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Added close button and indictors of hotkeys to buttons
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fa331fbee1
commit
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@ -57,11 +57,7 @@ namespace osu.Game.Overlays.Mods
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protected override bool OnKeyDown(KeyDownEvent e)
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{
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if(e.Key == Key.Number1)
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{
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DeselectAll();
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}
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else if (ToggleKeys != null)
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if (ToggleKeys != null)
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{
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var index = Array.IndexOf(ToggleKeys, e.Key);
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if (index > -1 && index < buttons.Length)
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using osuTK;
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using osuTK.Input;
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using osuTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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@ -23,6 +24,7 @@ using osu.Game.Rulesets;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Mods.Sections;
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using osu.Game.Screens;
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using osu.Framework.Input.Events;
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namespace osu.Game.Overlays.Mods
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{
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@ -33,6 +35,7 @@ namespace osu.Game.Overlays.Mods
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protected Color4 LowMultiplierColour, HighMultiplierColour;
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protected readonly TriangleButton DeselectAllButton;
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protected readonly TriangleButton CloseButton;
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protected readonly OsuSpriteText MultiplierLabel, UnrankedLabel;
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private readonly FillFlowContainer footerContainer;
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@ -192,6 +195,16 @@ namespace osu.Game.Overlays.Mods
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refreshSelectedMods();
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}
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protected override bool OnKeyDown(KeyDownEvent e)
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{
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if (e.Key == Key.Number1)
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DeselectAll();
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else if (e.Key == Key.Number2)
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PopOut();
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return base.OnKeyDown(e);
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}
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private void refreshSelectedMods() => SelectedMods.Value = ModSectionsContainer.Children.SelectMany(s => s.SelectedMods).ToArray();
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public ModSelectOverlay()
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@ -357,13 +370,23 @@ namespace osu.Game.Overlays.Mods
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DeselectAllButton = new TriangleButton
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{
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Width = 180,
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Text = "Deselect All",
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Text = "1. Deselect All",
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Action = DeselectAll,
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Margin = new MarginPadding
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{
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Right = 20
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}
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},
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CloseButton = new TriangleButton
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{
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Width = 180,
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Text = "2. Close",
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Action = PopOut,
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Margin = new MarginPadding
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{
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Right = 20
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}
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},
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new OsuSpriteText
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{
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Text = @"Score Multiplier:",
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