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mirror of https://github.com/ppy/osu.git synced 2025-01-14 02:03:22 +08:00

Move nested method to bottom of class

This commit is contained in:
Dean Herbert 2019-03-21 20:51:21 +09:00
parent e2503888a4
commit 96dba6a20d

View File

@ -373,6 +373,13 @@ namespace osu.Game.Screens.Select
var beatmap = beatmapNoDebounce;
var ruleset = rulesetNoDebounce;
selectionChangedDebounce?.Cancel();
if (beatmap == null)
run();
else
selectionChangedDebounce = Scheduler.AddDelayed(run, 200);
void run()
{
Logger.Log($"updating selection with beatmap:{beatmap?.ID.ToString() ?? "null"} ruleset:{ruleset?.ID.ToString() ?? "null"}");
@ -417,13 +424,6 @@ namespace osu.Game.Screens.Select
if (this.IsCurrentScreen()) ensurePlayingSelected(preview);
UpdateBeatmap(Beatmap.Value);
}
selectionChangedDebounce?.Cancel();
if (beatmap == null)
run();
else
selectionChangedDebounce = Scheduler.AddDelayed(run, 200);
}
private void triggerRandom()