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Fix taiko proxies being removed on rewind

This commit is contained in:
smoogipoo 2019-08-27 14:19:55 +09:00
parent 70a3183b73
commit b85e62a6e2

View File

@ -78,10 +78,29 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
public abstract bool OnPressed(TaikoAction action);
public virtual bool OnReleased(TaikoAction action) => false;
public override double LifetimeStart
{
get => base.LifetimeStart;
set
{
base.LifetimeStart = value;
proxiedContent.LifetimeStart = value;
}
}
public override double LifetimeEnd
{
get => base.LifetimeEnd;
set
{
base.LifetimeEnd = value;
proxiedContent.LifetimeEnd = value;
}
}
private class ProxiedContentContainer : Container
{
public override double LifetimeStart => Parent?.LifetimeStart ?? base.LifetimeStart;
public override double LifetimeEnd => Parent?.LifetimeEnd ?? base.LifetimeEnd;
public override bool RemoveWhenNotAlive => false;
}
}