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Fix typo in comment
Co-Authored-By: Joseph Madamba <madamba.joehu@outlook.com>
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@ -697,7 +697,7 @@ namespace osu.Game
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if (isActive)
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{
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this.TransformBindableTo(inactiveVolumeFade, 1, 500, Easing.OutQuint)
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.Finally(_ => Audio.RemoveAdjustment(AdjustableProperty.Volume, inactiveVolumeFade)); //wait for the transition to finish to remove the inactive audio adjustement
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.Finally(_ => Audio.RemoveAdjustment(AdjustableProperty.Volume, inactiveVolumeFade)); //wait for the transition to finish to remove the inactive audio adjustment
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}
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else
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{
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