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Confine positional input

This commit is contained in:
David Zhao 2019-07-25 17:36:13 +09:00
parent 97eb5293a8
commit a9f0dda9d7

View File

@ -53,6 +53,8 @@ namespace osu.Game.Screens.Select
public override bool HandleNonPositionalInput => AllowSelection;
public override bool HandlePositionalInput => AllowSelection;
protected override bool ConfinePositionalInput => true;
/// <summary>
/// Whether carousel items have completed asynchronously loaded.
/// </summary>