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Merge pull request #20735 from peppy/argon-judgement-in-front

Move "argon" skin judgement text in front of hitobjects
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Bartłomiej Dach 2022-10-15 23:17:09 +02:00 committed by GitHub
commit 82bc8d274d
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@ -75,6 +75,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
{
default:
JudgementText
.FadeInFromZero(300, Easing.OutQuint)
.ScaleTo(Vector2.One)
.ScaleTo(new Vector2(1.2f), 1800, Easing.OutQuint);
break;
@ -96,7 +97,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Argon
ringExplosion?.PlayAnimation();
}
public Drawable? GetAboveHitObjectsProxiedContent() => null;
public Drawable? GetAboveHitObjectsProxiedContent() => JudgementText.CreateProxy();
private class RingExplosion : CompositeDrawable
{