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Fix argon hit target area not being aligned correctly

This commit is contained in:
Dean Herbert 2022-10-04 16:15:24 +09:00
parent 1ffa0afafc
commit 345430ab39

View File

@ -2,18 +2,22 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Mania.Skinning.Default;
using osu.Game.Rulesets.UI.Scrolling;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Skinning.Argon
{
public class ArgonHitTarget : CompositeDrawable
{
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
[BackgroundDependencyLoader]
private void load()
private void load(IScrollingInfo scrollingInfo)
{
RelativeSizeAxes = Axes.X;
Height = DefaultNotePiece.NOTE_HEIGHT;
@ -28,6 +32,14 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
Colour = Color4.White
},
};
direction.BindTo(scrollingInfo.Direction);
direction.BindValueChanged(onDirectionChanged, true);
}
private void onDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
{
Anchor = Origin = direction.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
}
}
}