mirror of
https://github.com/ppy/osu.git
synced 2026-05-19 01:49:53 +08:00
Compare commits
3599 Commits
@@ -3,7 +3,7 @@
|
||||
"isRoot": true,
|
||||
"tools": {
|
||||
"jetbrains.resharper.globaltools": {
|
||||
"version": "2022.1.1",
|
||||
"version": "2022.2.3",
|
||||
"commands": [
|
||||
"jb"
|
||||
]
|
||||
@@ -21,7 +21,7 @@
|
||||
]
|
||||
},
|
||||
"ppy.localisationanalyser.tools": {
|
||||
"version": "2022.607.0",
|
||||
"version": "2022.809.0",
|
||||
"commands": [
|
||||
"localisation"
|
||||
]
|
||||
|
||||
@@ -1,5 +1,11 @@
|
||||
on: [push, pull_request]
|
||||
name: Continuous Integration
|
||||
concurrency:
|
||||
group: ${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: true
|
||||
|
||||
permissions:
|
||||
contents: read # to fetch code (actions/checkout)
|
||||
|
||||
jobs:
|
||||
inspect-code:
|
||||
@@ -82,7 +88,7 @@ jobs:
|
||||
run: dotnet build -c Debug -warnaserror osu.Desktop.slnf
|
||||
|
||||
- name: Test
|
||||
run: dotnet test $pwd/**/*.Tests/bin/Debug/*/*.Tests.dll --logger "trx;LogFileName=TestResults-${{matrix.os.prettyname}}-${{matrix.threadingMode}}.trx"
|
||||
run: dotnet test $pwd/**/*.Tests/bin/Debug/*/*.Tests.dll --logger "trx;LogFileName=TestResults-${{matrix.os.prettyname}}-${{matrix.threadingMode}}.trx" -- NUnit.ConsoleOut=0
|
||||
shell: pwsh
|
||||
|
||||
# Attempt to upload results even if test fails.
|
||||
|
||||
@@ -8,8 +8,12 @@ on:
|
||||
workflows: ["Continuous Integration"]
|
||||
types:
|
||||
- completed
|
||||
permissions: {}
|
||||
jobs:
|
||||
annotate:
|
||||
permissions:
|
||||
checks: write # to create checks (dorny/test-reporter)
|
||||
|
||||
name: Annotate CI run with test results
|
||||
runs-on: ubuntu-latest
|
||||
if: ${{ github.event.workflow_run.conclusion != 'cancelled' }}
|
||||
|
||||
@@ -5,6 +5,9 @@ on:
|
||||
tags:
|
||||
- '*'
|
||||
|
||||
permissions:
|
||||
contents: read # to fetch code (actions/checkout)
|
||||
|
||||
jobs:
|
||||
sentry_release:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
@@ -53,3 +53,7 @@ dotnet_diagnostic.CA2225.severity = none
|
||||
|
||||
# Banned APIs
|
||||
dotnet_diagnostic.RS0030.severity = error
|
||||
|
||||
# Temporarily disable analysing CanBeNull = true in NRT contexts due to mobile issues.
|
||||
# See: https://github.com/ppy/osu/pull/19677
|
||||
dotnet_diagnostic.OSUF001.severity = none
|
||||
@@ -6,8 +6,6 @@ T:System.IComparable;Don't use non-generic IComparable. Use generic version inst
|
||||
T:SixLabors.ImageSharp.IDeepCloneable`1;Use osu.Game.Utils.IDeepCloneable<T> instead.
|
||||
M:osu.Framework.Graphics.Sprites.SpriteText.#ctor;Use OsuSpriteText.
|
||||
M:osu.Framework.Bindables.IBindableList`1.GetBoundCopy();Fails on iOS. Use manual ctor + BindTo instead. (see https://github.com/mono/mono/issues/19900)
|
||||
T:Microsoft.EntityFrameworkCore.Internal.EnumerableExtensions;Don't use internal extension methods.
|
||||
T:Microsoft.EntityFrameworkCore.Internal.TypeExtensions;Don't use internal extension methods.
|
||||
T:NuGet.Packaging.CollectionExtensions;Don't use internal extension methods.
|
||||
M:System.Enum.HasFlag(System.Enum);Use osu.Framework.Extensions.EnumExtensions.HasFlagFast<T>() instead.
|
||||
M:Realms.IRealmCollection`1.SubscribeForNotifications`1(Realms.NotificationCallbackDelegate{``0});Use osu.Game.Database.RealmObjectExtensions.QueryAsyncWithNotifications(IRealmCollection<T>,NotificationCallbackDelegate<T>) instead.
|
||||
@@ -17,5 +15,11 @@ M:Realms.CollectionExtensions.SubscribeForNotifications`1(System.Collections.Gen
|
||||
M:System.Threading.Tasks.Task.Wait();Don't use Task.Wait. Use Task.WaitSafely() to ensure we avoid deadlocks.
|
||||
P:System.Threading.Tasks.Task`1.Result;Don't use Task.Result. Use Task.GetResultSafely() to ensure we avoid deadlocks.
|
||||
M:System.Threading.ManualResetEventSlim.Wait();Specify a timeout to avoid waiting forever.
|
||||
M:System.Char.ToLower(System.Char);char.ToLower() changes behaviour depending on CultureInfo.CurrentCulture. Use char.ToLowerInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture.
|
||||
M:System.Char.ToUpper(System.Char);char.ToUpper() changes behaviour depending on CultureInfo.CurrentCulture. Use char.ToUpperInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture.
|
||||
M:System.String.ToLower();string.ToLower() changes behaviour depending on CultureInfo.CurrentCulture. Use string.ToLowerInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture or use LocalisableString.
|
||||
M:System.String.ToUpper();string.ToUpper() changes behaviour depending on CultureInfo.CurrentCulture. Use string.ToUpperInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture or use LocalisableString.
|
||||
M:Humanizer.InflectorExtensions.Pascalize(System.String);Humanizer's .Pascalize() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToPascalCase() instead.
|
||||
M:Humanizer.InflectorExtensions.Camelize(System.String);Humanizer's .Camelize() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToCamelCase() instead.
|
||||
M:Humanizer.InflectorExtensions.Underscore(System.String);Humanizer's .Underscore() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToSnakeCase() instead.
|
||||
M:Humanizer.InflectorExtensions.Kebaberize(System.String);Humanizer's .Kebaberize() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToKebabCase() instead.
|
||||
|
||||
+33
-33
@@ -3,25 +3,25 @@ GEM
|
||||
specs:
|
||||
CFPropertyList (3.0.5)
|
||||
rexml
|
||||
addressable (2.8.0)
|
||||
public_suffix (>= 2.0.2, < 5.0)
|
||||
addressable (2.8.1)
|
||||
public_suffix (>= 2.0.2, < 6.0)
|
||||
artifactory (3.0.15)
|
||||
atomos (0.1.3)
|
||||
aws-eventstream (1.2.0)
|
||||
aws-partitions (1.601.0)
|
||||
aws-sdk-core (3.131.2)
|
||||
aws-partitions (1.653.0)
|
||||
aws-sdk-core (3.166.0)
|
||||
aws-eventstream (~> 1, >= 1.0.2)
|
||||
aws-partitions (~> 1, >= 1.525.0)
|
||||
aws-sigv4 (~> 1.1)
|
||||
aws-partitions (~> 1, >= 1.651.0)
|
||||
aws-sigv4 (~> 1.5)
|
||||
jmespath (~> 1, >= 1.6.1)
|
||||
aws-sdk-kms (1.57.0)
|
||||
aws-sdk-core (~> 3, >= 3.127.0)
|
||||
aws-sdk-kms (1.59.0)
|
||||
aws-sdk-core (~> 3, >= 3.165.0)
|
||||
aws-sigv4 (~> 1.1)
|
||||
aws-sdk-s3 (1.114.0)
|
||||
aws-sdk-core (~> 3, >= 3.127.0)
|
||||
aws-sdk-s3 (1.117.1)
|
||||
aws-sdk-core (~> 3, >= 3.165.0)
|
||||
aws-sdk-kms (~> 1)
|
||||
aws-sigv4 (~> 1.4)
|
||||
aws-sigv4 (1.5.0)
|
||||
aws-sigv4 (1.5.2)
|
||||
aws-eventstream (~> 1, >= 1.0.2)
|
||||
babosa (1.0.4)
|
||||
claide (1.1.0)
|
||||
@@ -34,10 +34,10 @@ GEM
|
||||
rake (>= 12.0.0, < 14.0.0)
|
||||
domain_name (0.5.20190701)
|
||||
unf (>= 0.0.5, < 1.0.0)
|
||||
dotenv (2.7.6)
|
||||
dotenv (2.8.1)
|
||||
emoji_regex (3.2.3)
|
||||
excon (0.92.3)
|
||||
faraday (1.10.0)
|
||||
excon (0.93.1)
|
||||
faraday (1.10.2)
|
||||
faraday-em_http (~> 1.0)
|
||||
faraday-em_synchrony (~> 1.0)
|
||||
faraday-excon (~> 1.1)
|
||||
@@ -66,7 +66,7 @@ GEM
|
||||
faraday_middleware (1.2.0)
|
||||
faraday (~> 1.0)
|
||||
fastimage (2.2.6)
|
||||
fastlane (2.206.2)
|
||||
fastlane (2.210.1)
|
||||
CFPropertyList (>= 2.3, < 4.0.0)
|
||||
addressable (>= 2.8, < 3.0.0)
|
||||
artifactory (~> 3.0)
|
||||
@@ -110,9 +110,9 @@ GEM
|
||||
souyuz (= 0.11.1)
|
||||
fastlane-plugin-xamarin (0.6.3)
|
||||
gh_inspector (1.1.3)
|
||||
google-apis-androidpublisher_v3 (0.23.0)
|
||||
google-apis-core (>= 0.6, < 2.a)
|
||||
google-apis-core (0.6.0)
|
||||
google-apis-androidpublisher_v3 (0.29.0)
|
||||
google-apis-core (>= 0.9.0, < 2.a)
|
||||
google-apis-core (0.9.1)
|
||||
addressable (~> 2.5, >= 2.5.1)
|
||||
googleauth (>= 0.16.2, < 2.a)
|
||||
httpclient (>= 2.8.1, < 3.a)
|
||||
@@ -121,27 +121,27 @@ GEM
|
||||
retriable (>= 2.0, < 4.a)
|
||||
rexml
|
||||
webrick
|
||||
google-apis-iamcredentials_v1 (0.12.0)
|
||||
google-apis-core (>= 0.6, < 2.a)
|
||||
google-apis-playcustomapp_v1 (0.9.0)
|
||||
google-apis-core (>= 0.6, < 2.a)
|
||||
google-apis-storage_v1 (0.16.0)
|
||||
google-apis-core (>= 0.6, < 2.a)
|
||||
google-apis-iamcredentials_v1 (0.15.0)
|
||||
google-apis-core (>= 0.9.0, < 2.a)
|
||||
google-apis-playcustomapp_v1 (0.12.0)
|
||||
google-apis-core (>= 0.9.1, < 2.a)
|
||||
google-apis-storage_v1 (0.19.0)
|
||||
google-apis-core (>= 0.9.0, < 2.a)
|
||||
google-cloud-core (1.6.0)
|
||||
google-cloud-env (~> 1.0)
|
||||
google-cloud-errors (~> 1.0)
|
||||
google-cloud-env (1.6.0)
|
||||
faraday (>= 0.17.3, < 3.0)
|
||||
google-cloud-errors (1.2.0)
|
||||
google-cloud-storage (1.36.2)
|
||||
google-cloud-errors (1.3.0)
|
||||
google-cloud-storage (1.43.0)
|
||||
addressable (~> 2.8)
|
||||
digest-crc (~> 0.4)
|
||||
google-apis-iamcredentials_v1 (~> 0.1)
|
||||
google-apis-storage_v1 (~> 0.1)
|
||||
google-apis-storage_v1 (~> 0.19.0)
|
||||
google-cloud-core (~> 1.6)
|
||||
googleauth (>= 0.16.2, < 2.a)
|
||||
mini_mime (~> 1.0)
|
||||
googleauth (1.2.0)
|
||||
googleauth (1.3.0)
|
||||
faraday (>= 0.17.3, < 3.a)
|
||||
jwt (>= 1.4, < 3.0)
|
||||
memoist (~> 0.16)
|
||||
@@ -154,22 +154,22 @@ GEM
|
||||
httpclient (2.8.3)
|
||||
jmespath (1.6.1)
|
||||
json (2.6.2)
|
||||
jwt (2.4.1)
|
||||
jwt (2.5.0)
|
||||
memoist (0.16.2)
|
||||
mini_magick (4.11.0)
|
||||
mini_mime (1.1.2)
|
||||
mini_portile2 (2.7.1)
|
||||
mini_portile2 (2.8.0)
|
||||
multi_json (1.15.0)
|
||||
multipart-post (2.0.0)
|
||||
nanaimo (0.3.0)
|
||||
naturally (2.2.1)
|
||||
nokogiri (1.13.1)
|
||||
mini_portile2 (~> 2.7.0)
|
||||
nokogiri (1.13.9)
|
||||
mini_portile2 (~> 2.8.0)
|
||||
racc (~> 1.4)
|
||||
optparse (0.1.1)
|
||||
os (1.1.4)
|
||||
plist (3.6.0)
|
||||
public_suffix (4.0.7)
|
||||
public_suffix (5.0.0)
|
||||
racc (1.6.0)
|
||||
rake (13.0.6)
|
||||
representable (3.2.0)
|
||||
|
||||
+2
-3
@@ -9,10 +9,9 @@
|
||||
<GenerateProgramFile>false</GenerateProgramFile>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.EmptyFreeform\osu.Game.Rulesets.EmptyFreeform.csproj" />
|
||||
|
||||
+3
@@ -77,5 +77,8 @@ namespace osu.Game.Rulesets.EmptyFreeform
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
// Leave this line intact. It will bake the correct version into the ruleset on each build/release.
|
||||
public override string RulesetAPIVersionSupported => CURRENT_RULESET_API_VERSION;
|
||||
}
|
||||
}
|
||||
|
||||
+2
-3
@@ -9,10 +9,9 @@
|
||||
<GenerateProgramFile>false</GenerateProgramFile>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Pippidon\osu.Game.Rulesets.Pippidon.csproj" />
|
||||
|
||||
@@ -4,8 +4,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
@@ -50,9 +48,9 @@ namespace osu.Game.Rulesets.Pippidon
|
||||
new KeyBinding(InputKey.X, PippidonAction.Button2),
|
||||
};
|
||||
|
||||
public override Drawable CreateIcon() => new Sprite
|
||||
{
|
||||
Texture = new TextureStore(new TextureLoaderStore(CreateResourceStore()), false).Get("Textures/coin"),
|
||||
};
|
||||
public override Drawable CreateIcon() => new PippidonRulesetIcon(this);
|
||||
|
||||
// Leave this line intact. It will bake the correct version into the ruleset on each build/release.
|
||||
public override string RulesetAPIVersionSupported => CURRENT_RULESET_API_VERSION;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Rendering;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
|
||||
namespace osu.Game.Rulesets.Pippidon
|
||||
{
|
||||
public class PippidonRulesetIcon : Sprite
|
||||
{
|
||||
private readonly Ruleset ruleset;
|
||||
|
||||
public PippidonRulesetIcon(Ruleset ruleset)
|
||||
{
|
||||
this.ruleset = ruleset;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IRenderer renderer)
|
||||
{
|
||||
Texture = new TextureStore(renderer, new TextureLoaderStore(ruleset.CreateResourceStore()), false).Get("Textures/coin");
|
||||
}
|
||||
}
|
||||
}
|
||||
+2
-3
@@ -9,10 +9,9 @@
|
||||
<GenerateProgramFile>false</GenerateProgramFile>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.EmptyScrolling\osu.Game.Rulesets.EmptyScrolling.csproj" />
|
||||
|
||||
+3
@@ -54,5 +54,8 @@ namespace osu.Game.Rulesets.EmptyScrolling
|
||||
Text = ShortName[0].ToString(),
|
||||
Font = OsuFont.Default.With(size: 18),
|
||||
};
|
||||
|
||||
// Leave this line intact. It will bake the correct version into the ruleset on each build/release.
|
||||
public override string RulesetAPIVersionSupported => CURRENT_RULESET_API_VERSION;
|
||||
}
|
||||
}
|
||||
|
||||
+2
-3
@@ -9,10 +9,9 @@
|
||||
<GenerateProgramFile>false</GenerateProgramFile>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Pippidon\osu.Game.Rulesets.Pippidon.csproj" />
|
||||
|
||||
+5
-2
@@ -21,8 +21,11 @@ namespace osu.Game.Rulesets.Pippidon.Beatmaps
|
||||
public PippidonBeatmapConverter(IBeatmap beatmap, Ruleset ruleset)
|
||||
: base(beatmap, ruleset)
|
||||
{
|
||||
minPosition = beatmap.HitObjects.Min(getUsablePosition);
|
||||
maxPosition = beatmap.HitObjects.Max(getUsablePosition);
|
||||
if (beatmap.HitObjects.Any())
|
||||
{
|
||||
minPosition = beatmap.HitObjects.Min(getUsablePosition);
|
||||
maxPosition = beatmap.HitObjects.Max(getUsablePosition);
|
||||
}
|
||||
}
|
||||
|
||||
public override bool CanConvert() => Beatmap.HitObjects.All(h => h is IHasXPosition && h is IHasYPosition);
|
||||
|
||||
+4
-7
@@ -4,8 +4,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
@@ -47,10 +45,9 @@ namespace osu.Game.Rulesets.Pippidon
|
||||
new KeyBinding(InputKey.S, PippidonAction.MoveDown),
|
||||
};
|
||||
|
||||
public override Drawable CreateIcon() => new Sprite
|
||||
{
|
||||
Margin = new MarginPadding { Top = 3 },
|
||||
Texture = new TextureStore(new TextureLoaderStore(CreateResourceStore()), false).Get("Textures/coin"),
|
||||
};
|
||||
public override Drawable CreateIcon() => new PippidonRulesetIcon(this);
|
||||
|
||||
// Leave this line intact. It will bake the correct version into the ruleset on each build/release.
|
||||
public override string RulesetAPIVersionSupported => CURRENT_RULESET_API_VERSION;
|
||||
}
|
||||
}
|
||||
|
||||
+29
@@ -0,0 +1,29 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Rendering;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
|
||||
namespace osu.Game.Rulesets.Pippidon
|
||||
{
|
||||
public class PippidonRulesetIcon : Sprite
|
||||
{
|
||||
private readonly Ruleset ruleset;
|
||||
|
||||
public PippidonRulesetIcon(Ruleset ruleset)
|
||||
{
|
||||
this.ruleset = ruleset;
|
||||
|
||||
Margin = new MarginPadding { Top = 3 };
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IRenderer renderer)
|
||||
{
|
||||
Texture = new TextureStore(renderer, new TextureLoaderStore(ruleset.CreateResourceStore()), false).Get("Textures/coin");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
# Run this script to use a local copy of osu-framework rather than fetching it from nuget.
|
||||
# It expects the osu-framework directory to be at the same level as the osu directory
|
||||
#
|
||||
# https://github.com/ppy/osu-framework/wiki/Testing-local-framework-checkout-with-other-projects
|
||||
|
||||
$CSPROJ="osu.Game/osu.Game.csproj"
|
||||
$SLN="osu.sln"
|
||||
|
||||
dotnet remove $CSPROJ package ppy.osu.Framework;
|
||||
dotnet sln $SLN add ../osu-framework/osu.Framework/osu.Framework.csproj ../osu-framework/osu.Framework.NativeLibs/osu.Framework.NativeLibs.csproj;
|
||||
dotnet add $CSPROJ reference ../osu-framework/osu.Framework/osu.Framework.csproj
|
||||
|
||||
$SLNF=Get-Content "osu.Desktop.slnf" | ConvertFrom-Json
|
||||
$TMP=New-TemporaryFile
|
||||
$SLNF.solution.projects += ("../osu-framework/osu.Framework/osu.Framework.csproj", "../osu-framework/osu.Framework.NativeLibs/osu.Framework.NativeLibs.csproj")
|
||||
ConvertTo-Json $SLNF | Out-File $TMP -Encoding UTF8
|
||||
Move-Item -Path $TMP -Destination "osu.Desktop.slnf" -Force
|
||||
Executable
+18
@@ -0,0 +1,18 @@
|
||||
#!/bin/sh
|
||||
|
||||
# Run this script to use a local copy of osu-framework rather than fetching it from nuget.
|
||||
# It expects the osu-framework directory to be at the same level as the osu directory
|
||||
#
|
||||
# https://github.com/ppy/osu-framework/wiki/Testing-local-framework-checkout-with-other-projects
|
||||
|
||||
CSPROJ="osu.Game/osu.Game.csproj"
|
||||
SLN="osu.sln"
|
||||
|
||||
dotnet remove $CSPROJ package ppy.osu.Framework
|
||||
dotnet sln $SLN add ../osu-framework/osu.Framework/osu.Framework.csproj ../osu-framework/osu.Framework.NativeLibs/osu.Framework.NativeLibs.csproj
|
||||
dotnet add $CSPROJ reference ../osu-framework/osu.Framework/osu.Framework.csproj
|
||||
|
||||
SLNF="osu.Desktop.slnf"
|
||||
tmp=$(mktemp)
|
||||
jq '.solution.projects += ["../osu-framework/osu.Framework/osu.Framework.csproj", "../osu-framework/osu.Framework.NativeLibs/osu.Framework.NativeLibs.csproj"]' osu.Desktop.slnf > $tmp
|
||||
mv -f $tmp $SLNF
|
||||
@@ -0,0 +1,12 @@
|
||||
$CSPROJ="osu.Game/osu.Game.csproj"
|
||||
$SLN="osu.sln"
|
||||
|
||||
dotnet remove $CSPROJ package ppy.osu.Game.Resources;
|
||||
dotnet sln $SLN add ../osu-resources/osu.Game.Resources/osu.Game.Resources.csproj
|
||||
dotnet add $CSPROJ reference ../osu-resources/osu.Game.Resources/osu.Game.Resources.csproj
|
||||
|
||||
$SLNF=Get-Content "osu.Desktop.slnf" | ConvertFrom-Json
|
||||
$TMP=New-TemporaryFile
|
||||
$SLNF.solution.projects += ("../osu-resources/osu.Game.Resources/osu.Game.Resources.csproj")
|
||||
ConvertTo-Json $SLNF | Out-File $TMP -Encoding UTF8
|
||||
Move-Item -Path $TMP -Destination "osu.Desktop.slnf" -Force
|
||||
Executable
+11
@@ -0,0 +1,11 @@
|
||||
CSPROJ="osu.Game/osu.Game.csproj"
|
||||
SLN="osu.sln"
|
||||
|
||||
dotnet remove $CSPROJ package ppy.osu.Game.Resources;
|
||||
dotnet sln $SLN add ../osu-resources/osu.Game.Resources/osu.Game.Resources.csproj
|
||||
dotnet add $CSPROJ reference ../osu-resources/osu.Game.Resources/osu.Game.Resources.csproj
|
||||
|
||||
SLNF="osu.Desktop.slnf"
|
||||
TMP=$(mktemp)
|
||||
jq '.solution.projects += ["../osu-resources/osu.Game.Resources/osu.Game.Resources.csproj"]' $SLNF > $TMP
|
||||
mv -f $TMP $SLNF
|
||||
+2
-2
@@ -138,10 +138,10 @@ platform :ios do
|
||||
end
|
||||
|
||||
lane :testflight_prune_dry do
|
||||
clean_testflight_testers(days_of_inactivity:45, dry_run: true)
|
||||
clean_testflight_testers(days_of_inactivity:30, dry_run: true)
|
||||
end
|
||||
|
||||
lane :testflight_prune do
|
||||
clean_testflight_testers(days_of_inactivity: 45)
|
||||
clean_testflight_testers(days_of_inactivity: 30)
|
||||
end
|
||||
end
|
||||
|
||||
+3
-3
@@ -51,11 +51,11 @@
|
||||
<Reference Include="Java.Interop" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.716.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.715.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.1113.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.1113.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Transitive Dependencies">
|
||||
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
||||
<PackageReference Include="Realm" Version="10.14.0" />
|
||||
<PackageReference Include="Realm" Version="10.18.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
||||
@@ -106,9 +106,9 @@ namespace osu.Android
|
||||
|
||||
private class AndroidBatteryInfo : BatteryInfo
|
||||
{
|
||||
public override double ChargeLevel => Battery.ChargeLevel;
|
||||
public override double? ChargeLevel => Battery.ChargeLevel;
|
||||
|
||||
public override bool IsCharging => Battery.PowerSource != BatteryPowerSource.Battery;
|
||||
public override bool OnBattery => Battery.PowerSource == BatteryPowerSource.Battery;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Text;
|
||||
using DiscordRPC;
|
||||
@@ -26,15 +24,15 @@ namespace osu.Desktop
|
||||
{
|
||||
private const string client_id = "367827983903490050";
|
||||
|
||||
private DiscordRpcClient client;
|
||||
private DiscordRpcClient client = null!;
|
||||
|
||||
[Resolved]
|
||||
private IBindable<RulesetInfo> ruleset { get; set; }
|
||||
private IBindable<RulesetInfo> ruleset { get; set; } = null!;
|
||||
|
||||
private IBindable<APIUser> user;
|
||||
private IBindable<APIUser> user = null!;
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; }
|
||||
private IAPIProvider api { get; set; } = null!;
|
||||
|
||||
private readonly IBindable<UserStatus> status = new Bindable<UserStatus>();
|
||||
private readonly IBindable<UserActivity> activity = new Bindable<UserActivity>();
|
||||
@@ -130,7 +128,7 @@ namespace osu.Desktop
|
||||
presence.Assets.LargeImageText = string.Empty;
|
||||
else
|
||||
{
|
||||
if (user.Value.RulesetsStatistics != null && user.Value.RulesetsStatistics.TryGetValue(ruleset.Value.ShortName, out UserStatistics statistics))
|
||||
if (user.Value.RulesetsStatistics != null && user.Value.RulesetsStatistics.TryGetValue(ruleset.Value.ShortName, out UserStatistics? statistics))
|
||||
presence.Assets.LargeImageText = $"{user.Value.Username}" + (statistics.GlobalRank > 0 ? $" (rank #{statistics.GlobalRank:N0})" : string.Empty);
|
||||
else
|
||||
presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.GlobalRank > 0 ? $" (rank #{user.Value.Statistics.GlobalRank:N0})" : string.Empty);
|
||||
@@ -164,7 +162,7 @@ namespace osu.Desktop
|
||||
});
|
||||
}
|
||||
|
||||
private IBeatmapInfo getBeatmap(UserActivity activity)
|
||||
private IBeatmapInfo? getBeatmap(UserActivity activity)
|
||||
{
|
||||
switch (activity)
|
||||
{
|
||||
@@ -183,10 +181,10 @@ namespace osu.Desktop
|
||||
switch (activity)
|
||||
{
|
||||
case UserActivity.InGame game:
|
||||
return game.BeatmapInfo.ToString();
|
||||
return game.BeatmapInfo.ToString() ?? string.Empty;
|
||||
|
||||
case UserActivity.Editing edit:
|
||||
return edit.BeatmapInfo.ToString();
|
||||
return edit.BeatmapInfo.ToString() ?? string.Empty;
|
||||
|
||||
case UserActivity.InLobby lobby:
|
||||
return privacyMode.Value == DiscordRichPresenceMode.Limited ? string.Empty : lobby.Room.Name.Value;
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace osu.Desktop.LegacyIpc
|
||||
{
|
||||
/// <summary>
|
||||
@@ -13,7 +11,7 @@ namespace osu.Desktop.LegacyIpc
|
||||
/// </remarks>
|
||||
public class LegacyIpcDifficultyCalculationRequest
|
||||
{
|
||||
public string BeatmapFile { get; set; }
|
||||
public string BeatmapFile { get; set; } = string.Empty;
|
||||
public int RulesetId { get; set; }
|
||||
public int Mods { get; set; }
|
||||
}
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace osu.Desktop.LegacyIpc
|
||||
{
|
||||
/// <summary>
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Platform;
|
||||
using Newtonsoft.Json.Linq;
|
||||
|
||||
@@ -39,17 +37,20 @@ namespace osu.Desktop.LegacyIpc
|
||||
public new object Value
|
||||
{
|
||||
get => base.Value;
|
||||
set => base.Value = new Data
|
||||
{
|
||||
MessageType = value.GetType().Name,
|
||||
MessageData = value
|
||||
};
|
||||
set => base.Value = new Data(value.GetType().Name, value);
|
||||
}
|
||||
|
||||
public class Data
|
||||
{
|
||||
public string MessageType { get; set; }
|
||||
public object MessageData { get; set; }
|
||||
public string MessageType { get; }
|
||||
|
||||
public object MessageData { get; }
|
||||
|
||||
public Data(string messageType, object messageData)
|
||||
{
|
||||
MessageType = messageType;
|
||||
MessageData = messageData;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,15 +18,11 @@ using osu.Framework;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Updater;
|
||||
using osu.Desktop.Windows;
|
||||
using osu.Framework.Input.Handlers;
|
||||
using osu.Framework.Input.Handlers.Joystick;
|
||||
using osu.Framework.Input.Handlers.Mouse;
|
||||
using osu.Framework.Input.Handlers.Tablet;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.IPC;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Overlays.Settings.Sections.Input;
|
||||
using osu.Game.Utils;
|
||||
using SDL2;
|
||||
|
||||
namespace osu.Desktop
|
||||
{
|
||||
@@ -133,33 +129,18 @@ namespace osu.Desktop
|
||||
{
|
||||
base.SetHost(host);
|
||||
|
||||
var iconStream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico");
|
||||
|
||||
var desktopWindow = (SDL2DesktopWindow)host.Window;
|
||||
|
||||
var iconStream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico");
|
||||
if (iconStream != null)
|
||||
desktopWindow.SetIconFromStream(iconStream);
|
||||
|
||||
desktopWindow.CursorState |= CursorState.Hidden;
|
||||
desktopWindow.SetIconFromStream(iconStream);
|
||||
desktopWindow.Title = Name;
|
||||
desktopWindow.DragDrop += f => fileDrop(new[] { f });
|
||||
}
|
||||
|
||||
public override SettingsSubsection CreateSettingsSubsectionFor(InputHandler handler)
|
||||
{
|
||||
switch (handler)
|
||||
{
|
||||
case ITabletHandler th:
|
||||
return new TabletSettings(th);
|
||||
|
||||
case MouseHandler mh:
|
||||
return new MouseSettings(mh);
|
||||
|
||||
case JoystickHandler jh:
|
||||
return new JoystickSettings(jh);
|
||||
|
||||
default:
|
||||
return base.CreateSettingsSubsectionFor(handler);
|
||||
}
|
||||
}
|
||||
protected override BatteryInfo CreateBatteryInfo() => new SDL2BatteryInfo();
|
||||
|
||||
private readonly List<string> importableFiles = new List<string>();
|
||||
private ScheduledDelegate? importSchedule;
|
||||
@@ -201,5 +182,23 @@ namespace osu.Desktop
|
||||
base.Dispose(isDisposing);
|
||||
osuSchemeLinkIPCChannel?.Dispose();
|
||||
}
|
||||
|
||||
private class SDL2BatteryInfo : BatteryInfo
|
||||
{
|
||||
public override double? ChargeLevel
|
||||
{
|
||||
get
|
||||
{
|
||||
SDL.SDL_GetPowerInfo(out _, out int percentage);
|
||||
|
||||
if (percentage == -1)
|
||||
return null;
|
||||
|
||||
return percentage / 100.0;
|
||||
}
|
||||
}
|
||||
|
||||
public override bool OnBattery => SDL.SDL_GetPowerInfo(out _, out _) == SDL.SDL_PowerState.SDL_POWERSTATE_ON_BATTERY;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+12
-4
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Runtime.Versioning;
|
||||
@@ -21,9 +19,13 @@ namespace osu.Desktop
|
||||
{
|
||||
public static class Program
|
||||
{
|
||||
#if DEBUG
|
||||
private const string base_game_name = @"osu-development";
|
||||
#else
|
||||
private const string base_game_name = @"osu";
|
||||
#endif
|
||||
|
||||
private static LegacyTcpIpcProvider legacyIpc;
|
||||
private static LegacyTcpIpcProvider? legacyIpc;
|
||||
|
||||
[STAThread]
|
||||
public static void Main(string[] args)
|
||||
@@ -37,9 +39,15 @@ namespace osu.Desktop
|
||||
// See https://www.mongodb.com/docs/realm/sdk/dotnet/#supported-platforms
|
||||
if (windowsVersion.Major < 6 || (windowsVersion.Major == 6 && windowsVersion.Minor <= 2))
|
||||
{
|
||||
// If users running in compatibility mode becomes more of a common thing, we may want to provide better guidance or even consider
|
||||
// disabling it ourselves.
|
||||
// We could also better detect compatibility mode if required:
|
||||
// https://stackoverflow.com/questions/10744651/how-i-can-detect-if-my-application-is-running-under-compatibility-mode#comment58183249_10744730
|
||||
SDL.SDL_ShowSimpleMessageBox(SDL.SDL_MessageBoxFlags.SDL_MESSAGEBOX_ERROR,
|
||||
"Your operating system is too old to run osu!",
|
||||
"This version of osu! requires at least Windows 8.1 to run.\nPlease upgrade your operating system or consider using an older version of osu!.", IntPtr.Zero);
|
||||
"This version of osu! requires at least Windows 8.1 to run.\n"
|
||||
+ "Please upgrade your operating system or consider using an older version of osu!.\n\n"
|
||||
+ "If you are running a newer version of windows, please check you don't have \"Compatibility mode\" turned on for osu!", IntPtr.Zero);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Security.Principal;
|
||||
using osu.Framework;
|
||||
@@ -21,7 +19,7 @@ namespace osu.Desktop.Security
|
||||
public class ElevatedPrivilegesChecker : Component
|
||||
{
|
||||
[Resolved]
|
||||
private INotificationOverlay notifications { get; set; }
|
||||
private INotificationOverlay notifications { get; set; } = null!;
|
||||
|
||||
private bool elevated;
|
||||
|
||||
@@ -78,7 +76,7 @@ namespace osu.Desktop.Security
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Icon = FontAwesome.Solid.ShieldAlt;
|
||||
IconBackground.Colour = colours.YellowDark;
|
||||
IconContent.Colour = colours.YellowDark;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,35 +1,28 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Runtime.Versioning;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using Squirrel;
|
||||
using Squirrel.SimpleSplat;
|
||||
using LogLevel = Squirrel.SimpleSplat.LogLevel;
|
||||
using UpdateManager = osu.Game.Updater.UpdateManager;
|
||||
|
||||
namespace osu.Desktop.Updater
|
||||
{
|
||||
[SupportedOSPlatform("windows")]
|
||||
public class SquirrelUpdateManager : osu.Game.Updater.UpdateManager
|
||||
public class SquirrelUpdateManager : UpdateManager
|
||||
{
|
||||
private UpdateManager updateManager;
|
||||
private INotificationOverlay notificationOverlay;
|
||||
private Squirrel.UpdateManager? updateManager;
|
||||
private INotificationOverlay notificationOverlay = null!;
|
||||
|
||||
public Task PrepareUpdateAsync() => UpdateManager.RestartAppWhenExited();
|
||||
public Task PrepareUpdateAsync() => Squirrel.UpdateManager.RestartAppWhenExited();
|
||||
|
||||
private static readonly Logger logger = Logger.GetLogger("updater");
|
||||
|
||||
@@ -40,6 +33,9 @@ namespace osu.Desktop.Updater
|
||||
|
||||
private readonly SquirrelLogger squirrelLogger = new SquirrelLogger();
|
||||
|
||||
[Resolved]
|
||||
private OsuGameBase game { get; set; } = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(INotificationOverlay notifications)
|
||||
{
|
||||
@@ -50,12 +46,12 @@ namespace osu.Desktop.Updater
|
||||
|
||||
protected override async Task<bool> PerformUpdateCheck() => await checkForUpdateAsync().ConfigureAwait(false);
|
||||
|
||||
private async Task<bool> checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null)
|
||||
private async Task<bool> checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification? notification = null)
|
||||
{
|
||||
// should we schedule a retry on completion of this check?
|
||||
bool scheduleRecheck = true;
|
||||
|
||||
const string github_token = null; // TODO: populate.
|
||||
const string? github_token = null; // TODO: populate.
|
||||
|
||||
try
|
||||
{
|
||||
@@ -68,7 +64,14 @@ namespace osu.Desktop.Updater
|
||||
if (updatePending)
|
||||
{
|
||||
// the user may have dismissed the completion notice, so show it again.
|
||||
notificationOverlay.Post(new UpdateCompleteNotification(this));
|
||||
notificationOverlay.Post(new UpdateApplicationCompleteNotification
|
||||
{
|
||||
Activated = () =>
|
||||
{
|
||||
restartToApplyUpdate();
|
||||
return true;
|
||||
},
|
||||
});
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -80,19 +83,21 @@ namespace osu.Desktop.Updater
|
||||
|
||||
if (notification == null)
|
||||
{
|
||||
notification = new UpdateProgressNotification(this) { State = ProgressNotificationState.Active };
|
||||
notification = new UpdateProgressNotification
|
||||
{
|
||||
CompletionClickAction = restartToApplyUpdate,
|
||||
};
|
||||
|
||||
Schedule(() => notificationOverlay.Post(notification));
|
||||
}
|
||||
|
||||
notification.Progress = 0;
|
||||
notification.Text = @"Downloading update...";
|
||||
notification.StartDownload();
|
||||
|
||||
try
|
||||
{
|
||||
await updateManager.DownloadReleases(info.ReleasesToApply, p => notification.Progress = p / 100f).ConfigureAwait(false);
|
||||
|
||||
notification.Progress = 0;
|
||||
notification.Text = @"Installing update...";
|
||||
notification.StartInstall();
|
||||
|
||||
await updateManager.ApplyReleases(info, p => notification.Progress = p / 100f).ConfigureAwait(false);
|
||||
|
||||
@@ -112,9 +117,7 @@ namespace osu.Desktop.Updater
|
||||
else
|
||||
{
|
||||
// In the case of an error, a separate notification will be displayed.
|
||||
notification.State = ProgressNotificationState.Cancelled;
|
||||
notification.Close();
|
||||
|
||||
notification.FailDownload();
|
||||
Logger.Error(e, @"update failed!");
|
||||
}
|
||||
}
|
||||
@@ -136,84 +139,24 @@ namespace osu.Desktop.Updater
|
||||
return true;
|
||||
}
|
||||
|
||||
private bool restartToApplyUpdate()
|
||||
{
|
||||
PrepareUpdateAsync()
|
||||
.ContinueWith(_ => Schedule(() => game.AttemptExit()));
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
updateManager?.Dispose();
|
||||
}
|
||||
|
||||
private class UpdateCompleteNotification : ProgressCompletionNotification
|
||||
{
|
||||
[Resolved]
|
||||
private OsuGame game { get; set; }
|
||||
|
||||
public UpdateCompleteNotification(SquirrelUpdateManager updateManager)
|
||||
{
|
||||
Text = @"Update ready to install. Click to restart!";
|
||||
|
||||
Activated = () =>
|
||||
{
|
||||
updateManager.PrepareUpdateAsync()
|
||||
.ContinueWith(_ => updateManager.Schedule(() => game?.AttemptExit()));
|
||||
return true;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private class UpdateProgressNotification : ProgressNotification
|
||||
{
|
||||
private readonly SquirrelUpdateManager updateManager;
|
||||
|
||||
public UpdateProgressNotification(SquirrelUpdateManager updateManager)
|
||||
{
|
||||
this.updateManager = updateManager;
|
||||
}
|
||||
|
||||
protected override Notification CreateCompletionNotification()
|
||||
{
|
||||
return new UpdateCompleteNotification(updateManager);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
IconContent.AddRange(new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = ColourInfo.GradientVertical(colours.YellowDark, colours.Yellow)
|
||||
},
|
||||
new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Icon = FontAwesome.Solid.Upload,
|
||||
Colour = Color4.White,
|
||||
Size = new Vector2(20),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public override void Close()
|
||||
{
|
||||
// cancelling updates is not currently supported by the underlying updater.
|
||||
// only allow dismissing for now.
|
||||
|
||||
switch (State)
|
||||
{
|
||||
case ProgressNotificationState.Cancelled:
|
||||
base.Close();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private class SquirrelLogger : ILogger, IDisposable
|
||||
{
|
||||
public Squirrel.SimpleSplat.LogLevel Level { get; set; } = Squirrel.SimpleSplat.LogLevel.Info;
|
||||
public LogLevel Level { get; set; } = LogLevel.Info;
|
||||
|
||||
public void Write(string message, Squirrel.SimpleSplat.LogLevel logLevel)
|
||||
public void Write(string message, LogLevel logLevel)
|
||||
{
|
||||
if (logLevel < Level)
|
||||
return;
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@@ -14,12 +12,12 @@ namespace osu.Desktop.Windows
|
||||
{
|
||||
public class GameplayWinKeyBlocker : Component
|
||||
{
|
||||
private Bindable<bool> disableWinKey;
|
||||
private IBindable<bool> localUserPlaying;
|
||||
private IBindable<bool> isActive;
|
||||
private Bindable<bool> disableWinKey = null!;
|
||||
private IBindable<bool> localUserPlaying = null!;
|
||||
private IBindable<bool> isActive = null!;
|
||||
|
||||
[Resolved]
|
||||
private GameHost host { get; set; }
|
||||
private GameHost host { get; set; } = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(ILocalUserPlayInfo localUserInfo, OsuConfigManager config)
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
@@ -21,7 +19,7 @@ namespace osu.Desktop.Windows
|
||||
private const int wm_syskeyup = 261;
|
||||
|
||||
//Resharper disable once NotAccessedField.Local
|
||||
private static LowLevelKeyboardProcDelegate keyboardHookDelegate; // keeping a reference alive for the GC
|
||||
private static LowLevelKeyboardProcDelegate? keyboardHookDelegate; // keeping a reference alive for the GC
|
||||
private static IntPtr keyHook;
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
|
||||
@@ -27,12 +27,7 @@
|
||||
<PackageReference Include="Clowd.Squirrel" Version="2.9.42" />
|
||||
<PackageReference Include="Mono.Posix.NETStandard" Version="1.0.0" />
|
||||
<PackageReference Include="System.IO.Packaging" Version="6.0.0" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.14" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="5.0.14">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="DiscordRichPresence" Version="1.0.175" />
|
||||
<PackageReference Include="DiscordRichPresence" Version="1.1.1.14" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Resources">
|
||||
<EmbeddedResource Include="lazer.ico" />
|
||||
|
||||
@@ -0,0 +1,166 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using BenchmarkDotNet.Attributes;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
|
||||
namespace osu.Game.Benchmarks
|
||||
{
|
||||
public class BenchmarkHitObject : BenchmarkTest
|
||||
{
|
||||
[Params(1, 100, 1000)]
|
||||
public int Count { get; set; }
|
||||
|
||||
[Params(false, true)]
|
||||
public bool WithBindableAccess { get; set; }
|
||||
|
||||
[Benchmark]
|
||||
public HitCircle[] OsuCircle()
|
||||
{
|
||||
var circles = new HitCircle[Count];
|
||||
|
||||
for (int i = 0; i < Count; i++)
|
||||
{
|
||||
circles[i] = new HitCircle();
|
||||
|
||||
if (WithBindableAccess)
|
||||
{
|
||||
_ = circles[i].PositionBindable;
|
||||
_ = circles[i].ScaleBindable;
|
||||
_ = circles[i].ComboIndexBindable;
|
||||
_ = circles[i].ComboOffsetBindable;
|
||||
_ = circles[i].StackHeightBindable;
|
||||
_ = circles[i].LastInComboBindable;
|
||||
_ = circles[i].ComboIndexWithOffsetsBindable;
|
||||
_ = circles[i].IndexInCurrentComboBindable;
|
||||
_ = circles[i].SamplesBindable;
|
||||
_ = circles[i].StartTimeBindable;
|
||||
}
|
||||
else
|
||||
{
|
||||
_ = circles[i].Position;
|
||||
_ = circles[i].Scale;
|
||||
_ = circles[i].ComboIndex;
|
||||
_ = circles[i].ComboOffset;
|
||||
_ = circles[i].StackHeight;
|
||||
_ = circles[i].LastInCombo;
|
||||
_ = circles[i].ComboIndexWithOffsets;
|
||||
_ = circles[i].IndexInCurrentCombo;
|
||||
_ = circles[i].Samples;
|
||||
_ = circles[i].StartTime;
|
||||
_ = circles[i].Position;
|
||||
_ = circles[i].Scale;
|
||||
_ = circles[i].ComboIndex;
|
||||
_ = circles[i].ComboOffset;
|
||||
_ = circles[i].StackHeight;
|
||||
_ = circles[i].LastInCombo;
|
||||
_ = circles[i].ComboIndexWithOffsets;
|
||||
_ = circles[i].IndexInCurrentCombo;
|
||||
_ = circles[i].Samples;
|
||||
_ = circles[i].StartTime;
|
||||
}
|
||||
}
|
||||
|
||||
return circles;
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public Hit[] TaikoHit()
|
||||
{
|
||||
var hits = new Hit[Count];
|
||||
|
||||
for (int i = 0; i < Count; i++)
|
||||
{
|
||||
hits[i] = new Hit();
|
||||
|
||||
if (WithBindableAccess)
|
||||
{
|
||||
_ = hits[i].TypeBindable;
|
||||
_ = hits[i].IsStrongBindable;
|
||||
_ = hits[i].SamplesBindable;
|
||||
_ = hits[i].StartTimeBindable;
|
||||
}
|
||||
else
|
||||
{
|
||||
_ = hits[i].Type;
|
||||
_ = hits[i].IsStrong;
|
||||
_ = hits[i].Samples;
|
||||
_ = hits[i].StartTime;
|
||||
}
|
||||
}
|
||||
|
||||
return hits;
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public Fruit[] CatchFruit()
|
||||
{
|
||||
var fruit = new Fruit[Count];
|
||||
|
||||
for (int i = 0; i < Count; i++)
|
||||
{
|
||||
fruit[i] = new Fruit();
|
||||
|
||||
if (WithBindableAccess)
|
||||
{
|
||||
_ = fruit[i].OriginalXBindable;
|
||||
_ = fruit[i].XOffsetBindable;
|
||||
_ = fruit[i].ScaleBindable;
|
||||
_ = fruit[i].ComboIndexBindable;
|
||||
_ = fruit[i].HyperDashBindable;
|
||||
_ = fruit[i].LastInComboBindable;
|
||||
_ = fruit[i].ComboIndexWithOffsetsBindable;
|
||||
_ = fruit[i].IndexInCurrentComboBindable;
|
||||
_ = fruit[i].IndexInBeatmapBindable;
|
||||
_ = fruit[i].SamplesBindable;
|
||||
_ = fruit[i].StartTimeBindable;
|
||||
}
|
||||
else
|
||||
{
|
||||
_ = fruit[i].OriginalX;
|
||||
_ = fruit[i].XOffset;
|
||||
_ = fruit[i].Scale;
|
||||
_ = fruit[i].ComboIndex;
|
||||
_ = fruit[i].HyperDash;
|
||||
_ = fruit[i].LastInCombo;
|
||||
_ = fruit[i].ComboIndexWithOffsets;
|
||||
_ = fruit[i].IndexInCurrentCombo;
|
||||
_ = fruit[i].IndexInBeatmap;
|
||||
_ = fruit[i].Samples;
|
||||
_ = fruit[i].StartTime;
|
||||
}
|
||||
}
|
||||
|
||||
return fruit;
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public Note[] ManiaNote()
|
||||
{
|
||||
var notes = new Note[Count];
|
||||
|
||||
for (int i = 0; i < Count; i++)
|
||||
{
|
||||
notes[i] = new Note();
|
||||
|
||||
if (WithBindableAccess)
|
||||
{
|
||||
_ = notes[i].ColumnBindable;
|
||||
_ = notes[i].SamplesBindable;
|
||||
_ = notes[i].StartTimeBindable;
|
||||
}
|
||||
else
|
||||
{
|
||||
_ = notes[i].Column;
|
||||
_ = notes[i].Samples;
|
||||
_ = notes[i].StartTime;
|
||||
}
|
||||
}
|
||||
|
||||
return notes;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -7,9 +7,9 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="BenchmarkDotNet" Version="0.13.1" />
|
||||
<PackageReference Include="BenchmarkDotNet" Version="0.13.2" />
|
||||
<PackageReference Include="nunit" Version="3.13.3" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
@@ -70,10 +70,17 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
[Cached]
|
||||
private readonly BindableBeatDivisor beatDivisor;
|
||||
|
||||
protected override Container<Drawable> Content { get; } = new Container { RelativeSizeAxes = Axes.Both };
|
||||
|
||||
public EditorBeatmapDependencyContainer(IBeatmap beatmap, BindableBeatDivisor beatDivisor)
|
||||
{
|
||||
editorClock = new EditorClock(beatmap, beatDivisor);
|
||||
this.beatDivisor = beatDivisor;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
editorClock = new EditorClock(beatmap, beatDivisor),
|
||||
Content,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
@@ -18,7 +16,7 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor.Checks
|
||||
[TestFixture]
|
||||
public class TestCheckBananaShowerGap
|
||||
{
|
||||
private CheckBananaShowerGap check;
|
||||
private CheckBananaShowerGap check = null!;
|
||||
|
||||
[SetUp]
|
||||
public void Setup()
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Utils;
|
||||
|
||||
@@ -0,0 +1,23 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Catch.Mods;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Mods
|
||||
{
|
||||
public class TestSceneCatchModFlashlight : ModTestScene
|
||||
{
|
||||
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
|
||||
|
||||
[TestCase(1f)]
|
||||
[TestCase(0.5f)]
|
||||
[TestCase(1.25f)]
|
||||
[TestCase(1.5f)]
|
||||
public void TestSizeMultiplier(float sizeMultiplier) => CreateModTest(new ModTestData { Mod = new CatchModFlashlight { SizeMultiplier = { Value = sizeMultiplier } }, PassCondition = () => true });
|
||||
|
||||
[Test]
|
||||
public void TestComboBasedSize([Values] bool comboBasedSize) => CreateModTest(new ModTestData { Mod = new CatchModFlashlight { ComboBasedSize = { Value = comboBasedSize } }, PassCondition = () => true });
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Utils;
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Catch.Mods;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
|
||||
@@ -9,7 +9,6 @@ using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
|
||||
@@ -87,12 +87,12 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
});
|
||||
}
|
||||
|
||||
private class TestSkin : DefaultSkin
|
||||
private class TestSkin : TrianglesSkin
|
||||
{
|
||||
public bool FlipCatcherPlate { get; set; }
|
||||
|
||||
public TestSkin()
|
||||
: base(null)
|
||||
: base(null!)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,66 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Mods;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneCatchTouchInput : OsuTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestBasic()
|
||||
{
|
||||
CatchTouchInputMapper catchTouchInputMapper = null!;
|
||||
|
||||
AddStep("create input overlay", () =>
|
||||
{
|
||||
Child = new CatchInputManager(new CatchRuleset().RulesetInfo)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
catchTouchInputMapper = new CatchTouchInputMapper
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
}
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
AddStep("show overlay", () => catchTouchInputMapper.Show());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestWithoutRelax()
|
||||
{
|
||||
AddStep("create drawable ruleset without relax mod", () =>
|
||||
{
|
||||
Child = new DrawableCatchRuleset(new CatchRuleset(), new CatchBeatmap(), new List<Mod>());
|
||||
});
|
||||
AddUntilStep("wait for load", () => Child.IsLoaded);
|
||||
AddAssert("check touch input is shown", () => this.ChildrenOfType<CatchTouchInputMapper>().Any());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestWithRelax()
|
||||
{
|
||||
AddStep("create drawable ruleset with relax mod", () =>
|
||||
{
|
||||
Child = new DrawableCatchRuleset(new CatchRuleset(), new CatchBeatmap(), new List<Mod> { new CatchModRelax() });
|
||||
});
|
||||
AddUntilStep("wait for load", () => Child.IsLoaded);
|
||||
AddAssert("check touch input is not shown", () => !this.ChildrenOfType<CatchTouchInputMapper>().Any());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -21,7 +21,6 @@ using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
|
||||
@@ -106,20 +105,37 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
public void TestCatcherCatchWidth()
|
||||
{
|
||||
float halfWidth = Catcher.CalculateCatchWidth(new BeatmapDifficulty { CircleSize = 0 }) / 2;
|
||||
|
||||
AddStep("move catcher to center", () => catcher.X = CatchPlayfield.CENTER_X);
|
||||
|
||||
float leftPlateBounds = CatchPlayfield.CENTER_X - halfWidth;
|
||||
float rightPlateBounds = CatchPlayfield.CENTER_X + halfWidth;
|
||||
|
||||
AddStep("catch fruit", () =>
|
||||
{
|
||||
attemptCatch(new Fruit { X = -halfWidth + 1 });
|
||||
attemptCatch(new Fruit { X = halfWidth - 1 });
|
||||
attemptCatch(new Fruit { X = leftPlateBounds + 1 });
|
||||
attemptCatch(new Fruit { X = rightPlateBounds - 1 });
|
||||
});
|
||||
checkPlate(2);
|
||||
|
||||
AddStep("miss fruit", () =>
|
||||
{
|
||||
attemptCatch(new Fruit { X = -halfWidth - 1 });
|
||||
attemptCatch(new Fruit { X = halfWidth + 1 });
|
||||
attemptCatch(new Fruit { X = leftPlateBounds - 1 });
|
||||
attemptCatch(new Fruit { X = rightPlateBounds + 1 });
|
||||
});
|
||||
checkPlate(2);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFruitClampedToCatchableRegion()
|
||||
{
|
||||
AddStep("catch fruit left", () => attemptCatch(new Fruit { X = -CatchPlayfield.WIDTH }));
|
||||
checkPlate(1);
|
||||
AddStep("move catcher to right", () => catcher.X = CatchPlayfield.WIDTH);
|
||||
AddStep("catch fruit right", () => attemptCatch(new Fruit { X = CatchPlayfield.WIDTH * 2 }));
|
||||
checkPlate(2);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFruitChangesCatcherState()
|
||||
{
|
||||
@@ -233,11 +249,9 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
[Test]
|
||||
public void TestHitLightingColour()
|
||||
{
|
||||
var fruitColour = SkinConfiguration.DefaultComboColours[1];
|
||||
AddStep("enable hit lighting", () => config.SetValue(OsuSetting.HitLighting, true));
|
||||
AddStep("catch fruit", () => attemptCatch(new Fruit()));
|
||||
AddAssert("correct hit lighting colour", () =>
|
||||
catcher.ChildrenOfType<HitExplosion>().First()?.Entry?.ObjectColour == fruitColour);
|
||||
AddAssert("correct hit lighting colour", () => catcher.ChildrenOfType<HitExplosion>().First()?.Entry?.ObjectColour == this.ChildrenOfType<DrawableCatchHitObject>().First().AccentColour.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
@@ -12,6 +12,8 @@ using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@@ -19,15 +21,28 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
public class TestSceneComboCounter : CatchSkinnableTestScene
|
||||
{
|
||||
private ScoreProcessor scoreProcessor;
|
||||
private ScoreProcessor scoreProcessor = null!;
|
||||
|
||||
private Color4 judgedObjectColour = Color4.White;
|
||||
|
||||
private readonly Bindable<bool> showHud = new Bindable<bool>(true);
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Dependencies.CacheAs<Player>(new TestPlayer
|
||||
{
|
||||
ShowingOverlayComponents = { BindTarget = showHud },
|
||||
});
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
scoreProcessor = new ScoreProcessor(new CatchRuleset());
|
||||
|
||||
showHud.Value = true;
|
||||
|
||||
SetContents(_ => new CatchComboDisplay
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
@@ -51,9 +66,15 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
1f
|
||||
);
|
||||
});
|
||||
|
||||
AddStep("set hud to never show", () => showHud.Value = false);
|
||||
AddRepeatStep("perform hit", () => performJudgement(HitResult.Great), 5);
|
||||
|
||||
AddStep("set hud to show", () => showHud.Value = true);
|
||||
AddRepeatStep("perform hit", () => performJudgement(HitResult.Great), 5);
|
||||
}
|
||||
|
||||
private void performJudgement(HitResult type, Judgement judgement = null)
|
||||
private void performJudgement(HitResult type, Judgement? judgement = null)
|
||||
{
|
||||
var judgedObject = new DrawableFruit(new Fruit()) { AccentColour = { Value = judgedObjectColour } };
|
||||
|
||||
|
||||
@@ -1,10 +1,9 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.3.2" />
|
||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.3.0" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.ComponentModel;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch
|
||||
{
|
||||
[Cached]
|
||||
public class CatchInputManager : RulesetInputManager<CatchAction>
|
||||
{
|
||||
public CatchInputManager(RulesetInfo ruleset)
|
||||
|
||||
@@ -1,38 +1,38 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Mods;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Rulesets.Catch.Replays;
|
||||
using osu.Game.Rulesets.Replays.Types;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Difficulty;
|
||||
using osu.Game.Rulesets.Catch.Scoring;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using System;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Game.Rulesets.Catch.Edit;
|
||||
using osu.Game.Rulesets.Catch.Mods;
|
||||
using osu.Game.Rulesets.Catch.Replays;
|
||||
using osu.Game.Rulesets.Catch.Scoring;
|
||||
using osu.Game.Rulesets.Catch.Skinning.Argon;
|
||||
using osu.Game.Rulesets.Catch.Skinning.Legacy;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Replays.Types;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch
|
||||
{
|
||||
public class CatchRuleset : Ruleset, ILegacyRuleset
|
||||
{
|
||||
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableCatchRuleset(this, beatmap, mods);
|
||||
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod>? mods = null) => new DrawableCatchRuleset(this, beatmap, mods);
|
||||
|
||||
public override ScoreProcessor CreateScoreProcessor() => new CatchScoreProcessor();
|
||||
|
||||
@@ -42,6 +42,8 @@ namespace osu.Game.Rulesets.Catch
|
||||
|
||||
public const string SHORT_NAME = "fruits";
|
||||
|
||||
public override string RulesetAPIVersionSupported => CURRENT_RULESET_API_VERSION;
|
||||
|
||||
public override IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0) => new[]
|
||||
{
|
||||
new KeyBinding(InputKey.Z, CatchAction.MoveLeft),
|
||||
@@ -162,7 +164,7 @@ namespace osu.Game.Rulesets.Catch
|
||||
};
|
||||
}
|
||||
|
||||
public override string GetDisplayNameForHitResult(HitResult result)
|
||||
public override LocalisableString GetDisplayNameForHitResult(HitResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
@@ -181,7 +183,19 @@ namespace osu.Game.Rulesets.Catch
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new CatchDifficultyCalculator(RulesetInfo, beatmap);
|
||||
|
||||
public override ISkin CreateLegacySkinProvider(ISkin skin, IBeatmap beatmap) => new CatchLegacySkinTransformer(skin);
|
||||
public override ISkin? CreateSkinTransformer(ISkin skin, IBeatmap beatmap)
|
||||
{
|
||||
switch (skin)
|
||||
{
|
||||
case LegacySkin:
|
||||
return new CatchLegacySkinTransformer(skin);
|
||||
|
||||
case ArgonSkin:
|
||||
return new CatchArgonSkinTransformer(skin);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public override PerformanceCalculator CreatePerformanceCalculator() => new CatchPerformanceCalculator();
|
||||
|
||||
|
||||
+2
-4
@@ -1,15 +1,13 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch
|
||||
{
|
||||
public class CatchSkinComponent : GameplaySkinComponent<CatchSkinComponents>
|
||||
public class CatchSkinComponentLookup : GameplaySkinComponentLookup<CatchSkinComponents>
|
||||
{
|
||||
public CatchSkinComponent(CatchSkinComponents component)
|
||||
public CatchSkinComponentLookup(CatchSkinComponents component)
|
||||
: base(component)
|
||||
{
|
||||
}
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace osu.Game.Rulesets.Catch
|
||||
{
|
||||
public enum CatchSkinComponents
|
||||
|
||||
@@ -25,6 +25,8 @@ namespace osu.Game.Rulesets.Catch.Difficulty
|
||||
|
||||
private float halfCatcherWidth;
|
||||
|
||||
public override int Version => 20220701;
|
||||
|
||||
public CatchDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap)
|
||||
: base(ruleset, beatmap)
|
||||
{
|
||||
|
||||
@@ -56,7 +56,7 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components
|
||||
public void UpdateFrom(ScrollingHitObjectContainer hitObjectContainer, JuiceStream hitObject)
|
||||
{
|
||||
while (path.Vertices.Count < InternalChildren.Count)
|
||||
RemoveInternal(InternalChildren[^1]);
|
||||
RemoveInternal(InternalChildren[^1], true);
|
||||
|
||||
while (InternalChildren.Count < path.Vertices.Count)
|
||||
AddInternal(new VertexPiece());
|
||||
|
||||
@@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components
|
||||
.Where(h => !(h is TinyDroplet)));
|
||||
|
||||
while (nestedHitObjects.Count < InternalChildren.Count)
|
||||
RemoveInternal(InternalChildren[^1]);
|
||||
RemoveInternal(InternalChildren[^1], true);
|
||||
|
||||
while (InternalChildren.Count < nestedHitObjects.Count)
|
||||
AddInternal(new FruitOutline());
|
||||
|
||||
@@ -36,5 +36,7 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
|
||||
return base.CreateHitObjectBlueprintFor(hitObject);
|
||||
}
|
||||
|
||||
protected sealed override DragBox CreateDragBox() => new ScrollingDragBox(Composer.Playfield);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,49 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit
|
||||
{
|
||||
public class CatchEditorPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer
|
||||
{
|
||||
protected override Container<Drawable> Content => content;
|
||||
private readonly Container content;
|
||||
|
||||
public CatchEditorPlayfieldAdjustmentContainer()
|
||||
{
|
||||
Anchor = Anchor.TopCentre;
|
||||
Origin = Anchor.TopCentre;
|
||||
Size = new Vector2(0.8f, 0.9f);
|
||||
|
||||
InternalChild = new ScalingContainer
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Child = content = new Container { RelativeSizeAxes = Axes.Both },
|
||||
};
|
||||
}
|
||||
|
||||
private class ScalingContainer : Container
|
||||
{
|
||||
public ScalingContainer()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
Width = CatchPlayfield.WIDTH;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
Scale = new Vector2(Math.Min(Parent.ChildSize.X / CatchPlayfield.WIDTH, Parent.ChildSize.Y / CatchPlayfield.HEIGHT));
|
||||
Height = 1 / Scale.Y;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
@@ -10,10 +11,11 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.EnumExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
@@ -21,7 +23,6 @@ using osu.Game.Rulesets.Edit.Tools;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Edit.Components.TernaryButtons;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
using osuTK;
|
||||
|
||||
@@ -33,10 +34,14 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
|
||||
private CatchDistanceSnapGrid distanceSnapGrid;
|
||||
|
||||
private readonly Bindable<TernaryState> distanceSnapToggle = new Bindable<TernaryState>();
|
||||
|
||||
private InputManager inputManager;
|
||||
|
||||
private readonly BindableDouble timeRangeMultiplier = new BindableDouble(1)
|
||||
{
|
||||
MinValue = 1,
|
||||
MaxValue = 10,
|
||||
};
|
||||
|
||||
public CatchHitObjectComposer(CatchRuleset ruleset)
|
||||
: base(ruleset)
|
||||
{
|
||||
@@ -51,7 +56,10 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
|
||||
LayerBelowRuleset.Add(new PlayfieldBorder
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = CatchPlayfield.HEIGHT,
|
||||
PlayfieldBorderStyle = { Value = PlayfieldBorderStyle.Corners }
|
||||
});
|
||||
|
||||
@@ -70,6 +78,19 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
inputManager = GetContainingInputManager();
|
||||
}
|
||||
|
||||
protected override double ReadCurrentDistanceSnap(HitObject before, HitObject after)
|
||||
{
|
||||
// osu!catch's distance snap implementation is limited, in that a custom spacing cannot be specified.
|
||||
// Therefore this functionality is not currently used.
|
||||
//
|
||||
// The implementation below is probably correct but should be checked if/when exposed via controls.
|
||||
|
||||
float expectedDistance = DurationToDistance(before, after.StartTime - before.GetEndTime());
|
||||
float actualDistance = Math.Abs(((CatchHitObject)before).EffectiveX - ((CatchHitObject)after).EffectiveX);
|
||||
|
||||
return actualDistance / expectedDistance;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
@@ -77,8 +98,30 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
updateDistanceSnapGrid();
|
||||
}
|
||||
|
||||
public override bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
||||
{
|
||||
switch (e.Action)
|
||||
{
|
||||
// Note that right now these are hard to use as the default key bindings conflict with existing editor key bindings.
|
||||
// In the future we will want to expose this via UI and potentially change the key bindings to be editor-specific.
|
||||
// May be worth considering standardising "zoom" behaviour with what the timeline uses (ie. alt-wheel) but that may cause new conflicts.
|
||||
case GlobalAction.IncreaseScrollSpeed:
|
||||
this.TransformBindableTo(timeRangeMultiplier, timeRangeMultiplier.Value - 1, 200, Easing.OutQuint);
|
||||
break;
|
||||
|
||||
case GlobalAction.DecreaseScrollSpeed:
|
||||
this.TransformBindableTo(timeRangeMultiplier, timeRangeMultiplier.Value + 1, 200, Easing.OutQuint);
|
||||
break;
|
||||
}
|
||||
|
||||
return base.OnPressed(e);
|
||||
}
|
||||
|
||||
protected override DrawableRuleset<CatchHitObject> CreateDrawableRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null) =>
|
||||
new DrawableCatchEditorRuleset(ruleset, beatmap, mods);
|
||||
new DrawableCatchEditorRuleset(ruleset, beatmap, mods)
|
||||
{
|
||||
TimeRangeMultiplier = { BindTarget = timeRangeMultiplier, }
|
||||
};
|
||||
|
||||
protected override IReadOnlyList<HitObjectCompositionTool> CompositionTools => new HitObjectCompositionTool[]
|
||||
{
|
||||
@@ -87,11 +130,6 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
new BananaShowerCompositionTool()
|
||||
};
|
||||
|
||||
protected override IEnumerable<TernaryButton> CreateTernaryButtons() => base.CreateTernaryButtons().Concat(new[]
|
||||
{
|
||||
new TernaryButton(distanceSnapToggle, "Distance Snap", () => new SpriteIcon { Icon = FontAwesome.Solid.Ruler })
|
||||
});
|
||||
|
||||
public override SnapResult FindSnappedPositionAndTime(Vector2 screenSpacePosition, SnapType snapType = SnapType.All)
|
||||
{
|
||||
var result = base.FindSnappedPositionAndTime(screenSpacePosition, snapType);
|
||||
@@ -163,7 +201,7 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
|
||||
private void updateDistanceSnapGrid()
|
||||
{
|
||||
if (distanceSnapToggle.Value != TernaryState.True)
|
||||
if (DistanceSnapToggle.Value != TernaryState.True)
|
||||
{
|
||||
distanceSnapGrid.Hide();
|
||||
return;
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@@ -13,11 +14,24 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
{
|
||||
public class DrawableCatchEditorRuleset : DrawableCatchRuleset
|
||||
{
|
||||
public readonly BindableDouble TimeRangeMultiplier = new BindableDouble(1);
|
||||
|
||||
public DrawableCatchEditorRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
|
||||
: base(ruleset, beatmap, mods)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
double gamePlayTimeRange = GetTimeRange(Beatmap.Difficulty.ApproachRate);
|
||||
float playfieldStretch = Playfield.DrawHeight / CatchPlayfield.HEIGHT;
|
||||
TimeRange.Value = gamePlayTimeRange * TimeRangeMultiplier.Value * playfieldStretch;
|
||||
}
|
||||
|
||||
protected override Playfield CreatePlayfield() => new CatchEditorPlayfield(Beatmap.Difficulty);
|
||||
|
||||
public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new CatchEditorPlayfieldAdjustmentContainer();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Replays;
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
@@ -1,14 +1,12 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModDoubleTime : ModDoubleTime
|
||||
{
|
||||
public override double ScoreMultiplier => 1.06;
|
||||
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,14 +1,13 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModEasy : ModEasyWithExtraLives
|
||||
{
|
||||
public override string Description => @"Larger fruits, more forgiving HP drain, less accuracy required, and three lives!";
|
||||
public override LocalisableString Description => @"Larger fruits, more forgiving HP drain, less accuracy required, and three lives!";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,11 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@@ -16,30 +13,22 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModFlashlight : ModFlashlight<CatchHitObject>
|
||||
{
|
||||
public override double ScoreMultiplier => 1.12;
|
||||
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1;
|
||||
|
||||
[SettingSource("Flashlight size", "Multiplier applied to the default flashlight size.")]
|
||||
public override BindableFloat SizeMultiplier { get; } = new BindableFloat
|
||||
public override BindableFloat SizeMultiplier { get; } = new BindableFloat(1)
|
||||
{
|
||||
MinValue = 0.5f,
|
||||
MaxValue = 1.5f,
|
||||
Default = 1f,
|
||||
Value = 1f,
|
||||
Precision = 0.1f
|
||||
};
|
||||
|
||||
[SettingSource("Change size based on combo", "Decrease the flashlight size as combo increases.")]
|
||||
public override BindableBool ComboBasedSize { get; } = new BindableBool
|
||||
{
|
||||
Default = true,
|
||||
Value = true
|
||||
};
|
||||
public override BindableBool ComboBasedSize { get; } = new BindableBool(true);
|
||||
|
||||
public override float DefaultFlashlightSize => 350;
|
||||
public override float DefaultFlashlightSize => 325;
|
||||
|
||||
protected override Flashlight CreateFlashlight() => new CatchFlashlight(this, playfield);
|
||||
|
||||
private CatchPlayfield playfield;
|
||||
private CatchPlayfield playfield = null!;
|
||||
|
||||
public override void ApplyToDrawableRuleset(DrawableRuleset<CatchHitObject> drawableRuleset)
|
||||
{
|
||||
@@ -55,7 +44,19 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
: base(modFlashlight)
|
||||
{
|
||||
this.playfield = playfield;
|
||||
FlashlightSize = new Vector2(0, GetSizeFor(0));
|
||||
|
||||
FlashlightSize = new Vector2(0, GetSize());
|
||||
FlashlightSmoothness = 1.4f;
|
||||
}
|
||||
|
||||
protected override float GetComboScaleFor(int combo)
|
||||
{
|
||||
if (combo >= 200)
|
||||
return 0.770f;
|
||||
if (combo >= 100)
|
||||
return 0.885f;
|
||||
|
||||
return 1.0f;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
@@ -65,9 +66,9 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
FlashlightPosition = playfield.CatcherArea.ToSpaceOfOtherDrawable(playfield.Catcher.DrawPosition, this);
|
||||
}
|
||||
|
||||
protected override void OnComboChange(ValueChangedEvent<int> e)
|
||||
protected override void UpdateFlashlightSize(float size)
|
||||
{
|
||||
this.TransformTo(nameof(FlashlightSize), new Vector2(0, GetSizeFor(e.NewValue)), FLASHLIGHT_FADE_DURATION);
|
||||
this.TransformTo(nameof(FlashlightSize), new Vector2(0, size), FLASHLIGHT_FADE_DURATION);
|
||||
}
|
||||
|
||||
protected override string FragmentShader => "CircularFlashlight";
|
||||
|
||||
@@ -1,10 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
@@ -16,7 +15,7 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public override string Name => "Floating Fruits";
|
||||
public override string Acronym => "FF";
|
||||
public override string Description => "The fruits are... floating?";
|
||||
public override LocalisableString Description => "The fruits are... floating?";
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override IconUsage? Icon => FontAwesome.Solid.Cloud;
|
||||
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
@@ -11,7 +9,7 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModHardRock : ModHardRock, IApplicableToBeatmapProcessor
|
||||
{
|
||||
public override double ScoreMultiplier => 1.12;
|
||||
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.12 : 1;
|
||||
|
||||
public void ApplyToBeatmapProcessor(IBeatmapProcessor beatmapProcessor)
|
||||
{
|
||||
|
||||
@@ -1,10 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
@@ -16,8 +15,8 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModHidden : ModHidden, IApplicableToDrawableRuleset<CatchHitObject>
|
||||
{
|
||||
public override string Description => @"Play with fading fruits.";
|
||||
public override double ScoreMultiplier => 1.06;
|
||||
public override LocalisableString Description => @"Play with fading fruits.";
|
||||
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1;
|
||||
|
||||
private const double fade_out_offset_multiplier = 0.6;
|
||||
private const double fade_out_duration_multiplier = 0.44;
|
||||
|
||||
@@ -1,9 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
@@ -16,7 +15,7 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModMirror : ModMirror, IApplicableToBeatmap
|
||||
{
|
||||
public override string Description => "Fruits are flipped horizontally.";
|
||||
public override LocalisableString Description => "Fruits are flipped horizontally.";
|
||||
|
||||
/// <remarks>
|
||||
/// <see cref="IApplicableToBeatmap"/> is used instead of <see cref="IApplicableToHitObject"/>,
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
@@ -10,6 +8,6 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModNightcore : ModNightcore<CatchHitObject>
|
||||
{
|
||||
public override double ScoreMultiplier => 1.06;
|
||||
public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
|
||||
@@ -1,14 +1,11 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
@@ -16,17 +13,10 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModNoScope : ModNoScope, IUpdatableByPlayfield
|
||||
{
|
||||
public override string Description => "Where's the catcher?";
|
||||
public override LocalisableString Description => "Where's the catcher?";
|
||||
|
||||
[SettingSource(
|
||||
"Hidden at combo",
|
||||
"The combo count at which the catcher becomes completely hidden",
|
||||
SettingControlType = typeof(SettingsSlider<int, HiddenComboSlider>)
|
||||
)]
|
||||
public override BindableInt HiddenComboCount { get; } = new BindableInt
|
||||
public override BindableInt HiddenComboCount { get; } = new BindableInt(10)
|
||||
{
|
||||
Default = 10,
|
||||
Value = 10,
|
||||
MinValue = 0,
|
||||
MaxValue = 50,
|
||||
};
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
|
||||
@@ -1,12 +1,11 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@@ -18,19 +17,22 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModRelax : ModRelax, IApplicableToDrawableRuleset<CatchHitObject>, IApplicableToPlayer
|
||||
{
|
||||
public override string Description => @"Use the mouse to control the catcher.";
|
||||
public override LocalisableString Description => @"Use the mouse to control the catcher.";
|
||||
|
||||
private DrawableRuleset<CatchHitObject> drawableRuleset;
|
||||
private DrawableCatchRuleset drawableRuleset = null!;
|
||||
|
||||
public void ApplyToDrawableRuleset(DrawableRuleset<CatchHitObject> drawableRuleset)
|
||||
{
|
||||
this.drawableRuleset = drawableRuleset;
|
||||
this.drawableRuleset = (DrawableCatchRuleset)drawableRuleset;
|
||||
}
|
||||
|
||||
public void ApplyToPlayer(Player player)
|
||||
{
|
||||
if (!drawableRuleset.HasReplayLoaded.Value)
|
||||
drawableRuleset.Cursor.Add(new MouseInputHelper((CatchPlayfield)drawableRuleset.Playfield));
|
||||
{
|
||||
var catchPlayfield = (CatchPlayfield)drawableRuleset.Playfield;
|
||||
catchPlayfield.CatcherArea.Add(new MouseInputHelper(catchPlayfield.CatcherArea));
|
||||
}
|
||||
}
|
||||
|
||||
private class MouseInputHelper : Drawable, IKeyBindingHandler<CatchAction>, IRequireHighFrequencyMousePosition
|
||||
@@ -39,9 +41,10 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
|
||||
|
||||
public MouseInputHelper(CatchPlayfield playfield)
|
||||
public MouseInputHelper(CatcherArea catcherArea)
|
||||
{
|
||||
catcherArea = playfield.CatcherArea;
|
||||
this.catcherArea = catcherArea;
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps;
|
||||
@@ -19,7 +20,9 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
public const float OBJECT_RADIUS = 64;
|
||||
|
||||
public readonly Bindable<float> OriginalXBindable = new Bindable<float>();
|
||||
private HitObjectProperty<float> originalX;
|
||||
|
||||
public Bindable<float> OriginalXBindable => originalX.Bindable;
|
||||
|
||||
/// <summary>
|
||||
/// The horizontal position of the hit object between 0 and <see cref="CatchPlayfield.WIDTH"/>.
|
||||
@@ -31,18 +34,20 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
[JsonIgnore]
|
||||
public float X
|
||||
{
|
||||
set => OriginalXBindable.Value = value;
|
||||
set => originalX.Value = value;
|
||||
}
|
||||
|
||||
public readonly Bindable<float> XOffsetBindable = new Bindable<float>();
|
||||
private HitObjectProperty<float> xOffset;
|
||||
|
||||
public Bindable<float> XOffsetBindable => xOffset.Bindable;
|
||||
|
||||
/// <summary>
|
||||
/// A random offset applied to the horizontal position, set by the beatmap processing.
|
||||
/// </summary>
|
||||
public float XOffset
|
||||
{
|
||||
get => XOffsetBindable.Value;
|
||||
set => XOffsetBindable.Value = value;
|
||||
get => xOffset.Value;
|
||||
set => xOffset.Value = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -54,8 +59,8 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
/// </remarks>
|
||||
public float OriginalX
|
||||
{
|
||||
get => OriginalXBindable.Value;
|
||||
set => OriginalXBindable.Value = value;
|
||||
get => originalX.Value;
|
||||
set => originalX.Value = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -65,63 +70,75 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
/// This value is the original <see cref="X"/> value plus the offset applied by the beatmap processing.
|
||||
/// Use <see cref="OriginalX"/> if a value not affected by the offset is desired.
|
||||
/// </remarks>
|
||||
public float EffectiveX => OriginalX + XOffset;
|
||||
public float EffectiveX => Math.Clamp(OriginalX + XOffset, 0, CatchPlayfield.WIDTH);
|
||||
|
||||
public double TimePreempt { get; set; } = 1000;
|
||||
|
||||
public readonly Bindable<int> IndexInBeatmapBindable = new Bindable<int>();
|
||||
private HitObjectProperty<int> indexInBeatmap;
|
||||
|
||||
public Bindable<int> IndexInBeatmapBindable => indexInBeatmap.Bindable;
|
||||
|
||||
public int IndexInBeatmap
|
||||
{
|
||||
get => IndexInBeatmapBindable.Value;
|
||||
set => IndexInBeatmapBindable.Value = value;
|
||||
get => indexInBeatmap.Value;
|
||||
set => indexInBeatmap.Value = value;
|
||||
}
|
||||
|
||||
public virtual bool NewCombo { get; set; }
|
||||
|
||||
public int ComboOffset { get; set; }
|
||||
|
||||
public Bindable<int> IndexInCurrentComboBindable { get; } = new Bindable<int>();
|
||||
private HitObjectProperty<int> indexInCurrentCombo;
|
||||
|
||||
public Bindable<int> IndexInCurrentComboBindable => indexInCurrentCombo.Bindable;
|
||||
|
||||
public int IndexInCurrentCombo
|
||||
{
|
||||
get => IndexInCurrentComboBindable.Value;
|
||||
set => IndexInCurrentComboBindable.Value = value;
|
||||
get => indexInCurrentCombo.Value;
|
||||
set => indexInCurrentCombo.Value = value;
|
||||
}
|
||||
|
||||
public Bindable<int> ComboIndexBindable { get; } = new Bindable<int>();
|
||||
private HitObjectProperty<int> comboIndex;
|
||||
|
||||
public Bindable<int> ComboIndexBindable => comboIndex.Bindable;
|
||||
|
||||
public int ComboIndex
|
||||
{
|
||||
get => ComboIndexBindable.Value;
|
||||
set => ComboIndexBindable.Value = value;
|
||||
get => comboIndex.Value;
|
||||
set => comboIndex.Value = value;
|
||||
}
|
||||
|
||||
public Bindable<int> ComboIndexWithOffsetsBindable { get; } = new Bindable<int>();
|
||||
private HitObjectProperty<int> comboIndexWithOffsets;
|
||||
|
||||
public Bindable<int> ComboIndexWithOffsetsBindable => comboIndexWithOffsets.Bindable;
|
||||
|
||||
public int ComboIndexWithOffsets
|
||||
{
|
||||
get => ComboIndexWithOffsetsBindable.Value;
|
||||
set => ComboIndexWithOffsetsBindable.Value = value;
|
||||
get => comboIndexWithOffsets.Value;
|
||||
set => comboIndexWithOffsets.Value = value;
|
||||
}
|
||||
|
||||
public Bindable<bool> LastInComboBindable { get; } = new Bindable<bool>();
|
||||
private HitObjectProperty<bool> lastInCombo;
|
||||
|
||||
public Bindable<bool> LastInComboBindable => lastInCombo.Bindable;
|
||||
|
||||
/// <summary>
|
||||
/// The next fruit starts a new combo. Used for explodey.
|
||||
/// </summary>
|
||||
public virtual bool LastInCombo
|
||||
{
|
||||
get => LastInComboBindable.Value;
|
||||
set => LastInComboBindable.Value = value;
|
||||
get => lastInCombo.Value;
|
||||
set => lastInCombo.Value = value;
|
||||
}
|
||||
|
||||
public readonly Bindable<float> ScaleBindable = new Bindable<float>(1);
|
||||
private HitObjectProperty<float> scale = new HitObjectProperty<float>(1);
|
||||
|
||||
public Bindable<float> ScaleBindable => scale.Bindable;
|
||||
|
||||
public float Scale
|
||||
{
|
||||
get => ScaleBindable.Value;
|
||||
set => ScaleBindable.Value = value;
|
||||
get => scale.Value;
|
||||
set => scale.Value = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -28,6 +28,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
|
||||
public float DisplayRotation => Rotation;
|
||||
|
||||
public double DisplayStartTime => HitObject.StartTime;
|
||||
|
||||
/// <summary>
|
||||
/// Whether this hit object should stay on the catcher plate when the object is caught by the catcher.
|
||||
/// </summary>
|
||||
@@ -35,8 +37,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
|
||||
public override bool RemoveWhenNotAlive => true;
|
||||
|
||||
protected CaughtObject(CatchSkinComponents skinComponent, Func<ISkinComponent, Drawable> defaultImplementation)
|
||||
: base(new CatchSkinComponent(skinComponent), defaultImplementation)
|
||||
protected CaughtObject(CatchSkinComponents skinComponent, Func<ISkinComponentLookup, Drawable> defaultImplementation)
|
||||
: base(new CatchSkinComponentLookup(skinComponent), defaultImplementation)
|
||||
{
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
|
||||
@@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
private void load()
|
||||
{
|
||||
ScalingContainer.Child = new SkinnableDrawable(
|
||||
new CatchSkinComponent(CatchSkinComponents.Banana),
|
||||
new CatchSkinComponentLookup(CatchSkinComponents.Banana),
|
||||
_ => new BananaPiece());
|
||||
}
|
||||
|
||||
|
||||
@@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
private void load()
|
||||
{
|
||||
ScalingContainer.Child = new SkinnableDrawable(
|
||||
new CatchSkinComponent(CatchSkinComponents.Droplet),
|
||||
new CatchSkinComponentLookup(CatchSkinComponents.Droplet),
|
||||
_ => new DropletPiece());
|
||||
}
|
||||
|
||||
|
||||
@@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
private void load()
|
||||
{
|
||||
ScalingContainer.Child = new SkinnableDrawable(
|
||||
new CatchSkinComponent(CatchSkinComponents.Fruit),
|
||||
new CatchSkinComponentLookup(CatchSkinComponents.Fruit),
|
||||
_ => new FruitPiece());
|
||||
}
|
||||
|
||||
|
||||
@@ -18,6 +18,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
public new PalpableCatchHitObject HitObject => (PalpableCatchHitObject)base.HitObject;
|
||||
|
||||
public double DisplayStartTime => LifetimeStart;
|
||||
|
||||
Bindable<Color4> IHasCatchObjectState.AccentColour => AccentColour;
|
||||
|
||||
public Bindable<bool> HyperDash { get; } = new Bindable<bool>();
|
||||
|
||||
@@ -16,6 +16,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||
{
|
||||
PalpableCatchHitObject HitObject { get; }
|
||||
|
||||
double DisplayStartTime { get; }
|
||||
|
||||
Bindable<Color4> AccentColour { get; }
|
||||
|
||||
Bindable<bool> HyperDash { get; }
|
||||
|
||||
@@ -11,6 +11,7 @@ using Newtonsoft.Json;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
@@ -84,8 +85,8 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
AddNested(new TinyDroplet
|
||||
{
|
||||
StartTime = t + lastEvent.Value.Time,
|
||||
X = OriginalX + Path.PositionAt(
|
||||
lastEvent.Value.PathProgress + (t / sinceLastTick) * (e.PathProgress - lastEvent.Value.PathProgress)).X,
|
||||
X = ClampToPlayfield(EffectiveX + Path.PositionAt(
|
||||
lastEvent.Value.PathProgress + (t / sinceLastTick) * (e.PathProgress - lastEvent.Value.PathProgress)).X),
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -102,7 +103,7 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
Samples = dropletSamples,
|
||||
StartTime = e.Time,
|
||||
X = OriginalX + Path.PositionAt(e.PathProgress).X,
|
||||
X = ClampToPlayfield(EffectiveX + Path.PositionAt(e.PathProgress).X),
|
||||
});
|
||||
break;
|
||||
|
||||
@@ -113,14 +114,16 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
Samples = this.GetNodeSamples(nodeIndex++),
|
||||
StartTime = e.Time,
|
||||
X = OriginalX + Path.PositionAt(e.PathProgress).X,
|
||||
X = ClampToPlayfield(EffectiveX + Path.PositionAt(e.PathProgress).X),
|
||||
});
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public float EndX => OriginalX + this.CurvePositionAt(1).X;
|
||||
public float EndX => ClampToPlayfield(EffectiveX + this.CurvePositionAt(1).X);
|
||||
|
||||
public float ClampToPlayfield(float value) => Math.Clamp(value, 0, CatchPlayfield.WIDTH);
|
||||
|
||||
[JsonIgnore]
|
||||
public double Duration
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK.Graphics;
|
||||
@@ -24,12 +25,14 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
/// </summary>
|
||||
public float DistanceToHyperDash { get; set; }
|
||||
|
||||
public readonly Bindable<bool> HyperDashBindable = new Bindable<bool>();
|
||||
private HitObjectProperty<bool> hyperDash;
|
||||
|
||||
public Bindable<bool> HyperDashBindable => hyperDash.Bindable;
|
||||
|
||||
/// <summary>
|
||||
/// Whether this fruit can initiate a hyperdash.
|
||||
/// </summary>
|
||||
public bool HyperDash => HyperDashBindable.Value;
|
||||
public bool HyperDash => hyperDash.Value;
|
||||
|
||||
private CatchHitObject hyperDashTarget;
|
||||
|
||||
|
||||
@@ -0,0 +1,122 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Argon
|
||||
{
|
||||
internal class ArgonBananaPiece : ArgonFruitPiece
|
||||
{
|
||||
private Container stabilisedPieceContainer = null!;
|
||||
|
||||
private Drawable fadeContent = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
AddInternal(fadeContent = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
stabilisedPieceContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Circle
|
||||
{
|
||||
Colour = Color4.White.Opacity(0.4f),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Blending = BlendingParameters.Additive,
|
||||
Size = new Vector2(8),
|
||||
Scale = new Vector2(25, 1),
|
||||
},
|
||||
new Box
|
||||
{
|
||||
Colour = ColourInfo.GradientHorizontal(Color4.White.Opacity(0), Color4.White.Opacity(0.8f)),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Blending = BlendingParameters.Additive,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreRight,
|
||||
Width = 1.6f,
|
||||
Height = 2,
|
||||
},
|
||||
new Circle
|
||||
{
|
||||
Colour = ColourInfo.GradientHorizontal(Color4.White.Opacity(0.8f), Color4.White.Opacity(0)),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Blending = BlendingParameters.Additive,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Width = 1.6f,
|
||||
Height = 2,
|
||||
},
|
||||
}
|
||||
},
|
||||
new Circle
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(1.2f),
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Hollow = false,
|
||||
Colour = Color4.White.Opacity(0.1f),
|
||||
Radius = 50,
|
||||
},
|
||||
Child =
|
||||
{
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true,
|
||||
},
|
||||
BorderColour = Color4.White.Opacity(0.1f),
|
||||
BorderThickness = 3,
|
||||
},
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
const float parent_scale_application = 0.4f;
|
||||
|
||||
// relative to time on screen
|
||||
const float lens_flare_start = 0.3f;
|
||||
const float lens_flare_end = 0.8f;
|
||||
|
||||
// Undo some of the parent scale being applied to make the lens flare feel a bit better..
|
||||
float scale = parent_scale_application + (1 - parent_scale_application) * (1 / (ObjectState.DisplaySize.X / (CatchHitObject.OBJECT_RADIUS * 2)));
|
||||
|
||||
stabilisedPieceContainer.Rotation = -ObjectState.DisplayRotation;
|
||||
stabilisedPieceContainer.Scale = new Vector2(scale, 1);
|
||||
|
||||
double duration = ObjectState.HitObject.StartTime - ObjectState.DisplayStartTime;
|
||||
|
||||
fadeContent.Alpha = MathHelper.Clamp(
|
||||
Interpolation.ValueAt(
|
||||
Time.Current, 1f, 0f,
|
||||
ObjectState.DisplayStartTime + duration * lens_flare_start,
|
||||
ObjectState.DisplayStartTime + duration * lens_flare_end,
|
||||
Easing.OutQuint
|
||||
), 0, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,85 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Argon
|
||||
{
|
||||
public class ArgonCatcher : CompositeDrawable
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 10,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Circle
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Colour = Color4.White,
|
||||
Width = Catcher.ALLOWED_CATCH_RANGE,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
Name = "long line left",
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreRight,
|
||||
Colour = Color4.White,
|
||||
Alpha = 0.25f,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 20,
|
||||
Height = 1.8f,
|
||||
},
|
||||
new Circle
|
||||
{
|
||||
Name = "bumper left",
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Colour = Color4.White,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = (1 - Catcher.ALLOWED_CATCH_RANGE) / 2,
|
||||
Height = 4,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
Name = "long line right",
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Colour = Color4.White,
|
||||
Alpha = 0.25f,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = 20,
|
||||
Height = 1.8f,
|
||||
},
|
||||
new Circle
|
||||
{
|
||||
Name = "bumper right",
|
||||
Anchor = Anchor.CentreRight,
|
||||
Origin = Anchor.CentreRight,
|
||||
Colour = Color4.White,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = (1 - Catcher.ALLOWED_CATCH_RANGE) / 2,
|
||||
Height = 4,
|
||||
},
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,121 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Catch.Skinning.Default;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Argon
|
||||
{
|
||||
internal class ArgonDropletPiece : CatchHitObjectPiece
|
||||
{
|
||||
protected override Drawable HyperBorderPiece => hyperBorderPiece;
|
||||
|
||||
private Drawable hyperBorderPiece = null!;
|
||||
|
||||
private Container layers = null!;
|
||||
|
||||
private float rotationRandomness;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
const float droplet_scale_down = 0.7f;
|
||||
|
||||
int largeBlobSeed = RNG.Next();
|
||||
|
||||
InternalChildren = new[]
|
||||
{
|
||||
new Circle
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(20),
|
||||
},
|
||||
layers = new Container
|
||||
{
|
||||
Scale = new Vector2(droplet_scale_down),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new CircularBlob
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Blending = BlendingParameters.Additive,
|
||||
InnerRadius = 0.5f,
|
||||
Alpha = 0.15f,
|
||||
Seed = largeBlobSeed
|
||||
},
|
||||
new CircularBlob
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Blending = BlendingParameters.Additive,
|
||||
InnerRadius = 0.4f,
|
||||
Alpha = 0.5f,
|
||||
Scale = new Vector2(0.7f),
|
||||
Seed = RNG.Next()
|
||||
},
|
||||
}
|
||||
},
|
||||
hyperBorderPiece = new CircularBlob
|
||||
{
|
||||
Scale = new Vector2(droplet_scale_down),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Colour = Catcher.DEFAULT_HYPER_DASH_COLOUR,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Blending = BlendingParameters.Additive,
|
||||
InnerRadius = 0.5f,
|
||||
Alpha = 0.15f,
|
||||
Seed = largeBlobSeed
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
AccentColour.BindValueChanged(colour =>
|
||||
{
|
||||
foreach (var sprite in layers)
|
||||
sprite.Colour = colour.NewValue;
|
||||
}, true);
|
||||
|
||||
rotationRandomness = RNG.NextSingle(0.2f, 1);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
// Note that droplets are rotated at a higher level, so this is mostly just to create more
|
||||
// random arrangements of the multiple layers than actually rotate.
|
||||
//
|
||||
// Because underlying rotation is always clockwise, we apply anti-clockwise resistance to avoid
|
||||
// making things spin too fast.
|
||||
for (int i = 0; i < layers.Count; i++)
|
||||
{
|
||||
layers[i].Rotation -=
|
||||
(float)Clock.ElapsedFrameTime
|
||||
* 0.4f * rotationRandomness
|
||||
// Each layer should alternate rotation speed.
|
||||
* (i % 2 == 1 ? 0.5f : 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,121 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Catch.Skinning.Default;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Argon
|
||||
{
|
||||
internal class ArgonFruitPiece : CatchHitObjectPiece
|
||||
{
|
||||
protected override Drawable HyperBorderPiece => hyperBorderPiece;
|
||||
|
||||
private Drawable hyperBorderPiece = null!;
|
||||
|
||||
private Container layers = null!;
|
||||
|
||||
private float rotationRandomness;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
int largeBlobSeed = RNG.Next();
|
||||
|
||||
InternalChildren = new[]
|
||||
{
|
||||
new Circle
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(20),
|
||||
},
|
||||
layers = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new CircularBlob
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Blending = BlendingParameters.Additive,
|
||||
Alpha = 0.15f,
|
||||
InnerRadius = 0.5f,
|
||||
Size = new Vector2(1.1f),
|
||||
Seed = largeBlobSeed,
|
||||
},
|
||||
new CircularBlob
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Blending = BlendingParameters.Additive,
|
||||
InnerRadius = 0.2f,
|
||||
Alpha = 0.5f,
|
||||
Seed = RNG.Next(),
|
||||
},
|
||||
new CircularBlob
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Blending = BlendingParameters.Additive,
|
||||
InnerRadius = 0.05f,
|
||||
Seed = RNG.Next(),
|
||||
},
|
||||
}
|
||||
},
|
||||
hyperBorderPiece = new CircularBlob
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Colour = Catcher.DEFAULT_HYPER_DASH_COLOUR,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Blending = BlendingParameters.Additive,
|
||||
InnerRadius = 0.08f,
|
||||
Size = new Vector2(1.15f),
|
||||
Seed = largeBlobSeed
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
AccentColour.BindValueChanged(colour =>
|
||||
{
|
||||
foreach (var sprite in layers)
|
||||
sprite.Colour = colour.NewValue;
|
||||
}, true);
|
||||
|
||||
rotationRandomness = RNG.NextSingle(0.2f, 1) * (RNG.NextBool() ? -1 : 1);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
for (int i = 0; i < layers.Count; i++)
|
||||
{
|
||||
layers[i].Rotation +=
|
||||
// Layers are ordered from largest to smallest. Smaller layers should rotate more.
|
||||
(i * 2)
|
||||
* (float)Clock.ElapsedFrameTime
|
||||
* 0.02f * rotationRandomness
|
||||
// Each layer should alternate rotation direction.
|
||||
* (i % 2 == 1 ? 1 : -1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,112 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Argon
|
||||
{
|
||||
public class ArgonHitExplosion : CompositeDrawable, IHitExplosion
|
||||
{
|
||||
public override bool RemoveWhenNotAlive => true;
|
||||
|
||||
private Container tallExplosion = null!;
|
||||
private Container largeFaint = null!;
|
||||
|
||||
private readonly Bindable<Color4> accentColour = new Bindable<Color4>();
|
||||
|
||||
public ArgonHitExplosion()
|
||||
{
|
||||
Size = new Vector2(20);
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
tallExplosion = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Width = 0.1f,
|
||||
Child = new Box
|
||||
{
|
||||
AlwaysPresent = true,
|
||||
Alpha = 0,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
},
|
||||
largeFaint = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Child = new Box
|
||||
{
|
||||
AlwaysPresent = true,
|
||||
Alpha = 0,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
accentColour.BindValueChanged(colour =>
|
||||
{
|
||||
tallExplosion.EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = colour.NewValue,
|
||||
Hollow = false,
|
||||
Roundness = 15,
|
||||
Radius = 15,
|
||||
};
|
||||
|
||||
largeFaint.EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.2f, colour.NewValue, Color4.White, 0, 1),
|
||||
Hollow = false,
|
||||
Radius = 50,
|
||||
};
|
||||
}, true);
|
||||
}
|
||||
|
||||
public void Animate(HitExplosionEntry entry)
|
||||
{
|
||||
X = entry.Position;
|
||||
Scale = new Vector2(entry.HitObject.Scale);
|
||||
accentColour.Value = entry.ObjectColour;
|
||||
|
||||
using (BeginAbsoluteSequence(entry.LifetimeStart))
|
||||
{
|
||||
this.FadeOutFromOne(400);
|
||||
|
||||
if (!(entry.HitObject is Droplet))
|
||||
{
|
||||
float scale = Math.Clamp(entry.JudgementResult.ComboAtJudgement / 200f, 0.35f, 1.125f);
|
||||
|
||||
tallExplosion
|
||||
.ScaleTo(new Vector2(1.1f, 20 * scale), 200, Easing.OutQuint)
|
||||
.Then()
|
||||
.ScaleTo(new Vector2(1.1f, 1), 600, Easing.In);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,193 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Argon
|
||||
{
|
||||
public class ArgonJudgementPiece : CompositeDrawable, IAnimatableJudgement
|
||||
{
|
||||
protected readonly HitResult Result;
|
||||
|
||||
protected SpriteText JudgementText { get; private set; } = null!;
|
||||
|
||||
private RingExplosion? ringExplosion;
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; } = null!;
|
||||
|
||||
public ArgonJudgementPiece(HitResult result)
|
||||
{
|
||||
Result = result;
|
||||
Origin = Anchor.Centre;
|
||||
Y = 160;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
JudgementText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Text = Result.GetDescription().ToUpperInvariant(),
|
||||
Colour = colours.ForHitResult(Result),
|
||||
Blending = BlendingParameters.Additive,
|
||||
Spacing = new Vector2(10, 0),
|
||||
Font = OsuFont.Default.With(size: 28, weight: FontWeight.Regular),
|
||||
},
|
||||
};
|
||||
|
||||
if (Result.IsHit())
|
||||
{
|
||||
AddInternal(ringExplosion = new RingExplosion(Result)
|
||||
{
|
||||
Colour = colours.ForHitResult(Result),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Plays the default animation for this judgement piece.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// The base implementation only handles fade (for all result types) and misses.
|
||||
/// Individual rulesets are recommended to implement their appropriate hit animations.
|
||||
/// </remarks>
|
||||
public virtual void PlayAnimation()
|
||||
{
|
||||
switch (Result)
|
||||
{
|
||||
default:
|
||||
JudgementText
|
||||
.ScaleTo(Vector2.One)
|
||||
.ScaleTo(new Vector2(1.4f), 1800, Easing.OutQuint);
|
||||
break;
|
||||
|
||||
case HitResult.Miss:
|
||||
this.ScaleTo(1.6f);
|
||||
this.ScaleTo(1, 100, Easing.In);
|
||||
|
||||
this.MoveTo(Vector2.Zero);
|
||||
this.MoveToOffset(new Vector2(0, 100), 800, Easing.InQuint);
|
||||
|
||||
this.RotateTo(0);
|
||||
this.RotateTo(40, 800, Easing.InQuint);
|
||||
break;
|
||||
}
|
||||
|
||||
this.FadeOutFromOne(800);
|
||||
|
||||
ringExplosion?.PlayAnimation();
|
||||
}
|
||||
|
||||
public Drawable? GetAboveHitObjectsProxiedContent() => null;
|
||||
|
||||
private class RingExplosion : CompositeDrawable
|
||||
{
|
||||
private readonly float travel = 52;
|
||||
|
||||
public RingExplosion(HitResult result)
|
||||
{
|
||||
const float thickness = 4;
|
||||
|
||||
const float small_size = 9;
|
||||
const float large_size = 14;
|
||||
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
Blending = BlendingParameters.Additive;
|
||||
|
||||
int countSmall = 0;
|
||||
int countLarge = 0;
|
||||
|
||||
switch (result)
|
||||
{
|
||||
case HitResult.Meh:
|
||||
countSmall = 3;
|
||||
travel *= 0.3f;
|
||||
break;
|
||||
|
||||
case HitResult.Ok:
|
||||
case HitResult.Good:
|
||||
countSmall = 4;
|
||||
travel *= 0.6f;
|
||||
break;
|
||||
|
||||
case HitResult.Great:
|
||||
case HitResult.Perfect:
|
||||
countSmall = 4;
|
||||
countLarge = 4;
|
||||
break;
|
||||
}
|
||||
|
||||
for (int i = 0; i < countSmall; i++)
|
||||
AddInternal(new RingPiece(thickness) { Size = new Vector2(small_size) });
|
||||
|
||||
for (int i = 0; i < countLarge; i++)
|
||||
AddInternal(new RingPiece(thickness) { Size = new Vector2(large_size) });
|
||||
}
|
||||
|
||||
public void PlayAnimation()
|
||||
{
|
||||
foreach (var c in InternalChildren)
|
||||
{
|
||||
const float start_position_ratio = 0.3f;
|
||||
|
||||
float direction = RNG.NextSingle(0, 360);
|
||||
float distance = RNG.NextSingle(travel / 2, travel);
|
||||
|
||||
c.MoveTo(new Vector2(
|
||||
MathF.Cos(direction) * distance * start_position_ratio,
|
||||
MathF.Sin(direction) * distance * start_position_ratio
|
||||
));
|
||||
|
||||
c.MoveTo(new Vector2(
|
||||
MathF.Cos(direction) * distance,
|
||||
MathF.Sin(direction) * distance
|
||||
), 600, Easing.OutQuint);
|
||||
}
|
||||
|
||||
this.FadeOutFromOne(1000, Easing.OutQuint);
|
||||
}
|
||||
|
||||
public class RingPiece : CircularContainer
|
||||
{
|
||||
public RingPiece(float thickness = 9)
|
||||
{
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
Masking = true;
|
||||
BorderThickness = thickness;
|
||||
BorderColour = Color4.White;
|
||||
|
||||
Child = new Box
|
||||
{
|
||||
AlwaysPresent = true,
|
||||
Alpha = 0,
|
||||
RelativeSizeAxes = Axes.Both
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning.Argon
|
||||
{
|
||||
public class CatchArgonSkinTransformer : SkinTransformer
|
||||
{
|
||||
public CatchArgonSkinTransformer(ISkin skin)
|
||||
: base(skin)
|
||||
{
|
||||
}
|
||||
|
||||
public override Drawable? GetDrawableComponent(ISkinComponentLookup lookup)
|
||||
{
|
||||
switch (lookup)
|
||||
{
|
||||
case CatchSkinComponentLookup catchComponent:
|
||||
// TODO: Once everything is finalised, consider throwing UnsupportedSkinComponentException on missing entries.
|
||||
switch (catchComponent.Component)
|
||||
{
|
||||
case CatchSkinComponents.HitExplosion:
|
||||
return new ArgonHitExplosion();
|
||||
|
||||
case CatchSkinComponents.Catcher:
|
||||
return new ArgonCatcher();
|
||||
|
||||
case CatchSkinComponents.Fruit:
|
||||
return new ArgonFruitPiece();
|
||||
|
||||
case CatchSkinComponents.Banana:
|
||||
return new ArgonBananaPiece();
|
||||
|
||||
case CatchSkinComponents.Droplet:
|
||||
return new ArgonDropletPiece();
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
return base.GetDrawableComponent(lookup);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Skinning
|
||||
{
|
||||
public enum CatchSkinColour
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user