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Tidy up colour references and texture assignment in ChangelogHeader

This commit is contained in:
Dean Herbert 2019-05-14 18:03:54 +09:00
parent 31e7f2fa87
commit eece4d878f

View File

@ -18,13 +18,10 @@ namespace osu.Game.Overlays.Changelog
{
public class ChangelogHeader : Container
{
protected Color4 Purple = new Color4(191, 4, 255, 255);
private readonly Sprite coverImage;
private readonly Sprite headerBadge;
private readonly OsuSpriteText titleStream;
private readonly TextBadgePairListing listing;
private readonly SpriteIcon chevron;
private readonly TextBadgePairRelease releaseStream;
private OsuSpriteText titleStream;
private TextBadgePairListing listing;
private SpriteIcon chevron;
private TextBadgePairRelease releaseStream;
public delegate void ListingSelectedEventHandler();
@ -36,7 +33,8 @@ namespace osu.Game.Overlays.Changelog
private const float icon_margin = 20;
private const float version_height = 40;
public ChangelogHeader()
[BackgroundDependencyLoader]
private void load(OsuColour colours, TextureStore textures)
{
RelativeSizeAxes = Axes.X;
Height = cover_height;
@ -50,9 +48,10 @@ namespace osu.Game.Overlays.Changelog
Masking = true,
Children = new Drawable[]
{
coverImage = new Sprite
new Sprite
{
RelativeSizeAxes = Axes.Both,
Texture = textures.Get(@"https://osu.ppy.sh/images/headers/changelog.jpg"),
FillMode = FillMode.Fill,
},
}
@ -69,15 +68,17 @@ namespace osu.Game.Overlays.Changelog
{
X = icon_margin,
Masking = true,
BorderColour = Purple,
BorderColour = colours.Violet,
BorderThickness = 3,
MaskingSmoothness = 1,
Size = new Vector2(50),
Children = new Drawable[]
{
headerBadge = new Sprite
new Sprite
{
RelativeSizeAxes = Axes.Both,
// todo: https://osu.ppy.sh/images/icons/changelog.svg
Texture = textures.Get(@"https://i.imgur.com/HQM3Vhp.png"),
Size = new Vector2(0.8f),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -92,7 +93,7 @@ namespace osu.Game.Overlays.Changelog
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true,
Colour = Purple,
Colour = colours.Violet,
}
}
},
@ -114,7 +115,7 @@ namespace osu.Game.Overlays.Changelog
{
Text = "Listing",
Font = OsuFont.GetFont(weight: FontWeight.Light, size: 38), // web: 30,
Colour = Purple,
Colour = colours.Violet,
},
}
}
@ -129,7 +130,7 @@ namespace osu.Game.Overlays.Changelog
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
listing = new TextBadgePairListing(Purple),
listing = new TextBadgePairListing(colours.Violet),
new Container // without a container, moving the chevron wont work
{
Anchor = Anchor.CentreLeft,
@ -148,25 +149,26 @@ namespace osu.Game.Overlays.Changelog
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(7),
Colour = Purple,
Colour = colours.Violet,
Icon = FontAwesome.Solid.ChevronRight,
Alpha = 0,
X = -200,
},
},
},
releaseStream = new TextBadgePairRelease(Purple, "Lazer")
releaseStream = new TextBadgePairRelease(colours.Violet, "Lazer")
},
},
new Box
{
Colour = Purple,
Colour = colours.Violet,
RelativeSizeAxes = Axes.X,
Height = 2,
Anchor = Anchor.BottomLeft,
Origin = Anchor.CentreLeft,
},
};
listing.Activated += OnListingSelected;
releaseStream.Activated += OnReleaseSelected;
}
@ -198,14 +200,5 @@ namespace osu.Game.Overlays.Changelog
{
titleStream.FlashColour(Color4.White, 500, Easing.OutQuad);
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
// should be added to osu-resources?
// headerBadge.Texture = textures.Get(@"https://osu.ppy.sh/images/icons/changelog.svg"); // this is not working
headerBadge.Texture = textures.Get(@"https://i.imgur.com/HQM3Vhp.png");
coverImage.Texture = textures.Get(@"https://osu.ppy.sh/images/headers/changelog.jpg");
}
}
}