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Fix score table using 300/100/50
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d6b15f040a
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@ -53,7 +53,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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}
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};
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IEnumerable<ScoreInfo> scores = new[]
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var scores = new List<ScoreInfo>
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{
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new ScoreInfo
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{
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@ -9,6 +9,6 @@ namespace osu.Game.Online.API.Requests.Responses
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public class APILegacyScores
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{
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[JsonProperty(@"scores")]
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public IEnumerable<APILegacyScoreInfo> Scores;
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public List<APILegacyScoreInfo> Scores;
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}
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}
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@ -48,24 +48,27 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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};
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}
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public IEnumerable<ScoreInfo> Scores
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public IReadOnlyList<ScoreInfo> Scores
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{
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set
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{
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if (value == null || !value.Any())
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return;
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var content = new List<Drawable[]> { new ScoreTableHeaderRow().CreateDrawables().ToArray() };
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int index = 0;
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foreach (var s in value)
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content.Add(new ScoreTableScoreRow(index++, s).CreateDrawables().ToArray());
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scoresGrid.Content = content.ToArray();
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var content = new List<Drawable[]>
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{
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new ScoreTableHeaderRow(value.First()).CreateDrawables().ToArray()
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};
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backgroundFlow.Clear();
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for (int i = 0; i < index; i++)
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for (int i = 0; i < value.Count; i++)
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{
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content.Add(new ScoreTableScoreRow(i, value[i]).CreateDrawables().ToArray());
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backgroundFlow.Add(new ScoreTableRowBackground(i));
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}
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scoresGrid.Content = content.ToArray();
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}
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}
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@ -2,15 +2,24 @@
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Scoring;
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namespace osu.Game.Overlays.BeatmapSet.Scores
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{
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public class ScoreTableHeaderRow : ScoreTableRow
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{
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private readonly ScoreInfo score;
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public ScoreTableHeaderRow(ScoreInfo score)
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{
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this.score = score;
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}
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protected override Drawable CreateIndexCell() => new CellText("rank");
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protected override Drawable CreateRankCell() => new Container();
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@ -21,14 +30,13 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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protected override Drawable CreatePlayerCell() => new CellText("player");
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protected override IEnumerable<Drawable> CreateStatisticsCells() => new[]
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protected override IEnumerable<Drawable> CreateStatisticsCells()
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{
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new CellText("max combo"),
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new CellText("300"),
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new CellText("100"),
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new CellText("50"),
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new CellText("miss"),
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};
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yield return new CellText("max combo");
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foreach (var kvp in score.Statistics)
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yield return new CellText(kvp.Key.GetDescription());
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}
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protected override Drawable CreatePpCell() => new CellText("pp");
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@ -10,7 +10,6 @@ using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.Leaderboards;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI;
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using osu.Game.Scoring;
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using osu.Game.Users;
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@ -74,33 +73,15 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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Font = OsuFont.GetFont(size: TEXT_SIZE)
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};
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yield return new OsuSpriteText
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foreach (var kvp in score.Statistics)
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{
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Text = $"{score.Statistics[HitResult.Great]}",
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Font = OsuFont.GetFont(size: TEXT_SIZE),
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Colour = score.Statistics[HitResult.Great] == 0 ? Color4.Gray : Color4.White
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};
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yield return new OsuSpriteText
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{
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Text = $"{score.Statistics[HitResult.Good]}",
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Font = OsuFont.GetFont(size: TEXT_SIZE),
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Colour = score.Statistics[HitResult.Good] == 0 ? Color4.Gray : Color4.White
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};
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yield return new OsuSpriteText
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{
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Text = $"{score.Statistics[HitResult.Meh]}",
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Font = OsuFont.GetFont(size: TEXT_SIZE),
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Colour = score.Statistics[HitResult.Meh] == 0 ? Color4.Gray : Color4.White
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};
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yield return new OsuSpriteText
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{
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Text = $"{score.Statistics[HitResult.Miss]}",
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Font = OsuFont.GetFont(size: TEXT_SIZE),
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Colour = score.Statistics[HitResult.Miss] == 0 ? Color4.Gray : Color4.White
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};
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yield return new OsuSpriteText
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{
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Text = $"{kvp.Value}",
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Font = OsuFont.GetFont(size: TEXT_SIZE),
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Colour = kvp.Value == 0 ? Color4.Gray : Color4.White
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};
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}
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}
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protected override Drawable CreatePpCell() => new OsuSpriteText
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@ -83,9 +83,9 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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}
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private GetScoresRequest getScoresRequest;
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private IEnumerable<ScoreInfo> scores;
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private IReadOnlyList<ScoreInfo> scores;
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public IEnumerable<ScoreInfo> Scores
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public IReadOnlyList<ScoreInfo> Scores
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{
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get => scores;
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set
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@ -121,11 +121,11 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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private void updateDisplay()
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{
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scoreTable.Scores = Enumerable.Empty<ScoreInfo>();
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scoreTable.Scores = new List<ScoreInfo>();
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loading = false;
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var scoreCount = scores?.Count() ?? 0;
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var scoreCount = scores?.Count ?? 0;
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if (scoreCount == 0)
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{
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