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mirror of https://github.com/ppy/osu.git synced 2024-11-11 10:33:30 +08:00

Rename SelectedMods -> Mods

This commit is contained in:
smoogipoo 2019-04-10 12:03:57 +09:00
parent 1c952e58cc
commit 4310f07a5c
26 changed files with 55 additions and 58 deletions

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@ -53,7 +53,7 @@ namespace osu.Game.Rulesets.Catch.Tests
protected override Player CreatePlayer(Ruleset ruleset)
{
SelectedMods.Value = SelectedMods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
Mods.Value = Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
return base.CreatePlayer(ruleset);
}
}

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@ -30,7 +30,6 @@ namespace osu.Game.Rulesets.Osu.Tests
protected override Container<Drawable> Content => content;
private int depthIndex;
protected readonly List<Mod> Mods = new List<Mod>();
public TestCaseHitCircle()
{
@ -68,7 +67,7 @@ namespace osu.Game.Rulesets.Osu.Tests
Depth = depthIndex++
};
foreach (var mod in Mods.OfType<IApplicableToDrawableHitObjects>())
foreach (var mod in Mods.Value.OfType<IApplicableToDrawableHitObjects>())
mod.ApplyToDrawableHitObjects(new[] { drawable });
Add(drawable);

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@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Tests
public TestCaseHitCircleHidden()
{
Mods.Add(new OsuModHidden());
Mods.Value = new[] { new OsuModHidden() };
}
}
}

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@ -44,7 +44,6 @@ namespace osu.Game.Rulesets.Osu.Tests
protected override Container<Drawable> Content => content;
private int depthIndex;
protected readonly List<Mod> Mods = new List<Mod>();
public TestCaseSlider()
{
@ -292,7 +291,7 @@ namespace osu.Game.Rulesets.Osu.Tests
Depth = depthIndex++
};
foreach (var mod in Mods.OfType<IApplicableToDrawableHitObjects>())
foreach (var mod in Mods.Value.OfType<IApplicableToDrawableHitObjects>())
mod.ApplyToDrawableHitObjects(new[] { drawable });
drawable.OnNewResult += onNewResult;

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@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Tests
public TestCaseSliderHidden()
{
Mods.Add(new OsuModHidden());
Mods.Value = new[] { new OsuModHidden() };
}
}
}

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@ -31,7 +31,6 @@ namespace osu.Game.Rulesets.Osu.Tests
protected override Container<Drawable> Content => content;
private int depthIndex;
protected readonly List<Mod> Mods = new List<Mod>();
public TestCaseSpinner()
{
@ -57,7 +56,7 @@ namespace osu.Game.Rulesets.Osu.Tests
Depth = depthIndex++
};
foreach (var mod in Mods.OfType<IApplicableToDrawableHitObjects>())
foreach (var mod in Mods.Value.OfType<IApplicableToDrawableHitObjects>())
mod.ApplyToDrawableHitObjects(new[] { drawable });
Add(drawable);

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@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Tests
public TestCaseSpinnerHidden()
{
Mods.Add(new OsuModHidden());
Mods.Value = new[] { new OsuModHidden() };
}
}
}

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@ -267,7 +267,7 @@ namespace osu.Game.Tests.Visual.Background
AddUntilStep("Song select has selection", () => songSelect.Carousel.SelectedBeatmap != null);
AddStep("Set default user settings", () =>
{
SelectedMods.Value = SelectedMods.Value.Concat(new[] { new OsuModNoFail() });
Mods.Value = Mods.Value.Concat(new[] { new OsuModNoFail() });
songSelect.DimLevel.Value = 0.7f;
songSelect.BlurLevel.Value = 0.4f;
});

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@ -14,7 +14,7 @@ namespace osu.Game.Tests.Visual.Gameplay
{
protected override Player CreatePlayer(Ruleset ruleset)
{
SelectedMods.Value = SelectedMods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
Mods.Value = Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
return new ScoreAccessiblePlayer();
}

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@ -171,17 +171,17 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("change ruleset", () =>
{
SelectedMods.ValueChanged += onModChange;
Mods.ValueChanged += onModChange;
songSelect.Ruleset.ValueChanged += onRulesetChange;
Ruleset.Value = new TaikoRuleset().RulesetInfo;
SelectedMods.ValueChanged -= onModChange;
Mods.ValueChanged -= onModChange;
songSelect.Ruleset.ValueChanged -= onRulesetChange;
});
AddAssert("mods changed before ruleset", () => modChangeIndex < rulesetChangeIndex);
AddAssert("empty mods", () => !SelectedMods.Value.Any());
AddAssert("empty mods", () => !Mods.Value.Any());
void onModChange(ValueChangedEvent<IEnumerable<Mod>> e) => modChangeIndex = actionIndex++;
void onRulesetChange(ValueChangedEvent<RulesetInfo> e) => rulesetChangeIndex = actionIndex--;
@ -214,7 +214,7 @@ namespace osu.Game.Tests.Visual.SongSelect
private static int importId;
private int getImportId() => ++importId;
private void changeMods(params Mod[] mods) => AddStep($"change mods to {string.Join(", ", mods.Select(m => m.Acronym))}", () => SelectedMods.Value = mods);
private void changeMods(params Mod[] mods) => AddStep($"change mods to {string.Join(", ", mods.Select(m => m.Acronym))}", () => Mods.Value = mods);
private void changeRuleset(int id) => AddStep($"change ruleset to {id}", () => Ruleset.Value = rulesets.AvailableRulesets.First(r => r.ID == id));

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@ -113,7 +113,7 @@ namespace osu.Game
// todo: move this to SongSelect once Screen has the ability to unsuspend.
[Cached]
[Cached(Type = typeof(IBindable<IEnumerable<Mod>>))]
private readonly Bindable<IEnumerable<Mod>> selectedMods = new Bindable<IEnumerable<Mod>>(Enumerable.Empty<Mod>());
private readonly Bindable<IEnumerable<Mod>> mods = new Bindable<IEnumerable<Mod>>(Enumerable.Empty<Mod>());
public OsuGame(string[] args = null)
{
@ -294,7 +294,7 @@ namespace osu.Game
{
ruleset.Value = databasedScoreInfo.Ruleset;
Beatmap.Value = BeatmapManager.GetWorkingBeatmap(databasedBeatmap);
selectedMods.Value = databasedScoreInfo.Mods;
mods.Value = databasedScoreInfo.Mods;
menuScreen.Push(new PlayerLoader(() => new ReplayPlayer(databasedScore)));
}, $"watch {databasedScoreInfo}", bypassScreenAllowChecks: true);

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@ -42,19 +42,19 @@ namespace osu.Game.Overlays.Mods
protected readonly FillFlowContainer<ModSection> ModSectionsContainer;
protected readonly Bindable<IEnumerable<Mod>> SelectedMods = new Bindable<IEnumerable<Mod>>(new Mod[] { });
protected readonly Bindable<IEnumerable<Mod>> SelectedMods = new Bindable<IEnumerable<Mod>>(Enumerable.Empty<Mod>());
protected readonly IBindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
[BackgroundDependencyLoader(true)]
private void load(OsuColour colours, IBindable<RulesetInfo> ruleset, AudioManager audio, Bindable<IEnumerable<Mod>> selectedMods)
private void load(OsuColour colours, IBindable<RulesetInfo> ruleset, AudioManager audio, Bindable<IEnumerable<Mod>> mods)
{
LowMultiplierColour = colours.Red;
HighMultiplierColour = colours.Green;
UnrankedLabel.Colour = colours.Blue;
Ruleset.BindTo(ruleset);
if (selectedMods != null) SelectedMods.BindTo(selectedMods);
if (mods != null) SelectedMods.BindTo(mods);
sampleOn = audio.Sample.Get(@"UI/check-on");
sampleOff = audio.Sample.Get(@"UI/check-off");

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@ -59,7 +59,7 @@ namespace osu.Game.Overlays
private Bindable<WorkingBeatmap> beatmap { get; set; }
[Resolved]
private IBindable<IEnumerable<Mod>> selectedMods { get; set; }
private IBindable<IEnumerable<Mod>> mods { get; set; }
/// <summary>
/// Provide a source for the toolbar height.
@ -235,7 +235,7 @@ namespace osu.Game.Overlays
{
beatmap.BindValueChanged(beatmapChanged, true);
beatmap.BindDisabledChanged(beatmapDisabledChanged, true);
selectedMods.BindValueChanged(_ => updateAudioAdjustments(), true);
mods.BindValueChanged(_ => updateAudioAdjustments(), true);
base.LoadComplete();
}
@ -372,7 +372,7 @@ namespace osu.Game.Overlays
track.ResetSpeedAdjustments();
foreach (var mod in selectedMods.Value.OfType<IApplicableToClock>())
foreach (var mod in mods.Value.OfType<IApplicableToClock>())
mod.ApplyToClock(track);
}

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@ -61,7 +61,7 @@ namespace osu.Game.Rulesets.UI
private IBindable<WorkingBeatmap> beatmap { get; set; }
[Resolved]
private IBindable<IEnumerable<Mod>> selectedMods { get; set; }
private IBindable<IEnumerable<Mod>> mods { get; set; }
[BackgroundDependencyLoader]
private void load()
@ -125,7 +125,7 @@ namespace osu.Game.Rulesets.UI
base.Update();
if (beatmap != null)
foreach (var mod in selectedMods.Value)
foreach (var mod in mods.Value)
if (mod is IUpdatableByPlayfield updatable)
updatable.Update(this);
}

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@ -179,7 +179,7 @@ namespace osu.Game.Screens.Multi.Match
{
RoomManager?.PartRoom();
SelectedMods.Value = Enumerable.Empty<Mod>();
Mods.Value = Enumerable.Empty<Mod>();
return base.OnExiting(next);
}
@ -193,7 +193,7 @@ namespace osu.Game.Screens.Multi.Match
var localBeatmap = e.NewValue?.Beatmap == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == e.NewValue.Beatmap.OnlineBeatmapID);
Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap);
SelectedMods.Value = e.NewValue?.RequiredMods ?? Enumerable.Empty<Mod>();
Mods.Value = e.NewValue?.RequiredMods ?? Enumerable.Empty<Mod>();
if (e.NewValue?.Ruleset != null)
Ruleset.Value = e.NewValue.Ruleset;
}

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@ -56,7 +56,7 @@ namespace osu.Game.Screens.Multi.Play
if (ruleset.Value.ID != playlistItem.Ruleset.ID)
throw new InvalidOperationException("Current Ruleset does not match PlaylistItem's Ruleset");
if (!playlistItem.RequiredMods.All(m => SelectedMods.Value.Contains(m)))
if (!playlistItem.RequiredMods.All(m => Mods.Value.Contains(m)))
throw new InvalidOperationException("Current Mods do not match PlaylistItem's RequiredMods");
var req = new CreateRoomScoreRequest(roomId.Value ?? 0, playlistItem.ID);

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@ -65,7 +65,7 @@ namespace osu.Game.Screens
public Bindable<RulesetInfo> Ruleset { get; private set; }
public Bindable<IEnumerable<Mod>> SelectedMods { get; private set; }
public Bindable<IEnumerable<Mod>> Mods { get; private set; }
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
@ -73,7 +73,7 @@ namespace osu.Game.Screens
Beatmap = screenDependencies.Beatmap;
Ruleset = screenDependencies.Ruleset;
SelectedMods = screenDependencies.SelectedMods;
Mods = screenDependencies.Mods;
return base.CreateChildDependencies(screenDependencies);
}

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@ -16,7 +16,7 @@ namespace osu.Game.Screens
public Bindable<RulesetInfo> Ruleset { get; }
public Bindable<IEnumerable<Mod>> SelectedMods { get; }
public Bindable<IEnumerable<Mod>> Mods { get; }
public OsuScreenDependencies(bool requireLease, IReadOnlyDependencyContainer parent)
: base(parent)
@ -31,15 +31,15 @@ namespace osu.Game.Screens
if (Ruleset == null)
Cache(Ruleset = parent.Get<Bindable<RulesetInfo>>().BeginLease(true));
SelectedMods = parent.Get<LeasedBindable<IEnumerable<Mod>>>()?.GetBoundCopy();
if (SelectedMods == null)
Cache(SelectedMods = parent.Get<Bindable<IEnumerable<Mod>>>().BeginLease(true));
Mods = parent.Get<LeasedBindable<IEnumerable<Mod>>>()?.GetBoundCopy();
if (Mods == null)
Cache(Mods = parent.Get<Bindable<IEnumerable<Mod>>>().BeginLease(true));
}
else
{
Beatmap = (parent.Get<LeasedBindable<WorkingBeatmap>>() ?? parent.Get<Bindable<WorkingBeatmap>>()).GetBoundCopy();
Ruleset = (parent.Get<LeasedBindable<RulesetInfo>>() ?? parent.Get<Bindable<RulesetInfo>>()).GetBoundCopy();
SelectedMods = (parent.Get<LeasedBindable<IEnumerable<Mod>>>() ?? parent.Get<Bindable<IEnumerable<Mod>>>()).GetBoundCopy();
Mods = (parent.Get<LeasedBindable<IEnumerable<Mod>>>() ?? parent.Get<Bindable<IEnumerable<Mod>>>()).GetBoundCopy();
}
}
}

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@ -102,7 +102,7 @@ namespace osu.Game.Screens.Play
if (!ScoreProcessor.Mode.Disabled)
config.BindWith(OsuSetting.ScoreDisplayMode, ScoreProcessor.Mode);
InternalChild = GameplayClockContainer = new GameplayClockContainer(working, SelectedMods.Value, DrawableRuleset.GameplayStartTime);
InternalChild = GameplayClockContainer = new GameplayClockContainer(working, Mods.Value, DrawableRuleset.GameplayStartTime);
GameplayClockContainer.Children = new[]
{
@ -123,7 +123,7 @@ namespace osu.Game.Screens.Play
},
// display the cursor above some HUD elements.
DrawableRuleset.Cursor?.CreateProxy() ?? new Container(),
HUDOverlay = new HUDOverlay(ScoreProcessor, DrawableRuleset, SelectedMods.Value)
HUDOverlay = new HUDOverlay(ScoreProcessor, DrawableRuleset, Mods.Value)
{
HoldToQuit = { Action = performUserRequestedExit },
PlayerSettingsOverlay = { PlaybackSettings = { UserPlaybackRate = { BindTarget = GameplayClockContainer.UserPlaybackRate } } },
@ -170,7 +170,7 @@ namespace osu.Game.Screens.Play
ScoreProcessor.AllJudged += onCompletion;
ScoreProcessor.Failed += onFail;
foreach (var mod in SelectedMods.Value.OfType<IApplicableToScoreProcessor>())
foreach (var mod in Mods.Value.OfType<IApplicableToScoreProcessor>())
mod.ApplyToScoreProcessor(ScoreProcessor);
}
@ -192,7 +192,7 @@ namespace osu.Game.Screens.Play
try
{
DrawableRuleset = rulesetInstance.CreateDrawableRulesetWith(working, SelectedMods.Value);
DrawableRuleset = rulesetInstance.CreateDrawableRulesetWith(working, Mods.Value);
}
catch (BeatmapInvalidForRulesetException)
{
@ -200,7 +200,7 @@ namespace osu.Game.Screens.Play
// let's try again forcing the beatmap's ruleset.
ruleset = beatmap.BeatmapInfo.Ruleset;
rulesetInstance = ruleset.CreateInstance();
DrawableRuleset = rulesetInstance.CreateDrawableRulesetWith(Beatmap.Value, SelectedMods.Value);
DrawableRuleset = rulesetInstance.CreateDrawableRulesetWith(Beatmap.Value, Mods.Value);
}
if (!DrawableRuleset.Objects.Any())
@ -271,7 +271,7 @@ namespace osu.Game.Screens.Play
{
Beatmap = Beatmap.Value.BeatmapInfo,
Ruleset = ruleset,
Mods = SelectedMods.Value.ToArray(),
Mods = Mods.Value.ToArray(),
User = api.LocalUser.Value,
};
@ -325,7 +325,7 @@ namespace osu.Game.Screens.Play
private bool onFail()
{
if (SelectedMods.Value.OfType<IApplicableFailOverride>().Any(m => !m.AllowFail))
if (Mods.Value.OfType<IApplicableFailOverride>().Any(m => !m.AllowFail))
return false;
GameplayClockContainer.Stop();

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@ -68,7 +68,7 @@ namespace osu.Game.Screens.Play
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
info = new BeatmapMetadataDisplay(Beatmap.Value, SelectedMods.Value)
info = new BeatmapMetadataDisplay(Beatmap.Value, Mods.Value)
{
Alpha = 0,
Anchor = Anchor.Centre,

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@ -42,7 +42,7 @@ namespace osu.Game.Screens.Select
RulesetID = Ruleset.Value.ID ?? 0
};
item.RequiredMods.AddRange(SelectedMods.Value);
item.RequiredMods.AddRange(Mods.Value);
Selected?.Invoke(item);
@ -61,12 +61,12 @@ namespace osu.Game.Screens.Select
{
Ruleset.Value = CurrentItem.Value.Ruleset;
Beatmap.Value = beatmaps.GetWorkingBeatmap(CurrentItem.Value.Beatmap);
SelectedMods.Value = CurrentItem.Value.RequiredMods ?? Enumerable.Empty<Mod>();
Mods.Value = CurrentItem.Value.RequiredMods ?? Enumerable.Empty<Mod>();
}
Beatmap.Disabled = true;
Ruleset.Disabled = true;
SelectedMods.Disabled = true;
Mods.Disabled = true;
return false;
}
@ -77,7 +77,7 @@ namespace osu.Game.Screens.Select
Beatmap.Disabled = false;
Ruleset.Disabled = false;
SelectedMods.Disabled = false;
Mods.Disabled = false;
}
}
}

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@ -52,10 +52,10 @@ namespace osu.Game.Screens.Select
var auto = Ruleset.Value.CreateInstance().GetAutoplayMod();
var autoType = auto.GetType();
var mods = SelectedMods.Value;
var mods = Mods.Value;
if (mods.All(m => m.GetType() != autoType))
{
SelectedMods.Value = mods.Append(auto);
Mods.Value = mods.Append(auto);
removeAutoModOnResume = true;
}
}

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@ -85,7 +85,7 @@ namespace osu.Game.Screens.Select
[Cached]
[Cached(Type = typeof(IBindable<IEnumerable<Mod>>))]
private readonly Bindable<IEnumerable<Mod>> selectedMods = new Bindable<IEnumerable<Mod>>(Enumerable.Empty<Mod>()); // Bound to the game's mods, but is not reset on exiting
private readonly Bindable<IEnumerable<Mod>> mods = new Bindable<IEnumerable<Mod>>(Enumerable.Empty<Mod>()); // Bound to the game's mods, but is not reset on exiting
protected SongSelect()
{
@ -219,7 +219,7 @@ namespace osu.Game.Screens.Select
[BackgroundDependencyLoader(true)]
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins)
{
selectedMods.BindTo(SelectedMods);
mods.BindTo(Mods);
if (Footer != null)
{
@ -394,7 +394,7 @@ namespace osu.Game.Screens.Select
{
Logger.Log($"ruleset changed from \"{decoupledRuleset.Value}\" to \"{ruleset}\"");
selectedMods.Value = Enumerable.Empty<Mod>();
mods.Value = Enumerable.Empty<Mod>();
decoupledRuleset.Value = ruleset;
// force a filter before attempting to change the beatmap.
@ -529,8 +529,8 @@ namespace osu.Game.Screens.Select
if (Beatmap.Value.Track != null)
Beatmap.Value.Track.Looping = false;
selectedMods.UnbindAll();
SelectedMods.Value = Enumerable.Empty<Mod>();
mods.UnbindAll();
Mods.Value = Enumerable.Empty<Mod>();
return false;
}

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@ -68,7 +68,7 @@ namespace osu.Game.Tests.Visual
var working = CreateWorkingBeatmap(beatmap, Clock);
Beatmap.Value = working;
SelectedMods.Value = new[] { r.GetAllMods().First(m => m is ModNoFail) };
Mods.Value = new[] { r.GetAllMods().First(m => m is ModNoFail) };
Player?.Exit();
Player = null;

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@ -29,7 +29,7 @@ namespace osu.Game.Tests.Visual
[Cached]
[Cached(Type = typeof(IBindable<IEnumerable<Mod>>))]
protected readonly Bindable<IEnumerable<Mod>> SelectedMods = new Bindable<IEnumerable<Mod>>(Enumerable.Empty<Mod>());
protected readonly Bindable<IEnumerable<Mod>> Mods = new Bindable<IEnumerable<Mod>>(Enumerable.Empty<Mod>());
protected DependencyContainer Dependencies { get; private set; }

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@ -55,7 +55,7 @@ namespace osu.Game.Tests.Visual
Beatmap.Value = new TestWorkingBeatmap(beatmap, Clock);
if (!AllowFail)
SelectedMods.Value = new[] { ruleset.GetAllMods().First(m => m is ModNoFail) };
Mods.Value = new[] { ruleset.GetAllMods().First(m => m is ModNoFail) };
Player = CreatePlayer(ruleset);
LoadScreen(Player);