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RulesetTabItem -> ProfileRulesetTabItem

This commit is contained in:
smoogipoo 2019-06-27 14:54:31 +09:00
parent 803198ff20
commit 7f5587d894
3 changed files with 8 additions and 8 deletions

View File

@ -19,7 +19,7 @@ namespace osu.Game.Tests.Visual.Online
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(ProfileRulesetSelector),
typeof(RulesetTabItem),
typeof(ProfileRulesetTabItem),
};
public TestSceneProfileRulesetSelector()

View File

@ -28,7 +28,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
foreach (TabItem<RulesetInfo> tabItem in TabContainer)
{
((RulesetTabItem)tabItem).AccentColour = value;
((ProfileRulesetTabItem)tabItem).AccentColour = value;
}
}
}
@ -46,7 +46,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
AccentColour = colours.Seafoam;
}
protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new RulesetTabItem(value)
protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new ProfileRulesetTabItem(value)
{
AccentColour = AccentColour
};
@ -55,7 +55,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
{
// Todo: This method shouldn't exist, but bindables don't provide the concept of observing a change to the default value
foreach (TabItem<RulesetInfo> tabItem in TabContainer)
((RulesetTabItem)tabItem).IsDefault = ((RulesetTabItem)tabItem).Value.ID == ruleset.ID;
((ProfileRulesetTabItem)tabItem).IsDefault = ((ProfileRulesetTabItem)tabItem).Value.ID == ruleset.ID;
}
public void SelectDefaultRuleset()
@ -63,9 +63,9 @@ namespace osu.Game.Overlays.Profile.Header.Components
// Todo: This method shouldn't exist, but bindables don't provide the concept of observing a change to the default value
foreach (TabItem<RulesetInfo> tabItem in TabContainer)
{
if (((RulesetTabItem)tabItem).IsDefault)
if (((ProfileRulesetTabItem)tabItem).IsDefault)
{
Current.Value = ((RulesetTabItem)tabItem).Value;
Current.Value = ((ProfileRulesetTabItem)tabItem).Value;
return;
}
}

View File

@ -15,7 +15,7 @@ using osuTK.Graphics;
namespace osu.Game.Overlays.Profile.Header.Components
{
public class RulesetTabItem : TabItem<RulesetInfo>
public class ProfileRulesetTabItem : TabItem<RulesetInfo>
{
private readonly OsuSpriteText text;
private readonly SpriteIcon icon;
@ -52,7 +52,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
}
}
public RulesetTabItem(RulesetInfo value)
public ProfileRulesetTabItem(RulesetInfo value)
: base(value)
{
AutoSizeAxes = Axes.Both;