mirror of
https://github.com/ppy/osu.git
synced 2025-01-15 00:02:54 +08:00
Update Remove
/RemoveRange
/RemoveAll
calls in line with framework changes
This commit is contained in:
parent
2b7b77157a
commit
a215d009fe
@ -271,8 +271,8 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
SetHyperDashState();
|
||||
}
|
||||
|
||||
caughtObjectContainer.RemoveAll(d => d.HitObject == drawableObject.HitObject);
|
||||
droppedObjectTarget.RemoveAll(d => d.HitObject == drawableObject.HitObject);
|
||||
caughtObjectContainer.RemoveAll(d => d.HitObject == drawableObject.HitObject, false);
|
||||
droppedObjectTarget.RemoveAll(d => d.HitObject == drawableObject.HitObject, false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -430,7 +430,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
var droppedObject = getDroppedObject(caughtObject);
|
||||
|
||||
caughtObjectContainer.Remove(caughtObject);
|
||||
caughtObjectContainer.Remove(caughtObject, false);
|
||||
|
||||
droppedObjectTarget.Add(droppedObject);
|
||||
|
||||
|
@ -93,15 +93,15 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
switch (entry.Animation)
|
||||
{
|
||||
case CatcherTrailAnimation.Dashing:
|
||||
dashTrails.Remove(drawable);
|
||||
dashTrails.Remove(drawable, false);
|
||||
break;
|
||||
|
||||
case CatcherTrailAnimation.HyperDashing:
|
||||
hyperDashTrails.Remove(drawable);
|
||||
hyperDashTrails.Remove(drawable, false);
|
||||
break;
|
||||
|
||||
case CatcherTrailAnimation.HyperDashAfterImage:
|
||||
hyperDashAfterImages.Remove(drawable);
|
||||
hyperDashAfterImages.Remove(drawable, false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
HitObjectContainer hoc = column.HitObjectArea.HitObjectContainer;
|
||||
Container hocParent = (Container)hoc.Parent;
|
||||
|
||||
hocParent.Remove(hoc);
|
||||
hocParent.Remove(hoc, false);
|
||||
hocParent.Add(new PlayfieldCoveringWrapper(hoc).With(c =>
|
||||
{
|
||||
c.RelativeSizeAxes = Axes.Both;
|
||||
|
@ -155,7 +155,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
else
|
||||
{
|
||||
lightContainer.FadeOut(120)
|
||||
.OnComplete(d => Column.TopLevelContainer.Remove(d));
|
||||
.OnComplete(d => Column.TopLevelContainer.Remove(d, false));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -195,7 +195,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
var drawableObject = getFunc.Invoke();
|
||||
|
||||
hitObjectContainer.Remove(drawableObject);
|
||||
hitObjectContainer.Remove(drawableObject, false);
|
||||
followPointRenderer.RemoveFollowPoints(drawableObject.HitObject);
|
||||
});
|
||||
}
|
||||
@ -212,7 +212,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
else
|
||||
targetTime = getObject(hitObjectContainer.Count - 1).HitObject.StartTime + 1;
|
||||
|
||||
hitObjectContainer.Remove(toReorder);
|
||||
hitObjectContainer.Remove(toReorder, false);
|
||||
toReorder.HitObject.StartTime = targetTime;
|
||||
hitObjectContainer.Add(toReorder);
|
||||
});
|
||||
|
@ -77,7 +77,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
||||
// This is a bit ugly but we don't have the concept of InternalContent so it'll have to do for now. (https://github.com/ppy/osu-framework/issues/1690)
|
||||
protected override void AddInternal(Drawable drawable) => shakeContainer.Add(drawable);
|
||||
protected override void ClearInternal(bool disposeChildren = true) => shakeContainer.Clear(disposeChildren);
|
||||
protected override bool RemoveInternal(Drawable drawable) => shakeContainer.Remove(drawable);
|
||||
protected override bool RemoveInternal(Drawable drawable) => shakeContainer.Remove(drawable, true);
|
||||
|
||||
protected sealed override double InitialLifetimeOffset => HitObject.TimePreempt;
|
||||
|
||||
|
@ -56,7 +56,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
|
||||
isProxied = true;
|
||||
|
||||
nonProxiedContent.Remove(Content);
|
||||
nonProxiedContent.Remove(Content, false);
|
||||
proxiedContent.Add(Content);
|
||||
}
|
||||
|
||||
@ -70,7 +70,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
|
||||
isProxied = false;
|
||||
|
||||
proxiedContent.Remove(Content);
|
||||
proxiedContent.Remove(Content, false);
|
||||
nonProxiedContent.Add(Content);
|
||||
}
|
||||
|
||||
@ -141,7 +141,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
||||
Size = BaseSize = new Vector2(TaikoHitObject.DEFAULT_SIZE);
|
||||
|
||||
if (MainPiece != null)
|
||||
Content.Remove(MainPiece);
|
||||
Content.Remove(MainPiece, true);
|
||||
|
||||
Content.Add(MainPiece = CreateMainPiece());
|
||||
}
|
||||
|
@ -171,7 +171,7 @@ namespace osu.Game.Tests.Visual.Background
|
||||
=> AddStep("create loader", () =>
|
||||
{
|
||||
if (backgroundLoader != null)
|
||||
Remove(backgroundLoader);
|
||||
Remove(backgroundLoader, true);
|
||||
|
||||
Add(backgroundLoader = new SeasonalBackgroundLoader());
|
||||
});
|
||||
|
@ -87,7 +87,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
Add(expectedComponentsAdjustmentContainer);
|
||||
expectedComponentsAdjustmentContainer.UpdateSubTree();
|
||||
var expectedInfo = expectedComponentsContainer.CreateSkinnableInfo();
|
||||
Remove(expectedComponentsAdjustmentContainer);
|
||||
Remove(expectedComponentsAdjustmentContainer, true);
|
||||
|
||||
return almostEqual(actualInfo, expectedInfo);
|
||||
}
|
||||
|
@ -63,7 +63,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
base.TearDownSteps();
|
||||
AddStep("stop watching user", () => spectatorClient.StopWatchingUser(dummy_user_id));
|
||||
AddStep("remove test spectator client", () => Remove(spectatorClient));
|
||||
AddStep("remove test spectator client", () => Remove(spectatorClient, false));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -91,7 +91,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
private void loadStoryboard(IWorkingBeatmap working)
|
||||
{
|
||||
if (storyboard != null)
|
||||
storyboardContainer.Remove(storyboard);
|
||||
storyboardContainer.Remove(storyboard, true);
|
||||
|
||||
var decoupledClock = new DecoupleableInterpolatingFramedClock { IsCoupled = true };
|
||||
storyboardContainer.Clock = decoupledClock;
|
||||
@ -106,7 +106,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
private void loadStoryboardNoVideo()
|
||||
{
|
||||
if (storyboard != null)
|
||||
storyboardContainer.Remove(storyboard);
|
||||
storyboardContainer.Remove(storyboard, true);
|
||||
|
||||
var decoupledClock = new DecoupleableInterpolatingFramedClock { IsCoupled = true };
|
||||
storyboardContainer.Clock = decoupledClock;
|
||||
|
@ -62,8 +62,8 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
Remove(nowPlayingOverlay);
|
||||
Remove(volumeOverlay);
|
||||
Remove(nowPlayingOverlay, false);
|
||||
Remove(volumeOverlay, false);
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
@ -34,7 +34,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
|
||||
AddStep("force save config", () => Game.LocalConfig.Save());
|
||||
|
||||
AddStep("remove game", () => Remove(Game));
|
||||
AddStep("remove game", () => Remove(Game, true));
|
||||
|
||||
AddStep("create game again", CreateGame);
|
||||
|
||||
|
@ -60,7 +60,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
if (selected.Text == mod.Acronym)
|
||||
{
|
||||
selectedMods.Remove(selected);
|
||||
selectedMods.Remove(selected, true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -98,7 +98,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
|
||||
OsuLogo logo = new OsuLogo { Scale = new Vector2(0.15f) };
|
||||
|
||||
Remove(testDifficultyCache);
|
||||
Remove(testDifficultyCache, false);
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
@ -259,7 +259,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
|
||||
private void removeFacade()
|
||||
{
|
||||
trackingContainer.Remove(logoFacade);
|
||||
trackingContainer.Remove(logoFacade, false);
|
||||
visualBox.Colour = Color4.White;
|
||||
moveLogoFacade();
|
||||
}
|
||||
|
@ -53,7 +53,7 @@ namespace osu.Game.Tournament.Tests.Screens
|
||||
{
|
||||
AddStep("setup screen", () =>
|
||||
{
|
||||
Remove(chat);
|
||||
Remove(chat, false);
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
@ -93,7 +93,7 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
|
||||
{
|
||||
allTeams.RemoveAll(gt => gt.Team == team);
|
||||
|
||||
if (teams.RemoveAll(gt => gt.Team == team) > 0)
|
||||
if (teams.RemoveAll(gt => gt.Team == team, true) > 0)
|
||||
{
|
||||
TeamsCount--;
|
||||
return true;
|
||||
|
@ -170,7 +170,7 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
|
||||
|
||||
availableTeams.Add(team);
|
||||
|
||||
RemoveAll(c => c is ScrollingTeam);
|
||||
RemoveAll(c => c is ScrollingTeam, false);
|
||||
setScrollState(ScrollState.Idle);
|
||||
}
|
||||
|
||||
@ -186,7 +186,7 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
|
||||
public void ClearTeams()
|
||||
{
|
||||
availableTeams.Clear();
|
||||
RemoveAll(c => c is ScrollingTeam);
|
||||
RemoveAll(c => c is ScrollingTeam, true);
|
||||
setScrollState(ScrollState.Idle);
|
||||
}
|
||||
|
||||
|
@ -57,7 +57,7 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
|
||||
if (allLines.Count == 0)
|
||||
return;
|
||||
|
||||
Remove(allLines.First());
|
||||
Remove(allLines.First(), true);
|
||||
allLines.Remove(allLines.First());
|
||||
}
|
||||
|
||||
|
@ -106,7 +106,7 @@ namespace osu.Game.Tournament.Screens.Editors
|
||||
break;
|
||||
|
||||
case NotifyCollectionChangedAction.Remove:
|
||||
args.OldItems.Cast<TModel>().ForEach(i => flow.RemoveAll(d => d.Model == i));
|
||||
args.OldItems.Cast<TModel>().ForEach(i => flow.RemoveAll(d => d.Model == i, true));
|
||||
break;
|
||||
}
|
||||
};
|
||||
|
@ -70,7 +70,7 @@ namespace osu.Game.Graphics.Containers
|
||||
if (value == footer) return;
|
||||
|
||||
if (footer != null)
|
||||
scrollContainer.Remove(footer);
|
||||
scrollContainer.Remove(footer, true);
|
||||
footer = value;
|
||||
if (value == null) return;
|
||||
|
||||
|
@ -59,7 +59,7 @@ namespace osu.Game.Graphics.Containers
|
||||
drawable.StateChanged += state => selectionChanged(drawable, state);
|
||||
}
|
||||
|
||||
public override bool Remove(T drawable)
|
||||
public override bool Remove(T drawable, bool disposeImmediately)
|
||||
=> throw new NotSupportedException($"Cannot remove drawables from {nameof(SelectionCycleFillFlowContainer<T>)}");
|
||||
|
||||
private void setSelected(int? value)
|
||||
|
@ -74,7 +74,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
|
||||
//I'm using ToList() here because Where() returns an Enumerable which can change it's elements afterwards
|
||||
RemoveRange(Children.Where((_, index) => index >= value.Count()).ToList());
|
||||
RemoveRange(Children.Where((_, index) => index >= value.Count()).ToList(), true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -64,8 +64,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
X = value.HasFlagFast(Anchor.x2) ? SIZE_RETRACTED.X * shear.X * 0.5f : 0;
|
||||
|
||||
Remove(c1);
|
||||
Remove(c2);
|
||||
Remove(c1, false);
|
||||
Remove(c2, false);
|
||||
c1.Depth = value.HasFlagFast(Anchor.x2) ? 0 : 1;
|
||||
c2.Depth = value.HasFlagFast(Anchor.x2) ? 1 : 0;
|
||||
Add(c1);
|
||||
|
@ -99,7 +99,7 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
||||
FillFlowContainer<ChannelListItem> flow = getFlowForChannel(channel);
|
||||
|
||||
channelMap.Remove(channel);
|
||||
flow.Remove(item);
|
||||
flow.Remove(item, true);
|
||||
|
||||
updateVisibility();
|
||||
}
|
||||
|
@ -181,7 +181,7 @@ namespace osu.Game.Overlays.Chat
|
||||
{
|
||||
Trace.Assert(updated.Id.HasValue, "An updated message was returned with no ID.");
|
||||
|
||||
ChatLineFlow.Remove(found);
|
||||
ChatLineFlow.Remove(found, false);
|
||||
found.Message = updated;
|
||||
ChatLineFlow.Add(found);
|
||||
}
|
||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.UI
|
||||
|
||||
// remove any existing judgements for the judged object.
|
||||
// this can be the case when rewinding.
|
||||
RemoveAll(c => c.JudgedObject == judgement.JudgedObject);
|
||||
RemoveAll(c => c.JudgedObject == judgement.JudgedObject, false);
|
||||
|
||||
base.Add(judgement);
|
||||
}
|
||||
|
@ -292,7 +292,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
blueprint.Selected -= OnBlueprintSelected;
|
||||
blueprint.Deselected -= OnBlueprintDeselected;
|
||||
|
||||
SelectionBlueprints.Remove(blueprint);
|
||||
SelectionBlueprints.Remove(blueprint, true);
|
||||
|
||||
if (movementBlueprints?.Contains(blueprint) == true)
|
||||
finishSelectionMovement();
|
||||
|
@ -35,10 +35,10 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
||||
base.Add(drawable);
|
||||
}
|
||||
|
||||
public override bool Remove(SelectionBlueprint<HitObject> drawable)
|
||||
public override bool Remove(SelectionBlueprint<HitObject> drawable, bool disposeImmediately)
|
||||
{
|
||||
SortInternal();
|
||||
return base.Remove(drawable);
|
||||
return base.Remove(drawable, disposeImmediately);
|
||||
}
|
||||
|
||||
protected override int Compare(Drawable x, Drawable y)
|
||||
|
@ -77,7 +77,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
{
|
||||
if (placementBlueprint != null)
|
||||
{
|
||||
SelectionBlueprints.Remove(placementBlueprint);
|
||||
SelectionBlueprints.Remove(placementBlueprint, true);
|
||||
placementBlueprint = null;
|
||||
}
|
||||
}
|
||||
|
@ -255,8 +255,7 @@ namespace osu.Game.Screens.Menu
|
||||
{
|
||||
lazerLogo.FadeOut().OnComplete(_ =>
|
||||
{
|
||||
logoContainerSecondary.Remove(lazerLogo);
|
||||
lazerLogo.Dispose(); // explicit disposal as we are pushing a new screen and the expire may not get run.
|
||||
logoContainerSecondary.Remove(lazerLogo, true);
|
||||
|
||||
logo.FadeIn();
|
||||
|
||||
|
@ -232,7 +232,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
|
||||
private void removeUser(APIUser user)
|
||||
{
|
||||
avatarFlow.RemoveAll(a => a.User == user);
|
||||
avatarFlow.RemoveAll(a => a.User == user, true);
|
||||
}
|
||||
|
||||
private void clearUsers()
|
||||
@ -250,7 +250,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
hiddenUsers.Count = hiddenCount;
|
||||
|
||||
if (displayedCircles > NumberOfCircles)
|
||||
avatarFlow.Remove(avatarFlow.Last());
|
||||
avatarFlow.Remove(avatarFlow.Last(), true);
|
||||
else if (displayedCircles < NumberOfCircles)
|
||||
{
|
||||
var nextUser = RecentParticipants.FirstOrDefault(u => avatarFlow.All(a => a.User != u));
|
||||
|
@ -138,7 +138,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
|
||||
{
|
||||
foreach (var r in rooms)
|
||||
{
|
||||
roomFlow.RemoveAll(d => d.Room == r);
|
||||
roomFlow.RemoveAll(d => d.Room == r, true);
|
||||
|
||||
// selection may have a lease due to being in a sub screen.
|
||||
if (!SelectedRoom.Disabled)
|
||||
|
@ -317,7 +317,7 @@ namespace osu.Game.Screens.Ranking
|
||||
var screenSpacePos = detachedPanel.ScreenSpaceDrawQuad.TopLeft;
|
||||
|
||||
// Remove from the local container and re-attach.
|
||||
detachedPanelContainer.Remove(detachedPanel);
|
||||
detachedPanelContainer.Remove(detachedPanel, false);
|
||||
ScorePanelList.Attach(detachedPanel);
|
||||
|
||||
// Move into its original location in the attached container first, then to the final location.
|
||||
|
@ -151,7 +151,7 @@ namespace osu.Game.Skinning
|
||||
bool wasPlaying = IsPlaying;
|
||||
|
||||
// Remove all pooled samples (return them to the pool), and dispose the rest.
|
||||
samplesContainer.RemoveAll(s => s.IsInPool);
|
||||
samplesContainer.RemoveAll(s => s.IsInPool, false);
|
||||
samplesContainer.Clear();
|
||||
|
||||
foreach (var s in samples)
|
||||
|
@ -85,7 +85,7 @@ namespace osu.Game.Skinning
|
||||
if (!(component is Drawable drawable))
|
||||
throw new ArgumentException($"Provided argument must be of type {nameof(Drawable)}.", nameof(component));
|
||||
|
||||
content.Remove(drawable);
|
||||
content.Remove(drawable, true);
|
||||
components.Remove(component);
|
||||
}
|
||||
|
||||
|
@ -58,10 +58,7 @@ namespace osu.Game.Tests.Visual
|
||||
AddStep("Create new game instance", () =>
|
||||
{
|
||||
if (Game?.Parent != null)
|
||||
{
|
||||
Remove(Game);
|
||||
Game.Dispose();
|
||||
}
|
||||
Remove(Game, true);
|
||||
|
||||
RecycleLocalStorage(false);
|
||||
|
||||
|
@ -67,7 +67,7 @@ namespace osu.Game.Tests.Visual
|
||||
protected void ResetPlacement()
|
||||
{
|
||||
if (CurrentBlueprint != null)
|
||||
Remove(CurrentBlueprint);
|
||||
Remove(CurrentBlueprint, true);
|
||||
Add(CurrentBlueprint = CreateBlueprint());
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user