mirror of
https://github.com/ppy/osu.git
synced 2025-02-15 15:23:14 +08:00
Fixed encoding logic, parameter adjustments
This commit is contained in:
parent
505a24a68e
commit
f6dedc77fb
@ -9,7 +9,8 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Preprocessing.Colour
|
||||
|
||||
public bool isIdenticalTo(ColourEncoding other)
|
||||
{
|
||||
return other.Payload[0].RunLength == Payload[0].RunLength &&
|
||||
return hasIdenticalMonoLength(other) &&
|
||||
other.Payload.Count == Payload.Count &&
|
||||
other.Payload[0].EncodedData[0].HitType == Payload[0].EncodedData[0].HitType;
|
||||
}
|
||||
|
||||
|
@ -17,8 +17,8 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Skills
|
||||
/// </summary>
|
||||
public class Colour : StrainDecaySkill
|
||||
{
|
||||
protected override double SkillMultiplier => 0.7;
|
||||
protected override double StrainDecayBase => 0.4;
|
||||
protected override double SkillMultiplier => 0.2;
|
||||
protected override double StrainDecayBase => 0.8;
|
||||
|
||||
/// <summary>
|
||||
/// Applies a speed bonus dependent on the time since the last hit.
|
||||
|
@ -12,8 +12,8 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Skills
|
||||
public class Peaks : Skill
|
||||
{
|
||||
private const double rhythm_skill_multiplier = 0.3 * final_multiplier;
|
||||
private const double colour_skill_multiplier = 0.375 * final_multiplier;
|
||||
private const double stamina_skill_multiplier = 0.375 * final_multiplier;
|
||||
private const double colour_skill_multiplier = 0.4 * final_multiplier;
|
||||
private const double stamina_skill_multiplier = 0.35 * final_multiplier;
|
||||
|
||||
private const double final_multiplier = 0.06;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user