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Add initial fade transform to fix rewind

This commit is contained in:
smoogipoo 2019-08-27 12:22:31 +09:00
parent c11f508400
commit 6014a66804

View File

@ -46,6 +46,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
Anchor = Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
}
protected override void UpdateInitialTransforms() => this.FadeIn();
protected override void UpdateStateTransforms(ArmedState state)
{
switch (state)