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slider border thickness
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commit
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@ -160,6 +160,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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{
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base.SkinChanged(skin, allowFallback);
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Body.BorderSize = skin.GetValue<SkinConfiguration, int?>(s => s.SliderBorderSize) ?? Body.BorderSize;
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Body.AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderTrackOverride") ? s.CustomColours["SliderTrackOverride"] : (Color4?)null) ?? Body.AccentColour;
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Body.BorderColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBorder") ? s.CustomColours["SliderBorder"] : (Color4?)null) ?? Body.BorderColour;
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Ball.AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBall") ? s.CustomColours["SliderBall"] : (Color4?)null) ?? Ball.AccentColour;
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@ -64,6 +64,21 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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}
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}
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/// <summary>
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/// Used to size the path border.
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/// </summary>
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public int BorderSize {
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get => path.BorderSize;
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set {
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if (path.BorderSize == value)
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return;
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path.BorderSize = value;
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container.ForceRedraw();
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}
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}
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public Quad PathDrawQuad => container.ScreenSpaceDrawQuad;
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protected SliderBody()
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@ -130,12 +145,28 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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}
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}
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private int borderSize = 100;
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public int BorderSize {
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get => borderSize;
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set {
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if (borderSize == value)
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return;
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borderSize = value;
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InvalidateTexture();
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}
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}
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private float calucatedBorderPortion => BorderSize / 100f * border_portion;
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protected override Color4 ColourAt(float position)
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{
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if (position <= border_portion)
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if (position <= calucatedBorderPortion)
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return BorderColour;
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position -= border_portion;
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position -= calucatedBorderPortion;
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return new Color4(AccentColour.R, AccentColour.G, AccentColour.B, (opacity_at_edge - (opacity_at_edge - opacity_at_centre) * position / gradient_portion) * AccentColour.A);
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}
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}
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@ -33,6 +33,10 @@ namespace osu.Game.Skinning
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case @"CursorExpand":
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skin.CursorExpand = pair.Value != "0";
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break;
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case @"SliderBorderSize":
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if (int.TryParse(pair.Value, out int size))
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skin.SliderBorderSize = size;
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break;
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}
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break;
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@ -25,6 +25,8 @@ namespace osu.Game.Skinning
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public int HitCircleOverlap { get; set; }
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public int? SliderBorderSize { get; set; }
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public bool? CursorExpand { get; set; } = true;
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}
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}
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