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Localise hit result name
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parent
18ce784ae0
commit
45e9eda9e7
@ -23,6 +23,7 @@ using osu.Game.Rulesets.Difficulty;
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using osu.Game.Rulesets.Scoring;
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using System;
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using osu.Framework.Extensions.EnumExtensions;
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using osu.Framework.Localisation;
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using osu.Game.Rulesets.Catch.Edit;
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using osu.Game.Rulesets.Catch.Skinning.Legacy;
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using osu.Game.Rulesets.Edit;
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@ -162,7 +163,7 @@ namespace osu.Game.Rulesets.Catch
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};
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}
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public override string GetDisplayNameForHitResult(HitResult result)
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public override LocalisableString GetDisplayNameForHitResult(HitResult result)
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{
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switch (result)
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{
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@ -15,6 +15,7 @@ using osu.Framework.Extensions.EnumExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Mania.Replays;
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using osu.Game.Rulesets.Replays.Types;
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@ -356,7 +357,7 @@ namespace osu.Game.Rulesets.Mania
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};
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}
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public override string GetDisplayNameForHitResult(HitResult result)
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public override LocalisableString GetDisplayNameForHitResult(HitResult result)
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{
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switch (result)
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{
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@ -32,6 +32,7 @@ using osu.Game.Skinning;
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using System;
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using System.Linq;
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using osu.Framework.Extensions.EnumExtensions;
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using osu.Framework.Localisation;
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using osu.Game.Rulesets.Osu.Edit.Setup;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Skinning.Legacy;
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@ -253,7 +254,7 @@ namespace osu.Game.Rulesets.Osu
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};
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}
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public override string GetDisplayNameForHitResult(HitResult result)
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public override LocalisableString GetDisplayNameForHitResult(HitResult result)
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{
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switch (result)
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{
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@ -25,6 +25,7 @@ using osu.Game.Scoring;
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using System;
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using System.Linq;
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using osu.Framework.Extensions.EnumExtensions;
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using osu.Framework.Localisation;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Taiko.Edit;
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using osu.Game.Rulesets.Taiko.Objects;
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@ -192,7 +193,7 @@ namespace osu.Game.Rulesets.Taiko
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};
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}
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public override string GetDisplayNameForHitResult(HitResult result)
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public override LocalisableString GetDisplayNameForHitResult(HitResult result)
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{
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switch (result)
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{
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@ -10,6 +10,8 @@ using osuTK;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.LocalisationExtensions;
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using osu.Framework.Localisation;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.UI;
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@ -126,7 +128,7 @@ namespace osu.Game.Online.Leaderboards
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private class HitResultCell : CompositeDrawable
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{
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private readonly string displayName;
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private readonly LocalisableString displayName;
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private readonly HitResult result;
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private readonly int count;
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@ -134,7 +136,7 @@ namespace osu.Game.Online.Leaderboards
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{
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AutoSizeAxes = Axes.Both;
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displayName = stat.DisplayName;
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displayName = stat.DisplayName.ToUpper();
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result = stat.Result;
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count = stat.Count;
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}
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@ -153,7 +155,7 @@ namespace osu.Game.Online.Leaderboards
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new OsuSpriteText
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{
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Font = OsuFont.Torus.With(size: 12, weight: FontWeight.SemiBold),
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Text = displayName.ToUpperInvariant(),
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Text = displayName.ToUpper(),
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Colour = colours.ForHitResult(result),
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},
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new OsuSpriteText
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@ -59,7 +59,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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/// <summary>
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/// The statistics that appear in the table, in order of appearance.
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/// </summary>
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private readonly List<(HitResult result, string displayName)> statisticResultTypes = new List<(HitResult, string)>();
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private readonly List<(HitResult result, LocalisableString displayName)> statisticResultTypes = new List<(HitResult, LocalisableString)>();
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private bool showPerformancePoints;
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@ -114,7 +114,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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if (result.IsBonus())
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continue;
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string displayName = ruleset.GetDisplayNameForHitResult(result);
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var displayName = ruleset.GetDisplayNameForHitResult(result);
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columns.Add(new TableColumn(displayName, Anchor.CentreLeft, new Dimension(GridSizeMode.Distributed, minSize: 35, maxSize: 60)));
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statisticResultTypes.Add((result, displayName));
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@ -28,6 +28,7 @@ using osu.Game.Users;
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using JetBrains.Annotations;
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using osu.Framework.Extensions;
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using osu.Framework.Extensions.EnumExtensions;
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using osu.Framework.Localisation;
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using osu.Framework.Testing;
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using osu.Game.Extensions;
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using osu.Game.Rulesets.Filter;
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@ -313,7 +314,7 @@ namespace osu.Game.Rulesets
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/// <returns>
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/// All valid <see cref="HitResult"/>s along with a display-friendly name.
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/// </returns>
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public IEnumerable<(HitResult result, string displayName)> GetHitResults()
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public IEnumerable<(HitResult result, LocalisableString displayName)> GetHitResults()
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{
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var validResults = GetValidHitResults();
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@ -351,7 +352,7 @@ namespace osu.Game.Rulesets
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/// </summary>
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/// <param name="result">The result type to get the name for.</param>
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/// <returns>The display name.</returns>
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public virtual string GetDisplayNameForHitResult(HitResult result) => result.GetDescription();
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public virtual LocalisableString GetDisplayNameForHitResult(HitResult result) => result.GetLocalisableDescription();
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/// <summary>
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/// Creates ruleset-specific beatmap filter criteria to be used on the song select screen.
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@ -3,6 +3,7 @@
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#nullable disable
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using osu.Framework.Localisation;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Scoring
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@ -30,9 +31,9 @@ namespace osu.Game.Scoring
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/// <summary>
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/// A custom display name for the result type. May be provided by rulesets to give better clarity.
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/// </summary>
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public string DisplayName { get; }
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public LocalisableString DisplayName { get; }
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public HitResultDisplayStatistic(HitResult result, int count, int? maxCount, string displayName)
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public HitResultDisplayStatistic(HitResult result, int count, int? maxCount, LocalisableString displayName)
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{
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Result = result;
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Count = count;
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