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Standardise default skin names

This commit is contained in:
Dean Herbert 2022-09-15 15:49:15 +09:00
parent 51841988bf
commit 3e28ab72ce
2 changed files with 2 additions and 2 deletions

View File

@ -17,7 +17,7 @@ namespace osu.Game.Skinning
public static SkinInfo CreateInfo() => new SkinInfo
{
ID = Skinning.SkinInfo.CLASSIC_SKIN, // this is temporary until database storage is decided upon.
Name = "osu!classic",
Name = "osu! \"classic\" (2013)",
Creator = "team osu!",
Protected = true,
InstantiationInfo = typeof(DefaultLegacySkin).GetInvariantInstantiationInfo()

View File

@ -27,7 +27,7 @@ namespace osu.Game.Skinning
public static SkinInfo CreateInfo() => new SkinInfo
{
ID = osu.Game.Skinning.SkinInfo.DEFAULT_SKIN_TRIANGLES,
Name = "osu! (triangles)",
Name = "osu! \"triangles\" (2017)",
Creator = "team osu!",
Protected = true,
InstantiationInfo = typeof(DefaultSkinTriangles).GetInvariantInstantiationInfo()