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Move taiko argon hit icon to respective centre/rim pieces
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parent
529e3217cf
commit
6636545195
@ -2,7 +2,10 @@
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Sprites;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Taiko.Skinning.Argon
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@ -16,6 +19,16 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Argon
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new Color4(241, 0, 0, 255),
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new Color4(167, 0, 0, 255)
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);
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AddInternal(new SpriteIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Icon = FontAwesome.Solid.AngleLeft,
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Size = new Vector2(20 / 70f),
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Scale = new Vector2(0.8f, 1)
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});
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}
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}
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}
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@ -7,11 +7,9 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics.Containers;
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using osu.Game.Rulesets.Objects.Drawables;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Taiko.Skinning.Argon
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@ -84,15 +82,6 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Argon
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}
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},
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},
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new SpriteIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Icon = FontAwesome.Solid.AngleLeft,
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Size = new Vector2(20 / 70f),
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Scale = new Vector2(0.8f, 1)
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}
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});
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}
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@ -2,7 +2,10 @@
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Sprites;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Taiko.Skinning.Argon
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@ -16,6 +19,16 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Argon
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new Color4(0, 161, 241, 255),
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new Color4(0, 111, 167, 255)
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);
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AddInternal(new SpriteIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Icon = FontAwesome.Solid.AngleLeft,
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Size = new Vector2(20 / 70f),
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Scale = new Vector2(0.8f, 1)
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});
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}
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}
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}
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