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Add note about hash storage
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@ -26,6 +26,13 @@ namespace osu.Game.Collections
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/// <summary>
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/// The <see cref="BeatmapInfo.MD5Hash"/>es of beatmaps contained by the collection.
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/// </summary>
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/// <remarks>
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/// We store as hashes rather than references to <see cref="BeatmapInfo"/>s to allow collections to maintain
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/// references to beatmaps even if they are removed. This helps with cases like importing collections before
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/// importing the beatmaps they contain, or when sharing collections between users.
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///
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/// This can probably change in the future as we build the system up.
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/// </remarks>
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public IList<string> BeatmapMD5Hashes { get; } = null!;
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/// <summary>
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