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Add missing blank line
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@ -24,6 +24,7 @@ namespace osu.Game.Screens.Play.HitErrorDisplay
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/// The amount of <see cref="JudgementResult"/> which will be stored to calculate arrow position.
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/// </summary>
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private const int stored_judgements_amount = 5;
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private const int judgement_fade_duration = 10000;
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private const int arrow_move_duration = 500;
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private const int judgement_line_width = 8;
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