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Fix crash when attempting to import on mobile platforms

Regressed with NRT application to this file. It's probably the first
time we've actually hit this due to an optional DI that is actually not
available outside of tests.
This commit is contained in:
Dean Herbert 2022-08-10 15:32:42 +09:00
parent 87133b9cc5
commit ddffa9b1bd

View File

@ -42,7 +42,7 @@ namespace osu.Game.Database
[Resolved]
private RealmAccess realmAccess { get; set; } = null!;
[Resolved]
[Resolved(canBeNull: true)] // canBeNull required while we remain on mono for mobile platforms.
private DesktopGameHost? desktopGameHost { get; set; }
[Resolved]