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mirror of https://github.com/ppy/osu.git synced 2025-02-15 14:13:01 +08:00

ClickableText changes colour on hover

This commit is contained in:
HoutarouOreki 2018-07-25 21:38:32 +02:00
parent e1a24f55cf
commit 6e6e43e8df

View File

@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
@ -20,9 +21,13 @@ namespace osu.Game.Graphics.UserInterface
{
private bool isEnabled;
private bool isMuted;
private SampleChannel sampleHover;
private SampleChannel sampleClick;
protected Color4 HoverColour;
protected Color4 IdleColour;
/// <summary>
/// An action that can be set to execute after click.
/// </summary>
@ -78,10 +83,19 @@ namespace osu.Game.Graphics.UserInterface
protected override bool OnHover(InputState state)
{
if (isEnabled && !IsHoverMuted)
{
this.FadeColour(HoverColour, 500, Easing.OutQuint);
sampleHover?.Play();
}
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
this.FadeColour(IdleColour, 500, Easing.OutQuint);
base.OnHoverLost(state);
}
protected override bool OnClick(InputState state)
{
if (isEnabled)
@ -93,13 +107,20 @@ namespace osu.Game.Graphics.UserInterface
return base.OnClick(state);
}
protected override void LoadComplete()
{
IdleColour = Colour;
base.LoadComplete();
}
public string TooltipText { get; set; }
[BackgroundDependencyLoader]
private void load(AudioManager audio)
private void load(AudioManager audio, OsuColour colours)
{
sampleClick = audio.Sample.Get(@"UI/generic-select-soft");
sampleHover = audio.Sample.Get(@"UI/generic-hover-soft");
HoverColour = colours.Yellow;
}
}
}