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Add last applied version to RulesetInfo

This commit is contained in:
Dean Herbert 2022-07-21 02:27:29 +09:00
parent aca19a005e
commit 68f28ff660
2 changed files with 10 additions and 2 deletions

View File

@ -63,8 +63,9 @@ namespace osu.Game.Database
/// 17 2022-07-16 Added CountryCode to RealmUser.
/// 18 2022-07-19 Added OnlineMD5Hash and LastOnlineUpdate to BeatmapInfo.
/// 19 2022-07-19 Added DateSubmitted and DateRanked to BeatmapSetInfo.
/// 20 2022-07-21 Added LastAppliedDifficultyVersion to RulesetInfo.
/// </summary>
private const int schema_version = 19;
private const int schema_version = 20;
/// <summary>
/// Lock object which is held during <see cref="BlockAllOperations"/> sections, blocking realm retrieval during blocking periods.

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@ -4,6 +4,7 @@
using System;
using JetBrains.Annotations;
using osu.Framework.Testing;
using osu.Game.Rulesets.Difficulty;
using Realms;
namespace osu.Game.Rulesets
@ -22,6 +23,11 @@ namespace osu.Game.Rulesets
public string InstantiationInfo { get; set; } = string.Empty;
/// <summary>
/// Stores the last applied <see cref="DifficultyCalculator.Version"/>
/// </summary>
public int LastAppliedDifficultyVersion { get; set; }
public RulesetInfo(string shortName, string name, string instantiationInfo, int onlineID)
{
ShortName = shortName;
@ -86,7 +92,8 @@ namespace osu.Game.Rulesets
Name = Name,
ShortName = ShortName,
InstantiationInfo = InstantiationInfo,
Available = Available
Available = Available,
LastAppliedDifficultyVersion = LastAppliedDifficultyVersion,
};
public Ruleset CreateInstance()