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Merge branch 'master' into framed-replay-handler-fixes

This commit is contained in:
Dean Herbert 2019-03-29 12:59:51 +09:00 committed by GitHub
commit c72705217a
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226 changed files with 1221 additions and 1730 deletions

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@ -110,7 +110,7 @@ namespace osu.Desktop.Overlays
public UpdateCompleteNotification(string version, Action<string> openUrl = null)
{
Text = $"You are now running osu!lazer {version}.\nClick to see what's new!";
Icon = FontAwesome.fa_check_square;
Icon = FontAwesome.CheckSquare;
Activated = delegate
{
openUrl?.Invoke($"https://osu.ppy.sh/home/changelog/lazer/{version}");

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@ -7,10 +7,10 @@ using Newtonsoft.Json;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.IO.Network;
using osu.Framework.Platform;
using osu.Game;
using osu.Game.Graphics;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
@ -54,7 +54,7 @@ namespace osu.Desktop.Updater
{
Text = $"A newer release of osu! has been found ({version} → {latest.TagName}).\n\n"
+ "Click here to download the new version, which can be installed over the top of your existing installation",
Icon = FontAwesome.fa_upload,
Icon = FontAwesome.Upload,
Activated = () =>
{
host.OpenUrlExternally(getBestUrl(latest));

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@ -9,6 +9,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Logging;
using osu.Game;
using osu.Game.Graphics;
@ -158,7 +159,7 @@ namespace osu.Desktop.Updater
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.fa_upload,
Icon = FontAwesome.Upload,
Colour = Color4.White,
Size = new Vector2(20),
}

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@ -3,8 +3,8 @@
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Rulesets.Catch.Objects;
namespace osu.Game.Rulesets.Catch.Beatmaps
@ -23,19 +23,19 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
{
Name = @"Fruit Count",
Content = fruits.ToString(),
Icon = FontAwesome.fa_circle_o
Icon = FontAwesome.CircleOutline
},
new BeatmapStatistic
{
Name = @"Juice Stream Count",
Content = juiceStreams.ToString(),
Icon = FontAwesome.fa_circle
Icon = FontAwesome.Circle
},
new BeatmapStatistic
{
Name = @"Banana Shower Count",
Content = bananaShowers.ToString(),
Icon = FontAwesome.fa_circle
Icon = FontAwesome.Circle
}
};
}

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@ -9,6 +9,7 @@ using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Replays;
@ -17,6 +18,7 @@ using osu.Game.Beatmaps.Legacy;
using osu.Game.Rulesets.Catch.Beatmaps;
using osu.Game.Rulesets.Catch.Difficulty;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Scoring;
namespace osu.Game.Rulesets.Catch
{
@ -114,10 +116,12 @@ namespace osu.Game.Rulesets.Catch
public override string ShortName => "fruits";
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_fruits_o };
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetCatch };
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(this, beatmap);
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new CatchPerformanceCalculator(this, beatmap, score);
public override int? LegacyID => 2;
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new CatchReplayFrame();

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@ -0,0 +1,104 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Scoring.Legacy;
using osuTK;
namespace osu.Game.Rulesets.Catch.Difficulty
{
public class CatchPerformanceCalculator : PerformanceCalculator
{
protected new CatchDifficultyAttributes Attributes => (CatchDifficultyAttributes)base.Attributes;
private Mod[] mods;
private int fruitsHit;
private int ticksHit;
private int tinyTicksHit;
private int tinyTicksMissed;
private int misses;
public CatchPerformanceCalculator(Ruleset ruleset, WorkingBeatmap beatmap, ScoreInfo score)
: base(ruleset, beatmap, score)
{
}
public override double Calculate(Dictionary<string, double> categoryDifficulty = null)
{
mods = Score.Mods;
var legacyScore = Score as LegacyScoreInfo;
fruitsHit = legacyScore?.Count300 ?? Score.Statistics[HitResult.Perfect];
ticksHit = legacyScore?.Count100 ?? 0;
tinyTicksHit = legacyScore?.Count50 ?? 0;
tinyTicksMissed = legacyScore?.CountKatu ?? 0;
misses = Score.Statistics[HitResult.Miss];
// Don't count scores made with supposedly unranked mods
if (mods.Any(m => !m.Ranked))
return 0;
// We are heavily relying on aim in catch the beat
double value = Math.Pow(5.0f * Math.Max(1.0f, Attributes.StarRating / 0.0049f) - 4.0f, 2.0f) / 100000.0f;
// Longer maps are worth more. "Longer" means how many hits there are which can contribute to combo
int numTotalHits = totalComboHits();
// Longer maps are worth more
float lengthBonus =
0.95f + 0.4f * Math.Min(1.0f, numTotalHits / 3000.0f) +
(numTotalHits > 3000 ? (float)Math.Log10(numTotalHits / 3000.0f) * 0.5f : 0.0f);
// Longer maps are worth more
value *= lengthBonus;
// Penalize misses exponentially. This mainly fixes tag4 maps and the likes until a per-hitobject solution is available
value *= Math.Pow(0.97f, misses);
// Combo scaling
float beatmapMaxCombo = Attributes.MaxCombo;
if (beatmapMaxCombo > 0)
value *= Math.Min(Math.Pow(Attributes.MaxCombo, 0.8f) / Math.Pow(beatmapMaxCombo, 0.8f), 1.0f);
float approachRate = (float)Attributes.ApproachRate;
float approachRateFactor = 1.0f;
if (approachRate > 9.0f)
approachRateFactor += 0.1f * (approachRate - 9.0f); // 10% for each AR above 9
else if (approachRate < 8.0f)
approachRateFactor += 0.025f * (8.0f - approachRate); // 2.5% for each AR below 8
value *= approachRateFactor;
if (mods.Any(m => m is ModHidden))
// Hiddens gives nothing on max approach rate, and more the lower it is
value *= 1.05f + 0.075f * (10.0f - Math.Min(10.0f, approachRate)); // 7.5% for each AR below 10
if (mods.Any(m => m is ModFlashlight))
// Apply length bonus again if flashlight is on simply because it becomes a lot harder on longer maps.
value *= 1.35f * lengthBonus;
// Scale the aim value with accuracy _slightly_
value *= Math.Pow(accuracy(), 5.5f);
// Custom multipliers for NoFail. SpunOut is not applicable.
if (mods.Any(m => m is ModNoFail))
value *= 0.90f;
return value;
}
private float accuracy() => totalHits() == 0 ? 0 : MathHelper.Clamp((float)totalSuccessfulHits() / totalHits(), 0f, 1f);
private int totalHits() => tinyTicksHit + ticksHit + fruitsHit + misses + tinyTicksMissed;
private int totalSuccessfulHits() => tinyTicksHit + ticksHit + fruitsHit;
private int totalComboHits() => misses + ticksHit + fruitsHit;
}
}

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@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
Origin = Anchor.BottomLeft;
X = 0;
InternalChild = bananaContainer = new Container { RelativeSizeAxes = Axes.Both };
AddInternal(bananaContainer = new Container { RelativeSizeAxes = Axes.Both });
foreach (var b in s.NestedHitObjects.Cast<Banana>())
AddNested(getVisualRepresentation?.Invoke(b));

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@ -26,10 +26,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
[BackgroundDependencyLoader]
private void load()
{
InternalChild = pulp = new Pulp
{
Size = Size
};
AddInternal(pulp = new Pulp { Size = Size });
}
public override Color4 AccentColour

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@ -42,7 +42,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
// todo: this should come from the skin.
AccentColour = colourForRepresentation(HitObject.VisualRepresentation);
InternalChildren = new[]
AddRangeInternal(new[]
{
createPulp(HitObject.VisualRepresentation),
border = new Circle
@ -70,7 +70,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
}
}
},
};
});
if (HitObject.HyperDash)
{

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@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
Origin = Anchor.BottomLeft;
X = 0;
InternalChild = dropletContainer = new Container { RelativeSizeAxes = Axes.Both, };
AddInternal(dropletContainer = new Container { RelativeSizeAxes = Axes.Both, });
foreach (var o in s.NestedHitObjects.Cast<CatchHitObject>())
AddNested(getVisualRepresentation?.Invoke(o));

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@ -10,7 +10,6 @@ using osu.Game.Rulesets.Catch.Objects.Drawable;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI.Scrolling;
using osuTK;
namespace osu.Game.Rulesets.Catch.UI
{
@ -24,29 +23,20 @@ namespace osu.Game.Rulesets.Catch.UI
{
Container explodingFruitContainer;
Anchor = Anchor.TopCentre;
Origin = Anchor.TopCentre;
Size = new Vector2(0.86f); // matches stable's vertical offset for catcher plate
InternalChild = new PlayfieldAdjustmentContainer
InternalChildren = new Drawable[]
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
explodingFruitContainer = new Container
{
explodingFruitContainer = new Container
{
RelativeSizeAxes = Axes.Both,
},
CatcherArea = new CatcherArea(difficulty)
{
GetVisualRepresentation = getVisualRepresentation,
ExplodingFruitTarget = explodingFruitContainer,
Anchor = Anchor.BottomLeft,
Origin = Anchor.TopLeft,
},
HitObjectContainer
}
RelativeSizeAxes = Axes.Both,
},
CatcherArea = new CatcherArea(difficulty)
{
GetVisualRepresentation = getVisualRepresentation,
ExplodingFruitTarget = explodingFruitContainer,
Anchor = Anchor.BottomLeft,
Origin = Anchor.TopLeft,
},
HitObjectContainer
};
}

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@ -3,17 +3,23 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.UI;
using osuTK;
namespace osu.Game.Rulesets.Catch.UI
{
public class PlayfieldAdjustmentContainer : Container
public class CatchPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer
{
protected override Container<Drawable> Content => content;
private readonly Container content;
public PlayfieldAdjustmentContainer()
public CatchPlayfieldAdjustmentContainer()
{
Anchor = Anchor.TopCentre;
Origin = Anchor.TopCentre;
Size = new Vector2(0.86f); // matches stable's vertical offset for catcher plate
InternalChild = new Container
{
Anchor = Anchor.Centre,

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@ -36,6 +36,8 @@ namespace osu.Game.Rulesets.Catch.UI
protected override Playfield CreatePlayfield() => new CatchPlayfield(Beatmap.BeatmapInfo.BaseDifficulty, GetVisualRepresentation);
protected override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new CatchPlayfieldAdjustmentContainer();
protected override PassThroughInputManager CreateInputManager() => new CatchInputManager(Ruleset.RulesetInfo);
public override DrawableHitObject<CatchHitObject> GetVisualRepresentation(CatchHitObject h)

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@ -3,8 +3,8 @@
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.UI;
@ -42,13 +42,13 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
{
Name = @"Note Count",
Content = notes.ToString(),
Icon = FontAwesome.fa_circle_o
Icon = FontAwesome.CircleOutline
},
new BeatmapStatistic
{
Name = @"Hold Note Count",
Content = holdnotes.ToString(),
Icon = FontAwesome.fa_circle
Icon = FontAwesome.Circle
},
};
}

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@ -10,6 +10,7 @@ using osu.Game.Rulesets.UI;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Objects;
@ -160,7 +161,7 @@ namespace osu.Game.Rulesets.Mania
public override string ShortName => "mania";
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_mania_o };
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetMania };
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(this, beatmap);

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mods;
@ -12,7 +13,7 @@ namespace osu.Game.Rulesets.Mania.Mods
{
public override string Name => "Fade In";
public override string Acronym => "FI";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden;
public override IconUsage Icon => OsuIcon.ModHidden;
public override ModType Type => ModType.DifficultyIncrease;
public override string Description => @"Keys appear out of nowhere!";
public override double ScoreMultiplier => 1;

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@ -3,6 +3,7 @@
using System.Linq;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
@ -17,7 +18,7 @@ namespace osu.Game.Rulesets.Mania.Mods
public override string Name => "Random";
public override string Acronym => "RD";
public override ModType Type => ModType.Conversion;
public override FontAwesome Icon => FontAwesome.fa_osu_dice;
public override IconUsage Icon => OsuIcon.Dice;
public override string Description => @"Shuffle around the keys!";
public override double ScoreMultiplier => 1;

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@ -43,7 +43,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
{
RelativeSizeAxes = Axes.X;
InternalChildren = new Drawable[]
AddRangeInternal(new Drawable[]
{
bodyPiece = new BodyPiece
{
@ -67,7 +67,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre
}
};
});
foreach (var tick in tickContainer)
AddNested(tick);

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@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
RelativeSizeAxes = Axes.X;
Size = new Vector2(1);
InternalChildren = new[]
AddRangeInternal(new[]
{
glowContainer = new CircularContainer
{
@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
}
}
}
};
});
}
public override Color4 AccentColour

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@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
CornerRadius = 5;
Masking = true;
InternalChild = headPiece = new NotePiece();
AddInternal(headPiece = new NotePiece());
}
protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e)

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@ -6,7 +6,6 @@ using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Input;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
@ -89,11 +88,9 @@ namespace osu.Game.Rulesets.Mania.UI
/// <returns>The column which intersects with <paramref name="screenSpacePosition"/>.</returns>
public Column GetColumnByPosition(Vector2 screenSpacePosition) => Playfield.GetColumnByPosition(screenSpacePosition);
protected override Playfield CreatePlayfield() => new ManiaPlayfield(Beatmap.Stages)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
protected override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new ManiaPlayfieldAdjustmentContainer();
protected override Playfield CreatePlayfield() => new ManiaPlayfield(Beatmap.Stages);
public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor(this);

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@ -28,8 +28,6 @@ namespace osu.Game.Rulesets.Mania.UI
if (stageDefinitions.Count <= 0)
throw new ArgumentException("Can't have zero or fewer stages.");
Size = new Vector2(1, 0.8f);
GridContainer playfieldGrid;
AddInternal(playfieldGrid = new GridContainer
{

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@ -0,0 +1,20 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Rulesets.UI;
using osuTK;
namespace osu.Game.Rulesets.Mania.UI
{
public class ManiaPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer
{
public ManiaPlayfieldAdjustmentContainer()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Size = new Vector2(1, 0.8f);
}
}
}

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@ -9,6 +9,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Cursor;
using osu.Game.Graphics.Cursor;
using osu.Game.Rulesets.Osu.UI.Cursor;
using osu.Game.Rulesets.UI;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests
@ -27,7 +28,7 @@ namespace osu.Game.Rulesets.Osu.Tests
[BackgroundDependencyLoader]
private void load()
{
Add(cursorContainer = new GameplayCursorContainer { RelativeSizeAxes = Axes.Both });
Add(cursorContainer = new OsuCursorContainer { RelativeSizeAxes = Axes.Both });
}
}
}

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@ -3,8 +3,8 @@
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Rulesets.Osu.Objects;
namespace osu.Game.Rulesets.Osu.Beatmaps
@ -23,19 +23,19 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
{
Name = @"Circle Count",
Content = circles.ToString(),
Icon = FontAwesome.fa_circle_o
Icon = FontAwesome.CircleOutline
},
new BeatmapStatistic
{
Name = @"Slider Count",
Content = sliders.ToString(),
Icon = FontAwesome.fa_circle
Icon = FontAwesome.Circle
},
new BeatmapStatistic
{
Name = @"Spinner Count",
Content = spinners.ToString(),
Icon = FontAwesome.fa_circle
Icon = FontAwesome.Circle
}
};
}

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@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Cursor;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.UI;
@ -20,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Edit
private class OsuPlayfieldNoCursor : OsuPlayfield
{
protected override CursorContainer CreateCursor() => null;
protected override GameplayCursorContainer CreateCursor() => null;
}
}
}

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@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Osu.Edit
public override SelectionHandler CreateSelectionHandler() => new OsuSelectionHandler();
protected override Container CreateLayerContainer() => new PlayfieldAdjustmentContainer { RelativeSizeAxes = Axes.Both };
protected override Container CreateLayerContainer() => new OsuPlayfieldAdjustmentContainer { RelativeSizeAxes = Axes.Both };
public override SelectionBlueprint CreateBlueprintFor(DrawableHitObject hitObject)
{

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mods;
@ -11,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{
public override string Name => "Autopilot";
public override string Acronym => "AP";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_autopilot;
public override IconUsage Icon => OsuIcon.ModAutopilot;
public override ModType Type => ModType.Automation;
public override string Description => @"Automatic cursor movement - just follow the rhythm.";
public override double ScoreMultiplier => 1;

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@ -8,7 +8,6 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Scoring;
@ -24,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override string Description => "Play with blinds on your screen.";
public override string Acronym => "BL";
public override FontAwesome Icon => FontAwesome.fa_adjust;
public override IconUsage Icon => FontAwesome.Adjust;
public override ModType Type => ModType.DifficultyIncrease;
public override bool Ranked => false;

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@ -3,7 +3,7 @@
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override string Acronym => "GR";
public override FontAwesome Icon => FontAwesome.fa_arrows_v;
public override IconUsage Icon => FontAwesome.ArrowsV;
public override ModType Type => ModType.Fun;

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mods;
@ -11,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{
public override string Name => "Spun Out";
public override string Acronym => "SO";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_spunout;
public override IconUsage Icon => OsuIcon.ModSpunout;
public override ModType Type => ModType.DifficultyReduction;
public override string Description => @"Spinners will be automatically completed.";
public override double ScoreMultiplier => 0.9;

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mods;
@ -11,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override string Name => "Target";
public override string Acronym => "TP";
public override ModType Type => ModType.Conversion;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_target;
public override IconUsage Icon => OsuIcon.ModTarget;
public override string Description => @"Practice keeping up with the beat of the song.";
public override double ScoreMultiplier => 1;
}

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@ -4,7 +4,7 @@
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{
public override string Name => "Transform";
public override string Acronym => "TR";
public override FontAwesome Icon => FontAwesome.fa_arrows;
public override IconUsage Icon => FontAwesome.Arrows;
public override ModType Type => ModType.Fun;
public override string Description => "Everything rotates. EVERYTHING.";
public override double ScoreMultiplier => 1;

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@ -4,7 +4,7 @@
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types;
@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{
public override string Name => "Wiggle";
public override string Acronym => "WG";
public override FontAwesome Icon => FontAwesome.fa_certificate;
public override IconUsage Icon => FontAwesome.Certificate;
public override ModType Type => ModType.Fun;
public override string Description => "They just won't stay still...";
public override double ScoreMultiplier => 1;

View File

@ -4,10 +4,10 @@
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK;
using osu.Game.Graphics;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
new SkinnableDrawable("Play/osu/reversearrow", _ => new SpriteIcon
{
RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.fa_chevron_right
Icon = FontAwesome.ChevronRight
}, restrictSize: false)
};
}

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@ -12,6 +12,7 @@ using osu.Game.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites;
using osu.Game.Screens.Ranking;
using osu.Game.Rulesets.Scoring;
@ -76,7 +77,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(48),
Icon = FontAwesome.fa_asterisk,
Icon = FontAwesome.Asterisk,
Shadow = false,
},
}

View File

@ -9,6 +9,7 @@ using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.UI;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Overlays.Settings;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Osu.Edit;
@ -137,7 +138,7 @@ namespace osu.Game.Rulesets.Osu
}
}
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_osu_o };
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetOsu };
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(this, beatmap);

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@ -6,7 +6,6 @@ using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Bindings;
using osu.Game.Beatmaps;
@ -14,10 +13,11 @@ using osu.Game.Configuration;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Osu.UI.Cursor
{
public class GameplayCursorContainer : CursorContainer, IKeyBindingHandler<OsuAction>
public class OsuCursorContainer : GameplayCursorContainer, IKeyBindingHandler<OsuAction>
{
protected override Drawable CreateCursor() => new OsuCursor();
@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
private readonly Container<Drawable> fadeContainer;
public GameplayCursorContainer()
public OsuCursorContainer()
{
InternalChild = fadeContainer = new Container
{

View File

@ -1,4 +1,4 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
@ -32,6 +32,8 @@ namespace osu.Game.Rulesets.Osu.UI
protected override PassThroughInputManager CreateInputManager() => new OsuInputManager(Ruleset.RulesetInfo);
protected override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new OsuPlayfieldAdjustmentContainer();
public override DrawableHitObject<OsuHitObject> GetVisualRepresentation(OsuHitObject h)
{
switch (h)

View File

@ -10,7 +10,6 @@ using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Connections;
using osu.Game.Rulesets.UI;
using System.Linq;
using osu.Framework.Graphics.Cursor;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Osu.UI.Cursor;
@ -24,41 +23,28 @@ namespace osu.Game.Rulesets.Osu.UI
public static readonly Vector2 BASE_SIZE = new Vector2(512, 384);
private readonly PlayfieldAdjustmentContainer adjustmentContainer;
protected override Container CursorTargetContainer => adjustmentContainer;
protected override CursorContainer CreateCursor() => new GameplayCursorContainer();
protected override GameplayCursorContainer CreateCursor() => new OsuCursorContainer();
public OsuPlayfield()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Size = new Vector2(0.75f);
InternalChild = adjustmentContainer = new PlayfieldAdjustmentContainer
InternalChildren = new Drawable[]
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
connectionLayer = new FollowPointRenderer
{
connectionLayer = new FollowPointRenderer
{
RelativeSizeAxes = Axes.Both,
Depth = 2,
},
judgementLayer = new JudgementContainer<DrawableOsuJudgement>
{
RelativeSizeAxes = Axes.Both,
Depth = 1,
},
HitObjectContainer,
approachCircles = new ApproachCircleProxyContainer
{
RelativeSizeAxes = Axes.Both,
Depth = -1,
},
}
RelativeSizeAxes = Axes.Both,
Depth = 2,
},
judgementLayer = new JudgementContainer<DrawableOsuJudgement>
{
RelativeSizeAxes = Axes.Both,
Depth = 1,
},
HitObjectContainer,
approachCircles = new ApproachCircleProxyContainer
{
RelativeSizeAxes = Axes.Both,
Depth = -1,
},
};
}

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@ -3,17 +3,23 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.UI;
using osuTK;
namespace osu.Game.Rulesets.Osu.UI
{
public class PlayfieldAdjustmentContainer : Container
public class OsuPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer
{
protected override Container<Drawable> Content => content;
private readonly Container content;
public PlayfieldAdjustmentContainer()
public OsuPlayfieldAdjustmentContainer()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Size = new Vector2(0.75f);
InternalChild = new Container
{
Anchor = Anchor.Centre,

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@ -3,8 +3,8 @@
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Rulesets.Taiko.Objects;
namespace osu.Game.Rulesets.Taiko.Beatmaps
@ -23,19 +23,19 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
{
Name = @"Hit Count",
Content = hits.ToString(),
Icon = FontAwesome.fa_circle_o
Icon = FontAwesome.CircleOutline
},
new BeatmapStatistic
{
Name = @"Drumroll Count",
Content = drumrolls.ToString(),
Icon = FontAwesome.fa_circle
Icon = FontAwesome.Circle
},
new BeatmapStatistic
{
Name = @"Swell Count",
Content = swells.ToString(),
Icon = FontAwesome.fa_circle
Icon = FontAwesome.Circle
}
};
}

View File

@ -44,17 +44,14 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
RelativeSizeAxes = Axes.Y;
Width = tracker_width;
InternalChildren = new[]
AddInternal(Tracker = new Box
{
Tracker = new Box
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
EdgeSmoothness = new Vector2(0.5f, 0),
Alpha = 0.75f
}
};
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
EdgeSmoothness = new Vector2(0.5f, 0),
Alpha = 0.75f
});
}
protected override void UpdateState(ArmedState state)

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@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
protected DrawableTaikoHitObject(TaikoHitObject hitObject)
: base(hitObject)
{
InternalChildren = new[]
AddRangeInternal(new[]
{
nonProxiedContent = new Container
{
@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
Child = Content = new Container { RelativeSizeAxes = Axes.Both }
},
proxiedContent = new ProxiedContentContainer { RelativeSizeAxes = Axes.Both }
};
});
}
/// <summary>

View File

@ -4,7 +4,7 @@
using osuTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Framework.Graphics.Sprites;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
{
@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
new SpriteIcon
{
RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.fa_asterisk,
Icon = FontAwesome.Asterisk,
Shadow = false
}
};

View File

@ -9,6 +9,7 @@ using osu.Game.Rulesets.Taiko.UI;
using osu.Game.Rulesets.UI;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Replays.Types;
using osu.Game.Rulesets.Taiko.Objects;
@ -114,7 +115,7 @@ namespace osu.Game.Rulesets.Taiko
public override string ShortName => "taiko";
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_taiko_o };
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetTaiko };
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(this, beatmap);

View File

@ -81,6 +81,8 @@ namespace osu.Game.Rulesets.Taiko.UI
public override ScoreProcessor CreateScoreProcessor() => new TaikoScoreProcessor(this);
protected override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new TaikoPlayfieldAdjustmentContainer();
protected override PassThroughInputManager CreateInputManager() => new TaikoInputManager(Ruleset.RulesetInfo);
protected override Playfield CreatePlayfield() => new TaikoPlayfield(Beatmap.ControlPointInfo);

View File

@ -55,143 +55,137 @@ namespace osu.Game.Rulesets.Taiko.UI
public TaikoPlayfield(ControlPointInfo controlPoints)
{
InternalChild = new PlayfieldAdjustmentContainer
InternalChildren = new Drawable[]
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
backgroundContainer = new Container
{
backgroundContainer = new Container
Name = "Transparent playfield background",
RelativeSizeAxes = Axes.Both,
Masking = true,
EdgeEffect = new EdgeEffectParameters
{
Name = "Transparent playfield background",
RelativeSizeAxes = Axes.Both,
Masking = true,
EdgeEffect = new EdgeEffectParameters
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.2f),
Radius = 5,
},
Children = new Drawable[]
{
background = new Box
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.2f),
Radius = 5,
RelativeSizeAxes = Axes.Both,
Alpha = 0.6f
},
Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0.6f
},
}
},
new Container
{
Name = "Right area",
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = left_area_size },
Children = new Drawable[]
{
new Container
{
Name = "Masked elements before hit objects",
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = HIT_TARGET_OFFSET },
Masking = true,
Children = new Drawable[]
{
hitExplosionContainer = new Container<HitExplosion>
{
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,
Blending = BlendingMode.Additive,
},
HitTarget = new HitTarget
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit
}
}
},
barlineContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = HIT_TARGET_OFFSET }
},
new Container
{
Name = "Hit objects",
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = HIT_TARGET_OFFSET },
Masking = true,
Child = HitObjectContainer
},
kiaiExplosionContainer = new Container<KiaiHitExplosion>
{
Name = "Kiai hit explosions",
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,
Margin = new MarginPadding { Left = HIT_TARGET_OFFSET },
Blending = BlendingMode.Additive
},
judgementContainer = new JudgementContainer<DrawableTaikoJudgement>
{
Name = "Judgements",
RelativeSizeAxes = Axes.Y,
Margin = new MarginPadding { Left = HIT_TARGET_OFFSET },
Blending = BlendingMode.Additive
},
}
},
overlayBackgroundContainer = new Container
{
Name = "Left overlay",
RelativeSizeAxes = Axes.Y,
Size = new Vector2(left_area_size, 1),
Children = new Drawable[]
{
overlayBackground = new Box
{
RelativeSizeAxes = Axes.Both,
},
new InputDrum(controlPoints)
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Scale = new Vector2(0.9f),
Margin = new MarginPadding { Right = 20 }
},
new Box
{
Anchor = Anchor.TopRight,
RelativeSizeAxes = Axes.Y,
Width = 10,
Colour = Framework.Graphics.Colour.ColourInfo.GradientHorizontal(Color4.Black.Opacity(0.6f), Color4.Black.Opacity(0)),
},
}
},
new Container
{
Name = "Border",
RelativeSizeAxes = Axes.Both,
Masking = true,
MaskingSmoothness = 0,
BorderThickness = 2,
AlwaysPresent = true,
Children = new[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true
}
}
},
topLevelHitContainer = new Container
{
Name = "Top level hit objects",
RelativeSizeAxes = Axes.Both,
}
},
new Container
{
Name = "Right area",
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = left_area_size },
Children = new Drawable[]
{
new Container
{
Name = "Masked elements before hit objects",
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = HIT_TARGET_OFFSET },
Masking = true,
Children = new Drawable[]
{
hitExplosionContainer = new Container<HitExplosion>
{
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,
Blending = BlendingMode.Additive,
},
HitTarget = new HitTarget
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit
}
}
},
barlineContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = HIT_TARGET_OFFSET }
},
new Container
{
Name = "Hit objects",
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = HIT_TARGET_OFFSET },
Masking = true,
Child = HitObjectContainer
},
kiaiExplosionContainer = new Container<KiaiHitExplosion>
{
Name = "Kiai hit explosions",
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,
Margin = new MarginPadding { Left = HIT_TARGET_OFFSET },
Blending = BlendingMode.Additive
},
judgementContainer = new JudgementContainer<DrawableTaikoJudgement>
{
Name = "Judgements",
RelativeSizeAxes = Axes.Y,
Margin = new MarginPadding { Left = HIT_TARGET_OFFSET },
Blending = BlendingMode.Additive
},
}
},
overlayBackgroundContainer = new Container
{
Name = "Left overlay",
RelativeSizeAxes = Axes.Y,
Size = new Vector2(left_area_size, 1),
Children = new Drawable[]
{
overlayBackground = new Box
{
RelativeSizeAxes = Axes.Both,
},
new InputDrum(controlPoints)
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Scale = new Vector2(0.9f),
Margin = new MarginPadding { Right = 20 }
},
new Box
{
Anchor = Anchor.TopRight,
RelativeSizeAxes = Axes.Y,
Width = 10,
Colour = Framework.Graphics.Colour.ColourInfo.GradientHorizontal(Color4.Black.Opacity(0.6f), Color4.Black.Opacity(0)),
},
}
},
new Container
{
Name = "Border",
RelativeSizeAxes = Axes.Both,
Masking = true,
MaskingSmoothness = 0,
BorderThickness = 2,
AlwaysPresent = true,
Children = new[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true
}
}
},
topLevelHitContainer = new Container
{
Name = "Top level hit objects",
RelativeSizeAxes = Axes.Both,
}
};
}

View File

@ -1,16 +1,23 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Game.Rulesets.UI;
using osuTK;
namespace osu.Game.Rulesets.Taiko.UI
{
public class PlayfieldAdjustmentContainer : Container
public class TaikoPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer
{
private const float default_relative_height = TaikoPlayfield.DEFAULT_HEIGHT / 768;
private const float default_aspect = 16f / 9f;
public TaikoPlayfieldAdjustmentContainer()
{
Anchor = Anchor.CentreLeft;
Origin = Anchor.CentreLeft;
}
protected override void Update()
{
base.Update();

View File

@ -20,13 +20,13 @@ namespace osu.Game.Tests.Visual.Gameplay
{
typeof(KeyCounterKeyboard),
typeof(KeyCounterMouse),
typeof(KeyCounterCollection)
typeof(KeyCounterDisplay)
};
public TestCaseKeyCounter()
{
KeyCounterKeyboard rewindTestKeyCounterKeyboard;
KeyCounterCollection kc = new KeyCounterCollection
KeyCounterDisplay kc = new KeyCounterDisplay
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,

View File

@ -170,12 +170,12 @@ namespace osu.Game.Tests.Visual.Gameplay
{
Origin = Anchor.Centre;
InternalChild = new Box
AddInternal(new Box
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both
};
});
switch (direction)
{
@ -205,7 +205,7 @@ namespace osu.Game.Tests.Visual.Gameplay
Origin = Anchor.Centre;
AutoSizeAxes = Axes.Both;
InternalChild = new Box { Size = new Vector2(75) };
AddInternal(new Box { Size = new Vector2(75) });
}
protected override void UpdateState(ArmedState state)

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Screens;
@ -12,19 +13,24 @@ using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Menus
{
[TestFixture]
public class TestCaseLoaderAnimation : OsuTestCase
public class TestCaseLoaderAnimation : ScreenTestCase
{
private TestLoader loader;
[Cached]
private OsuLogo logo;
public TestCaseLoaderAnimation()
{
Add(logo = new OsuLogo { Depth = float.MinValue });
}
protected override void LoadComplete()
{
base.LoadComplete();
// required to preload the logo in a headless run (so it doesn't delay the loading itself).
Add(new OsuLogo());
bool logoVisible = false;
AddStep("almost instant display", () => Child = loader = new TestLoader(250));
AddStep("almost instant display", () => LoadScreen(loader = new TestLoader(250)));
AddUntilStep("loaded", () =>
{
logoVisible = loader.Logo?.Alpha > 0;
@ -32,7 +38,7 @@ namespace osu.Game.Tests.Visual.Menus
});
AddAssert("logo not visible", () => !logoVisible);
AddStep("short load", () => Child = loader = new TestLoader(800));
AddStep("short load", () => LoadScreen(loader = new TestLoader(800)));
AddUntilStep("loaded", () =>
{
logoVisible = loader.Logo?.Alpha > 0;
@ -41,7 +47,7 @@ namespace osu.Game.Tests.Visual.Menus
AddAssert("logo visible", () => logoVisible);
AddUntilStep("logo gone", () => loader.Logo?.Alpha == 0);
AddStep("longer load", () => Child = loader = new TestLoader(1400));
AddStep("longer load", () => LoadScreen(loader = new TestLoader(1400)));
AddUntilStep("loaded", () =>
{
logoVisible = loader.Logo?.Alpha > 0;

View File

@ -27,7 +27,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
[Cached(Type = typeof(IRoomManager))]
private TestRoomManager roomManager = new TestRoomManager();
public TestCaseLoungeRoomsContainer()
[BackgroundDependencyLoader]
private void load()
{
RoomsContainer container;

View File

@ -2,7 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System.ComponentModel;
using osu.Game.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Screens.Select.Options;
using osuTK.Graphics;
using osuTK.Input;
@ -16,10 +16,10 @@ namespace osu.Game.Tests.Visual.SongSelect
{
var overlay = new BeatmapOptionsOverlay();
overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.fa_times_circle_o, Color4.Purple, null, Key.Number1);
overlay.AddButton(@"Clear", @"local scores", FontAwesome.fa_eraser, Color4.Purple, null, Key.Number2);
overlay.AddButton(@"Edit", @"Beatmap", FontAwesome.fa_pencil, Color4.Yellow, null, Key.Number3);
overlay.AddButton(@"Delete", @"Beatmap", FontAwesome.fa_trash, Color4.Pink, null, Key.Number4, float.MaxValue);
overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.TimesCircleOutline, Color4.Purple, null, Key.Number1);
overlay.AddButton(@"Clear", @"local scores", FontAwesome.Eraser, Color4.Purple, null, Key.Number2);
overlay.AddButton(@"Edit", @"Beatmap", FontAwesome.Pencil, Color4.Yellow, null, Key.Number3);
overlay.AddButton(@"Delete", @"Beatmap", FontAwesome.Trash, Color4.Pink, null, Key.Number4, float.MaxValue);
Add(overlay);

View File

@ -9,7 +9,6 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.BeatmapSet.Scores;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
@ -44,9 +43,9 @@ namespace osu.Game.Tests.Visual.SongSelect
}
};
IEnumerable<APIScoreInfo> scores = new[]
IEnumerable<ScoreInfo> scores = new[]
{
new APIScoreInfo
new ScoreInfo
{
User = new User
{
@ -69,7 +68,7 @@ namespace osu.Game.Tests.Visual.SongSelect
TotalScore = 1234567890,
Accuracy = 1,
},
new APIScoreInfo
new ScoreInfo
{
User = new User
{
@ -91,7 +90,7 @@ namespace osu.Game.Tests.Visual.SongSelect
TotalScore = 1234789,
Accuracy = 0.9997,
},
new APIScoreInfo
new ScoreInfo
{
User = new User
{
@ -112,7 +111,7 @@ namespace osu.Game.Tests.Visual.SongSelect
TotalScore = 12345678,
Accuracy = 0.9854,
},
new APIScoreInfo
new ScoreInfo
{
User = new User
{
@ -132,7 +131,7 @@ namespace osu.Game.Tests.Visual.SongSelect
TotalScore = 1234567,
Accuracy = 0.8765,
},
new APIScoreInfo
new ScoreInfo
{
User = new User
{
@ -157,9 +156,9 @@ namespace osu.Game.Tests.Visual.SongSelect
s.Statistics.Add(HitResult.Meh, RNG.Next(2000));
}
IEnumerable<APIScoreInfo> anotherScores = new[]
IEnumerable<ScoreInfo> anotherScores = new[]
{
new APIScoreInfo
new ScoreInfo
{
User = new User
{
@ -181,7 +180,7 @@ namespace osu.Game.Tests.Visual.SongSelect
TotalScore = 1234789,
Accuracy = 0.9997,
},
new APIScoreInfo
new ScoreInfo
{
User = new User
{
@ -204,7 +203,7 @@ namespace osu.Game.Tests.Visual.SongSelect
TotalScore = 1234567890,
Accuracy = 1,
},
new APIScoreInfo
new ScoreInfo
{
User = new User
{
@ -220,7 +219,7 @@ namespace osu.Game.Tests.Visual.SongSelect
TotalScore = 123456,
Accuracy = 0.6543,
},
new APIScoreInfo
new ScoreInfo
{
User = new User
{
@ -241,7 +240,7 @@ namespace osu.Game.Tests.Visual.SongSelect
TotalScore = 12345678,
Accuracy = 0.9854,
},
new APIScoreInfo
new ScoreInfo
{
User = new User
{
@ -269,7 +268,7 @@ namespace osu.Game.Tests.Visual.SongSelect
s.Statistics.Add(HitResult.Meh, RNG.Next(2000));
}
var topScoreInfo = new APIScoreInfo
var topScoreInfo = new ScoreInfo
{
User = new User
{

View File

@ -3,6 +3,7 @@
using System.Collections.Generic;
using System.ComponentModel;
using osu.Framework.Allocation;
using osu.Game.Screens.Tournament;
using osu.Game.Screens.Tournament.Teams;
@ -11,7 +12,8 @@ namespace osu.Game.Tests.Visual.Tournament
[Description("for tournament use")]
public class TestCaseDrawings : ScreenTestCase
{
public TestCaseDrawings()
[BackgroundDependencyLoader]
private void load()
{
LoadScreen(new Drawings
{

View File

@ -2,7 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Overlays.Dialog;
@ -19,7 +19,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("dialog #1", () => overlay.Push(new PopupDialog
{
Icon = FontAwesome.fa_trash_o,
Icon = FontAwesome.TrashOutline,
HeaderText = @"Confirm deletion of",
BodyText = @"Ayase Rie - Yuima-ru*World TVver.",
Buttons = new PopupDialogButton[]
@ -39,7 +39,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("dialog #2", () => overlay.Push(new PopupDialog
{
Icon = FontAwesome.fa_gear,
Icon = FontAwesome.Gear,
HeaderText = @"What do you want to do with",
BodyText = "Camellia as \"Bang Riot\" - Blastix Riotz",
Buttons = new PopupDialogButton[]

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@ -111,7 +111,7 @@ namespace osu.Game.Tests.Visual.UserInterface
button.Anchor = Anchor.Centre;
button.Origin = Anchor.Centre;
button.Icon = FontAwesome.fa_osu_osu_o;
button.Icon = OsuIcon.RulesetOsu;
}
}
}

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@ -0,0 +1,73 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Reflection;
using NUnit.Framework;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Testing;
using osu.Game.Graphics;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public class TestCaseOsuIcon : TestCase
{
public TestCaseOsuIcon()
{
FillFlowContainer<Icon> flow;
AddRange(new Drawable[]
{
new Box
{
Colour = Color4.Teal,
RelativeSizeAxes = Axes.Both,
},
new ScrollContainer
{
RelativeSizeAxes = Axes.Both,
Child = flow = new FillFlowContainer<Icon>
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Full,
},
}
});
foreach (var p in typeof(OsuIcon).GetProperties(BindingFlags.Public | BindingFlags.Static))
flow.Add(new Icon($"{nameof(OsuIcon)}.{p.Name}", (IconUsage)p.GetValue(null)));
AddStep("toggle shadows", () => flow.Children.ForEach(i => i.SpriteIcon.Shadow = !i.SpriteIcon.Shadow));
AddStep("change icons", () => flow.Children.ForEach(i => i.SpriteIcon.Icon = new IconUsage((char)(i.SpriteIcon.Icon.Icon + 1))));
}
private class Icon : Container, IHasTooltip
{
public string TooltipText { get; }
public SpriteIcon SpriteIcon { get; }
public Icon(string name, IconUsage icon)
{
TooltipText = name;
AutoSizeAxes = Axes.Both;
Child = SpriteIcon = new SpriteIcon
{
Icon = icon,
Size = new Vector2(60),
};
}
}
}
}

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@ -3,7 +3,7 @@
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Overlays.Dialog;
namespace osu.Game.Tests.Visual.UserInterface
@ -17,7 +17,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{
RelativeSizeAxes = Axes.Both,
State = Framework.Graphics.Containers.Visibility.Visible,
Icon = FontAwesome.fa_assistive_listening_systems,
Icon = FontAwesome.AssistiveListeningSystems,
HeaderText = @"This is a test popup",
BodyText = "I can say lots of stuff and even wrap my words!",
Buttons = new PopupDialogButton[]

View File

@ -1,55 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Game.Graphics;
using osuTK;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public class TestCaseTextAwesome : OsuTestCase
{
public TestCaseTextAwesome()
{
FillFlowContainer flow;
Add(new ScrollContainer
{
RelativeSizeAxes = Axes.Both,
Child = flow = new FillFlowContainer
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Full,
},
});
foreach (FontAwesome fa in Enum.GetValues(typeof(FontAwesome)))
flow.Add(new Icon(fa));
}
private class Icon : Container, IHasTooltip
{
public string TooltipText { get; }
public Icon(FontAwesome fa)
{
TooltipText = fa.ToString();
AutoSizeAxes = Axes.Both;
Child = new SpriteIcon
{
Icon = fa,
Size = new Vector2(60),
};
}
}
}
}

View File

@ -1,13 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Graphics;
using osu.Framework.Graphics.Sprites;
namespace osu.Game.Beatmaps
{
public class BeatmapStatistic
{
public FontAwesome Icon;
public IconUsage Icon;
public string Content;
public string Name;
}

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@ -7,7 +7,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics.Containers;
using osu.Game.Rulesets;
using osuTK;
@ -60,7 +60,7 @@ namespace osu.Game.Beatmaps.Drawables
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
// the null coalesce here is only present to make unit tests work (ruleset dlls aren't copied correctly for testing at the moment)
Icon = ruleset?.CreateInstance().CreateIcon() ?? new SpriteIcon { Icon = FontAwesome.fa_question_circle_o }
Icon = ruleset?.CreateInstance().CreateIcon() ?? new SpriteIcon { Icon = FontAwesome.QuestionCircleOutline }
}
};
}

View File

@ -35,7 +35,7 @@ namespace osu.Game.Graphics.Containers
showNotImplementedError = () => notifications?.Post(new SimpleNotification
{
Text = @"This link type is not yet supported!",
Icon = FontAwesome.fa_life_saver,
Icon = FontAwesome.LifeSaver,
});
}

View File

@ -21,6 +21,6 @@ namespace osu.Game.Graphics.Containers
public void AddArbitraryDrawable(Drawable drawable) => AddInternal(drawable);
public IEnumerable<Drawable> AddIcon(FontAwesome icon, Action<SpriteText> creationParameters = null) => AddText(((char)icon).ToString(), creationParameters);
public IEnumerable<Drawable> AddIcon(IconUsage icon, Action<SpriteText> creationParameters = null) => AddText(icon.Icon.ToString(), creationParameters);
}
}

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@ -8,6 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Configuration;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Screens.Play;
using osuTK;
using osuTK.Graphics;

View File

@ -5,7 +5,7 @@ using osu.Framework.Graphics.Sprites;
namespace osu.Game.Graphics
{
public struct OsuFont
public static class OsuFont
{
/// <summary>
/// The default font size.

View File

@ -0,0 +1,94 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Sprites;
namespace osu.Game.Graphics
{
public static class OsuIcon
{
public static IconUsage Get(int icon) => new IconUsage((char)icon, "OsuFont");
// ruleset icons in circles
public static IconUsage RulesetOsu => Get(0xe000);
public static IconUsage RulesetMania => Get(0xe001);
public static IconUsage RulesetCatch => Get(0xe002);
public static IconUsage RulesetTaiko => Get(0xe003);
// ruleset icons without circles
public static IconUsage FilledCircle => Get(0xe004);
public static IconUsage CrossCircle => Get(0xe005);
public static IconUsage Logo => Get(0xe006);
public static IconUsage ChevronDownCircle => Get(0xe007);
public static IconUsage EditCircle => Get(0xe033);
public static IconUsage LeftCircle => Get(0xe034);
public static IconUsage RightCircle => Get(0xe035);
public static IconUsage Charts => Get(0xe036);
public static IconUsage Solo => Get(0xe037);
public static IconUsage Multi => Get(0xe038);
public static IconUsage Gear => Get(0xe039);
// misc icons
public static IconUsage Bat => Get(0xe008);
public static IconUsage Bubble => Get(0xe009);
public static IconUsage BubblePop => Get(0xe02e);
public static IconUsage Dice => Get(0xe011);
public static IconUsage Heart => Get(0xe02f);
public static IconUsage HeartBreak => Get(0xe030);
public static IconUsage Hot => Get(0xe031);
public static IconUsage ListSearch => Get(0xe032);
//osu! playstyles
public static IconUsage PlaystyleTablet => Get(0xe02a);
public static IconUsage PlaystyleMouse => Get(0xe029);
public static IconUsage PlaystyleKeyboard => Get(0xe02b);
public static IconUsage PlaystyleTouch => Get(0xe02c);
// osu! difficulties
public static IconUsage EasyOsu => Get(0xe015);
public static IconUsage NormalOsu => Get(0xe016);
public static IconUsage HardOsu => Get(0xe017);
public static IconUsage InsaneOsu => Get(0xe018);
public static IconUsage ExpertOsu => Get(0xe019);
// taiko difficulties
public static IconUsage EasyTaiko => Get(0xe01a);
public static IconUsage NormalTaiko => Get(0xe01b);
public static IconUsage HardTaiko => Get(0xe01c);
public static IconUsage InsaneTaiko => Get(0xe01d);
public static IconUsage ExpertTaiko => Get(0xe01e);
// fruits difficulties
public static IconUsage EasyFruits => Get(0xe01f);
public static IconUsage NormalFruits => Get(0xe020);
public static IconUsage HardFruits => Get(0xe021);
public static IconUsage InsaneFruits => Get(0xe022);
public static IconUsage ExpertFruits => Get(0xe023);
// mania difficulties
public static IconUsage EasyMania => Get(0xe024);
public static IconUsage NormalMania => Get(0xe025);
public static IconUsage HardMania => Get(0xe026);
public static IconUsage InsaneMania => Get(0xe027);
public static IconUsage ExpertMania => Get(0xe028);
// mod icons
public static IconUsage ModPerfect => Get(0xe049);
public static IconUsage ModAutopilot => Get(0xe03a);
public static IconUsage ModAuto => Get(0xe03b);
public static IconUsage ModCinema => Get(0xe03c);
public static IconUsage ModDoubletime => Get(0xe03d);
public static IconUsage ModEasy => Get(0xe03e);
public static IconUsage ModFlashlight => Get(0xe03f);
public static IconUsage ModHalftime => Get(0xe040);
public static IconUsage ModHardrock => Get(0xe041);
public static IconUsage ModHidden => Get(0xe042);
public static IconUsage ModNightcore => Get(0xe043);
public static IconUsage ModNofail => Get(0xe044);
public static IconUsage ModRelax => Get(0xe045);
public static IconUsage ModSpunout => Get(0xe046);
public static IconUsage ModSuddendeath => Get(0xe047);
public static IconUsage ModTarget => Get(0xe048);
public static IconUsage ModBg => Get(0xe04a);
}
}

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@ -11,7 +11,7 @@ namespace osu.Game.Graphics.UserInterface
public BackButton()
{
Text = @"back";
Icon = FontAwesome.fa_osu_left_o;
Icon = OsuIcon.LeftCircle;
Anchor = Anchor.BottomLeft;
Origin = Anchor.BottomLeft;
}

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@ -8,6 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using System.Linq;
using osu.Framework.Graphics.Sprites;
namespace osu.Game.Graphics.UserInterface
{
@ -92,7 +93,7 @@ namespace osu.Game.Graphics.UserInterface
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreLeft,
Size = new Vector2(item_chevron_size),
Icon = FontAwesome.fa_chevron_right,
Icon = FontAwesome.ChevronRight,
Margin = new MarginPadding { Left = padding },
Alpha = 0f,
});

View File

@ -5,6 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Framework.Platform;
using osuTK;
@ -25,7 +26,7 @@ namespace osu.Game.Graphics.UserInterface
Size = new Vector2(12);
InternalChild = new SpriteIcon
{
Icon = FontAwesome.fa_external_link,
Icon = FontAwesome.ExternalLink,
RelativeSizeAxes = Axes.Both
};
}

View File

@ -4,6 +4,7 @@
using osuTK;
using osuTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
namespace osu.Game.Graphics.UserInterface
@ -41,7 +42,7 @@ namespace osu.Game.Graphics.UserInterface
/// <summary>
/// The icon.
/// </summary>
public FontAwesome Icon
public IconUsage Icon
{
get => icon.Icon;
set => icon.Icon = value;

View File

@ -3,6 +3,7 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osuTK;
using osuTK.Graphics;
@ -36,14 +37,14 @@ namespace osu.Game.Graphics.UserInterface
Position = new Vector2(1, 1),
Colour = Color4.Black,
Alpha = 0.4f,
Icon = FontAwesome.fa_circle_o_notch
Icon = FontAwesome.CircleONotch
},
spinner = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.fa_circle_o_notch
Icon = FontAwesome.CircleONotch
}
};
}

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@ -179,7 +179,7 @@ namespace osu.Game.Graphics.UserInterface
Chevron = new SpriteIcon
{
AlwaysPresent = true,
Icon = FontAwesome.fa_chevron_right,
Icon = FontAwesome.ChevronRight,
Colour = Color4.Black,
Alpha = 0.5f,
Size = new Vector2(8),
@ -244,7 +244,7 @@ namespace osu.Game.Graphics.UserInterface
},
Icon = new SpriteIcon
{
Icon = FontAwesome.fa_chevron_down,
Icon = FontAwesome.ChevronDown,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Margin = new MarginPadding { Right = 4 },

View File

@ -9,6 +9,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Framework.Input.Events;
using osu.Framework.Platform;
@ -107,7 +108,7 @@ namespace osu.Game.Graphics.UserInterface
public CapsWarning()
{
Icon = FontAwesome.fa_warning;
Icon = FontAwesome.Warning;
}
[BackgroundDependencyLoader]

View File

@ -254,7 +254,7 @@ namespace osu.Game.Graphics.UserInterface
{
new SpriteIcon
{
Icon = FontAwesome.fa_ellipsis_h,
Icon = FontAwesome.EllipsisH,
Size = new Vector2(14),
Origin = Anchor.Centre,
Anchor = Anchor.Centre,

View File

@ -99,7 +99,7 @@ namespace osu.Game.Graphics.UserInterface
icon = new SpriteIcon
{
Size = new Vector2(14),
Icon = FontAwesome.fa_circle_o,
Icon = FontAwesome.CircleOutline,
Shadow = true,
},
},
@ -120,12 +120,12 @@ namespace osu.Game.Graphics.UserInterface
if (selected.NewValue)
{
fadeIn();
icon.Icon = FontAwesome.fa_check_circle_o;
icon.Icon = FontAwesome.CheckCircleOutline;
}
else
{
fadeOut();
icon.Icon = FontAwesome.fa_circle_o;
icon.Icon = FontAwesome.CircleOutline;
}
};
}

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osuTK;
using osuTK.Input;
@ -21,7 +22,7 @@ namespace osu.Game.Graphics.UserInterface
{
new SpriteIcon
{
Icon = FontAwesome.fa_search,
Icon = FontAwesome.Search,
Origin = Anchor.CentreRight,
Anchor = Anchor.CentreRight,
Margin = new MarginPadding { Right = 10 },

View File

@ -7,6 +7,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
using System;
using System.Linq;
using osu.Framework.Graphics.Sprites;
namespace osu.Game.Graphics.UserInterface
{
@ -142,7 +143,7 @@ namespace osu.Game.Graphics.UserInterface
Child = Icon = new SpriteIcon
{
Size = new Vector2(star_size),
Icon = FontAwesome.fa_star,
Icon = FontAwesome.Star,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};

View File

@ -33,5 +33,7 @@ namespace osu.Game.Graphics.UserInterface
{
set => this.FadeTo(value ? 1 : 0);
}
public bool FilteringActive { get; set; }
}
}

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@ -149,7 +149,7 @@ namespace osu.Game.Graphics.UserInterface
};
}
public FontAwesome Icon
public IconUsage Icon
{
set => bouncingIcon.Icon = value;
}
@ -207,7 +207,7 @@ namespace osu.Game.Graphics.UserInterface
private readonly SpriteIcon icon;
public FontAwesome Icon
public IconUsage Icon
{
set => icon.Icon = value;
}

View File

@ -10,7 +10,7 @@ using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Online.API.Requests
{
public class GetScoresRequest : APIRequest<APIScores>
public class GetScoresRequest : APIRequest<APILegacyScores>
{
private readonly BeatmapInfo beatmap;
private readonly BeatmapLeaderboardScope scope;
@ -31,9 +31,9 @@ namespace osu.Game.Online.API.Requests
Success += onSuccess;
}
private void onSuccess(APIScores r)
private void onSuccess(APILegacyScores r)
{
foreach (APIScoreInfo score in r.Scores)
foreach (APILegacyScoreInfo score in r.Scores)
score.Beatmap = beatmap;
}

View File

@ -6,7 +6,7 @@ using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Online.API.Requests
{
public class GetUserScoresRequest : APIRequest<List<APIScoreInfo>>
public class GetUserScoresRequest : APIRequest<List<APILegacyScoreInfo>>
{
private readonly long userId;
private readonly ScoreType type;

View File

@ -8,12 +8,12 @@ using Newtonsoft.Json;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
using osu.Game.Scoring.Legacy;
using osu.Game.Users;
namespace osu.Game.Online.API.Requests.Responses
{
public class APIScoreInfo : ScoreInfo
public class APILegacyScoreInfo : LegacyScoreInfo
{
[JsonProperty(@"score")]
private int totalScore
@ -74,29 +74,37 @@ namespace osu.Game.Online.API.Requests.Responses
HitResult newKey;
switch (kvp.Key)
{
case @"count_geki":
CountGeki = kvp.Value;
break;
case @"count_300":
newKey = HitResult.Great;
Count300 = kvp.Value;
break;
case @"count_katu":
CountKatu = kvp.Value;
break;
case @"count_100":
newKey = HitResult.Good;
Count100 = kvp.Value;
break;
case @"count_50":
newKey = HitResult.Meh;
Count50 = kvp.Value;
break;
case @"count_miss":
newKey = HitResult.Miss;
CountMiss = kvp.Value;
break;
default:
continue;
}
Statistics.Add(newKey, kvp.Value);
}
}
}
[JsonProperty(@"mode_int")]
public int OnlineRulesetID { get; set; }
public int OnlineRulesetID
{
get => RulesetID;
set => RulesetID = value;
}
[JsonProperty(@"mods")]
private string[] modStrings { get; set; }

View File

@ -6,9 +6,9 @@ using Newtonsoft.Json;
namespace osu.Game.Online.API.Requests.Responses
{
public class APIScores
public class APILegacyScores
{
[JsonProperty(@"scores")]
public IEnumerable<APIScoreInfo> Scores;
public IEnumerable<APILegacyScoreInfo> Scores;
}
}

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@ -258,8 +258,8 @@ namespace osu.Game.Online.Leaderboards
protected virtual IEnumerable<LeaderboardScoreStatistic> GetStatistics(ScoreInfo model) => new[]
{
new LeaderboardScoreStatistic(FontAwesome.fa_link, "Max Combo", model.MaxCombo.ToString()),
new LeaderboardScoreStatistic(FontAwesome.fa_crosshairs, "Accuracy", string.Format(model.Accuracy % 1 == 0 ? @"{0:P0}" : @"{0:P2}", model.Accuracy))
new LeaderboardScoreStatistic(FontAwesome.Link, "Max Combo", model.MaxCombo.ToString()),
new LeaderboardScoreStatistic(FontAwesome.Crosshairs, "Accuracy", string.Format(model.Accuracy % 1 == 0 ? @"{0:P0}" : @"{0:P2}", model.Accuracy))
};
protected override bool OnHover(HoverEvent e)
@ -353,7 +353,7 @@ namespace osu.Game.Online.Leaderboards
Size = new Vector2(icon_size),
Rotation = 45,
Colour = OsuColour.FromHex(@"3087ac"),
Icon = FontAwesome.fa_square,
Icon = FontAwesome.Square,
Shadow = true,
},
new SpriteIcon
@ -378,11 +378,11 @@ namespace osu.Game.Online.Leaderboards
public class LeaderboardScoreStatistic
{
public FontAwesome Icon;
public IconUsage Icon;
public string Value;
public string Name;
public LeaderboardScoreStatistic(FontAwesome icon, string name, string value)
public LeaderboardScoreStatistic(IconUsage icon, string name, string value)
{
Icon = icon;
Name = name;

View File

@ -2,7 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Framework.Graphics.Sprites;
namespace osu.Game.Online.Leaderboards
{
@ -12,7 +12,7 @@ namespace osu.Game.Online.Leaderboards
public MessagePlaceholder(string message)
{
AddIcon(FontAwesome.fa_exclamation_circle, cp =>
AddIcon(FontAwesome.ExclamationCircle, cp =>
{
cp.Font = cp.Font.With(size: TEXT_SIZE);
cp.Padding = new MarginPadding { Right = 10 };

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@ -3,8 +3,8 @@
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osuTK;
@ -41,7 +41,7 @@ namespace osu.Game.Online.Leaderboards
Action = () => Action?.Invoke(),
Child = icon = new SpriteIcon
{
Icon = FontAwesome.fa_refresh,
Icon = FontAwesome.Refresh,
Size = new Vector2(TEXT_SIZE),
Shadow = true,
},

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osuTK;
@ -17,7 +18,7 @@ namespace osu.Game.Online.Multiplayer.GameTypes
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.fa_refresh,
Icon = FontAwesome.Refresh,
Size = new Vector2(size),
Colour = colours.Blue,
Shadow = false,

View File

@ -3,6 +3,7 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osuTK;
@ -25,14 +26,14 @@ namespace osu.Game.Online.Multiplayer.GameTypes
{
new SpriteIcon
{
Icon = FontAwesome.fa_refresh,
Icon = FontAwesome.Refresh,
Size = new Vector2(size * 0.75f),
Colour = colours.Blue,
Shadow = false,
},
new SpriteIcon
{
Icon = FontAwesome.fa_refresh,
Icon = FontAwesome.Refresh,
Size = new Vector2(size * 0.75f),
Colour = colours.Pink,
Shadow = false,

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osuTK;
@ -15,7 +16,7 @@ namespace osu.Game.Online.Multiplayer.GameTypes
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.fa_clock_o,
Icon = FontAwesome.ClockOutline,
Size = new Vector2(size),
Colour = colours.Blue,
Shadow = false

View File

@ -22,6 +22,7 @@ using System.Threading.Tasks;
using osu.Framework.Audio;
using osu.Framework.Bindables;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Framework.Input.Bindings;
using osu.Framework.Platform;
@ -569,7 +570,7 @@ namespace osu.Game
{
Schedule(() => notifications.Post(new SimpleNotification
{
Icon = entry.Level == LogLevel.Important ? FontAwesome.fa_exclamation_circle : FontAwesome.fa_bomb,
Icon = entry.Level == LogLevel.Important ? FontAwesome.ExclamationCircle : FontAwesome.Bomb,
Text = entry.Message + (entry.Exception != null && IsDeployedBuild ? "\n\nThis error has been automatically reported to the devs." : string.Empty),
}));
}
@ -577,7 +578,7 @@ namespace osu.Game
{
Schedule(() => notifications.Post(new SimpleNotification
{
Icon = FontAwesome.fa_ellipsis_h,
Icon = FontAwesome.EllipsisH,
Text = "Subsequent messages have been logged. Click to view log files.",
Activated = () =>
{

View File

@ -119,9 +119,6 @@ namespace osu.Game
dependencies.CacheAs(this);
dependencies.Cache(LocalConfig);
//this completely overrides the framework default. will need to change once we make a proper FontStore.
dependencies.Cache(Fonts = new FontStore(new GlyphStore(Resources, @"Fonts/FontAwesome")));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/osuFont"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Medium"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-MediumItalic"));

View File

@ -6,6 +6,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
@ -74,10 +75,10 @@ namespace osu.Game.Overlays.BeatmapSet
Direction = FillDirection.Horizontal,
Children = new[]
{
length = new Statistic(FontAwesome.fa_clock_o, "Length") { Width = 0.25f },
bpm = new Statistic(FontAwesome.fa_circle, "BPM") { Width = 0.25f },
circleCount = new Statistic(FontAwesome.fa_circle_o, "Circle Count") { Width = 0.25f },
sliderCount = new Statistic(FontAwesome.fa_circle, "Slider Count") { Width = 0.25f },
length = new Statistic(FontAwesome.ClockOutline, "Length") { Width = 0.25f },
bpm = new Statistic(FontAwesome.Circle, "BPM") { Width = 0.25f },
circleCount = new Statistic(FontAwesome.CircleOutline, "Circle Count") { Width = 0.25f },
sliderCount = new Statistic(FontAwesome.Circle, "Slider Count") { Width = 0.25f },
},
};
}
@ -101,7 +102,7 @@ namespace osu.Game.Overlays.BeatmapSet
set => this.value.Text = value;
}
public Statistic(FontAwesome icon, string name)
public Statistic(IconUsage icon, string name)
{
this.name = name;
RelativeSizeAxes = Axes.X;
@ -120,7 +121,7 @@ namespace osu.Game.Overlays.BeatmapSet
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.Centre,
Icon = FontAwesome.fa_square,
Icon = FontAwesome.Square,
Size = new Vector2(13),
Rotation = 45,
Colour = OsuColour.FromHex(@"441288"),

View File

@ -10,6 +10,7 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
@ -130,8 +131,8 @@ namespace osu.Game.Overlays.BeatmapSet
Margin = new MarginPadding { Top = 5 },
Children = new[]
{
plays = new Statistic(FontAwesome.fa_play_circle),
favourites = new Statistic(FontAwesome.fa_heart),
plays = new Statistic(FontAwesome.PlayCircle),
favourites = new Statistic(FontAwesome.Heart),
},
},
},
@ -292,7 +293,7 @@ namespace osu.Game.Overlays.BeatmapSet
}
}
public Statistic(FontAwesome icon)
public Statistic(IconUsage icon)
{
AutoSizeAxes = Axes.Both;
Direction = FillDirection.Horizontal;

View File

@ -6,6 +6,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
@ -77,7 +78,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
Depth = -1,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Icon = FontAwesome.fa_download,
Icon = FontAwesome.Download,
Size = new Vector2(16),
Margin = new MarginPadding { Right = 5 },
},

View File

@ -6,6 +6,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osuTK;
@ -47,7 +48,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.fa_heart_o,
Icon = FontAwesome.HeartOutline,
Size = new Vector2(18),
Shadow = false,
},
@ -58,12 +59,12 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
if (favourited.NewValue)
{
pink.FadeIn(200);
icon.Icon = FontAwesome.fa_heart;
icon.Icon = FontAwesome.Heart;
}
else
{
pink.FadeOut(200);
icon.Icon = FontAwesome.fa_heart_o;
icon.Icon = FontAwesome.HeartOutline;
}
};

View File

@ -9,12 +9,12 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Leaderboards;
using osu.Game.Overlays.Profile.Sections.Ranks;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
using osu.Game.Scoring;
using osu.Game.Users;
namespace osu.Game.Overlays.BeatmapSet.Scores
@ -26,7 +26,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
private readonly Box background;
public DrawableScore(int index, APIScoreInfo score)
public DrawableScore(int index, ScoreInfo score)
{
ScoreModsContainer modsContainer;

View File

@ -11,7 +11,6 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Leaderboards;
using osu.Game.Overlays.Profile.Sections.Ranks;
using osu.Game.Rulesets.Mods;
@ -43,9 +42,9 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
private readonly InfoColumn statistics;
private readonly ScoreModsContainer modsContainer;
private APIScoreInfo score;
private ScoreInfo score;
public APIScoreInfo Score
public ScoreInfo Score
{
get => score;
set

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