Online.Multiplayer.GameTypes
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = FontAwesome.fa_clock_o,
|
||||
Icon = FontAwesome.ClockOutline,
|
||||
Size = new Vector2(size),
|
||||
Colour = colours.Blue,
|
||||
Shadow = false
|
||||
|
@ -22,6 +22,7 @@ using System.Threading.Tasks;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Platform;
|
||||
@ -569,7 +570,7 @@ namespace osu.Game
|
||||
{
|
||||
Schedule(() => notifications.Post(new SimpleNotification
|
||||
{
|
||||
Icon = entry.Level == LogLevel.Important ? FontAwesome.fa_exclamation_circle : FontAwesome.fa_bomb,
|
||||
Icon = entry.Level == LogLevel.Important ? FontAwesome.ExclamationCircle : FontAwesome.Bomb,
|
||||
Text = entry.Message + (entry.Exception != null && IsDeployedBuild ? "\n\nThis error has been automatically reported to the devs." : string.Empty),
|
||||
}));
|
||||
}
|
||||
@ -577,7 +578,7 @@ namespace osu.Game
|
||||
{
|
||||
Schedule(() => notifications.Post(new SimpleNotification
|
||||
{
|
||||
Icon = FontAwesome.fa_ellipsis_h,
|
||||
Icon = FontAwesome.EllipsisH,
|
||||
Text = "Subsequent messages have been logged. Click to view log files.",
|
||||
Activated = () =>
|
||||
{
|
||||
|
@ -119,9 +119,6 @@ namespace osu.Game
|
||||
dependencies.CacheAs(this);
|
||||
dependencies.Cache(LocalConfig);
|
||||
|
||||
//this completely overrides the framework default. will need to change once we make a proper FontStore.
|
||||
dependencies.Cache(Fonts = new FontStore(new GlyphStore(Resources, @"Fonts/FontAwesome")));
|
||||
|
||||
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/osuFont"));
|
||||
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Medium"));
|
||||
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-MediumItalic"));
|
||||
|
@ -6,6 +6,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
@ -74,10 +75,10 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
Direction = FillDirection.Horizontal,
|
||||
Children = new[]
|
||||
{
|
||||
length = new Statistic(FontAwesome.fa_clock_o, "Length") { Width = 0.25f },
|
||||
bpm = new Statistic(FontAwesome.fa_circle, "BPM") { Width = 0.25f },
|
||||
circleCount = new Statistic(FontAwesome.fa_circle_o, "Circle Count") { Width = 0.25f },
|
||||
sliderCount = new Statistic(FontAwesome.fa_circle, "Slider Count") { Width = 0.25f },
|
||||
length = new Statistic(FontAwesome.ClockOutline, "Length") { Width = 0.25f },
|
||||
bpm = new Statistic(FontAwesome.Circle, "BPM") { Width = 0.25f },
|
||||
circleCount = new Statistic(FontAwesome.CircleOutline, "Circle Count") { Width = 0.25f },
|
||||
sliderCount = new Statistic(FontAwesome.Circle, "Slider Count") { Width = 0.25f },
|
||||
},
|
||||
};
|
||||
}
|
||||
@ -101,7 +102,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
set => this.value.Text = value;
|
||||
}
|
||||
|
||||
public Statistic(FontAwesome icon, string name)
|
||||
public Statistic(IconUsage icon, string name)
|
||||
{
|
||||
this.name = name;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
@ -120,7 +121,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = FontAwesome.fa_square,
|
||||
Icon = FontAwesome.Square,
|
||||
Size = new Vector2(13),
|
||||
Rotation = 45,
|
||||
Colour = OsuColour.FromHex(@"441288"),
|
||||
|
@ -10,6 +10,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
@ -130,8 +131,8 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
Margin = new MarginPadding { Top = 5 },
|
||||
Children = new[]
|
||||
{
|
||||
plays = new Statistic(FontAwesome.fa_play_circle),
|
||||
favourites = new Statistic(FontAwesome.fa_heart),
|
||||
plays = new Statistic(FontAwesome.PlayCircle),
|
||||
favourites = new Statistic(FontAwesome.Heart),
|
||||
},
|
||||
},
|
||||
},
|
||||
@ -292,7 +293,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
}
|
||||
}
|
||||
|
||||
public Statistic(FontAwesome icon)
|
||||
public Statistic(IconUsage icon)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Direction = FillDirection.Horizontal;
|
||||
|
@ -6,6 +6,7 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
@ -77,7 +78,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
|
||||
Depth = -1,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Icon = FontAwesome.fa_download,
|
||||
Icon = FontAwesome.Download,
|
||||
Size = new Vector2(16),
|
||||
Margin = new MarginPadding { Right = 5 },
|
||||
},
|
||||
|
@ -6,6 +6,7 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osuTK;
|
||||
@ -47,7 +48,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = FontAwesome.fa_heart_o,
|
||||
Icon = FontAwesome.HeartOutline,
|
||||
Size = new Vector2(18),
|
||||
Shadow = false,
|
||||
},
|
||||
@ -58,12 +59,12 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
|
||||
if (favourited.NewValue)
|
||||
{
|
||||
pink.FadeIn(200);
|
||||
icon.Icon = FontAwesome.fa_heart;
|
||||
icon.Icon = FontAwesome.Heart;
|
||||
}
|
||||
else
|
||||
{
|
||||
pink.FadeOut(200);
|
||||
icon.Icon = FontAwesome.fa_heart_o;
|
||||
icon.Icon = FontAwesome.HeartOutline;
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -9,12 +9,12 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Leaderboards;
|
||||
using osu.Game.Overlays.Profile.Sections.Ranks;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
@ -26,7 +26,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
|
||||
private readonly Box background;
|
||||
|
||||
public DrawableScore(int index, APIScoreInfo score)
|
||||
public DrawableScore(int index, ScoreInfo score)
|
||||
{
|
||||
ScoreModsContainer modsContainer;
|
||||
|
||||
|
@ -11,7 +11,6 @@ using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Leaderboards;
|
||||
using osu.Game.Overlays.Profile.Sections.Ranks;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@ -43,9 +42,9 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
private readonly InfoColumn statistics;
|
||||
private readonly ScoreModsContainer modsContainer;
|
||||
|
||||
private APIScoreInfo score;
|
||||
private ScoreInfo score;
|
||||
|
||||
public APIScoreInfo Score
|
||||
public ScoreInfo Score
|
||||
{
|
||||
get => score;
|
||||
set
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user