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Add hover box to beatmap card icon button
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@ -4,13 +4,16 @@
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics.Containers;
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using osu.Game.Overlays;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Beatmaps.Drawables.Cards.Buttons
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{
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@ -59,6 +62,7 @@ namespace osu.Game.Beatmaps.Drawables.Cards.Buttons
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protected override Container<Drawable> Content => content;
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private readonly Container content;
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private readonly Box hover;
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protected BeatmapCardIconButton()
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{
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@ -69,6 +73,7 @@ namespace osu.Game.Beatmaps.Drawables.Cards.Buttons
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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CornerRadius = BeatmapCard.CORNER_RADIUS,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Children = new Drawable[]
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@ -76,8 +81,14 @@ namespace osu.Game.Beatmaps.Drawables.Cards.Buttons
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Icon = new SpriteIcon
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre
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}
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Anchor = Anchor.Centre,
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},
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hover = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.White.Opacity(0.1f),
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Blending = BlendingParameters.Additive,
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},
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}
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});
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@ -116,8 +127,9 @@ namespace osu.Game.Beatmaps.Drawables.Cards.Buttons
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{
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bool isHovered = IsHovered && Enabled.Value;
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content.ScaleTo(isHovered ? 1.2f : 1, 500, Easing.OutQuint);
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content.FadeColour(isHovered ? HoverColour : IdleColour, BeatmapCard.TRANSITION_DURATION, Easing.OutQuint);
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hover.FadeTo(isHovered ? 1f : 0f, 500, Easing.OutQuint);
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Icon.ScaleTo(isHovered ? 1.2f : 1, 500, Easing.OutQuint);
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Icon.FadeColour(isHovered ? HoverColour : IdleColour, BeatmapCard.TRANSITION_DURATION, Easing.OutQuint);
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}
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}
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}
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