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Re-adjust timespan conditions in KeysPerSecondCalculator
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@@ -93,7 +93,7 @@ namespace osu.Game.Screens.Play.HUD.KPSCounter
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double span = 1000 * rate;
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double relativeTime = workingClock.CurrentTime - timestamp;
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return relativeTime >= 0 && relativeTime <= span;
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return relativeTime > 0 && relativeTime <= span;
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}
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~KeysPerSecondCalculator()
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