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Merge pull request #19651 from bdach/mod-select/mod-preset-buggy-sounds
Fix spurious sample playbacks from already-removed mod preset panels
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commit
e79052c8a0
@ -134,6 +134,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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public void TestSoftDeleteSupport()
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{
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AddStep("set osu! ruleset", () => Ruleset.Value = rulesets.GetRuleset(0));
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AddStep("clear mods", () => SelectedMods.Value = Array.Empty<Mod>());
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AddStep("create content", () => Child = new ModPresetColumn
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{
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Anchor = Anchor.Centre,
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@ -153,9 +154,11 @@ namespace osu.Game.Tests.Visual.UserInterface
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foreach (var preset in r.All<ModPreset>())
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preset.DeletePending = true;
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}));
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AddUntilStep("no panels visible", () => this.ChildrenOfType<ModPresetPanel>().Count() == 0);
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AddUntilStep("no panels visible", () => !this.ChildrenOfType<ModPresetPanel>().Any());
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AddStep("undelete preset", () => Realm.Write(r =>
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AddStep("select mods from first preset", () => SelectedMods.Value = new Mod[] { new OsuModDoubleTime(), new OsuModHardRock() });
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AddStep("undelete presets", () => Realm.Write(r =>
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{
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foreach (var preset in r.All<ModPreset>())
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preset.DeletePending = false;
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@ -7,6 +7,7 @@ using System.Threading;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Database;
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using osu.Game.Graphics;
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using osu.Game.Localisation;
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@ -66,7 +67,7 @@ namespace osu.Game.Overlays.Mods
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if (!presets.Any())
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{
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ItemsFlow.RemoveAll(panel => panel is ModPresetPanel);
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removeAndDisposePresetPanels();
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return;
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}
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@ -75,9 +76,15 @@ namespace osu.Game.Overlays.Mods
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Shear = Vector2.Zero
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}), loaded =>
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{
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ItemsFlow.RemoveAll(panel => panel is ModPresetPanel);
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removeAndDisposePresetPanels();
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ItemsFlow.AddRange(loaded);
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}, (cancellationTokenSource = new CancellationTokenSource()).Token);
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void removeAndDisposePresetPanels()
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{
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foreach (var panel in ItemsFlow.OfType<ModPresetPanel>().ToArray())
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panel.RemoveAndDisposeImmediately();
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}
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}
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protected override void Dispose(bool isDisposing)
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