mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 04:13:00 +08:00
Merge remote-tracking branch 'upstream/master' into user-status-wiring
This commit is contained in:
commit
fe8c705f1b
@ -1,6 +1,6 @@
|
||||
clone_depth: 1
|
||||
version: '{branch}-{build}'
|
||||
image: Visual Studio 2017
|
||||
image: Previous Visual Studio 2017
|
||||
test: off
|
||||
install:
|
||||
- cmd: git submodule update --init --recursive --depth=5
|
||||
|
@ -1,11 +1,16 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
@ -21,23 +26,15 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
InputManager.Add(stack = new OsuScreenStack { RelativeSizeAxes = Axes.Both });
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuGameBase game)
|
||||
[Test]
|
||||
public void TestLoadContinuation()
|
||||
{
|
||||
Beatmap.Value = new DummyWorkingBeatmap(game);
|
||||
|
||||
AddStep("load dummy beatmap", () => stack.Push(loader = new PlayerLoader(() => new Player(false, false))));
|
||||
|
||||
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
|
||||
|
||||
AddStep("mouse in centre", () => InputManager.MoveMouseTo(loader.ScreenSpaceDrawQuad.Centre));
|
||||
|
||||
AddUntilStep("wait for no longer current", () => !loader.IsCurrentScreen());
|
||||
|
||||
AddStep("exit loader", () => loader.Exit());
|
||||
|
||||
AddUntilStep("wait for no longer alive", () => !loader.IsAlive);
|
||||
|
||||
AddStep("load slow dummy beatmap", () =>
|
||||
{
|
||||
SlowLoadPlayer slow = null;
|
||||
@ -50,6 +47,81 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddUntilStep("wait for no longer current", () => !loader.IsCurrentScreen());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestModReinstantiation()
|
||||
{
|
||||
TestPlayer player = null;
|
||||
TestMod gameMod = null;
|
||||
TestMod playerMod1 = null;
|
||||
TestMod playerMod2 = null;
|
||||
|
||||
AddStep("load player", () =>
|
||||
{
|
||||
Mods.Value = new[] { gameMod = new TestMod() };
|
||||
InputManager.MoveMouseTo(loader.ScreenSpaceDrawQuad.Centre);
|
||||
stack.Push(new PlayerLoader(() => player = new TestPlayer()));
|
||||
});
|
||||
|
||||
AddUntilStep("wait for player to become current", () =>
|
||||
{
|
||||
if (player.IsCurrentScreen())
|
||||
{
|
||||
playerMod1 = (TestMod)player.Mods.Value.Single();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
});
|
||||
|
||||
AddAssert("game mods not applied", () => gameMod.Applied == false);
|
||||
AddAssert("player mods applied", () => playerMod1.Applied);
|
||||
|
||||
AddStep("restart player", () =>
|
||||
{
|
||||
player = null;
|
||||
player.Restart();
|
||||
});
|
||||
|
||||
AddUntilStep("wait for player to become current", () =>
|
||||
{
|
||||
if (player.IsCurrentScreen())
|
||||
{
|
||||
playerMod2 = (TestMod)player.Mods.Value.Single();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
});
|
||||
|
||||
AddAssert("game mods not applied", () => gameMod.Applied == false);
|
||||
AddAssert("player has different mods", () => playerMod1 != playerMod2);
|
||||
AddAssert("player mods applied", () => playerMod2.Applied);
|
||||
}
|
||||
|
||||
private class TestMod : Mod, IApplicableToScoreProcessor
|
||||
{
|
||||
public override string Name => string.Empty;
|
||||
public override string Acronym => string.Empty;
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
||||
public bool Applied { get; private set; }
|
||||
|
||||
public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
|
||||
{
|
||||
Applied = true;
|
||||
}
|
||||
}
|
||||
|
||||
private class TestPlayer : Player
|
||||
{
|
||||
public new Bindable<IReadOnlyList<Mod>> Mods => base.Mods;
|
||||
|
||||
public TestPlayer()
|
||||
: base(false, false)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
protected class SlowLoadPlayer : Player
|
||||
{
|
||||
public bool Ready;
|
||||
|
@ -36,7 +36,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
buttons = new ButtonSystem(),
|
||||
logo = new OsuLogo()
|
||||
logo = new OsuLogo { RelativePositionAxes = Axes.Both }
|
||||
};
|
||||
|
||||
buttons.SetOsuLogo(logo);
|
||||
|
@ -0,0 +1,299 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Screens.Play;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public class TestCaseLogoTrackingContainer : OsuTestCase
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(PlayerLoader),
|
||||
typeof(Player),
|
||||
typeof(LogoTrackingContainer),
|
||||
typeof(ButtonSystem),
|
||||
typeof(ButtonSystemState),
|
||||
typeof(Menu),
|
||||
typeof(MainMenu)
|
||||
};
|
||||
|
||||
private OsuLogo logo;
|
||||
private TestLogoTrackingContainer trackingContainer;
|
||||
private Container transferContainer;
|
||||
private Box visualBox;
|
||||
private Box transferContainerBox;
|
||||
private Drawable logoFacade;
|
||||
private bool randomPositions;
|
||||
|
||||
private const float visual_box_size = 72;
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
AddStep("Clear facades", () =>
|
||||
{
|
||||
Clear();
|
||||
Add(logo = new OsuLogo { Scale = new Vector2(0.15f), RelativePositionAxes = Axes.Both });
|
||||
trackingContainer = null;
|
||||
transferContainer = null;
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Move the facade to 0,0, then move it to a random new location while the logo is still transforming to it.
|
||||
/// Check if the logo is still tracking the facade.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestMoveFacade()
|
||||
{
|
||||
AddToggleStep("Toggle move continuously", b => randomPositions = b);
|
||||
AddStep("Add tracking containers", addFacadeContainers);
|
||||
AddStep("Move facade to random position", moveLogoFacade);
|
||||
waitForMove();
|
||||
AddAssert("Logo is tracking", () => trackingContainer.IsLogoTracking);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check if the facade is removed from the container, the logo stops tracking.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestRemoveFacade()
|
||||
{
|
||||
AddStep("Add tracking containers", addFacadeContainers);
|
||||
AddStep("Move facade to random position", moveLogoFacade);
|
||||
AddStep("Remove facade from FacadeContainer", removeFacade);
|
||||
waitForMove();
|
||||
AddAssert("Logo is not tracking", () => !trackingContainer.IsLogoTracking);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check if the facade gets added to a new container, tracking starts on the new facade.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestTransferFacade()
|
||||
{
|
||||
AddStep("Add tracking containers", addFacadeContainers);
|
||||
AddStep("Move facade to random position", moveLogoFacade);
|
||||
AddStep("Remove facade from FacadeContainer", removeFacade);
|
||||
AddStep("Transfer facade to a new container", () =>
|
||||
{
|
||||
transferContainer.Add(logoFacade);
|
||||
transferContainerBox.Colour = Color4.Tomato;
|
||||
moveLogoFacade();
|
||||
});
|
||||
|
||||
waitForMove();
|
||||
AddAssert("Logo is tracking", () => trackingContainer.IsLogoTracking);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a facade to a flow container, move the logo to the center of the screen, then start tracking on the facade.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestFlowContainer()
|
||||
{
|
||||
FillFlowContainer flowContainer;
|
||||
|
||||
AddStep("Create new flow container with facade", () =>
|
||||
{
|
||||
Add(trackingContainer = new TestLogoTrackingContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Child = flowContainer = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Direction = FillDirection.Vertical,
|
||||
}
|
||||
});
|
||||
flowContainer.Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Colour = Color4.Azure,
|
||||
Size = new Vector2(visual_box_size)
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Alpha = 0.35f,
|
||||
RelativeSizeAxes = Axes.None,
|
||||
Size = new Vector2(visual_box_size),
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
visualBox = new Box
|
||||
{
|
||||
Colour = Color4.White,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
trackingContainer.LogoFacade,
|
||||
}
|
||||
},
|
||||
new Box
|
||||
{
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Colour = Color4.Azure,
|
||||
Size = new Vector2(visual_box_size)
|
||||
},
|
||||
};
|
||||
});
|
||||
|
||||
AddStep("Perform logo movements", () =>
|
||||
{
|
||||
trackingContainer.StopTracking();
|
||||
logo.MoveTo(new Vector2(0.5f), 500, Easing.InOutExpo);
|
||||
|
||||
visualBox.Colour = Color4.White;
|
||||
|
||||
Scheduler.AddDelayed(() =>
|
||||
{
|
||||
trackingContainer.StartTracking(logo, 1000, Easing.InOutExpo);
|
||||
visualBox.Colour = Color4.Tomato;
|
||||
}, 700);
|
||||
});
|
||||
|
||||
waitForMove(8);
|
||||
AddAssert("Logo is tracking", () => trackingContainer.IsLogoTracking);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSetFacadeSize()
|
||||
{
|
||||
bool failed = false;
|
||||
|
||||
AddStep("Set up scenario", () =>
|
||||
{
|
||||
failed = false;
|
||||
addFacadeContainers();
|
||||
});
|
||||
|
||||
AddStep("Try setting facade size", () =>
|
||||
{
|
||||
try
|
||||
{
|
||||
logoFacade.Size = new Vector2(0, 0);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
if (e is InvalidOperationException)
|
||||
failed = true;
|
||||
}
|
||||
});
|
||||
|
||||
AddAssert("Exception thrown", () => failed);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSetMultipleContainers()
|
||||
{
|
||||
bool failed = false;
|
||||
LogoTrackingContainer newContainer = new LogoTrackingContainer();
|
||||
|
||||
AddStep("Set up scenario", () =>
|
||||
{
|
||||
failed = false;
|
||||
newContainer = new LogoTrackingContainer();
|
||||
addFacadeContainers();
|
||||
moveLogoFacade();
|
||||
});
|
||||
|
||||
AddStep("Try tracking new container", () =>
|
||||
{
|
||||
try
|
||||
{
|
||||
newContainer.StartTracking(logo);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
if (e is InvalidOperationException)
|
||||
failed = true;
|
||||
}
|
||||
});
|
||||
|
||||
AddAssert("Exception thrown", () => failed);
|
||||
}
|
||||
|
||||
private void addFacadeContainers()
|
||||
{
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
trackingContainer = new TestLogoTrackingContainer
|
||||
{
|
||||
Alpha = 0.35f,
|
||||
RelativeSizeAxes = Axes.None,
|
||||
Size = new Vector2(visual_box_size),
|
||||
Child = visualBox = new Box
|
||||
{
|
||||
Colour = Color4.Tomato,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}
|
||||
},
|
||||
transferContainer = new Container
|
||||
{
|
||||
Alpha = 0.35f,
|
||||
RelativeSizeAxes = Axes.None,
|
||||
Size = new Vector2(visual_box_size),
|
||||
Child = transferContainerBox = new Box
|
||||
{
|
||||
Colour = Color4.White,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}
|
||||
},
|
||||
});
|
||||
|
||||
trackingContainer.Add(logoFacade = trackingContainer.LogoFacade);
|
||||
trackingContainer.StartTracking(logo, 1000);
|
||||
}
|
||||
|
||||
private void waitForMove(int count = 5) => AddWaitStep("Wait for transforms to finish", count);
|
||||
|
||||
private void removeFacade()
|
||||
{
|
||||
trackingContainer.Remove(logoFacade);
|
||||
visualBox.Colour = Color4.White;
|
||||
moveLogoFacade();
|
||||
}
|
||||
|
||||
private void moveLogoFacade()
|
||||
{
|
||||
if (logoFacade?.Transforms.Count == 0 && transferContainer?.Transforms.Count == 0)
|
||||
{
|
||||
Random random = new Random();
|
||||
trackingContainer.Delay(500).MoveTo(new Vector2(random.Next(0, (int)logo.Parent.DrawWidth), random.Next(0, (int)logo.Parent.DrawHeight)), 300);
|
||||
transferContainer.Delay(500).MoveTo(new Vector2(random.Next(0, (int)logo.Parent.DrawWidth), random.Next(0, (int)logo.Parent.DrawHeight)), 300);
|
||||
}
|
||||
|
||||
if (randomPositions)
|
||||
Schedule(moveLogoFacade);
|
||||
}
|
||||
|
||||
private class TestLogoTrackingContainer : LogoTrackingContainer
|
||||
{
|
||||
/// <summary>
|
||||
/// Check that the logo is tracking the position of the facade, with an acceptable precision lenience.
|
||||
/// </summary>
|
||||
public bool IsLogoTracking => Precision.AlmostEquals(Logo.Position, ComputeLogoTrackingPosition());
|
||||
}
|
||||
}
|
||||
}
|
158
osu.Game/Graphics/Containers/LogoTrackingContainer.cs
Normal file
158
osu.Game/Graphics/Containers/LogoTrackingContainer.cs
Normal file
@ -0,0 +1,158 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
/// <summary>
|
||||
/// A container that handles tracking of an <see cref="OsuLogo"/> through different layout scenarios.
|
||||
/// </summary>
|
||||
public class LogoTrackingContainer : Container
|
||||
{
|
||||
public Facade LogoFacade => facade;
|
||||
|
||||
protected OsuLogo Logo { get; private set; }
|
||||
|
||||
private readonly InternalFacade facade = new InternalFacade();
|
||||
|
||||
private Easing easing;
|
||||
private Vector2? startPosition;
|
||||
private double? startTime;
|
||||
private double duration;
|
||||
|
||||
/// <summary>
|
||||
/// Assign the logo that should track the facade's position, as well as how it should transform to its initial position.
|
||||
/// </summary>
|
||||
/// <param name="logo">The instance of the logo to be used for tracking.</param>
|
||||
/// <param name="facadeScale">The scale of the facade. Does not actually affect the logo itself.</param>
|
||||
/// <param name="duration">The duration of the initial transform. Default is instant.</param>
|
||||
/// <param name="easing">The easing type of the initial transform.</param>
|
||||
public void StartTracking(OsuLogo logo, double duration = 0, Easing easing = Easing.None)
|
||||
{
|
||||
if (logo == null)
|
||||
throw new ArgumentNullException(nameof(logo));
|
||||
|
||||
if (logo.IsTracking && Logo == null)
|
||||
throw new InvalidOperationException($"Cannot track an instance of {typeof(OsuLogo)} to multiple {typeof(LogoTrackingContainer)}s");
|
||||
|
||||
if (Logo != logo && Logo != null)
|
||||
{
|
||||
// If we're replacing the logo to be tracked, the old one no longer has a tracking container
|
||||
Logo.IsTracking = false;
|
||||
}
|
||||
|
||||
Logo = logo;
|
||||
Logo.IsTracking = true;
|
||||
|
||||
this.duration = duration;
|
||||
this.easing = easing;
|
||||
|
||||
startTime = null;
|
||||
startPosition = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Stops the logo assigned in <see cref="StartTracking"/> from tracking the facade's position.
|
||||
/// </summary>
|
||||
public void StopTracking()
|
||||
{
|
||||
if (Logo != null)
|
||||
{
|
||||
Logo.IsTracking = false;
|
||||
Logo = null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the position that the logo should move to with respect to the <see cref="LogoFacade"/>.
|
||||
/// Manually performs a conversion of the Facade's position to the Logo's parent's relative space.
|
||||
/// </summary>
|
||||
/// <remarks>Will only be correct if the logo's <see cref="Drawable.RelativePositionAxes"/> are set to Axes.Both</remarks>
|
||||
protected Vector2 ComputeLogoTrackingPosition()
|
||||
{
|
||||
var absolutePos = Logo.Parent.ToLocalSpace(LogoFacade.ScreenSpaceDrawQuad.Centre);
|
||||
|
||||
return new Vector2(absolutePos.X / Logo.Parent.RelativeToAbsoluteFactor.X,
|
||||
absolutePos.Y / Logo.Parent.RelativeToAbsoluteFactor.Y);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (Logo == null)
|
||||
return;
|
||||
|
||||
if (Logo.RelativePositionAxes != Axes.Both)
|
||||
throw new InvalidOperationException($"Tracking logo must have {nameof(RelativePositionAxes)} = Axes.Both");
|
||||
|
||||
// Account for the scale of the actual OsuLogo, as SizeForFlow only accounts for the sprite scale.
|
||||
facade.SetSize(new Vector2(Logo.SizeForFlow * Logo.Scale.X));
|
||||
|
||||
var localPos = ComputeLogoTrackingPosition();
|
||||
|
||||
if (LogoFacade.Parent != null && Logo.Position != localPos)
|
||||
{
|
||||
// If this is our first update since tracking has started, initialize our starting values for interpolation
|
||||
if (startTime == null || startPosition == null)
|
||||
{
|
||||
startTime = Time.Current;
|
||||
startPosition = Logo.Position;
|
||||
}
|
||||
|
||||
if (duration != 0)
|
||||
{
|
||||
double elapsedDuration = (double)(Time.Current - startTime);
|
||||
|
||||
var amount = (float)Interpolation.ApplyEasing(easing, Math.Min(elapsedDuration / duration, 1));
|
||||
|
||||
// Interpolate the position of the logo, where amount 0 is where the logo was when it first began interpolating, and amount 1 is the target location.
|
||||
Logo.Position = Vector2.Lerp(startPosition.Value, localPos, amount);
|
||||
}
|
||||
else
|
||||
{
|
||||
Logo.Position = localPos;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
if (Logo != null)
|
||||
Logo.IsTracking = false;
|
||||
|
||||
base.Dispose(isDisposing);
|
||||
}
|
||||
|
||||
private class InternalFacade : Facade
|
||||
{
|
||||
public void SetSize(Vector2 size)
|
||||
{
|
||||
base.SetSize(size);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A dummy object used to denote another object's location.
|
||||
/// </summary>
|
||||
public abstract class Facade : Drawable
|
||||
{
|
||||
public override Vector2 Size
|
||||
{
|
||||
get => base.Size;
|
||||
set => throw new InvalidOperationException($"Cannot set the Size of a {typeof(Facade)} outside of a {typeof(LogoTrackingContainer)}");
|
||||
}
|
||||
|
||||
protected void SetSize(Vector2 size)
|
||||
{
|
||||
base.Size = size;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -105,7 +105,7 @@ namespace osu.Game.Rulesets.UI
|
||||
{
|
||||
if (Math.Abs(manualClock.CurrentTime - newProposedTime) > sixty_frame_time * 1.2f)
|
||||
{
|
||||
newProposedTime = manualClock.Rate > 0
|
||||
newProposedTime = newProposedTime > manualClock.CurrentTime
|
||||
? Math.Min(newProposedTime, manualClock.CurrentTime + sixty_frame_time)
|
||||
: Math.Max(newProposedTime, manualClock.CurrentTime - sixty_frame_time);
|
||||
}
|
||||
|
@ -32,6 +32,7 @@ namespace osu.Game.Screens.Menu
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Size = new Vector2(1, BUTTON_AREA_HEIGHT),
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true, // Always needs to be present for correct tracking on initial -> toplevel state change
|
||||
Children = new Drawable[]
|
||||
{
|
||||
buttonAreaBackground = new ButtonAreaBackground(),
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
@ -17,6 +18,7 @@ using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Input;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Online.API;
|
||||
@ -47,6 +49,10 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
private OsuLogo logo;
|
||||
|
||||
/// <summary>
|
||||
/// Assign the <see cref="OsuLogo"/> that this ButtonSystem should manage the position of.
|
||||
/// </summary>
|
||||
/// <param name="logo">The instance of the logo to be assigned. If null, we are suspending from the screen that uses this ButtonSystem.</param>
|
||||
public void SetOsuLogo(OsuLogo logo)
|
||||
{
|
||||
this.logo = logo;
|
||||
@ -60,9 +66,13 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
updateLogoState();
|
||||
}
|
||||
else
|
||||
{
|
||||
// We should stop tracking as the facade is now out of scope.
|
||||
logoTrackingContainer.StopTracking();
|
||||
}
|
||||
}
|
||||
|
||||
private readonly Drawable iconFacade;
|
||||
private readonly ButtonArea buttonArea;
|
||||
|
||||
private readonly Button backButton;
|
||||
@ -72,26 +82,29 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
private SampleChannel sampleBack;
|
||||
|
||||
private readonly LogoTrackingContainer logoTrackingContainer;
|
||||
|
||||
public ButtonSystem()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
Child = buttonArea = new ButtonArea();
|
||||
Child = logoTrackingContainer = new LogoTrackingContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = buttonArea = new ButtonArea()
|
||||
};
|
||||
|
||||
buttonArea.AddRange(new[]
|
||||
buttonArea.AddRange(new Drawable[]
|
||||
{
|
||||
new Button(@"settings", string.Empty, FontAwesome.Solid.Cog, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O),
|
||||
backButton = new Button(@"back", @"button-back-select", OsuIcon.LeftCircle, new Color4(51, 58, 94, 255), () => State = ButtonSystemState.TopLevel, -WEDGE_WIDTH)
|
||||
{
|
||||
VisibleState = ButtonSystemState.Play,
|
||||
},
|
||||
iconFacade = new Container //need a container to make the osu! icon flow properly.
|
||||
{
|
||||
Size = new Vector2(0, ButtonArea.BUTTON_AREA_HEIGHT)
|
||||
}
|
||||
logoTrackingContainer.LogoFacade.With(d => d.Scale = new Vector2(0.74f))
|
||||
});
|
||||
|
||||
buttonArea.Flow.CentreTarget = iconFacade;
|
||||
buttonArea.Flow.CentreTarget = logoTrackingContainer.LogoFacade;
|
||||
}
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
@ -124,6 +137,15 @@ namespace osu.Game.Screens.Menu
|
||||
buttonArea.AddRange(buttonsPlay);
|
||||
buttonArea.AddRange(buttonsTopLevel);
|
||||
|
||||
buttonArea.ForEach(b =>
|
||||
{
|
||||
if (b is Button)
|
||||
{
|
||||
b.Origin = Anchor.CentreLeft;
|
||||
b.Anchor = Anchor.CentreLeft;
|
||||
}
|
||||
});
|
||||
|
||||
isIdle.ValueChanged += idle => updateIdleState(idle.NewValue);
|
||||
|
||||
if (idleTracker != null) isIdle.BindTo(idleTracker.IsIdle);
|
||||
@ -256,13 +278,11 @@ namespace osu.Game.Screens.Menu
|
||||
logoDelayedAction?.Cancel();
|
||||
logoDelayedAction = Scheduler.AddDelayed(() =>
|
||||
{
|
||||
logoTracking = false;
|
||||
logoTrackingContainer.StopTracking();
|
||||
|
||||
game?.Toolbar.Hide();
|
||||
|
||||
logo.ClearTransforms(targetMember: nameof(Position));
|
||||
logo.RelativePositionAxes = Axes.Both;
|
||||
|
||||
logo.MoveTo(new Vector2(0.5f), 800, Easing.OutExpo);
|
||||
logo.ScaleTo(1, 800, Easing.OutExpo);
|
||||
}, buttonArea.Alpha * 150);
|
||||
@ -275,20 +295,17 @@ namespace osu.Game.Screens.Menu
|
||||
break;
|
||||
case ButtonSystemState.Initial:
|
||||
logo.ClearTransforms(targetMember: nameof(Position));
|
||||
logo.RelativePositionAxes = Axes.None;
|
||||
|
||||
bool impact = logo.Scale.X > 0.6f;
|
||||
|
||||
if (lastState == ButtonSystemState.Initial)
|
||||
logo.ScaleTo(0.5f, 200, Easing.In);
|
||||
|
||||
logo.MoveTo(logoTrackingPosition, lastState == ButtonSystemState.EnteringMode ? 0 : 200, Easing.In);
|
||||
logoTrackingContainer.StartTracking(logo, lastState == ButtonSystemState.EnteringMode ? 0 : 200, Easing.In);
|
||||
|
||||
logoDelayedAction?.Cancel();
|
||||
logoDelayedAction = Scheduler.AddDelayed(() =>
|
||||
{
|
||||
logoTracking = true;
|
||||
|
||||
if (impact)
|
||||
logo.Impact();
|
||||
|
||||
@ -297,35 +314,17 @@ namespace osu.Game.Screens.Menu
|
||||
break;
|
||||
default:
|
||||
logo.ClearTransforms(targetMember: nameof(Position));
|
||||
logo.RelativePositionAxes = Axes.None;
|
||||
logoTracking = true;
|
||||
logoTrackingContainer.StartTracking(logo, 0, Easing.In);
|
||||
logo.ScaleTo(0.5f, 200, Easing.OutQuint);
|
||||
break;
|
||||
}
|
||||
|
||||
break;
|
||||
case ButtonSystemState.EnteringMode:
|
||||
logoTracking = true;
|
||||
logoTrackingContainer.StartTracking(logo, 0, Easing.In);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private Vector2 logoTrackingPosition => logo.Parent.ToLocalSpace(iconFacade.ScreenSpaceDrawQuad.Centre);
|
||||
|
||||
private bool logoTracking;
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (logo != null)
|
||||
{
|
||||
if (logoTracking && logo.RelativePositionAxes == Axes.None && iconFacade.IsLoaded)
|
||||
logo.Position = logoTrackingPosition;
|
||||
|
||||
iconFacade.Width = logo.SizeForFlow * 0.5f;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public enum ButtonSystemState
|
||||
|
@ -29,7 +29,7 @@ namespace osu.Game.Screens.Menu
|
||||
if (CentreTarget == null)
|
||||
return base.OriginPosition;
|
||||
|
||||
return CentreTarget.DrawPosition + CentreTarget.DrawSize / 2;
|
||||
return CentreTarget.DrawPosition + CentreTarget.DrawSize / 2 * CentreTarget.Scale;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -54,7 +54,13 @@ namespace osu.Game.Screens.Menu
|
||||
/// </summary>
|
||||
public Func<bool> Action;
|
||||
|
||||
public float SizeForFlow => logo == null ? 0 : logo.DrawSize.X * logo.Scale.X * logoBounceContainer.Scale.X * logoHoverContainer.Scale.X * 0.74f;
|
||||
/// <summary>
|
||||
/// The size of the logo Sprite with respect to the scale of its hover and bounce containers.
|
||||
/// </summary>
|
||||
/// <remarks>Does not account for the scale of this <see cref="OsuLogo"/></remarks>
|
||||
public float SizeForFlow => logo == null ? 0 : logo.DrawSize.X * logo.Scale.X * logoBounceContainer.Scale.X * logoHoverContainer.Scale.X;
|
||||
|
||||
public bool IsTracking { get; set; }
|
||||
|
||||
private readonly Sprite ripple;
|
||||
|
||||
|
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
@ -72,6 +73,10 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
protected GameplayClockContainer GameplayClockContainer { get; private set; }
|
||||
|
||||
[Cached]
|
||||
[Cached(Type = typeof(IBindable<IReadOnlyList<Mod>>))]
|
||||
protected readonly Bindable<IReadOnlyList<Mod>> Mods = new Bindable<IReadOnlyList<Mod>>(Array.Empty<Mod>());
|
||||
|
||||
private readonly bool allowPause;
|
||||
private readonly bool showResults;
|
||||
|
||||
@ -91,6 +96,8 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
this.api = api;
|
||||
|
||||
Mods.Value = base.Mods.Value.Select(m => m.CreateCopy()).ToArray();
|
||||
|
||||
WorkingBeatmap working = loadBeatmap();
|
||||
|
||||
if (working == null)
|
||||
|
@ -15,6 +15,7 @@ using osu.Framework.Screens;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@ -35,7 +36,7 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
private Player player;
|
||||
|
||||
private Container content;
|
||||
private LogoTrackingContainer content;
|
||||
|
||||
private BeatmapMetadataDisplay info;
|
||||
|
||||
@ -64,35 +65,34 @@ namespace osu.Game.Screens.Play
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
InternalChild = content = new Container
|
||||
InternalChild = (content = new LogoTrackingContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
}).WithChildren(new Drawable[]
|
||||
{
|
||||
info = new BeatmapMetadataDisplay(Beatmap.Value, Mods.Value, content.LogoFacade)
|
||||
{
|
||||
info = new BeatmapMetadataDisplay(Beatmap.Value, Mods.Value)
|
||||
Alpha = 0,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
new FillFlowContainer<PlayerSettingsGroup>
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 20),
|
||||
Margin = new MarginPadding(25),
|
||||
Children = new PlayerSettingsGroup[]
|
||||
{
|
||||
Alpha = 0,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
new FillFlowContainer<PlayerSettingsGroup>
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
Spacing = new Vector2(0, 20),
|
||||
Margin = new MarginPadding(25),
|
||||
Children = new PlayerSettingsGroup[]
|
||||
{
|
||||
VisualSettings = new VisualSettings(),
|
||||
new InputSettings()
|
||||
}
|
||||
VisualSettings = new VisualSettings(),
|
||||
new InputSettings()
|
||||
}
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
loadNewPlayer();
|
||||
}
|
||||
@ -132,6 +132,9 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
private void contentOut()
|
||||
{
|
||||
// Ensure the logo is no longer tracking before we scale the content
|
||||
content.StopTracking();
|
||||
|
||||
content.ScaleTo(0.7f, 300, Easing.InQuint);
|
||||
content.FadeOut(250);
|
||||
}
|
||||
@ -153,11 +156,23 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
base.LogoArriving(logo, resuming);
|
||||
|
||||
logo.ScaleTo(new Vector2(0.15f), 300, Easing.In);
|
||||
logo.MoveTo(new Vector2(0.5f), 300, Easing.In);
|
||||
const double duration = 300;
|
||||
|
||||
if (!resuming)
|
||||
{
|
||||
logo.MoveTo(new Vector2(0.5f), duration, Easing.In);
|
||||
}
|
||||
|
||||
logo.ScaleTo(new Vector2(0.15f), duration, Easing.In);
|
||||
logo.FadeIn(350);
|
||||
|
||||
logo.Delay(resuming ? 0 : 500).MoveToOffset(new Vector2(0, -0.24f), 500, Easing.InOutExpo);
|
||||
Scheduler.AddDelayed(() => { content.StartTracking(logo, resuming ? 0 : 500, Easing.InOutExpo); }, resuming ? 0 : 500);
|
||||
}
|
||||
|
||||
protected override void LogoExiting(OsuLogo logo)
|
||||
{
|
||||
base.LogoExiting(logo);
|
||||
content.StopTracking();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@ -169,7 +184,7 @@ namespace osu.Game.Screens.Play
|
||||
private ScheduledDelegate pushDebounce;
|
||||
protected VisualSettings VisualSettings;
|
||||
|
||||
// Hhere because IsHovered will not update unless we do so.
|
||||
// Here because IsHovered will not update unless we do so.
|
||||
public override bool HandlePositionalInput => true;
|
||||
|
||||
private bool readyForPush => player.LoadState == LoadState.Ready && IsHovered && GetContainingInputManager()?.DraggedDrawable == null;
|
||||
@ -305,6 +320,7 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
private readonly WorkingBeatmap beatmap;
|
||||
private readonly IReadOnlyList<Mod> mods;
|
||||
private readonly Drawable facade;
|
||||
private LoadingAnimation loading;
|
||||
private Sprite backgroundSprite;
|
||||
private ModDisplay modDisplay;
|
||||
@ -326,10 +342,11 @@ namespace osu.Game.Screens.Play
|
||||
}
|
||||
}
|
||||
|
||||
public BeatmapMetadataDisplay(WorkingBeatmap beatmap, IReadOnlyList<Mod> mods)
|
||||
public BeatmapMetadataDisplay(WorkingBeatmap beatmap, IReadOnlyList<Mod> mods, Drawable facade)
|
||||
{
|
||||
this.beatmap = beatmap;
|
||||
this.mods = mods;
|
||||
this.facade = facade;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@ -346,14 +363,20 @@ namespace osu.Game.Screens.Play
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
Children = new[]
|
||||
{
|
||||
facade.With(d =>
|
||||
{
|
||||
d.Anchor = Anchor.TopCentre;
|
||||
d.Origin = Anchor.TopCentre;
|
||||
}),
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = new LocalisedString((metadata.TitleUnicode, metadata.Title)),
|
||||
Font = OsuFont.GetFont(size: 36, italics: true),
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Margin = new MarginPadding { Top = 15 },
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
|
@ -16,7 +16,7 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.3" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.128.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.405.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.415.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.23.0" />
|
||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
@ -105,8 +105,8 @@
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.128.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.405.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.405.0" />
|
||||
<PackageReference Include="ppy.osu.Framework" Version="2019.415.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.415.0" />
|
||||
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||
|
Loading…
Reference in New Issue
Block a user