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mirror of https://github.com/ppy/osu.git synced 2025-01-14 17:52:56 +08:00

Remove nullable disable annotation in the test case.

This commit is contained in:
andy840119 2022-10-30 16:36:22 +08:00
parent 4c9c65856c
commit 6ce3841686
13 changed files with 23 additions and 50 deletions

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.IO;
using System.Linq;
using Moq;
@ -20,8 +18,8 @@ namespace osu.Game.Tests.Editing.Checks
[TestFixture]
public class CheckAudioInVideoTest
{
private CheckAudioInVideo check;
private IBeatmap beatmap;
private CheckAudioInVideo check = null!;
private IBeatmap beatmap = null!;
[SetUp]
public void Setup()

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Linq;
using Moq;
using NUnit.Framework;
@ -19,8 +17,8 @@ namespace osu.Game.Tests.Editing.Checks
[TestFixture]
public class CheckAudioQualityTest
{
private CheckAudioQuality check;
private IBeatmap beatmap;
private CheckAudioQuality check = null!;
private IBeatmap beatmap = null!;
[SetUp]
public void Setup()

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@ -1,12 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.IO;
using System.Linq;
using JetBrains.Annotations;
using Moq;
using NUnit.Framework;
using osu.Framework.Graphics.Rendering.Dummy;
@ -21,8 +18,8 @@ namespace osu.Game.Tests.Editing.Checks
[TestFixture]
public class CheckBackgroundQualityTest
{
private CheckBackgroundQuality check;
private IBeatmap beatmap;
private CheckBackgroundQuality check = null!;
private IBeatmap beatmap = null!;
[SetUp]
public void Setup()
@ -118,7 +115,7 @@ namespace osu.Game.Tests.Editing.Checks
stream.Verify(x => x.Close(), Times.Once());
}
private BeatmapVerifierContext getContext(Texture background, [CanBeNull] Stream stream = null)
private BeatmapVerifierContext getContext(Texture background, Stream? stream = null)
{
return new BeatmapVerifierContext(beatmap, getMockWorkingBeatmap(background, stream).Object);
}
@ -128,7 +125,7 @@ namespace osu.Game.Tests.Editing.Checks
/// </summary>
/// <param name="background">The texture of the background.</param>
/// <param name="stream">The stream representing the background file.</param>
private Mock<IWorkingBeatmap> getMockWorkingBeatmap(Texture background, [CanBeNull] Stream stream = null)
private Mock<IWorkingBeatmap> getMockWorkingBeatmap(Texture background, Stream? stream = null)
{
stream ??= new MemoryStream(new byte[1024 * 1024]);

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Collections.Generic;
using System.Linq;
using Moq;
@ -21,7 +19,7 @@ namespace osu.Game.Tests.Editing.Checks
[TestFixture]
public class CheckConcurrentObjectsTest
{
private CheckConcurrentObjects check;
private CheckConcurrentObjects check = null!;
[SetUp]
public void Setup()

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
@ -20,10 +18,10 @@ namespace osu.Game.Tests.Editing.Checks
[TestFixture]
public class CheckFewHitsoundsTest
{
private CheckFewHitsounds check;
private CheckFewHitsounds check = null!;
private List<HitSampleInfo> notHitsounded;
private List<HitSampleInfo> hitsounded;
private List<HitSampleInfo> notHitsounded = null!;
private List<HitSampleInfo> hitsounded = null!;
[SetUp]
public void Setup()

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Linq;
using NUnit.Framework;
using osu.Game.Beatmaps;
@ -16,8 +14,8 @@ namespace osu.Game.Tests.Editing.Checks
[TestFixture]
public class CheckFilePresenceTest
{
private CheckBackgroundPresence check;
private IBeatmap beatmap;
private CheckBackgroundPresence check = null!;
private IBeatmap beatmap = null!;
[SetUp]
public void Setup()

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
@ -21,8 +19,8 @@ namespace osu.Game.Tests.Editing.Checks
[TestFixture]
public class CheckMutedObjectsTest
{
private CheckMutedObjects check;
private ControlPointInfo cpi;
private CheckMutedObjects check = null!;
private ControlPointInfo cpi = null!;
private const int volume_regular = 50;
private const int volume_low = 15;

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Game.Models;
namespace osu.Game.Tests.Editing.Checks

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Diagnostics;
using System.IO;
using System.Linq;
@ -22,8 +20,8 @@ namespace osu.Game.Tests.Editing.Checks
[TestFixture]
public class CheckTooShortAudioFilesTest
{
private CheckTooShortAudioFiles check;
private IBeatmap beatmap;
private CheckTooShortAudioFiles check = null!;
private IBeatmap beatmap = null!;
[SetUp]
public void Setup()

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Collections.Generic;
using System.Linq;
using Moq;
@ -21,8 +19,8 @@ namespace osu.Game.Tests.Editing.Checks
[TestFixture]
public class CheckUnsnappedObjectsTest
{
private CheckUnsnappedObjects check;
private ControlPointInfo cpi;
private CheckUnsnappedObjects check = null!;
private ControlPointInfo cpi = null!;
[SetUp]
public void Setup()

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.IO;
using System.Linq;
using Moq;
@ -17,8 +15,8 @@ namespace osu.Game.Tests.Editing.Checks
[TestFixture]
public class CheckZeroByteFilesTest
{
private CheckZeroByteFiles check;
private IBeatmap beatmap;
private CheckZeroByteFiles check = null!;
private IBeatmap beatmap = null!;
[SetUp]
public void Setup()

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Collections.Generic;
using System.Linq;
using Moq;
@ -21,7 +19,7 @@ namespace osu.Game.Tests.Editing.Checks
[TestFixture]
public class CheckZeroLengthObjectsTest
{
private CheckZeroLengthObjects check;
private CheckZeroLengthObjects check = null!;
[SetUp]
public void Setup()

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Collections.Generic;
using System.Threading;
using osu.Game.Rulesets.Objects;