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Added visual test for UprightAspectMaintainingContainer
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics;
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using osuTK.Graphics;
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using osuTK;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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public class TestSceneUprightAspectMaintainingContainer : OsuGridTestScene
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{
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private const int rows = 3;
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private const int columns = 4;
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private readonly ScaleMode[] scaleModeValues = { ScaleMode.NoScaling, ScaleMode.Horizontal, ScaleMode.Vertical };
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private readonly float[] scalingFactorValues = { 1.0f / 3, 1.0f / 2, 1.0f, 1.5f };
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private readonly List<List<Container>> parentContainers = new List<List<Container>>(rows);
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private readonly List<List<UprightAspectMaintainingContainer>> childContainers = new List<List<UprightAspectMaintainingContainer>>(rows);
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// Preferably should be set to (4 * 2^n)
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private const int rotation_step_count = 8;
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private readonly List<int> flipStates = new List<int>();
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private readonly List<float> rotationSteps = new List<float>();
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private readonly List<float> scaleSteps = new List<float>();
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public TestSceneUprightAspectMaintainingContainer()
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: base(rows, columns)
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{
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for (int i = 0; i < rows; i++)
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{
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parentContainers.Add(new List<Container>());
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childContainers.Add(new List<UprightAspectMaintainingContainer>());
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for (int j = 0; j < columns; j++)
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{
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UprightAspectMaintainingContainer child;
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Container parent = new Container
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Height = 80,
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Width = 80,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = new Color4(255, 0, 0, 160),
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},
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new OsuSpriteText
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{
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Text = "Parent",
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},
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child = new UprightAspectMaintainingContainer
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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AutoSizeAxes = Axes.Both,
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// These are the parameters being Tested
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Scaling = scaleModeValues[i],
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ScalingFactor = scalingFactorValues[j],
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = new Color4(0, 0, 255, 160),
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},
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new OsuSpriteText
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{
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Text = "Text",
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Font = OsuFont.Numeric,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Padding = new MarginPadding
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{
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Horizontal = 4,
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Vertical = 4,
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}
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},
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}
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}
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}
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};
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Container cellInfo = new Container
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{
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Text = "Scaling: " + scaleModeValues[i].ToString(),
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},
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new OsuSpriteText
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{
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Text = "ScalingFactor: " + scalingFactorValues[j].ToString("0.00"),
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Margin = new MarginPadding
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{
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Top = 15,
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},
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},
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},
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};
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Cell(i * columns + j).Add(cellInfo);
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Cell(i * columns + j).Add(parent);
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parentContainers[i].Add(parent);
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childContainers[i].Add(child);
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}
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}
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flipStates.AddRange(new[] { 1, -1 });
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rotationSteps.AddRange(Enumerable.Range(0, rotation_step_count).Select(x => 360f * ((float)x / rotation_step_count)));
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scaleSteps.AddRange(new[] { 1, 0.5f, 0.3f, 1.5f, 2.0f });
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}
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[Test]
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public void ExplicitlySizedParent()
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{
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var parentStates = from xFlip in flipStates
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from yFlip in flipStates
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from xScale in scaleSteps
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from yScale in scaleSteps
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from rotation in rotationSteps
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select new { xFlip, yFlip, xScale, yScale, rotation };
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foreach (var state in parentStates)
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{
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Vector2 parentScale = new Vector2(state.xFlip * state.xScale, state.yFlip * state.yScale);
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float parentRotation = state.rotation;
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AddStep("S: (" + parentScale.X.ToString("0.00") + ", " + parentScale.Y.ToString("0.00") + "), R: " + parentRotation.ToString("0.00"), () =>
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{
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foreach (List<Container> list in parentContainers)
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{
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foreach (Container container in list)
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{
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container.Scale = parentScale;
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container.Rotation = parentRotation;
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}
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}
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});
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AddAssert("Check if state is valid", () =>
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{
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foreach (int i in Enumerable.Range(0, parentContainers.Count))
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{
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foreach (int j in Enumerable.Range(0, parentContainers[i].Count))
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{
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if (!uprightAspectMaintainingContainerStateIsValid(parentContainers[i][j], childContainers[i][j]))
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return false;
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}
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}
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return true;
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});
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}
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}
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private bool uprightAspectMaintainingContainerStateIsValid(Container parent, UprightAspectMaintainingContainer child)
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{
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Matrix3 parentMatrix = parent.DrawInfo.Matrix;
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Matrix3 childMatrix = child.DrawInfo.Matrix;
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Vector3 childScale = childMatrix.ExtractScale();
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Vector3 parentScale = parentMatrix.ExtractScale();
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// Orientation check
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if (!(isNearlyZero(MathF.Abs(childMatrix.M21)) && isNearlyZero(MathF.Abs(childMatrix.M12))))
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return false;
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// flip check
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if (!(childMatrix.M11 * childMatrix.M22 > 0))
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return false;
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// Aspect ratio check
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if (!isNearlyZero(childScale.X - childScale.Y, 0.0001f))
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return false;
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// ScalingMode check
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switch (child.Scaling)
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{
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case ScaleMode.NoScaling:
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if (!(isNearlyZero(childMatrix.M11 - 1.0f) && isNearlyZero(childMatrix.M22 - 1.0f)))
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return false;
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break;
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case ScaleMode.Vertical:
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if (!(checkScaling(child.ScalingFactor, parentScale.Y, childScale.Y)))
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return false;
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break;
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case ScaleMode.Horizontal:
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if (!(checkScaling(child.ScalingFactor, parentScale.X, childScale.X)))
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return false;
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break;
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}
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return true;
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}
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private bool checkScaling(float scalingFactor, float parentScale, float childScale)
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{
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if (scalingFactor <= 1.0f)
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{
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if (!isNearlyZero(1.0f + (parentScale - 1.0f) * scalingFactor - childScale))
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return false;
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}
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else if (scalingFactor > 1.0f)
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{
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if (parentScale < 1.0f)
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{
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if (!isNearlyZero((parentScale * (1.0f / scalingFactor)) - childScale))
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return false;
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}
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else if (!isNearlyZero(parentScale * scalingFactor - childScale))
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return false;
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}
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return true;
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}
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private bool isNearlyZero(float f, float epsilon = 0.00001f)
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{
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return f < epsilon;
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}
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}
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}
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