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@ -89,6 +89,7 @@ namespace osu.Game.Rulesets.Mania.Difficulty.Skills
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startTimes[column] = startTime;
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endTimes[column] = endTime;
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// By subtracting CurrentStrain, this skill effectively only considers the maximum strain of any one hitobject within each strain section.
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return individualStrain + overallStrain - CurrentStrain;
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}
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