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Merge pull request #19774 from josh-codes/master
Add basic touch support for osu!catch
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commit
8cfeaa28a0
43
osu.Game.Rulesets.Catch.Tests/TestSceneCatchTouchInput.cs
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43
osu.Game.Rulesets.Catch.Tests/TestSceneCatchTouchInput.cs
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@ -0,0 +1,43 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Testing;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Tests.Visual;
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namespace osu.Game.Rulesets.Catch.Tests
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{
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[TestFixture]
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public class TestSceneCatchTouchInput : OsuTestScene
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{
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private CatchTouchInputMapper catchTouchInputMapper = null!;
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[SetUpSteps]
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public void SetUpSteps()
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{
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AddStep("create input overlay", () =>
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{
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Child = new CatchInputManager(new CatchRuleset().RulesetInfo)
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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catchTouchInputMapper = new CatchTouchInputMapper
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre
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}
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}
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};
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});
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}
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[Test]
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public void TestBasic()
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{
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AddStep("show overlay", () => catchTouchInputMapper.Show());
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}
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}
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}
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@ -4,11 +4,13 @@
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#nullable disable
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using System.ComponentModel;
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using osu.Framework.Allocation;
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using osu.Framework.Input.Bindings;
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using osu.Game.Rulesets.UI;
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namespace osu.Game.Rulesets.Catch
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{
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[Cached]
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public class CatchInputManager : RulesetInputManager<CatchAction>
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{
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public CatchInputManager(RulesetInfo ruleset)
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277
osu.Game.Rulesets.Catch/UI/CatchTouchInputMapper.cs
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277
osu.Game.Rulesets.Catch/UI/CatchTouchInputMapper.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osuTK;
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using osuTK.Input;
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namespace osu.Game.Rulesets.Catch.UI
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{
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public class CatchTouchInputMapper : VisibilityContainer
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{
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public override bool PropagatePositionalInputSubTree => true;
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public override bool PropagateNonPositionalInputSubTree => true;
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private readonly Dictionary<object, TouchCatchAction> trackedActionSources = new Dictionary<object, TouchCatchAction>();
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private KeyBindingContainer<CatchAction> keyBindingContainer = null!;
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private Container mainContent = null!;
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private InputArea leftBox = null!;
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private InputArea rightBox = null!;
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private InputArea leftDashBox = null!;
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private InputArea rightDashBox = null!;
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[BackgroundDependencyLoader]
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private void load(CatchInputManager catchInputManager, OsuColour colours)
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{
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const float width = 0.15f;
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keyBindingContainer = catchInputManager.KeyBindingContainer;
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RelativeSizeAxes = Axes.Both;
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Children = new Drawable[]
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{
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mainContent = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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Children = new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Width = width,
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Children = new Drawable[]
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{
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leftDashBox = new InputArea(TouchCatchAction.DashLeft, trackedActionSources)
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{
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RelativeSizeAxes = Axes.Both,
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Width = 0.5f,
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},
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leftBox = new InputArea(TouchCatchAction.MoveLeft, trackedActionSources)
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{
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RelativeSizeAxes = Axes.Both,
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Width = 0.5f,
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Colour = colours.Gray9,
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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},
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}
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Width = width,
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Children = new Drawable[]
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{
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rightBox = new InputArea(TouchCatchAction.MoveRight, trackedActionSources)
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{
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RelativeSizeAxes = Axes.Both,
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Width = 0.5f,
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Colour = colours.Gray9,
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},
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rightDashBox = new InputArea(TouchCatchAction.DashRight, trackedActionSources)
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{
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RelativeSizeAxes = Axes.Both,
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Width = 0.5f,
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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},
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}
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},
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},
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},
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};
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}
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protected override bool OnKeyDown(KeyDownEvent e)
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{
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// Hide whenever the keyboard is used.
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Hide();
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return false;
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}
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protected override bool OnMouseDown(MouseDownEvent e)
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{
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return updateAction(e.Button, getTouchCatchActionFromInput(e.ScreenSpaceMousePosition));
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}
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protected override bool OnTouchDown(TouchDownEvent e)
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{
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return updateAction(e.Touch.Source, getTouchCatchActionFromInput(e.ScreenSpaceTouch.Position));
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}
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protected override bool OnMouseMove(MouseMoveEvent e)
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{
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Show();
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TouchCatchAction? action = getTouchCatchActionFromInput(e.ScreenSpaceMousePosition);
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// multiple mouse buttons may be pressed and handling the same action.
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foreach (MouseButton button in e.PressedButtons)
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updateAction(button, action);
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return false;
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}
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protected override void OnTouchMove(TouchMoveEvent e)
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{
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updateAction(e.Touch.Source, getTouchCatchActionFromInput(e.ScreenSpaceTouch.Position));
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base.OnTouchMove(e);
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}
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protected override void OnMouseUp(MouseUpEvent e)
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{
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updateAction(e.Button, null);
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base.OnMouseUp(e);
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}
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protected override void OnTouchUp(TouchUpEvent e)
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{
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updateAction(e.Touch.Source, null);
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base.OnTouchUp(e);
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}
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private bool updateAction(object source, TouchCatchAction? newAction)
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{
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TouchCatchAction? actionBefore = null;
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if (trackedActionSources.TryGetValue(source, out TouchCatchAction found))
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actionBefore = found;
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if (actionBefore != newAction)
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{
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if (newAction != null)
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trackedActionSources[source] = newAction.Value;
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else
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trackedActionSources.Remove(source);
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updatePressedActions();
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}
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return newAction != null;
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}
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private void updatePressedActions()
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{
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Show();
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if (trackedActionSources.ContainsValue(TouchCatchAction.DashLeft) || trackedActionSources.ContainsValue(TouchCatchAction.MoveLeft))
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keyBindingContainer.TriggerPressed(CatchAction.MoveLeft);
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else
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keyBindingContainer.TriggerReleased(CatchAction.MoveLeft);
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if (trackedActionSources.ContainsValue(TouchCatchAction.DashRight) || trackedActionSources.ContainsValue(TouchCatchAction.MoveRight))
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keyBindingContainer.TriggerPressed(CatchAction.MoveRight);
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else
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keyBindingContainer.TriggerReleased(CatchAction.MoveRight);
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if (trackedActionSources.ContainsValue(TouchCatchAction.DashLeft) || trackedActionSources.ContainsValue(TouchCatchAction.DashRight))
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keyBindingContainer.TriggerPressed(CatchAction.Dash);
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else
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keyBindingContainer.TriggerReleased(CatchAction.Dash);
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}
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private TouchCatchAction? getTouchCatchActionFromInput(Vector2 screenSpaceInputPosition)
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{
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if (leftDashBox.Contains(screenSpaceInputPosition))
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return TouchCatchAction.DashLeft;
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if (rightDashBox.Contains(screenSpaceInputPosition))
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return TouchCatchAction.DashRight;
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if (leftBox.Contains(screenSpaceInputPosition))
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return TouchCatchAction.MoveLeft;
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if (rightBox.Contains(screenSpaceInputPosition))
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return TouchCatchAction.MoveRight;
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return null;
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}
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protected override void PopIn() => mainContent.FadeIn(300, Easing.OutQuint);
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protected override void PopOut() => mainContent.FadeOut(300, Easing.OutQuint);
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private class InputArea : CompositeDrawable, IKeyBindingHandler<CatchAction>
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{
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private readonly TouchCatchAction handledAction;
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private readonly Box highlightOverlay;
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private readonly IEnumerable<KeyValuePair<object, TouchCatchAction>> trackedActions;
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private bool isHighlighted;
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public InputArea(TouchCatchAction handledAction, IEnumerable<KeyValuePair<object, TouchCatchAction>> trackedActions)
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{
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this.handledAction = handledAction;
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this.trackedActions = trackedActions;
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InternalChildren = new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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CornerRadius = 10,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0.15f,
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},
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highlightOverlay = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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Blending = BlendingParameters.Additive,
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}
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}
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}
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};
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}
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public bool OnPressed(KeyBindingPressEvent<CatchAction> _)
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{
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updateHighlight();
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return false;
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}
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public void OnReleased(KeyBindingReleaseEvent<CatchAction> _)
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{
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updateHighlight();
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}
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private void updateHighlight()
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{
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bool isHandling = trackedActions.Any(a => a.Value == handledAction);
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if (isHandling == isHighlighted)
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return;
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isHighlighted = isHandling;
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highlightOverlay.FadeTo(isHighlighted ? 0.1f : 0, isHighlighted ? 80 : 400, Easing.OutQuint);
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}
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}
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public enum TouchCatchAction
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{
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MoveLeft,
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MoveRight,
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DashLeft,
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DashRight,
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}
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}
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}
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@ -4,6 +4,7 @@
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#nullable disable
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Input;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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@ -32,6 +33,12 @@ namespace osu.Game.Rulesets.Catch.UI
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TimeRange.Value = IBeatmapDifficultyInfo.DifficultyRange(beatmap.Difficulty.ApproachRate, 1800, 1200, 450);
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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KeyBindingInputManager.Add(new CatchTouchInputMapper());
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}
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protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new CatchFramedReplayInputHandler(replay);
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protected override ReplayRecorder CreateReplayRecorder(Score score) => new CatchReplayRecorder(score, (CatchPlayfield)Playfield);
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