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Remove review-specific comment

This commit is contained in:
vun 2022-07-22 18:31:59 +08:00
parent 7d4593eb6d
commit fc08d77090

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@ -33,9 +33,6 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Preprocessing.Colour
// The outermost loop is kept a ForEach loop since it doesn't need index information, and we want to
// keep i and j for ColourEncoding's and MonoEncoding's index respectively, to keep it in line with
// documentation.
//
// While parent and index should be part of the encoding process, they are assigned here instead due to
// this being a simple one location to assign them.
for (int i = 0; i < coupledEncoding.Payload.Count; ++i)
{
ColourEncoding colourEncoding = coupledEncoding.Payload[i];