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mirror of https://github.com/ppy/osu.git synced 2025-01-14 03:25:11 +08:00

Merge branch 'master' into flag-markdown

This commit is contained in:
Dean Herbert 2022-10-11 01:58:43 +09:00
commit 3d58df2b61
11 changed files with 80 additions and 36 deletions

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@ -51,7 +51,7 @@
<Reference Include="Java.Interop" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.1005.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.1008.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.1011.0" />
</ItemGroup>
<ItemGroup Label="Transitive Dependencies">

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@ -3,9 +3,11 @@
#nullable disable
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Bindings;
using osu.Game.Input.Bindings;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Mania.Tests
@ -37,7 +39,7 @@ namespace osu.Game.Rulesets.Mania.Tests
{
}
protected override void ReloadMappings()
protected override void ReloadMappings(IQueryable<RealmKeyBinding> realmKeyBindings)
{
KeyBindings = DefaultKeyBindings;
}

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@ -148,6 +148,37 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
});
}
[Test]
public void TestFloatEdgeCaseConversion()
{
Slider slider = null;
AddStep("select first slider", () =>
{
slider = (Slider)EditorBeatmap.HitObjects.First(h => h is Slider);
EditorClock.Seek(slider.StartTime);
EditorBeatmap.SelectedHitObjects.Add(slider);
});
AddStep("change to these specific circumstances", () =>
{
EditorBeatmap.Difficulty.SliderMultiplier = 1;
var timingPoint = EditorBeatmap.ControlPointInfo.TimingPointAt(slider.StartTime);
timingPoint.BeatLength = 352.941176470588;
slider.Path.ControlPoints[^1].Position = new Vector2(-110, 16);
slider.Path.ExpectedDistance.Value = 100;
});
convertToStream();
AddAssert("stream created", () => streamCreatedFor(slider,
(time: 0, pathPosition: 0),
(time: 0.25, pathPosition: 0.25),
(time: 0.5, pathPosition: 0.5),
(time: 0.75, pathPosition: 0.75),
(time: 1, pathPosition: 1)));
}
private bool streamCreatedFor(Slider slider, params (double time, double pathPosition)[] expectedCircles)
{
if (EditorBeatmap.HitObjects.Contains(slider))

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@ -342,7 +342,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
double positionWithRepeats = (time - HitObject.StartTime) / HitObject.Duration * HitObject.SpanCount();
double pathPosition = positionWithRepeats - (int)positionWithRepeats;
// every second span is in the reverse direction - need to reverse the path position.
if (Precision.AlmostBigger(positionWithRepeats % 2, 1))
if (positionWithRepeats % 2 >= 1)
pathPosition = 1 - pathPosition;
Vector2 position = HitObject.Position + HitObject.Path.PositionAt(pathPosition);

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@ -20,7 +20,9 @@ namespace osu.Game.Rulesets.Osu.Mods
public class OsuModRelax : ModRelax, IUpdatableByPlayfield, IApplicableToDrawableRuleset<OsuHitObject>, IApplicableToPlayer
{
public override LocalisableString Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things.";
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot), typeof(OsuModMagnetised), typeof(OsuModAlternate), typeof(OsuModSingleTap) }).ToArray();
public override Type[] IncompatibleMods =>
base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot), typeof(OsuModMagnetised), typeof(OsuModAlternate), typeof(OsuModSingleTap) }).ToArray();
/// <summary>
/// How early before a hitobject's start time to trigger a hit.
@ -51,7 +53,7 @@ namespace osu.Game.Rulesets.Osu.Mods
return;
}
osuInputManager.AllowUserPresses = false;
osuInputManager.AllowGameplayInputs = false;
}
public void Update(Playfield playfield)

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@ -5,10 +5,12 @@
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using osu.Framework.Input;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Framework.Input.StateChanges.Events;
using osu.Game.Input.Bindings;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Osu
@ -17,9 +19,16 @@ namespace osu.Game.Rulesets.Osu
{
public IEnumerable<OsuAction> PressedActions => KeyBindingContainer.PressedActions;
public bool AllowUserPresses
/// <summary>
/// Whether gameplay input buttons should be allowed.
/// Defaults to <c>true</c>, generally used for mods like Relax which turn off main inputs.
/// </summary>
/// <remarks>
/// Of note, auxiliary inputs like the "smoke" key are left usable.
/// </remarks>
public bool AllowGameplayInputs
{
set => ((OsuKeyBindingContainer)KeyBindingContainer).AllowUserPresses = value;
set => ((OsuKeyBindingContainer)KeyBindingContainer).AllowGameplayInputs = value;
}
/// <summary>
@ -58,18 +67,36 @@ namespace osu.Game.Rulesets.Osu
private class OsuKeyBindingContainer : RulesetKeyBindingContainer
{
public bool AllowUserPresses = true;
private bool allowGameplayInputs = true;
/// <summary>
/// Whether gameplay input buttons should be allowed.
/// Defaults to <c>true</c>, generally used for mods like Relax which turn off main inputs.
/// </summary>
/// <remarks>
/// Of note, auxiliary inputs like the "smoke" key are left usable.
/// </remarks>
public bool AllowGameplayInputs
{
get => allowGameplayInputs;
set
{
allowGameplayInputs = value;
ReloadMappings();
}
}
public OsuKeyBindingContainer(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
: base(ruleset, variant, unique)
{
}
protected override bool Handle(UIEvent e)
protected override void ReloadMappings(IQueryable<RealmKeyBinding> realmKeyBindings)
{
if (!AllowUserPresses) return false;
base.ReloadMappings(realmKeyBindings);
return base.Handle(e);
if (!AllowGameplayInputs)
KeyBindings = KeyBindings.Where(b => b.GetAction<OsuAction>() == OsuAction.Smoke).ToList();
}
}
}

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@ -55,13 +55,13 @@ namespace osu.Game.Input.Bindings
{
// The first fire of this is a bit redundant as this is being called in base.LoadComplete,
// but this is safest in case the subscription is restored after a context recycle.
reloadMappings(sender.AsQueryable());
ReloadMappings(sender.AsQueryable());
});
base.LoadComplete();
}
protected override void ReloadMappings() => reloadMappings(queryRealmKeyBindings(realm.Realm));
protected sealed override void ReloadMappings() => ReloadMappings(queryRealmKeyBindings(realm.Realm));
private IQueryable<RealmKeyBinding> queryRealmKeyBindings(Realm realm)
{
@ -70,7 +70,7 @@ namespace osu.Game.Input.Bindings
.Where(b => b.RulesetName == rulesetName && b.Variant == variant);
}
private void reloadMappings(IQueryable<RealmKeyBinding> realmKeyBindings)
protected virtual void ReloadMappings(IQueryable<RealmKeyBinding> realmKeyBindings)
{
var defaults = DefaultKeyBindings.ToList();

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@ -230,9 +230,9 @@ namespace osu.Game.Rulesets.UI
{
}
protected override void ReloadMappings()
protected override void ReloadMappings(IQueryable<RealmKeyBinding> realmKeyBindings)
{
base.ReloadMappings();
base.ReloadMappings(realmKeyBindings);
KeyBindings = KeyBindings.Where(b => RealmKeyBindingStore.CheckValidForGameplay(b.KeyCombination)).ToList();
}

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@ -1,18 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
namespace osu.Game.Skinning
{
public enum HUDSkinComponents
{
ComboCounter,
ScoreCounter,
AccuracyCounter,
HealthDisplay,
SongProgress,
BarHitErrorMeter,
ColourHitErrorMeter,
}
}

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@ -36,7 +36,7 @@
</PackageReference>
<PackageReference Include="Realm" Version="10.17.0" />
<PackageReference Include="ppy.osu.Framework" Version="2022.1011.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.1005.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.1008.0" />
<PackageReference Include="Sentry" Version="3.22.0" />
<PackageReference Include="SharpCompress" Version="0.32.2" />
<PackageReference Include="NUnit" Version="3.13.3" />

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@ -61,7 +61,7 @@
<Reference Include="System.Net.Http" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.1005.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.1008.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.1011.0" />
</ItemGroup>
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net6.0) -->