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Begin to consume abstract header implementation
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@ -10,12 +10,13 @@ using osu.Framework.Graphics.Textures;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays.Changelog.Header;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Overlays.Changelog
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{
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public class ChangelogHeader : Container
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public class ChangelogHeader : OverlayHeader
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{
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private OsuSpriteText titleStream;
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private BreadcrumbListing listing;
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@ -26,35 +27,36 @@ namespace osu.Game.Overlays.Changelog
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public event ListingSelectedEventHandler ListingSelected;
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private const float cover_height = 150;
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private const float title_height = 50;
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private const float icon_size = 50;
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private const float icon_margin = 20;
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private const float version_height = 40;
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, TextureStore textures)
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public void ShowBuild(string displayName, string displayVersion)
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{
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RelativeSizeAxes = Axes.X;
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Height = cover_height;
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listing.Deactivate();
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releaseStream.ShowBuild($"{displayName} {displayVersion}");
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titleStream.Text = displayName;
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titleStream.FlashColour(Color4.White, 500, Easing.OutQuad);
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chevron.MoveToX(0, 100).FadeIn(100);
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}
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public void ShowListing()
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{
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releaseStream.Deactivate();
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listing.Activate();
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titleStream.Text = "Listing";
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titleStream.FlashColour(Color4.White, 500, Easing.OutQuad);
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chevron.MoveToX(-20, 100).FadeOut(100);
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}
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protected override Drawable CreateBackground() => new HeaderBackground();
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protected override Drawable CreateContent() => new Container
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = cover_height,
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Masking = true,
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Children = new Drawable[]
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{
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new Sprite
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{
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RelativeSizeAxes = Axes.Both,
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Texture = textures.Get(@"Headers/changelog"),
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FillMode = FillMode.Fill,
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},
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}
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},
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new Container
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{
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Height = title_height,
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@ -67,7 +69,7 @@ namespace osu.Game.Overlays.Changelog
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{
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X = icon_margin,
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Masking = true,
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BorderColour = colours.Violet,
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//BorderColour = colours.Violet,
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BorderThickness = 3,
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MaskingSmoothness = 1,
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Size = new Vector2(50),
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@ -76,7 +78,7 @@ namespace osu.Game.Overlays.Changelog
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new Sprite
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{
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RelativeSizeAxes = Axes.Both,
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Texture = textures.Get(@"Icons/changelog"),
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//Texture = textures.Get(@"Icons/changelog"),
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Size = new Vector2(0.8f),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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@ -84,7 +86,7 @@ namespace osu.Game.Overlays.Changelog
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = colours.Violet,
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//Colour = colours.Violet,
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Alpha = 0,
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AlwaysPresent = true,
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},
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@ -108,7 +110,7 @@ namespace osu.Game.Overlays.Changelog
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{
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Text = "Listing",
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Font = OsuFont.GetFont(weight: FontWeight.Light, size: 30),
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Colour = colours.Violet,
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//Colour = colours.Violet,
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},
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}
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}
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@ -123,7 +125,7 @@ namespace osu.Game.Overlays.Changelog
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Direction = FillDirection.Horizontal,
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Children = new Drawable[]
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{
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listing = new BreadcrumbListing(colours.Violet)
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listing = new BreadcrumbListing( /*colours.Violet*/ Color4.WhiteSmoke)
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{
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Action = () => ListingSelected?.Invoke()
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},
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@ -145,14 +147,14 @@ namespace osu.Game.Overlays.Changelog
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(7),
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Colour = colours.Violet,
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// Colour = colours.Violet,
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Icon = FontAwesome.Solid.ChevronRight,
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Alpha = 0,
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X = -200,
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},
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},
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},
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releaseStream = new BreadcrumbRelease(colours.Violet, "Lazer")
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releaseStream = new BreadcrumbRelease( /*colours.Violet*/ Color4.WhiteSmoke, "Lazer")
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{
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Action = () => titleStream.FlashColour(Color4.White, 500, Easing.OutQuad)
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}
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@ -160,31 +162,45 @@ namespace osu.Game.Overlays.Changelog
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},
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new Box
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{
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Colour = colours.Violet,
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//Colour = colours.Violet,
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RelativeSizeAxes = Axes.X,
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Height = 2,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.CentreLeft,
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},
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};
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}
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};
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protected override ScreenTitle CreateTitle() => new ChangelogHeaderTitle();
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public class HeaderBackground : Sprite
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{
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public HeaderBackground()
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{
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RelativeSizeAxes = Axes.Both;
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FillMode = FillMode.Fill;
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}
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[BackgroundDependencyLoader]
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private void load(TextureStore textures)
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{
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Texture = textures.Get(@"Headers/changelog");
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}
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}
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public void ShowBuild(string displayName, string displayVersion)
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private class ChangelogHeaderTitle : ScreenTitle
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{
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listing.Deactivate();
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releaseStream.ShowBuild($"{displayName} {displayVersion}");
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titleStream.Text = displayName;
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titleStream.FlashColour(Color4.White, 500, Easing.OutQuad);
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chevron.MoveToX(0, 100).FadeIn(100);
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}
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public ChangelogHeaderTitle()
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{
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Title = "Changelog";
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Section = "Listing";
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}
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public void ShowListing()
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{
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releaseStream.Deactivate();
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listing.Activate();
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titleStream.Text = "Listing";
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titleStream.FlashColour(Color4.White, 500, Easing.OutQuad);
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chevron.MoveToX(-20, 100).FadeOut(100);
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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AccentColour = colours.Seafoam;
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}
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}
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}
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}
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