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Adjust auto-skip to skip multiple times if necessary

This commit is contained in:
Dean Herbert 2022-11-03 12:05:00 +09:00
parent 5f2f6b84b2
commit 4154be6cda

View File

@ -136,20 +136,29 @@ namespace osu.Game.Screens.Play
};
fadeContainer.TriggerShow();
if (skipQueued)
{
Scheduler.AddDelayed(() => button.TriggerClick(), 200);
skipQueued = false;
}
}
/// <summary>
/// Triggers an "automated" skip to happen as soon as available.
/// </summary>
public void SkipWhenReady()
{
if (IsLoaded)
if (skipQueued) return;
skipQueued = true;
attemptNextSkip();
void attemptNextSkip() => Scheduler.AddDelayed(() =>
{
if (!button.Enabled.Value)
{
skipQueued = false;
return;
}
button.TriggerClick();
else
skipQueued = true;
attemptNextSkip();
}, 200);
}
protected override void Update()