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Remove unnecessary local implementation in TestScenePlaybackControl

This commit is contained in:
Dean Herbert 2022-08-17 18:51:57 +09:00
parent 7d8fbc4dbc
commit 553ae4781f

View File

@ -1,13 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Components;
using osuTK;
@ -19,19 +15,12 @@ namespace osu.Game.Tests.Visual.Editing
[BackgroundDependencyLoader]
private void load()
{
var clock = new EditorClock { IsCoupled = false };
Dependencies.CacheAs(clock);
var playback = new PlaybackControl
Child = new PlaybackControl
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(200, 100)
};
Beatmap.Value = CreateWorkingBeatmap(new Beatmap());
Child = playback;
}
}
}