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Fix dragged state not being exposed correctly

This commit is contained in:
Dean Herbert 2022-09-12 15:21:01 +09:00
parent 92beb6cbe7
commit e06a0f7300

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@ -63,6 +63,8 @@ namespace osu.Game.Overlays.Notifications
public virtual bool Read { get; set; }
public new bool IsDragged => dragContainer.IsDragged;
protected virtual IconUsage CloseButtonIcon => FontAwesome.Solid.Check;
[Resolved]