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mirror of https://github.com/ppy/osu.git synced 2024-09-21 20:07:25 +08:00

Simplify SmokeContainer lifetime logic

This commit is contained in:
Dean Herbert 2022-10-05 18:51:02 +09:00
parent 6628ab5190
commit 71edd314b1

View File

@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Framework.Input.Bindings;
@ -18,9 +17,9 @@ namespace osu.Game.Rulesets.Osu.UI
/// </summary>
public class SmokeContainer : Container, IRequireHighFrequencyMousePosition, IKeyBindingHandler<OsuAction>
{
public Vector2 LastMousePosition;
private SkinnableDrawable? currentSegmentSkinnable;
private SkinnableDrawable? currentSegment;
private Vector2 lastMousePosition;
public override bool ReceivePositionalInputAt(Vector2 _) => true;
@ -28,38 +27,38 @@ namespace osu.Game.Rulesets.Osu.UI
{
if (e.Action == OsuAction.Smoke)
{
AddInternal(currentSegment = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SmokeTrail), _ => new DefaultSmokeSegment()));
addPosition(LastMousePosition, Time.Current);
AddInternal(currentSegmentSkinnable = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SmokeTrail), _ => new DefaultSmokeSegment()));
// Add initial position immediately.
addPosition();
return true;
}
return false;
}
private void addPosition(Vector2 position, double timeCurrent) => (currentSegment?.Drawable as SmokeSegment)?.AddPosition(position, timeCurrent);
public void OnReleased(KeyBindingReleaseEvent<OsuAction> e)
{
if (e.Action == OsuAction.Smoke)
{
(currentSegment?.Drawable as SmokeSegment)?.FinishDrawing(Time.Current);
currentSegment = null;
foreach (Drawable child in Children)
if (currentSegmentSkinnable?.Drawable is SmokeSegment segment)
{
var skinnable = (SkinnableDrawable)child;
skinnable.LifetimeEnd = skinnable.Drawable.LifetimeEnd;
segment.FinishDrawing(Time.Current);
currentSegmentSkinnable.LifetimeEnd = segment.LifetimeEnd;
currentSegmentSkinnable = null;
}
}
}
protected override bool OnMouseMove(MouseMoveEvent e)
{
if (currentSegment != null)
addPosition(e.MousePosition, Time.Current);
lastMousePosition = e.MousePosition;
addPosition();
LastMousePosition = e.MousePosition;
return base.OnMouseMove(e);
}
private void addPosition() => (currentSegmentSkinnable?.Drawable as SmokeSegment)?.AddPosition(lastMousePosition, Time.Current);
}
}