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Framework change adressed
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@ -75,7 +75,7 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
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HitShapeCount.BindValueChanged(_ =>
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{
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//Used to clear out the overflowing judgement children when the value is lowered
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judgementsFlow.RemoveAll(_ => true);
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judgementsFlow.RemoveAll(_ => true, true);
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judgementsFlow.Height = HitShapeCount.Value * (drawable_judgement_size + HitShapeSpacing.Value) - HitShapeSpacing.Value;
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}, true);
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HitShape.BindValueChanged(_ => judgementsFlow.Shape.Value = HitShape.Value, true);
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