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Refactor the rewrite
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51eec0dca4
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@ -109,8 +109,7 @@ namespace osu.Game.Overlays.Changelog
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protected virtual void OnSelected(StreamBadge source)
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{
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if (Selected != null)
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Selected(source.ChangelogEntry.UpdateStream.Name, source.ChangelogEntry.Version, EventArgs.Empty);
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Selected?.Invoke(source.ChangelogEntry.UpdateStream.Name, source.ChangelogEntry.Version, EventArgs.Empty);
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}
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protected override bool OnHover(InputState state)
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@ -135,7 +134,7 @@ namespace osu.Game.Overlays.Changelog
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foreach (StreamBadge streamBadge in badgesContainer.Children)
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{
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if (selectedStreamId < 0)
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streamBadge.Activate(true);
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streamBadge.Activate();
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else if (streamBadge.ChangelogEntry.UpdateStream.Id == selectedStreamId)
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streamBadge.DisableDim();
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}
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@ -2,12 +2,10 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using System;
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@ -52,7 +50,7 @@ namespace osu.Game.Overlays.Changelog
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}
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// watch out for this?
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Add(changelogContentGroup = new ChangelogContentGroup(build, true));
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changelogContentGroup.BuildSelected += onBuildSelected;
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changelogContentGroup.BuildSelected += OnBuildSelected;
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changelogContentGroup.GenerateText(build.ChangelogEntries);
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currentDate = build.CreatedAt.Date;
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}
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@ -66,7 +64,7 @@ namespace osu.Game.Overlays.Changelog
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Margin = new MarginPadding { Top = 30, },
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});
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Add(changelogContentGroup = new ChangelogContentGroup(build, false));
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changelogContentGroup.BuildSelected += onBuildSelected;
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changelogContentGroup.BuildSelected += OnBuildSelected;
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changelogContentGroup.GenerateText(build.ChangelogEntries);
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}
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}
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@ -77,10 +75,9 @@ namespace osu.Game.Overlays.Changelog
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Child = changelogContentGroup = new ChangelogContentGroup(changelogBuild);
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}
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protected virtual void onBuildSelected(string updateStream, string version, EventArgs args)
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protected virtual void OnBuildSelected(string updateStream, string version, EventArgs args)
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{
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if (BuildSelected != null)
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BuildSelected(updateStream, version, EventArgs.Empty);
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BuildSelected?.Invoke(updateStream, version, EventArgs.Empty);
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}
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}
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}
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@ -190,8 +190,7 @@ namespace osu.Game.Overlays.Changelog
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protected virtual void OnBuildSelected(string updateStream, string version)
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{
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if (BuildSelected != null)
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BuildSelected(updateStream, version, EventArgs.Empty);
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BuildSelected?.Invoke(updateStream, version, EventArgs.Empty);
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}
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public void GenerateText(List<ChangelogEntry> changelogEntries)
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@ -11,7 +11,6 @@ using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays.Changelog.Header;
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using System;
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@ -24,6 +23,7 @@ namespace osu.Game.Overlays.Changelog
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private readonly Sprite headerBadge;
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private readonly OsuSpriteText titleStream;
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private readonly TextBadgePairListing listing;
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private readonly SpriteIcon chevron;
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private readonly TextBadgePairRelease releaseStream;
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public Action ListingActivated;
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@ -36,7 +36,6 @@ namespace osu.Game.Overlays.Changelog
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public ChangelogHeader()
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{
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SpriteIcon chevron; // AppVeyor told me this should be a local variable..?
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RelativeSizeAxes = Axes.X;
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Height = cover_height;
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Children = new Drawable[]
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@ -166,12 +165,14 @@ namespace osu.Game.Overlays.Changelog
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releaseStream.Activate($"{displayName} {displayVersion}");
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titleStream.Text = displayName;
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titleStream.FlashColour(Color4.White, 500, Easing.OutQuad);
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chevron.MoveToX(0, 100).FadeIn(100);
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}
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public void ShowListing()
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{
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releaseStream.Deactivate();
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listing.Activate();
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chevron.MoveToX(-20, 100).FadeOut(100);
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}
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[BackgroundDependencyLoader]
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@ -90,8 +90,8 @@ namespace osu.Game.Overlays.Changelog
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isActivated = true;
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this.FadeIn(transition_duration);
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lineBadge.IsCollapsed = false;
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if (!withoutFiringUpdates && Selected != null)
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Selected(this, EventArgs.Empty);
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if (!withoutFiringUpdates)
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Selected?.Invoke(this, EventArgs.Empty);
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}
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public void Deactivate()
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