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Fix crash when loading legacy osu!taiko skins with touch input

This commit is contained in:
Aaron Hong 2022-03-11 00:14:33 -08:00
parent 5ce57fa34a
commit 38c61b2c1d

View File

@ -8,8 +8,6 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.Taiko.UI;
using osu.Game.Skinning;
using osuTK;
@ -112,9 +110,6 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
public readonly Sprite Rim;
public readonly Sprite Centre;
[Resolved]
private DrumSampleTriggerSource sampleTriggerSource { get; set; }
public LegacyHalfDrum(bool flipped)
{
Masking = true;
@ -149,12 +144,10 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
if (e.Action == CentreAction)
{
target = Centre;
sampleTriggerSource.Play(HitType.Centre);
}
else if (e.Action == RimAction)
{
target = Rim;
sampleTriggerSource.Play(HitType.Rim);
}
if (target != null)