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Add database statistics to GlobalStatistics
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parent
115dcc3147
commit
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@ -5,6 +5,7 @@ using System.Linq;
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using System.Threading;
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using Microsoft.EntityFrameworkCore.Storage;
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using osu.Framework.Platform;
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using osu.Framework.Statistics;
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namespace osu.Game.Database
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{
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@ -31,11 +32,20 @@ namespace osu.Game.Database
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recycleThreadContexts();
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}
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private static readonly GlobalStatistic<int> reads = GlobalStatistics.Get<int>("Database", "Get (Read)");
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private static readonly GlobalStatistic<int> writes = GlobalStatistics.Get<int>("Database", "Get (Write)");
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private static readonly GlobalStatistic<int> commits = GlobalStatistics.Get<int>("Database", "Commits");
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private static readonly GlobalStatistic<int> rollbacks = GlobalStatistics.Get<int>("Database", "Rollbacks");
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/// <summary>
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/// Get a context for the current thread for read-only usage.
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/// If a <see cref="DatabaseWriteUsage"/> is in progress, the existing write-safe context will be returned.
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/// </summary>
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public OsuDbContext Get() => threadContexts.Value;
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public OsuDbContext Get()
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{
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reads.Value++;
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return threadContexts.Value;
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}
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/// <summary>
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/// Request a context for write usage. Can be consumed in a nested fashion (and will return the same underlying context).
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@ -45,6 +55,7 @@ namespace osu.Game.Database
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/// <returns>A usage containing a usable context.</returns>
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public DatabaseWriteUsage GetForWrite(bool withTransaction = true)
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{
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writes.Value++;
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Monitor.Enter(writeLock);
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OsuDbContext context;
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@ -90,9 +101,15 @@ namespace osu.Game.Database
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if (usages == 0)
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{
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if (currentWriteDidError)
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{
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rollbacks.Value++;
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currentWriteTransaction?.Rollback();
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}
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else
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{
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commits.Value++;
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currentWriteTransaction?.Commit();
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}
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if (currentWriteDidWrite || currentWriteDidError)
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{
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@ -6,6 +6,7 @@ using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore.Diagnostics;
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using Microsoft.Extensions.Logging;
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using osu.Framework.Logging;
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using osu.Framework.Statistics;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.IO;
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@ -34,6 +35,8 @@ namespace osu.Game.Database
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private static readonly Lazy<OsuDbLoggerFactory> logger = new Lazy<OsuDbLoggerFactory>(() => new OsuDbLoggerFactory());
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private static readonly GlobalStatistic<int> contexts = GlobalStatistics.Get<int>("Database", "Contexts");
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static OsuDbContext()
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{
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// required to initialise native SQLite libraries on some platforms.
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@ -76,6 +79,8 @@ namespace osu.Game.Database
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connection.Close();
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throw;
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}
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contexts.Value++;
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}
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~OsuDbContext()
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@ -85,6 +90,20 @@ namespace osu.Game.Database
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Dispose();
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}
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private bool isDisposed;
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public override void Dispose()
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{
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if (isDisposed) return;
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isDisposed = true;
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base.Dispose();
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contexts.Value--;
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GC.SuppressFinalize(this);
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}
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protected override void OnConfiguring(DbContextOptionsBuilder optionsBuilder)
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{
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base.OnConfiguring(optionsBuilder);
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