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Revert a hotfix in multi screen
since it's been fixed in a framework
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@ -197,11 +197,7 @@ namespace osu.Game.Screens.Multi.Match
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Mods.Value = e.NewValue?.RequiredMods?.ToArray() ?? Array.Empty<Mod>();
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if (e.NewValue?.Ruleset != null)
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{
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Ruleset.Disabled = false;
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Ruleset.Value = e.NewValue.Ruleset;
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Ruleset.Disabled = true;
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}
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}
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/// <summary>
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