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Improve messaging when ruleset load fails
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@ -158,7 +158,7 @@ namespace osu.Game.Rulesets
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}
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catch (Exception e)
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{
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LogFailedLoad(assembly.FullName, e);
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LogFailedLoad(assembly.GetName().Name.Split('.').Last(), e);
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}
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}
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@ -168,14 +168,14 @@ namespace osu.Game.Rulesets
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GC.SuppressFinalize(this);
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}
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protected virtual void Dispose(bool disposing)
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protected void Dispose(bool disposing)
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{
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AppDomain.CurrentDomain.AssemblyResolve -= resolveRulesetDependencyAssembly;
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}
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protected void LogFailedLoad(string name, Exception exception)
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{
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Logger.Log($"Could not load ruleset {name}. Please check for an update from the developer.", level: LogLevel.Error);
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Logger.Log($"Could not load ruleset \"{name}\". Please check for an update from the developer.", level: LogLevel.Error);
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Logger.Log($"Ruleset load failed: {exception}");
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}
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