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Merge pull request #19453 from smoogipoo/multiplayer-test-misordering
Fix potential test failures due to Setup/SetUpSteps ordering
This commit is contained in:
commit
be7a9e1487
@ -19,29 +19,33 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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private DrawableRoomParticipantsList list;
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[SetUp]
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public new void Setup() => Schedule(() =>
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public override void SetUpSteps()
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{
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SelectedRoom.Value = new Room
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{
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Name = { Value = "test room" },
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Host =
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{
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Value = new APIUser
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{
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Id = 2,
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Username = "peppy",
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}
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}
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};
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base.SetUpSteps();
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Child = list = new DrawableRoomParticipantsList
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AddStep("create list", () =>
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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NumberOfCircles = 4
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};
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});
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SelectedRoom.Value = new Room
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{
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Name = { Value = "test room" },
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Host =
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{
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Value = new APIUser
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{
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Id = 2,
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Username = "peppy",
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}
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}
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};
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Child = list = new DrawableRoomParticipantsList
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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NumberOfCircles = 4
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};
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});
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}
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[Test]
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public void TestCircleCountNearLimit()
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@ -25,23 +25,27 @@ namespace osu.Game.Tests.Visual.Multiplayer
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private RoomsContainer container;
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[SetUp]
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public new void Setup() => Schedule(() =>
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public override void SetUpSteps()
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{
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Child = new PopoverContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Width = 0.5f,
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base.SetUpSteps();
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Child = container = new RoomsContainer
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AddStep("create container", () =>
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{
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Child = new PopoverContainer
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{
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SelectedRoom = { BindTarget = SelectedRoom }
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}
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};
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});
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Width = 0.5f,
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Child = container = new RoomsContainer
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{
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SelectedRoom = { BindTarget = SelectedRoom }
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}
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};
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});
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}
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[Test]
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public void TestBasicListChanges()
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@ -3,7 +3,6 @@
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#nullable disable
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Game.Online.API;
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using osu.Game.Online.Rooms;
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@ -18,19 +17,23 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestSceneMatchBeatmapDetailArea : OnlinePlayTestScene
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{
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[SetUp]
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public new void Setup() => Schedule(() =>
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public override void SetUpSteps()
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{
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SelectedRoom.Value = new Room();
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base.SetUpSteps();
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Child = new MatchBeatmapDetailArea
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AddStep("create area", () =>
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(500),
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CreateNewItem = createNewItem
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};
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});
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SelectedRoom.Value = new Room();
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Child = new MatchBeatmapDetailArea
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(500),
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CreateNewItem = createNewItem
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};
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});
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}
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private void createNewItem()
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{
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@ -4,8 +4,6 @@
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#nullable disable
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using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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@ -19,59 +17,62 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestSceneMatchLeaderboard : OnlinePlayTestScene
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{
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[BackgroundDependencyLoader]
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private void load()
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public override void SetUpSteps()
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{
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((DummyAPIAccess)API).HandleRequest = r =>
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base.SetUpSteps();
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AddStep("setup API", () =>
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{
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switch (r)
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((DummyAPIAccess)API).HandleRequest = r =>
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{
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case GetRoomLeaderboardRequest leaderboardRequest:
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leaderboardRequest.TriggerSuccess(new APILeaderboard
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{
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Leaderboard = new List<APIUserScoreAggregate>
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switch (r)
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{
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case GetRoomLeaderboardRequest leaderboardRequest:
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leaderboardRequest.TriggerSuccess(new APILeaderboard
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{
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new APIUserScoreAggregate
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Leaderboard = new List<APIUserScoreAggregate>
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{
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UserID = 2,
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User = new APIUser { Id = 2, Username = "peppy" },
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TotalScore = 995533,
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RoomID = 3,
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CompletedBeatmaps = 1,
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TotalAttempts = 6,
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Accuracy = 0.9851
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},
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new APIUserScoreAggregate
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{
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UserID = 1040328,
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User = new APIUser { Id = 1040328, Username = "smoogipoo" },
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TotalScore = 981100,
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RoomID = 3,
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CompletedBeatmaps = 1,
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TotalAttempts = 9,
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Accuracy = 0.937
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new APIUserScoreAggregate
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{
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UserID = 2,
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User = new APIUser { Id = 2, Username = "peppy" },
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TotalScore = 995533,
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RoomID = 3,
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CompletedBeatmaps = 1,
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TotalAttempts = 6,
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Accuracy = 0.9851
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},
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new APIUserScoreAggregate
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{
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UserID = 1040328,
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User = new APIUser { Id = 1040328, Username = "smoogipoo" },
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TotalScore = 981100,
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RoomID = 3,
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CompletedBeatmaps = 1,
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TotalAttempts = 9,
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Accuracy = 0.937
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}
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}
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}
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});
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return true;
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}
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});
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return true;
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}
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return false;
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};
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}
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return false;
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};
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});
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[SetUp]
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public new void Setup() => Schedule(() =>
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{
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SelectedRoom.Value = new Room { RoomID = { Value = 3 } };
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Child = new MatchLeaderboard
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AddStep("create leaderboard", () =>
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Size = new Vector2(550f, 450f),
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Scope = MatchLeaderboardScope.Overall,
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};
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});
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SelectedRoom.Value = new Room { RoomID = { Value = 3 } };
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Child = new MatchLeaderboard
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Size = new Vector2(550f, 450f),
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Scope = MatchLeaderboardScope.Overall,
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};
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});
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}
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}
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}
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@ -22,8 +22,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
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private MultiSpectatorLeaderboard leaderboard;
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[SetUpSteps]
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public new void SetUpSteps()
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public override void SetUpSteps()
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{
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base.SetUpSteps();
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AddStep("reset", () =>
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{
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leaderboard?.RemoveAndDisposeImmediately();
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@ -56,8 +56,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
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importedBeatmapId = importedBeatmap.OnlineID;
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}
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[SetUp]
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public new void Setup() => Schedule(() => playingUsers.Clear());
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public override void SetUpSteps()
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{
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base.SetUpSteps();
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AddStep("clear playing users", () => playingUsers.Clear());
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}
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[Test]
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public void TestDelayedStart()
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@ -3,7 +3,6 @@
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#nullable disable
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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@ -13,23 +12,27 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestSceneMultiplayerMatchFooter : MultiplayerTestScene
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{
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[SetUp]
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public new void Setup() => Schedule(() =>
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public override void SetUpSteps()
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{
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Child = new PopoverContainer
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base.SetUpSteps();
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AddStep("create footer", () =>
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Child = new Container
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Child = new PopoverContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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Height = 50,
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Child = new MultiplayerMatchFooter()
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}
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};
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});
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RelativeSizeAxes = Axes.Both,
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Child = new Container
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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Height = 50,
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Child = new MultiplayerMatchFooter()
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}
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};
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});
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}
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}
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}
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@ -59,16 +59,15 @@ namespace osu.Game.Tests.Visual.Multiplayer
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importedSet = beatmaps.GetAllUsableBeatmapSets().First();
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}
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[SetUp]
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public new void Setup() => Schedule(() =>
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{
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SelectedRoom.Value = new Room { Name = { Value = "Test Room" } };
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});
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[SetUpSteps]
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public void SetupSteps()
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{
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AddStep("load match", () => LoadScreen(screen = new MultiplayerMatchSubScreen(SelectedRoom.Value)));
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AddStep("load match", () =>
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{
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SelectedRoom.Value = new Room { Name = { Value = "Test Room" } };
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LoadScreen(screen = new MultiplayerMatchSubScreen(SelectedRoom.Value));
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});
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AddUntilStep("wait for load", () => screen.IsCurrentScreen());
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}
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@ -42,21 +42,22 @@ namespace osu.Game.Tests.Visual.Multiplayer
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Dependencies.Cache(Realm);
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}
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[SetUp]
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public new void Setup() => Schedule(() =>
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{
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Child = list = new MultiplayerPlaylist
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(0.4f, 0.8f)
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};
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});
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[SetUpSteps]
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public new void SetUpSteps()
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public override void SetUpSteps()
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{
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base.SetUpSteps();
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AddStep("create list", () =>
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{
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Child = list = new MultiplayerPlaylist
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(0.4f, 0.8f)
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};
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});
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AddStep("import beatmap", () =>
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{
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beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
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|
@ -46,43 +46,47 @@ namespace osu.Game.Tests.Visual.Multiplayer
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beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
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}
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[SetUp]
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public new void Setup() => Schedule(() =>
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public override void SetUpSteps()
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{
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AvailabilityTracker.SelectedItem.BindTo(selectedItem);
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base.SetUpSteps();
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importedSet = beatmaps.GetAllUsableBeatmapSets().First();
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Beatmap.Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First());
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selectedItem.Value = new PlaylistItem(Beatmap.Value.BeatmapInfo)
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AddStep("create button", () =>
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{
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RulesetID = Beatmap.Value.BeatmapInfo.Ruleset.OnlineID,
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};
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AvailabilityTracker.SelectedItem.BindTo(selectedItem);
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Child = new PopoverContainer
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{
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RelativeSizeAxes = Axes.Both,
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Child = new FillFlowContainer
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importedSet = beatmaps.GetAllUsableBeatmapSets().First();
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Beatmap.Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First());
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selectedItem.Value = new PlaylistItem(Beatmap.Value.BeatmapInfo)
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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RulesetID = Beatmap.Value.BeatmapInfo.Ruleset.OnlineID,
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};
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Child = new PopoverContainer
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{
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RelativeSizeAxes = Axes.Both,
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Child = new FillFlowContainer
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{
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spectateButton = new MultiplayerSpectateButton
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(200, 50),
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},
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startControl = new MatchStartControl
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(200, 50),
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spectateButton = new MultiplayerSpectateButton
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(200, 50),
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},
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startControl = new MatchStartControl
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(200, 50),
|
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}
|
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}
|
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}
|
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}
|
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};
|
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});
|
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};
|
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});
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}
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[TestCase(MultiplayerRoomState.Open)]
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[TestCase(MultiplayerRoomState.WaitingForLoad)]
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|
@ -14,17 +14,21 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
|
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public class TestSceneStarRatingRangeDisplay : OnlinePlayTestScene
|
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{
|
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[SetUp]
|
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public new void Setup() => Schedule(() =>
|
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public override void SetUpSteps()
|
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{
|
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SelectedRoom.Value = new Room();
|
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base.SetUpSteps();
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|
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Child = new StarRatingRangeDisplay
|
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AddStep("create display", () =>
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{
|
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre
|
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};
|
||||
});
|
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SelectedRoom.Value = new Room();
|
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|
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Child = new StarRatingRangeDisplay
|
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{
|
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Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
};
|
||||
});
|
||||
}
|
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|
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[Test]
|
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public void TestRange([Values(0, 2, 3, 4, 6, 7)] double min, [Values(0, 2, 3, 4, 6, 7)] double max)
|
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|
@ -25,17 +25,21 @@ namespace osu.Game.Tests.Visual.Playlists
|
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|
||||
protected override OnlinePlayTestSceneDependencies CreateOnlinePlayDependencies() => new TestDependencies();
|
||||
|
||||
[SetUp]
|
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public new void Setup() => Schedule(() =>
|
||||
public override void SetUpSteps()
|
||||
{
|
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SelectedRoom.Value = new Room();
|
||||
base.SetUpSteps();
|
||||
|
||||
Child = settings = new TestRoomSettings(SelectedRoom.Value)
|
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AddStep("create overlay", () =>
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{
|
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RelativeSizeAxes = Axes.Both,
|
||||
State = { Value = Visibility.Visible }
|
||||
};
|
||||
});
|
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SelectedRoom.Value = new Room();
|
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|
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Child = settings = new TestRoomSettings(SelectedRoom.Value)
|
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{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
State = { Value = Visibility.Visible }
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestButtonEnabledOnlyWithNameAndBeatmap()
|
||||
|
@ -15,21 +15,25 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
{
|
||||
public class TestScenePlaylistsParticipantsList : OnlinePlayTestScene
|
||||
{
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
SelectedRoom.Value = new Room { RoomID = { Value = 7 } };
|
||||
base.SetUpSteps();
|
||||
|
||||
for (int i = 0; i < 50; i++)
|
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AddStep("create list", () =>
|
||||
{
|
||||
SelectedRoom.Value.RecentParticipants.Add(new APIUser
|
||||
SelectedRoom.Value = new Room { RoomID = { Value = 7 } };
|
||||
|
||||
for (int i = 0; i < 50; i++)
|
||||
{
|
||||
Username = "peppy",
|
||||
Statistics = new UserStatistics { GlobalRank = 1234 },
|
||||
Id = 2
|
||||
});
|
||||
}
|
||||
});
|
||||
SelectedRoom.Value.RecentParticipants.Add(new APIUser
|
||||
{
|
||||
Username = "peppy",
|
||||
Statistics = new UserStatistics { GlobalRank = 1234 },
|
||||
Id = 2
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestHorizontalLayout()
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
#nullable disable
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Tests.Visual.OnlinePlay;
|
||||
@ -34,13 +33,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
this.joinRoom = joinRoom;
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
if (joinRoom)
|
||||
SelectedRoom.Value = CreateRoom();
|
||||
});
|
||||
|
||||
protected virtual Room CreateRoom()
|
||||
{
|
||||
return new Room
|
||||
@ -63,7 +55,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
if (joinRoom)
|
||||
{
|
||||
AddStep("join room", () => RoomManager.CreateRoom(SelectedRoom.Value));
|
||||
AddStep("join room", () =>
|
||||
{
|
||||
SelectedRoom.Value = CreateRoom();
|
||||
RoomManager.CreateRoom(SelectedRoom.Value);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for room join", () => RoomJoined);
|
||||
}
|
||||
}
|
||||
|
@ -4,7 +4,6 @@
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -56,39 +55,43 @@ namespace osu.Game.Tests.Visual.OnlinePlay
|
||||
return dependencies;
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
// Reset the room dependencies to a fresh state.
|
||||
drawableDependenciesContainer.Clear();
|
||||
dependencies.OnlinePlayDependencies = CreateOnlinePlayDependencies();
|
||||
drawableDependenciesContainer.AddRange(OnlinePlayDependencies.DrawableComponents);
|
||||
base.SetUpSteps();
|
||||
|
||||
var handler = OnlinePlayDependencies.RequestsHandler;
|
||||
|
||||
// Resolving the BeatmapManager in the test scene will inject the game-wide BeatmapManager, while many test scenes cache their own BeatmapManager instead.
|
||||
// To get around this, the BeatmapManager is looked up from the dependencies provided to the children of the test scene instead.
|
||||
var beatmapManager = dependencies.Get<BeatmapManager>();
|
||||
|
||||
((DummyAPIAccess)API).HandleRequest = request =>
|
||||
AddStep("setup dependencies", () =>
|
||||
{
|
||||
try
|
||||
// Reset the room dependencies to a fresh state.
|
||||
drawableDependenciesContainer.Clear();
|
||||
dependencies.OnlinePlayDependencies = CreateOnlinePlayDependencies();
|
||||
drawableDependenciesContainer.AddRange(OnlinePlayDependencies.DrawableComponents);
|
||||
|
||||
var handler = OnlinePlayDependencies.RequestsHandler;
|
||||
|
||||
// Resolving the BeatmapManager in the test scene will inject the game-wide BeatmapManager, while many test scenes cache their own BeatmapManager instead.
|
||||
// To get around this, the BeatmapManager is looked up from the dependencies provided to the children of the test scene instead.
|
||||
var beatmapManager = dependencies.Get<BeatmapManager>();
|
||||
|
||||
((DummyAPIAccess)API).HandleRequest = request =>
|
||||
{
|
||||
return handler.HandleRequest(request, API.LocalUser.Value, beatmapManager);
|
||||
}
|
||||
catch (ObjectDisposedException)
|
||||
{
|
||||
// These requests can be fired asynchronously, but potentially arrive after game components
|
||||
// have been disposed (ie. realm in BeatmapManager).
|
||||
// This only happens in tests and it's easiest to ignore them for now.
|
||||
Logger.Log($"Handled {nameof(ObjectDisposedException)} in test request handling");
|
||||
return true;
|
||||
}
|
||||
};
|
||||
});
|
||||
try
|
||||
{
|
||||
return handler.HandleRequest(request, API.LocalUser.Value, beatmapManager);
|
||||
}
|
||||
catch (ObjectDisposedException)
|
||||
{
|
||||
// These requests can be fired asynchronously, but potentially arrive after game components
|
||||
// have been disposed (ie. realm in BeatmapManager).
|
||||
// This only happens in tests and it's easiest to ignore them for now.
|
||||
Logger.Log($"Handled {nameof(ObjectDisposedException)} in test request handling");
|
||||
return true;
|
||||
}
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates the room dependencies. Called every <see cref="Setup"/>.
|
||||
/// Creates the room dependencies. Called every <see cref="SetUpSteps"/>.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Any custom dependencies required for online play sub-classes should be added here.
|
||||
|
Loading…
Reference in New Issue
Block a user