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Don't show audio playback issue notification if debugger is attached

I've hit this countless times recently when debugging during the startup
procedure.
This commit is contained in:
Dean Herbert 2022-07-26 18:20:43 +09:00
parent 6ff44ed2c6
commit e782590b3c

View File

@ -4,6 +4,7 @@
#nullable disable
using System;
using System.Diagnostics;
using System.Linq;
using JetBrains.Annotations;
using osu.Framework.Allocation;
@ -195,10 +196,14 @@ namespace osu.Game.Screens.Menu
PrepareMenuLoad();
LoadMenu();
notifications.Post(new SimpleErrorNotification
if (!Debugger.IsAttached)
{
Text = "osu! doesn't seem to be able to play audio correctly.\n\nPlease try changing your audio device to a working setting."
});
notifications.Post(new SimpleErrorNotification
{
Text = "osu! doesn't seem to be able to play audio correctly.\n\nPlease try changing your audio device to a working setting."
});
}
}, 5000);
}