mirror of
https://github.com/ppy/osu.git
synced 2024-12-13 08:32:57 +08:00
Fix argon hit target area not being aligned correctly
This commit is contained in:
parent
1ffa0afafc
commit
345430ab39
@ -2,18 +2,22 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets.Mania.Skinning.Default;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Skinning.Argon
|
||||
{
|
||||
public class ArgonHitTarget : CompositeDrawable
|
||||
{
|
||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(IScrollingInfo scrollingInfo)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Height = DefaultNotePiece.NOTE_HEIGHT;
|
||||
@ -28,6 +32,14 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
|
||||
Colour = Color4.White
|
||||
},
|
||||
};
|
||||
|
||||
direction.BindTo(scrollingInfo.Direction);
|
||||
direction.BindValueChanged(onDirectionChanged, true);
|
||||
}
|
||||
|
||||
private void onDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
|
||||
{
|
||||
Anchor = Origin = direction.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user